This is where they should have been in the first place. All the rest of
the code in the server defines such things in the source files, not the
headers.
If NoAutoAddDevices is given as a server flag, then no devices will be added
from HAL events at all. If NoAutoEnableDevices is given, then the devices will
be added (and the DevicePresenceNotify sent), but not enabled, thus leaving
policy up to the client.
Make sure the font path is always 'built-ins' when we use built-in fonts,
rather than having it as a fixed path for a while, then clobbering it
halfway through startup.
If your loader is as bad as elfloader, then it makes sense for the
server to have some stubs for you to assign to / break on. However it
is no longer 1996.
I made a mistake in some new code using MakeAtom, passing the size of the
string instead of the length of the string. Figuring there might be other
such mistakes, I reviewed the server code and found four bugs of the same
form.
When the root window changed size, xf86XVFillKeyHelper would not revalidate
the GC, leaving the clip at the old size causing lossage (and possibly
memory corruption if the screen and frame buffer shrank).
Fixed by just using a scratch GC; saving memory, eliminating bugs and
shrinking the code.
When the modules section is parsed, if a module is set to be loaded by
default, this will be logged. If it is redundantly specified in xorg.conf,
this will also be noted. None of this logging will happen if the xorg.conf
lacks a modules section.
This provides a new option, UseDefaultFontPath. This option is enabled by
default, and causes the X server to always append the default font path
(defined at compile time) to the font path for the server. This will allow
people to specify additional font paths if they want without breaking
their font path, thus hopefully avoiding ye olde "fixed front" problem.
Because this option is a ServerFlag option, the ServerFlags need to be
processed before the files section of the config file, so swap the order
that they are processed.
Provide default modules that may be overrided easily. Previously the
server would load a set of default modules, but only if none were
specified in the xorg.conf, or if you didn't have a xorg.conf at all. This
patch provides a default set and you can add only the "Load" instructions
to xorg.conf that you want without losing the defaults. Similarly, if you
don't want to load a module that's loaded by default, you can add "Disable
modulename" to your xorg.conf (see man xorg.conf in this release for
details). This allows for a minimal "Modules" section, where the user only
need specify what they want to be different. See bug #10541 for more.
The list of default modules is taken from the set loaded by default when
there was a xorg.conf containing no "Modules" section.
A potential problem for some users is that some users disable a module,
most notably DRI, by commenting out the "Load" line in their xorg.conf.
This needs to be changed to an uncommented "Disable" line, as DRI is
loaded by default.
Add RawDeviceEvent (pointers only for now).
This commit changes the event queue to use EventLists instead of xEvent
arrays. Only EQ is affected, event delivery still uses xEvent* (look for
comment in mieqProcessInputEvent).
RawDeviceEvents deliver driver information to the client, without clipping or
acceleration.
By the time CloseScreen gets called, we can't call ProcessInputEvents, as
the event queue will get unhappy. So just unregister our hooks instantly,
and hope that they don't get called.
Improve memory usage by allocating the sprite's memory only to devices that
actually have a sprite and provide means to remove a device's cursor from the
screen (more hotplugging, yay!).
This commit breaks ScreenRec's ABI.
When we see an evdev or vmmouse section, assume that it's a mouse, and
don't add a default mouse device. This will break users who have an
evdev keyboard section but no mouse, and want the mouse to get added
by default.
Calloc cursor struct to ensure devPrivates are zeroed out and don't
increase the refcnt for devices automatically when allocating a new
cursor. Use new DeviceIsPointerType() to detect if device is a pointer
_before_ device has been activated and can thus be identified and set
up grab functions accordingly. This way we can increase the refcnt
when we get a pointer grab.
The former <X11/extensions/XKBsrv.h> has been pulled into the server now as
include/xkbsrv.h, and the world updated to look for it in the new place,
since it made no sense to define server API in an extension header. Any
further work along this line will need to do similar things with XKBgeom.h
and friends.
dix: IsPointerDevice and IsKeyboardDevice, use same ways to identify type
of device as XI does for the XListInputDevices reply.
Autopair each non-pointer device with VCP when activating, pair with
real device after activation.
Don't return non-keyboard devices when calling GetPairedKeyboard or
PickKeyboard, otherwise we segfault for 'evdev brain'.
otherwise a Xi grab may overwrite or release a core grab.
Replace grab and associates with coreGrab and deviceGrab structures,
adjust rest of dix/Xi/etc to compile.
xfree86: Don't check for core devices, we'll have the virtual ones anyway.
If we check, the first mouse device is duplicated and sends
double events.
ambiguious request. PickPointer and PickKeyboard are used for getting
the appropriate pointer when situation is unclear.
Fix some issues with InitializeSprite.
dix, xfree86: Remove last traces of InitSprite.
Free sprite struct if a spriteOwner is paired.
xfree86: Use PairDevices instead of passing booleans around when creating a
sprite.
Xext: Switch back to using LookupPointer/KeyboardDevice instead of
inputInfo.xyz.
Code added in hw/xfree86/modes came from the server-1.3-branch.
Portions of this code had previously been integrated into xf86Mode.c
and edid_modes.c.
To preserve hw/xfree86/modes as much as possible, the duplicate code from
the other files has been disabled; a more careful review would figure out
where that code actually belonged.
Our modes typically come from EDID or default modes, and when the monitor
asks for a specific mode, deciding to tweak it usually results in incorrect
display. And if the user is specifying a mode by hand, tweaking it then is
still pretty rude.
Reviewed by: ajax
Adding PointerKeyboardPairingChanged event
Correct error values for XWarpDevicePointer
dix: Adding device argument to SendMappingNotify
Adding spriteOwner flag to devices
There's no need to store the slot information for a PCI device as its
ID. Instead, skip the middle man and just store a pointer to the
pci_device structure.
Rather than allocate a 9 byte buffer on each invocation, use a static
16 byte buffer. Use snprintf for safety. This commit should probably
be cherry-picked to the trunk.