We're using compiler compatibility settings which generate warnings
when a variable is declared after the first statement.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
On a system where sizeof(unsigned) != sizeof(intptr_t), the unary
bitwise not operation will result in a mask that clears all high bits
from temp_buf in the expression:
temp_buf = (temp_buf + mask) & ~mask;
Signed-off-by: Robert Morell <rmorell@nvidia.com>
Reviewed-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
v2: Handle more multiplies in indirect_reqsize.c (Julien Cristau)
Reviewed-by: Julien Cristau <jcristau@debian.org>
Reviewed-by: Michal Srb <msrb@suse.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
v2:
Fix single versus vendor-private length checking for ARB_imaging subset
extensions. (Julien Cristau)
v3:
Fix single versus vendor-private length checking for ARB_imaging subset
extensions. (Julien Cristau)
Reviewed-by: Michal Srb <msrb@suse.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Julien Cristau <jcristau@debian.org>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Michal Srb <msrb@suse.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Julien Cristau <jcristau@debian.org>
Reviewed-by: Michal Srb <msrb@suse.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Julien Cristau <jcristau@debian.org>
Reviewed-by: Michal Srb <msrb@suse.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
This is a half-measure until we start passing request length into the
varsize function, but it's better than the nothing we had before.
v2: Verify that there's at least a large render header's worth of
dataBytes (Julien Cristau)
Reviewed-by: Michal Srb <msrb@suse.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
v2:
Fix constants in __glXMap2fReqSize (Michal Srb)
Validate w/h/d for proxy targets too (Keith Packard)
v3:
Fix Map[12]Size to correctly reject order == 0 (Julien Cristau)
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Michal Srb <msrb@suse.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
v2:
Remove can't-happen comparison for cmdlen < 0 (Michal Srb)
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Michal Srb <msrb@suse.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Signed-off-by: Julien Cristau <jcristau@debian.org>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
These are paranoid about integer overflow, and will return -1 if their
operation would overflow a (signed) integer or if either argument is
negative.
Note that RenderLarge requests are sized with a uint32_t so in principle
this could be sketchy there, but dix limits bigreqs to 128M so you
shouldn't ever notice, and honestly if you're sending more than 2G of
rendering commands you're already doing something very wrong.
v2: Use INT_MAX for consistency with the rest of the server (jcristau)
v3: Reject negative arguments (anholt)
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Julien Cristau <jcristau@debian.org>
Reviewed-by: Michal Srb <msrb@suse.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Without this we'd reject the request with BadLength. Note that some old
versions of Mesa had a bug in the same place, and would _send_ zero
bytes of image data; these will now be rejected, correctly.
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Julien Cristau <jcristau@debian.org>
Reviewed-by: Michal Srb <msrb@suse.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
If the computed reply size is negative, something went wrong, treat it
as an error.
v2: Be more careful about size_t being unsigned (Matthieu Herrb)
v3: SIZE_MAX not SIZE_T_MAX (Alan Coopersmith)
Reviewed-by: Julien Cristau <jcristau@debian.org>
Reviewed-by: Michal Srb <msrb@suse.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Before this we'd just clamp the image size to 0, which was just
hideously stupid; if the parameters were such that they'd overflow an
integer, you'd allocate a small buffer, then pass huge values into (say)
ReadPixels, and now you're scribbling over arbitrary server memory.
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Julien Cristau <jcristau@debian.org>
Reviewed-by: Michal Srb <msrb@suse.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
If the size computation routine returns -1 we should just reject the
request outright. Clamping it to zero could give an attacker the
opportunity to also mangle cmdlen in such a way that the subsequent
length check passes, and the request would get executed, thus passing
data we wanted to reject to the renderer.
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Julien Cristau <jcristau@debian.org>
Reviewed-by: Michal Srb <msrb@suse.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
With the previous patches applied, we now have crash due to use-after-free when
a client exits without deleting all it's GL contexts
On client exit, CloseDownClient first calls glxClientCallback() with
ClientStateGone, which calls __glXFreeContext() directly.
Subsequently CloseDownClient() frees all the clients resources, which leads to
ContextGone() being called for a context resource where the context has already
been freed.
Fix this by modifiying glxClientCallback() to free the context resource.
Also make __glXFreeContext() static, as calling it directly leads to this
problem, instead the context resource should be released.
With the previous patches applied, this can be demonstrated with e.g. glxinfo,
which doesn't delete it's context before exit.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Some sequences of glean tests fail with GLXBadCurrentWindow when using indirect
rendering, e.g. glean -t 'fpexceptions getString'.
Flush a context which is being made non-current due to the drawable on which is
it is current going away. Waiting until another context is made current is too
late, as the drawable no longer exists.
v2: Rewrite for direct GL dispatch
v3: Inline FlushContext(), doesn't need to be a separate function
e.g. LIBGL_ALWAYS_INDIRECT=1 ./glean -r results -o --quick -t "fpexceptions
getString" fails with a BadContextTag error.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Adam Jackson <ajax@redhat.com>
This reverts commit 7f5adf73a0.
This seems to miss the whole point of the idExists flag, as it makes the
lifetime of that being true the same as the lifetime of the Context resource.
The previously current context tag is always given in a MakeContextCurrent
request, even if that context tag is no longer valid (for example, the context
has been deleted), so this leads to BadContextTag errors.
