Fix XWin compilation after updates for input API changes in commits
e7150db58670c46b and 20fb07f4
Also remove a no longer needed InternalEvent* variable
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The current approach to event posting required the DDX to request the event
list (allocated by the DIX) and then pass that list into QueuePointerEvent
and friends.
Remove this step and use the DIX event list directly. This means that
QueuePointerEvent is not reentrant but it wasn't before anyway.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
EventListPtr is a relic from pre-1.6, when we had protocol events in the
event queue and thus events of varying size.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
Don't require every caller to use GPE + mieqEnqueue, provide matching
Queue...Event functions instead.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
wglext.h should be provided by the w32api package, rather than downloaded.
if it's not, do 'wget -P /usr/include/w32api/GL http://www.opengl.org/registry/api/wglext.h'
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Look for Khronos OpenGL spec files using pkg-config, rather than downloading them
Also add a --with-khronos-spec-dir=PATH configure option so XWin can be directed
where to find these files without using the khronos-spec-files package
XWin with AIGLX requires OpenGL spec files in order to generate wrapper code which:
(1) thunks from the glapi dispatch table which uses the default cdecl calling convention
to native GL functions using the stdcall calling convention.
(2) performs function address lookup for OpenGL 1.2+ functions, which are treated
as extensions and so not directly linkable.
v2: KHRONOS_SPEC_DIR is only valid when XWIN_GLX_WINDOWS is defined. Avoid 'make dist'
seeing invalid dependencies by only including rules using KHRONOS_SPEC_DIR if
XWIN_GLX_WINDOWS is defined
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Handle failure during winScreenInit() a bit more cleanly, rather than crashing
This avoids a crash with 'XWin -fullscreen -screen 0 @2 -screen 1 @1'
Also document that fullscreen may only be applied to one screen.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
Make winOverrrideStyle() thread-safe
winOverrideStyle() is called from the internal WM client thread.
Accessing server-internal data structures to get window name and
class is not safe, as there is no lock to ensure we do not collide
with these data structures being updated in the server thread.
Rewrite so the internal client thread uses X client calls to
obtain this data safely
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
Report XLocaleNotSupported result from X*TextPropertyToTextList()
Fix formatting for unknown results reported for X*TextPropertyToTextList()
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
Decorate function pointers retrieved via GetProcAddress which are currently
missing it with WINAPI, to ensure stdcall convention is used when calling them.
This fixes a crash currently seen when compiled -O2 and the -screen option uses
a size and monitor number e.g. -screen 0 1280x1000@2
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
Ensure any icon created specially for a window is destroyed when
the window is destroyed
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
Java applications using AWT on JRE 1.6.0 break with non-reparenting WMs AWT
doesn't explicitly know about (See sun bug #6434227)
XDecoratedPeer.handleConfigureNotifyEvent() only processes non-synthetic
ConfigureNotify events to update window location if it's identified the
WM as a non-reparenting WM it knows about (compiz or lookingglass)
Rather than tell all sorts of lies to get XWM to recognize us as one of
those, simply send a synthetic ConfigureNotify for every non-synthetic one
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
Remove duplicated includes.
Signed-off-by: Nicolas Kaiser <nikai@nikai.net>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
GetKeyboardValuatorEvents handles NULL valuator masks already, so the
GetKeyboardEvents wrapper is not needed. Rename GKVE to GKE.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
All the implementations of makeCurrent and forceCurrent are identical,
so just use makeCurrent everywhere.
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Adam Jackson <ajax@redhat.com>
each DDX has its own copy, I've taken the darwin one,
though I'm not sure why it needs the pOldClip piece that nobody
else has and the commit msg is like an "Updates from magic land"
type message.
This removes the main uses of pWin->winSize from the DDXen.
v2: drop old clip like ajax suggests.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
commit 769531b9 "Add mode field to pointer movement hooks" changes the
function signature of miPointerSetPosition() to include the movement mode
which resulted in the pointer position
Update use of miPointerSetPosition() in winEnqueueMotion() appropriately
(See http://tinderbox.freedesktop.org/builds/2011-03-16-0008/logs/xserver/#build)
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
This reverts commit 1564c82417.
The drivers used the top bits of the usage_hint to store driver
private flags (intel, radeon, nouveau).
With EXA we need to get at this data so if we migrate the pixmap we
can create the correct type of pixmap in the driver, however this
commit truncates the usage_hint into 8-bit class and loses all the
good stuff.
Signed-off-by: Dave Airlie <airlied@gmail.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
The class field was unused for pixmaps, and we don't have enough classes
to justify a whole uint32 anyway.
Reviewed-by: Soren Sandmann <ssp@redhat.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Tarballs include the downloaded gl spec files, which will end up in
$(srcdir). But, git-based builds will not have them at all and will
need to download them from opengl.org. They'll land in in the build
directory instead of $(srcdir), and so we need to allow them to be in
either place.
