We need to track invalid targets as well as 0 targets, so just make it
signed so our comparisons work like they should.
Reviewed-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
Reported-by: Kristian Høgsberg <krh@bitplanet.net>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
We need to initialize the swap target, which is passed to the driver to
schedule events. Rather than using -1 to indicate that the field is
uninitialized, just make sure we initialize it at drawable creation
time.
Reviewed-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
It can be quite an expensive operation, so we're better off not doing
it unless it's totally required.
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
We weren't initialising the drawable in the event structure so the
client side DRI2WireToEvent used for translating the event into a GLX
event wouldn't be able to lookup up the corresponding GLXDrawable before
passing the event on.
Signed-off-by: Robert Bragg <robert@linux.intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
Simon reported an issue with kwin that turned out to be a general problem. If
a drawable goes away before its swap completes, we'll try to free it up.
However, we free it improperly, which causes a server crash in
DRI2DestroyDrawable. Fix that up by splitting the free code out and calling
it from DRI2SwapComplete.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Michel Dänzer <michel@daenzer.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
Each driver type (e.g. DRI2DriverDRI or DRI2DriverVDPAU) can have a name in the
driverNames array in DRI2InfoRec. DRI2Connect returns the name for the driver
specified by driverType. Also print names of supported drivers in
DRI2ScreenInit.
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
This allows clients to easily check for swap completion status in their
main loop.
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Adam Jackson <ajax@nwnk.net>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Support the new DRI2 2.2 protocol requests: DRI2SwapBuffers, DRI2GetMSC,
DRI2WaitMSC, DRI2WaitSBC and DRI2SwapInterval.
These requests allow the server to support the SGI_video_sync,
SGI_swap_interval, and OML_sync_control GLX extensions if DDX support is
present. The new DDX APIs are documented in dri2.h.
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Adam Jackson <ajax@nwnk.net>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Convert all calls of CreateNewResourceType to pass name argument
Breaks DIX ABI.
ABI versions bumped:
Signed-off-by: Alan Coopersmith <alan.coopersmith@sun.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
Calls RegisterResourceName to record the type name for
use by X-Resource, XACE/SELinux/XTsol, and DTrace.
Signed-off-by: Alan Coopersmith <alan.coopersmith@sun.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Make sure to check return value before setting bitmask flags.
For most calls, just fails to init the extension. Since Xinput
already calls FatalError() on initialization failure, so does
failure to allocate Xinput's resource type.
Signed-off-by: Alan Coopersmith <alan.coopersmith@sun.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
include/protocol-versions.h specifies each extension version as supported by
the server and sent back on the wire to the client.
This fixes up several issues with the server potentially reporting a higher
version of the protocol if recompiled against a newer version of the
protocol.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Acked-by: Rémi Cardona <remi@gentoo.org>
Acked-by: Julien Cristau <jcristau@debian.org>
Referencing a screen through a drawable only requires GetAttr access.
Treat dri2 drawables as child windows (Add/Remove access).
Treat getting buffers as intent to read/write the drawable.
Signed-off-by: Eamon Walsh <ewalsh@tycho.nsa.gov>
This adds support for using the libpciaccess interface for
vga arbitration support on top of a kernel which supports it.
Currently patches are queued for kernel 2.6.32 in jbarnes
pci tree, and shipping in Fedora kernel.
Co-authors:
Tiago Vignatti <tiago.vignatti@nokia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
These old interfaces are no longer supported by the server, removing them
requires bumping the video driver ABI. Note that this is not guaranteed to
be the last change in ABI version 6.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
The old DRI2 buffer allocation API wasn't great, but there's no reason to
make the server stop working with those drivers. This patch has the
X server adapting to the API provided by the driver, using the new API where
available and falling back to the old API as necessary. A warning will be
placed in the log file when the old API is in use.
Signed-off-by: Keith Packard <keithp@keithp.com>
For redirected rendering we end up with pixmaps (which the app thinks are
windows) that are double buffered.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Pierre Willenbrock <pierre@pirsoft.de>
This change implements the protocol for DRI2GetBuffersWithFormat, but
the bulk of the differences are the changes to the extension / driver
interface to make this function work. The old CreateBuffers and
DeleteBuffers routines are replaced with CreateBuffer and DeleteBuffer
(both singular).
This allows drivers to allocate buffers for a drawable one at a time.
As a result, 3D drivers can now allocate the (fake) front-buffer for a
window only when it is needed. Since 3D drivers only ask for the
front-buffer on demand, the real front-buffer is always created. This
allows CopyRegion impelemenations of SwapBuffers to continue working.
As with previous version of this code, if the client asks for the
front-buffer for a window, we instead give it the fake front-buffer.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@redhat.com>
This prevents building an older server with a new dri2proto.h from
resulting in a DRI2 extension module that lies about the version it
supports.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
If a front-buffer is requested for a window, add the fake front-buffer
to the list of requested buffers.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Using GL for the PKG_CHECK_MODULES identifier multiple times means only
the first call will actually be used. Later calls will be skipped due to
GL_CFLAGS and GL_LIBS already being set. This changes DRI to using a
different identifier and DMX to just reusing GL_CFLAGS.
Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
A grep on xorg/* revealed there's no consumer of this define.
Quote Alan Coopersmith:
"The consumer was in past versions of the headers now located
in proto/x11proto - for instance, in X11R6.0's xc/include/Xproto.h,
all the event definitions were only available if NEED_EVENTS were
defined, and all the reply definitions required NEED_REPLIES.