See fd.o bug #30089 for the makecurrenttest.c testcase, and some discussion of
previous manifestations of this bug.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Adam Jackson <ajax@redhat.com>
ctx_attribs had room for 3 pairs of attributes, but if both flags & reset
attributes were being returned it was storing 4 pairs in the array.
Found by Coverity #53442: Out-of-bounds write
This could cause an immediate crash or incorrect computations.
In create_driver_context: Out-of-bounds write to a buffer (CWE-119)
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
This function can return NULL; make sure every caller tests for that.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
Present didn't provide the 'kind' argument to the
present_complete_notify hook that GLX uses to construct
GLX_BufferSwapComplete events, so GLX was reporting events for
PresentCompleteKindMSC notifications, which resulted in duplicate
GLX_BufferSwapComplete events and crashes in clutter.
See the gnome bug: https://bugzilla.gnome.org/show_bug.cgi?id=733282
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Mesa no longer supports rendering to anything less. GLX 1.2 requires
that the server advertise at least one GLX visual. GLX 1.3 and 1.4 are
more subtle: they require at least one fbconfig capable of window
rendering, and _also_ require that window-capable fbconfigs have a
non-zero value for the GLX_VISUAL_ID. In either case we should refuse
to init GLX if there's not at least one GL-capable visual on at least
one screen.
Signed-off-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
The attack surface for indirect GLX is huge, and it's of no use to
most people (if you get an indirect GL context, you're better served
by a immediate X error than actually trying to use an indirect GL
context and finding out that it doesn't support doing anything you
want, slowly). This flag gives you a chance to disable indirect GLX
in environments where you just don't need it.
I put in both the '+' and '-' arguments right now, so that it's easy
to patch the value to change the default policy.
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Julien Cristau <jcristau@debian.org>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
By changing the context, it may also invalidate the DRI2 buffer
information, so we need to get that again.
Fixes crashes due to use-after-free with LIBGL_ALWAYS_INDIRECT=1
glxgears and piglit.
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
These functions are called from the GL driver, in some series of GL
calls by GLX. If some server component (like glamor CreatePixmap for
GetBuffers()) changes the GL context on us, we need to set it back or
the later GL calls will land in the glamor context instead of the GLX
context.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
I needed to add some code to each one, so it's a good time to make a
helper func.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
This hook calls unbindContext in the DRI driver interface, which
unsets the dispatch table, regardless of whether the context argument
was the current one or not.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
We want to make sure that lastGLContext is set correctly during
makeCurrent, because we may have recursive GL context changes in the
DRI2 interfaces due to glamor.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
GLX is trying to track whether the context it wants is current, to
avoid the glFlush() (and the rest of the overhead) that occurs on all
MakeCurrent calls. However, its cache can be incorrect now that
glamor exists. This is a step toward getting glamor to coordinate
with GLX.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
The visualSelectGroup wasn't getting set (since our DRI drivers don't
use it), and and since it's the top priority in the sort order, you
got random sorting of your visuals unless malloc really returned you
new memory. This manifested as Xephyr -glamor rendering to a
multisampled window on my system, which as you might guess was
slightly lower performance than expected.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Fixes Solaris Studio compiler warning & error:
"glxext.c", line 557: warning: assignment type mismatch:
pointer to void "=" pointer to function(void) returning void
"glxext.c", line 559: error: operands have incompatible types:
pointer to void ":" pointer to function(void) returning void
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
These have been throwing a compiler warning about missing prototypes,
since the generated code to define the prototypes stopped being
generated (possibly because the code was dead).
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
They're not officially in the ABI, so you shouldn't use them anyway.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
In theory, the linux libGL ABI exposes just GL 1.2 plus GLX 1.3. But,
thanks to libglapi, we're letting glGetCompressedTexImageARB() be
exposed too. The GLX code was inappropriately relying on it by using
GL_GLEXT_PROTOTYPES.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
Commit be668096 "glx: convert to direct GL dispatch (v2)" removes glthread.c
from Makefile.am along with the rest of the dispatch table code, but doesn't
remove glthread.c itself.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
This lets us stop using the 'pointer' typedef in Xdefs.h as 'pointer'
is used throughout the X server for other things, and having duplicate
names generates compiler warnings.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
We can't remove all the ifdefs (__DRI_TEX_BUFFER_VERSION) because
configure.ac is only checking for that version of Mesa in the absence
of dri2.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Thanks to configure.ac's check, we know that we have a new enough
dri_interface.h that we don't need to conditionalize all this code.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This can't happen when GLX is the backing window system, but can
elsewhere. We may as well protect against it at a high level.
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Adam Jackson <ajax@redhat.com>
At the moment we have a mix of ARB and non-ARB suffixed forms for ARB_multitexture functions
e.g. glMultiTexCoord1fvARB and glMultiTexCoord1dv
Consistently use the ARB-suffixed form, assuming that is present in all libGL
which provide the OpenGL 1.2.1 ABI we expect to be able to directly link with.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Now that we're calling non-1.2 ABI things by function pointer this is no
longer needed.
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
We're meant not to call these by name due to ABI. Rather than try to
generate a bunch of little stub functions that do the lookup, just
inline it all directly into the calling function.
This does not cache results. That's fine, this is not a performance
path, and if we're atop WGL then we effectively have to do this every
time anyway because wglGetProcAddress results are context-dependent.
Signed-off-by: Adam Jackson <ajax@redhat.com>
Jon TURNEY <jon.turney@dronecode.org.uk>