pixmap into temporary offscreen storage. Subsequent UploadToScratch may
clobber the data of previous ones. This allows hardware acceleration of
composite operations on glyphs.
- Add a new UploadToScreen kaa hook for doing the actual moving of data to
framebuffer. This would allow us to do things like hostdata blits or
memcpy to agp and then blit.
- Add an UploadToScreen on ATI which is just memcpy, but which will be
replaced with a hostdata blit soon.
- Add UploadToScratch on ATI and reserve 64k of scratch space. This
provided a 3x speedup of rgb24text on my Radeon.
accel. I don't 100% trust that the math works for Saturate, but I can't
tell from existing information.
- Fix texture pitch fallback checks.
- Fallback when src or mask have transforms.
- Disable Radeon Composite accel until the offset thing is fixed.
- Set offscreenPitch to 64 on Radeon thanks to new information and a kaa
fix. Fixes acceleration at width!=1024.
pixmaps are offscreen and don't have alpha maps. It is the last case
checked before going to software fallback
- Use the new Composite hook in the ati driver to implement acceleration of
most Composites that get done in an xcompmgr environment on r100 series
cards. It is only available when using the DRM. There are still some
corruption issues, but the DRI is still non-default and I need to get
this into version control.
- Add libdrm and libdri. Portions of the DRI extension are stubbed out.
- Use the DRM in the ATI driver when available. This provides a minor
performance improvement in x11perf, and opens the possibility of using
the 3d hardware for acceleration in the future.
- Implement solid fill acceleration for Composite in KAA.
- Implement Blend hook for Composite and use it on r128.
- Fix a bug of mine that resulted in overuse of offscreen memory.
- Fix many miscellaneous bugs in ATI driver and add PCI IDs.
- Remove usleeps from idle and waitavail code, recommended by keithp.
- Add a workaround for apparent broken acceleration with Rage 128 and
offset alignment with 8-bit acceleration (24-hack and plain 8-bit).
- Minor cleanup of setup code.
- Disable acceleration with 24bpp due to apparent broken acceleration.
Accel at 24bpp was the cause of the crashes when people tried to use
any depth over 16. XFree86 doesn't support 24 either.
- Disable at < 8bpp, too.
- Add the other Rage 128 PCI IDs.
- Remove unnecessary setting of scissor registers (only default scissor
gets used).
help with ati, and future DRM drivers.
- Add new "ati" kdrive driver. It has ancestry in the r128 driver from
andersca, but took a detour through being the WIP SiS 300 driver on the
way. It supports Radeons (tested on QD VIVO and 7500) and Rage 128.
Current limitations include that it requires depth 16 and that the
other Rage 128 PCI IDs aren't included yet.