Looks like Xproto.h dropped them by X11R6.3, which didn't have
the #ifdef's anymore, so these are truly ancient now."
Signed-off-by: Peter Hutterer <peter.hutterer@redhat.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
This is the biggest "visibility" patch. Instead of doing a "export"
symbol on demand, export everything in the sdk, so that if some module
fails due to an unresolved symbol, it is because it is using a symbol
not in the sdk.
Most exported symbols shouldn't really be made visible, neither
advertised in the sdk, as they are only used by a single shared object.
Symbols in the sdk (or referenced in sdk macros), but not defined
anywhere include:
XkbBuildCoreState()
XkbInitialMap
XkbXIUnsupported
XkbCheckActionVMods()
XkbSendCompatNotify()
XkbDDXFakePointerButton()
XkbDDXApplyConfig()
_XkbStrCaseCmp()
_XkbErrMessages[]
_XkbErrCode
_XkbErrLocation
_XkbErrData
XkbAccessXDetailText()
XkbNKNDetailMaskText()
XkbLookupGroupAndLevel()
XkbInitAtoms()
XkbGetOrderedDrawables()
XkbFreeOrderedDrawables()
XkbConvertXkbComponents()
XkbWriteXKBSemantics()
XkbWriteXKBLayout()
XkbWriteXKBKeymap()
XkbWriteXKBFile()
XkbWriteCFile()
XkbWriteXKMFile()
XkbWriteToServer()
XkbMergeFile()
XkmFindTOCEntry()
XkmReadFileSection()
XkmReadFileSectionName()
InitExtInput()
xf86CheckButton()
xf86SwitchCoreDevice()
RamDacSetGamma()
RamDacRestoreDACValues()
xf86Bpp
xf86ConfigPix24
xf86MouseCflags[]
xf86SupportedMouseTypes[]
xf86NumMouseTypes
xf86ChangeBusIndex()
xf86EntityEnter()
xf86EntityLeave()
xf86WrapperInit()
xf86RingBell()
xf86findOptionBoolean()
xf86debugListOptions()
LoadSubModuleLocal()
LoaderSymbolLocal()
getInt10Rec()
xf86CurrentScreen
xf86ReallocatePciResources()
xf86NewSerialNumber()
xf86RandRSetInitialMode()
fbCompositeSolidMask_nx1xn
fbCompositeSolidMask_nx8888x0565C
fbCompositeSolidMask_nx8888x8888C
fbCompositeSolidMask_nx8x0565
fbCompositeSolidMask_nx8x0888
fbCompositeSolidMask_nx8x8888
fbCompositeSrc_0565x0565
fbCompositeSrc_8888x0565
fbCompositeSrc_8888x0888
fbCompositeSrc_8888x8888
fbCompositeSrcAdd_1000x1000
fbCompositeSrcAdd_8000x8000
fbCompositeSrcAdd_8888x8888
fbGeneration
fbIn
fbOver
fbOver24
fbOverlayGeneration
fbRasterizeEdges
fbRestoreAreas
fbSaveAreas
composeFunctions
VBEBuildVbeModeList()
VBECalcVbeModeIndex()
TIramdac3030CalculateMNPForClock()
shadowBufPtr
shadowFindBuf()
miRRGetScreenInfo()
RRSetScreenConfig()
RRModePruneUnused()
PixmanImageFromPicture()
extern int miPointerGetMotionEvents()
miClipPicture()
miRasterizeTriangle()
fbPush1toN()
fbInitializeBackingStore()
ddxBeforeReset()
SetupSprite()
InitSprite()
DGADeliverEvent()
SPECIAL CASES
o defined as _X_INTERNAL
xf86NewInputDevice()
o defined as static
fbGCPrivateKey
fbOverlayScreenPrivateKey
fbScreenPrivateKey
fbWinPrivateKey
o defined in libXfont.so, but declared in xorg/dixfont.h
GetGlyphs()
QueryGlyphExtents()
QueryTextExtents()
ParseGlyphCachingMode()
InitGlyphCaching()
SetGlyphCachingMode()
This patch exports all symbols required by the compilable
(in a x86 linux computer) xorg/driver/* modules.
Still missing symbols worth mentioning are:
sunleo
miFindMaxBand no longer available
intel (uxa/uxa-accel.c)
fbShmPutImage no longer available (and should have been static)
mga
MGAGetClientPointer (should come from matrox's libhal)
This is not a definitive "visibility" patch, as all it does is to
export missing symbols, but the modules that current don't compile,
may require more symbols once fixed, and third party drivers should
also require more symbols exported.
A "definitive" patch should export symbols defined in the sdk.
This copies over the files generated from mesa/src/mesa/glapi. There's
a corresponding mesa commit that makes it easy to generate the glapi files
straight into the xserver tree when the XML definitions change.
The only few files that are copied from mesa but aren't generated are
glapi.[ch] and glthread.[ch]. Everything in there is technically DRI
driver API and the whole setup is still a bit fragile, but it's not a new
problem.
The --with-mesa-source configure option is still around since other
parts of the server (XGL and DMX - grep for MESA_SOURCE) need that,
but for common case of building with GLX and AIGLX support, that
option is no longer needed.
Get rid of glcontextmodes.[ch] from build, rename __GlcontextModes to
__GLXcontext. Drop all #includes of glcontextmodes.h and glcore.h.
Drop the DRI context modes extension.
Add protocol code to DRI2 module and load DRI2 extension by default.