reading a register/attempting DMA. Now it'll wait for a certain number
of seconds rather than a certain number of times through the loop
before deciding that it's timed out and resetting the hardware. Also,
add more timeout handling, and reset the draw state after resetting the
engine.
problems on may systems which don't support APM standby and might not
be required as according to the APM specs the chips should receive
enough power to retain its state.
- Print out power state change requests to log file in all verbosity
levels.
- Don't change server state if no driver PM function is registered.
(Bugzilla #2279)
relied on the generic VGA layer to restore text console fonts for us
when shutting down the server or VT switching back to the text console.
This has worked rather well but it has some downsides on Linux: a. Many
people use fbdev as console text mode. In this case it is not necessary
to save/restore console fonts as the console is running in graphics
mode anyway. b. Some architectures don't have a fbdev console but
require a full POST of even the primary card (ie. IA64). This posting
has to take place before we even have a chance to save anything.
Therefore the fonts we save are the once written to the chip by POST,
not what has been programmed by the user. c. Certain chipsets utilize
the BIOS to perform mode setting. This may interfer with the vga
save/restore font function in a strange way. It would therefore be
preferrable to let the OS - which has been used to set up the font in
the first place - take care of saving/restoring the data. I will attach
a patch which will do so for Linux. To make this fully functional a
small patch needs to be applied to the Linux kernel. To disable this
feature add: #define DoOSFontRestore NO to your host.def. (Bugzilla
#2277)
InitOutput.c
XWin.rc
winerror.c
wintrayicon.c
winvideo.c
winshaddd.c
Set PROJECT_NAME in Imakefile to create alternative window titles for
Cygwin/X and Xming
are always emitted. Fix the real problem, which was not enough regs
being initialized in ati_draw.c. Fix a typo that was resulting in alpha
coming out as 0 * src or 0 * broken instead of src * 1 or src * mask.
Assign the blending results to R0, as appears to be necessary. Unbreak
the dst-alpha-blend-with-no-dst-alpha code. Yow. And set the right DMA
count for the r200 traps code.
non-mask rendering. Reenable it. Also, R200TexFormats was used instead
of R100 in one place. Harmless so far, because the formats were in the
same order.
(https://bugs.freedesktop.org/attachment.cgi?id=1530): Fix the current
implementation to make it possible to slow down the mouse pointer or
use arbitrary fractions (without running into rounding error issues).
The change is using the same method of preserving rounding errors that
the exponential method is already using. Patch by Jan Brunner
<Jan_B@gmx.ch>.
needed when building this file
- bug fix: pointerMsg -> keyboardMsg in auto-configuration code.
- make the 'kbd' driver the default for autoconfiguration everywhere.
compiled in or not.
Removed stale make variable.
Updated xaaWrapper.c: Under certain circumstances the accel path was not
used when possible. Removed some debugging stuff and stale code that
had been commented out.
Check if maps are really installed before attempting to list them.
obj_base.h is not needed anymore. Using <objbase.h> instead.
Use Xwindows.h instead of windows.h
do not include win_ms.h
remove extra definition of sleep()
Set HOME to Documents and Settings/username if not set
Use Xming basedir instead of ProjectRoot for system.XWinrc
Fix callback functions to use wBOOL instead of BOOL
Fix compiler warnings. Added debug output.
Fix warning about undefined macro max