This change checks for the files in $(srcdir), linking them to . if
present. Otherwise, it downloads them from opengl.org.
A suggested better solution is to have Mesa install these files somewhere.
Signed-off-by: Keith Packard <keithp@keithp.com>
Tested-by: Kristian Høgsberg <krh@bitplanet.net>
Add a keycode mapping for VK_OEM_8 as RCtrl, which is issued by Canadian
Multilingual Standard layout
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Ignore MappingNotify events sent to clipboard integration client,
xmodmap changes aren't of interest to it, but there is no mechanism
to express that disinterest.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Replace useless #if 0/ErrorF/#endif with winDebug
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Fix winShadowUpdateDD(|NL) so we don't try to blit to primary surface if it didn't get allocated
(Intel drivers, in particular, seem to like to issue a WM_DISPLAYCHANGE during a suspend/resume
cycle, but not allow surface to be allocated right then)
Also:
Use winReleasePrimarySurfaceShadowDD(|NL) in winFreeFBShadowDD(|NL) rather than open coding it
Don't mess about recreating surface if we're going to resize it anyhow
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
Make ShadowGDI drawing engine only change the size of the screen
pixmap/shadow framebuffer on an RANDR change, not the bpp/depth
as well.
The server requires the screen pixmap's depth to be invariant.
Other drawing engines aren't quite as affected by this issue as
they won't draw to the display, if it has changed colour depth,
but probably still need some attention.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
This is only relevant to pre-NT versions of Windows, which are all EOL.
Also, it's in the wrong place now as framebuffer can get resized.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
Fortunately, these swapped constants are benign as they have the same
value, 0
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
Don't turn off -multiplemonitors when all monitors don't have the
same pixel format and when using shadow GDI engine, just warn that
performance may be degraded
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
When RANDR resizing is enabled, generate an internal RANDR change when
WM_DISPLAYCHANGE occurs in rootless modes for screens which occupy an
entire monitor or the virtual desktop.
Store the monitor number and use that to handle WM_DISPLAYCHANGE for a
screen specified with '-screen @monitor'
In rooted mode, WM_DISPLAYCHANGE isn't relevant (except where display
depth changes may cause problems). (A maximized screen window will get
WM_SIZE to adjust it to the new monitor size)
In rooted fullscreen mode, WM_DISPLAYCHANGE shouldn't be seen, as we
have the resolution we have selected for the fullscreen session)
(Could client randr requests be handled in fullscreen to cause a change
of the fullscreen resolution? )
Don't bother do a RANDR resize if the dimensions aren't actually changing
when WM_DISPLAYCHANGE is sent (should handle WM_DISPLAYCHANGE to size 0x0
that the intel driver seems to like to send)
Various debug output improvements
Also, remove the note that XWin can't handle display mode changes from
the man page
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
To avoid recursion, WM_SIZE requests shouldn't generate XRANDR requests
when no change is neeeded.
We do the actual resize on WM_EXITSIZEMOVE, as resizing occurs in
a modal loop, to avoid a backlog of resize events building up as
the X server doesn't get a change to process anything until the resize
is completed.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
Implement framebuffer resizing in RANDR extension:
Resize the frame buffer, the screen's root window and the native window
containing the root window image.
Correctly allow for decorations in new native window size when resizing native window
to fit the new framebuffer size with AdjustWindowRectEx()
Update physical size info for a screen when it is changed by RANDR
Forbid client-requested RANDR changes in fullscreen and rootless modes
Only resize window on an external RandR request, to avoid recursing on
a WM_SIZE requested resize.
Also, add prototypes for winRandRInit() and winDoRandRScreenSetSize() to header file
Also, update the author list and copyright for winrandr.c
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
Add -resize command line option to configure how native window sizing frame
is used.
In additions to the existing fixed and scrollbars modes, add a new mode to
allow framebuffer to be resized using native window frame
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
Move QueryMonitor() out of windprocarg.c into a new file, winmonitors.c,
as we use to use it from other places as well
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
Remove an attempt at the rather difficult optimization of detecting
if WM_DISPLAYCHANGE affects any of the monitors which intersect the
native window for the X screen.
We'll always act as if it does, which it probably usually the case.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
(This stored calculation was wrong if -dpi came after -screen on the command
line, anyhow)
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
Refactor the drawing engines so we can explicitly allocate and release the framebuffer for a screen
Move the setting of dwPaddedWidth into the DDNL engine, so it is updated when the framebuffer changes size
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>
Some trivial build fixes required
Also fill out all function pointers for primaryfb engine
Also tidy up the man page section describing drawing engines.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Tested-by: Colin Harrison <colin.harrison@virgin.net>