This should hopefully help out wine clients that were continuing to
have issues after the earlier changes.
http://xquartz.macosforge.org/trac/ticket/548
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
We loose information from AppKit being in our way. Before adopting
smooth scrolling, we always rounded-up the number of scroll button
clicks per NSEvent. Now, the scroll value is accumulated in the
dix, and clicky scroll wheels with legacy X11 clients are seeing
an accumulation of error due to so many translations (button press
to smooth scrolling value in AppKit, passed to the dix, and then
synthesized into a button press). This attempts to make the
situation better.
http://xquartz.macosforge.org/trac/ticket/562
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
This should have no immediate impact aside from fake mouse buttons no longer
working with tablets (where they aren't needed or desired anyways). This
prepares us for future changes.
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
The fact that this has been in place so long makes me really wonder if
anybody cares about this running in Tiger or Leopard.
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
This lets use send more accurate data to Xi clients and uses dix
for legacy scroll buttons rather than reinventing the wheel.
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Acked-by: Peter Hutterer <peter.hutterer@who-t.net>
Also correct isMaster to FALSE while we're here.
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Acked-by: Peter Hutterer <peter.hutterer@who-t.net>
If a FatalError occurs before the server finishes launching, it will
not have drained the launchd-owned DISPLAY socket, so launchd will
just relaunch it. This can cause the server to crash in a tight loop
which will spam the user with CrashReporter windows that claim focus on
appearance.
This allows users stuck in this loop to "deal" with the problem without
popping up a crash report every 10 seconds.
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
RENDER has some ugly issues on XQuartz, so add an option to disable RENDER.
Enables workaround for: https://bugs.freedesktop.org/show_bug.cgi?id=26124
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
There is really no real reason why this should be necessary, but wine
developers are stuborn, so doing this to try to work around this wine
issue:
http://bugs.winehq.org/show_bug.cgi?id=29732
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
This is strictly the application of the script 'x-indent-all.sh'
from util/modular. Compared to the patch that Daniel posted in
January, I've added a few indent flags:
-bap
-psl
-T PrivatePtr
-T pmWait
-T _XFUNCPROTOBEGIN
-T _XFUNCPROTOEND
-T _X_EXPORT
The typedefs were needed to make the output of sdksyms.sh match the
previous output, otherwise, the code is formatted badly enough that
sdksyms.sh generates incorrect output.
The generated code was compared with the previous version and found to
be essentially identical -- "assert" line numbers and BUILD_TIME were
the only differences found.
The comparison was done with this script:
dir1=$1
dir2=$2
for dir in $dir1 $dir2; do
(cd $dir && find . -name '*.o' | while read file; do
dir=`dirname $file`
base=`basename $file .o`
dump=$dir/$base.dump
objdump -d $file > $dump
done)
done
find $dir1 -name '*.dump' | while read dump; do
otherdump=`echo $dump | sed "s;$dir1;$dir2;"`
diff -u $dump $otherdump
done
Signed-off-by: Keith Packard <keithp@keithp.com>
Acked-by: Daniel Stone <daniel@fooishbar.org>
Acked-by: Alan Coopersmith <alan.coopersmith@oracle.com>
dispatch.h was leftover from an earlier implementation and is no longer
needed, so remove it since including it causes a build failure due to
conflicts between GL/gl.h and OpenGL/gl.h
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Reviewed-by: Jamey Sharp <jamey@minilop.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
As long as we're carrying around a compatibility copy in os/strl*.c,
might as well use them.
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
Even though it's only valid when local, it is possible for a local
client and the server to not match endianness, such as when running
a ppc application under Rosetta.
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Even though it's only valid when local, it is possible for a local
client and the server to not match endianness, such as when running
a ppc application under Rosetta.
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Reviewed-by: Jamey Sharp <jamey@minilop.net>
Also, fix whitespace, mainly around
swaps(&rep.sequenceNumber)
Reviewed-by: Peter Harris <pharris@opentext.com>
Signed-off-by: Matt Turner <mattst88@gmail.com>
Instead of just closing the log when everything is done, put one more
message in stating that we're actually terminating. Users or scripts that
look at the Xorg.log will then know that a) the server has terminated
properly and b) why the server terminated (to some degree, given that most
real-world errors will be caused by AbortServer()).
Acked-by: Gaetan Nadon <memsize@videotron.ca>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
Tested-by: Jeremy Huddleston <jeremyhu@apple.com>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
Tested-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>