render: Store and use all 16bpc of precision for solid pixels (v2.1)

This plumbs the full width color for solid pictures through to fb, exa,
and glamor. External drivers and acceleration code may wish to make a
similar change for sufficiently new servers.

v2: Don't break ABI (Michel Dänzer)
v2.1: Use the (correct) full color in fb too (Michel Dänzer)

Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
This commit is contained in:
Adam Jackson 2018-02-23 16:08:10 -05:00
parent 9227237806
commit 8171d4c2d6
7 changed files with 29 additions and 29 deletions

View File

@ -291,7 +291,9 @@ exaTryDriverSolidFill(PicturePtr pSrc,
pixel = exaGetPixmapFirstPixel(pSrcPix); pixel = exaGetPixmapFirstPixel(pSrcPix);
} }
else else
pixel = pSrc->pSourcePict->solidFill.color; miRenderColorToPixel(pSrc->pFormat,
&pSrc->pSourcePict->solidFill.fullcolor,
&pixel);
if (!exaGetRGBAFromPixel(pixel, &red, &green, &blue, &alpha, if (!exaGetRGBAFromPixel(pixel, &red, &green, &blue, &alpha,
pSrc->pFormat, pSrc->format) || pSrc->pFormat, pSrc->format) ||

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@ -220,20 +220,10 @@ static pixman_image_t *
create_solid_fill_image(PicturePtr pict) create_solid_fill_image(PicturePtr pict)
{ {
PictSolidFill *solid = &pict->pSourcePict->solidFill; PictSolidFill *solid = &pict->pSourcePict->solidFill;
pixman_color_t color; /* pixman_color_t and xRenderColor have the same layout */
CARD32 a, r, g, b; pixman_color_t *color = (pixman_color_t *)&solid->fullcolor;
a = (solid->color & 0xff000000) >> 24; return pixman_image_create_solid_fill(color);
r = (solid->color & 0x00ff0000) >> 16;
g = (solid->color & 0x0000ff00) >> 8;
b = (solid->color & 0x000000ff) >> 0;
color.alpha = (a << 8) | a;
color.red = (r << 8) | r;
color.green = (g << 8) | g;
color.blue = (b << 8) | b;
return pixman_image_create_solid_fill(&color);
} }
static pixman_image_t * static pixman_image_t *

View File

@ -508,12 +508,13 @@ glamor_set_blend(CARD8 op, glamor_program_alpha alpha, PicturePtr dst)
static Bool static Bool
use_source_solid(CARD8 op, PicturePtr src, PicturePtr dst, glamor_program *prog) use_source_solid(CARD8 op, PicturePtr src, PicturePtr dst, glamor_program *prog)
{ {
PictSolidFill *solid = &src->pSourcePict->solidFill;
float color[4];
glamor_get_rgba_from_color(&solid->fullcolor, color);
glamor_set_blend(op, prog->alpha, dst); glamor_set_blend(op, prog->alpha, dst);
glUniform4fv(prog->fg_uniform, 1, color);
glamor_set_color_depth(dst->pDrawable->pScreen, 32,
src->pSourcePict->solidFill.color,
prog->fg_uniform);
return TRUE; return TRUE;
} }

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@ -828,13 +828,11 @@ glamor_composite_choose_shader(CARD8 op,
source_solid_color[3] = 0.0; source_solid_color[3] = 0.0;
} }
else if (!source->pDrawable) { else if (!source->pDrawable) {
if (source->pSourcePict->type == SourcePictTypeSolidFill) { SourcePictPtr sp = source->pSourcePict;
if (sp->type == SourcePictTypeSolidFill) {
key.source = SHADER_SOURCE_SOLID; key.source = SHADER_SOURCE_SOLID;
glamor_get_rgba_from_pixel(source->pSourcePict->solidFill.color, glamor_get_rgba_from_color(&sp->solidFill.fullcolor,
&source_solid_color[0], source_solid_color);
&source_solid_color[1],
&source_solid_color[2],
&source_solid_color[3], PICT_a8r8g8b8);
} }
else else
goto fail; goto fail;
@ -848,13 +846,11 @@ glamor_composite_choose_shader(CARD8 op,
if (mask) { if (mask) {
if (!mask->pDrawable) { if (!mask->pDrawable) {
if (mask->pSourcePict->type == SourcePictTypeSolidFill) { SourcePictPtr sp = mask->pSourcePict;
if (sp->type == SourcePictTypeSolidFill) {
key.mask = SHADER_MASK_SOLID; key.mask = SHADER_MASK_SOLID;
glamor_get_rgba_from_pixel glamor_get_rgba_from_color(&sp->solidFill.fullcolor,
(mask->pSourcePict->solidFill.color, mask_solid_color);
&mask_solid_color[0],
&mask_solid_color[1],
&mask_solid_color[2], &mask_solid_color[3], PICT_a8r8g8b8);
} }
else else
goto fail; goto fail;

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@ -706,6 +706,15 @@ glamor_get_rgba_from_pixel(CARD32 pixel,
return TRUE; return TRUE;
} }
static inline void
glamor_get_rgba_from_color(const xRenderColor *color, float rgba[4])
{
rgba[0] = color->red / (float)UINT16_MAX;
rgba[1] = color->green / (float)UINT16_MAX;
rgba[2] = color->blue / (float)UINT16_MAX;
rgba[3] = color->alpha / (float)UINT16_MAX;
}
inline static Bool inline static Bool
glamor_is_large_pixmap(PixmapPtr pixmap) glamor_is_large_pixmap(PixmapPtr pixmap)
{ {

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@ -875,6 +875,7 @@ CreateSolidPicture(Picture pid, xRenderColor * color, int *error)
} }
pPicture->pSourcePict->type = SourcePictTypeSolidFill; pPicture->pSourcePict->type = SourcePictTypeSolidFill;
pPicture->pSourcePict->solidFill.color = xRenderColorToCard32(*color); pPicture->pSourcePict->solidFill.color = xRenderColorToCard32(*color);
memcpy(&pPicture->pSourcePict->solidFill.fullcolor, color, sizeof(*color));
return pPicture; return pPicture;
} }

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@ -68,6 +68,7 @@ typedef struct pixman_transform PictTransform, *PictTransformPtr;
typedef struct _PictSolidFill { typedef struct _PictSolidFill {
unsigned int type; unsigned int type;
CARD32 color; CARD32 color;
xRenderColor fullcolor;
} PictSolidFill, *PictSolidFillPtr; } PictSolidFill, *PictSolidFillPtr;
typedef struct _PictGradientStop { typedef struct _PictGradientStop {