The only remaining X-functions used in server are XNF*, the rest is converted to
plain alloc/calloc/realloc/free/strdup.
X* functions are still exported from server and x* macros are still defined in
header file, so both ABI and API are not affected by this change.
Signed-off-by: Mikhail Gusarov <dottedmag@dottedmag.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Add $(AM_V_GEN) for sed-based rules so they appear as expected with
automake silent rules, and $(AM_V_at) to completely hide cp/ln/rm
commands which are not prone to fail.
Signed-off-by: Yaakov Selkowitz <yselkowitz@users.sourceforge.net>
Reviewed-by: Alan Coopersmith <alan.coopersmith@sun.com>
Reviewed-by: Julien Cristau <jcristau@debian.org>
Using common defaults will reduce errors and maintenance.
Only the very small or inexistent custom section need periodic maintenance
when the structure of the component changes. Do not edit defaults.
Reviewed-By: Jeremy Huddleston <jeremyhu@apple.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
Apparently the kernel can't decide on an API to expose to userspace, so
let's just try both in the hope that one will work.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Acked-by: Michel Dänzer <michel@daenzer.net>
xextproto had Xlib client headers moved into libXext.
Protocol header files are named fooproto.h, header files with constants
foo.h or fooconst.h where foo.h was already in use for client-side headers.
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
This is the biggest "visibility" patch. Instead of doing a "export"
symbol on demand, export everything in the sdk, so that if some module
fails due to an unresolved symbol, it is because it is using a symbol
not in the sdk.
Most exported symbols shouldn't really be made visible, neither
advertised in the sdk, as they are only used by a single shared object.
Symbols in the sdk (or referenced in sdk macros), but not defined
anywhere include:
XkbBuildCoreState()
XkbInitialMap
XkbXIUnsupported
XkbCheckActionVMods()
XkbSendCompatNotify()
XkbDDXFakePointerButton()
XkbDDXApplyConfig()
_XkbStrCaseCmp()
_XkbErrMessages[]
_XkbErrCode
_XkbErrLocation
_XkbErrData
XkbAccessXDetailText()
XkbNKNDetailMaskText()
XkbLookupGroupAndLevel()
XkbInitAtoms()
XkbGetOrderedDrawables()
XkbFreeOrderedDrawables()
XkbConvertXkbComponents()
XkbWriteXKBSemantics()
XkbWriteXKBLayout()
XkbWriteXKBKeymap()
XkbWriteXKBFile()
XkbWriteCFile()
XkbWriteXKMFile()
XkbWriteToServer()
XkbMergeFile()
XkmFindTOCEntry()
XkmReadFileSection()
XkmReadFileSectionName()
InitExtInput()
xf86CheckButton()
xf86SwitchCoreDevice()
RamDacSetGamma()
RamDacRestoreDACValues()
xf86Bpp
xf86ConfigPix24
xf86MouseCflags[]
xf86SupportedMouseTypes[]
xf86NumMouseTypes
xf86ChangeBusIndex()
xf86EntityEnter()
xf86EntityLeave()
xf86WrapperInit()
xf86RingBell()
xf86findOptionBoolean()
xf86debugListOptions()
LoadSubModuleLocal()
LoaderSymbolLocal()
getInt10Rec()
xf86CurrentScreen
xf86ReallocatePciResources()
xf86NewSerialNumber()
xf86RandRSetInitialMode()
fbCompositeSolidMask_nx1xn
fbCompositeSolidMask_nx8888x0565C
fbCompositeSolidMask_nx8888x8888C
fbCompositeSolidMask_nx8x0565
fbCompositeSolidMask_nx8x0888
fbCompositeSolidMask_nx8x8888
fbCompositeSrc_0565x0565
fbCompositeSrc_8888x0565
fbCompositeSrc_8888x0888
fbCompositeSrc_8888x8888
fbCompositeSrcAdd_1000x1000
fbCompositeSrcAdd_8000x8000
fbCompositeSrcAdd_8888x8888
fbGeneration
fbIn
fbOver
fbOver24
fbOverlayGeneration
fbRasterizeEdges
fbRestoreAreas
fbSaveAreas
composeFunctions
VBEBuildVbeModeList()
VBECalcVbeModeIndex()
TIramdac3030CalculateMNPForClock()
shadowBufPtr
shadowFindBuf()
miRRGetScreenInfo()
RRSetScreenConfig()
RRModePruneUnused()
PixmanImageFromPicture()
extern int miPointerGetMotionEvents()
miClipPicture()
miRasterizeTriangle()
fbPush1toN()
fbInitializeBackingStore()
ddxBeforeReset()
SetupSprite()
InitSprite()
DGADeliverEvent()
SPECIAL CASES
o defined as _X_INTERNAL
xf86NewInputDevice()
o defined as static
fbGCPrivateKey
fbOverlayScreenPrivateKey
fbScreenPrivateKey
fbWinPrivateKey
o defined in libXfont.so, but declared in xorg/dixfont.h
GetGlyphs()
QueryGlyphExtents()
QueryTextExtents()
ParseGlyphCachingMode()
InitGlyphCaching()
SetGlyphCachingMode()
This patch exports all symbols required by the compilable
(in a x86 linux computer) xorg/driver/* modules.
Still missing symbols worth mentioning are:
sunleo
miFindMaxBand no longer available
intel (uxa/uxa-accel.c)
fbShmPutImage no longer available (and should have been static)
mga
MGAGetClientPointer (should come from matrox's libhal)
This is not a definitive "visibility" patch, as all it does is to
export missing symbols, but the modules that current don't compile,
may require more symbols once fixed, and third party drivers should
also require more symbols exported.
A "definitive" patch should export symbols defined in the sdk.
The check can fail because the output from FBIOGET_VSCREENINFO is used to set
Clock in fbdev2xfree_timing(). Then in fbdevHWSetMode(), xfree2fbdev_timing()
is called which sets the pixclock based on Clock. The resulting circle results
in slight rounding errors, causing the comparision check in fbdev_modes_equal
to fail.
The transformation between fbdev and xfree86 mode timings needs to be
invertible, otherwise Xen and other framebuffers that don't have real
pixel clocks won't initialize.
The fbdev API doesn't allow setting the pitch explicitly, so we have to set
the virtual width to the pitch we're using for drawing. This fixes corruption
after changing the virtual width with RandR.
The fbdev API allows the driver to 'accept' modes it doesn't really support by
modifying it to the nearest supported mode. Without this check, e.g. vesafb
would appear to accept all modes, even though it actually can't set any modes
other than the bootup mode at all.
CFLAGS is a user variable, extracted from the environment at configure time
and settable by the user at build time. We must not override this variable.
Conflicts:
hw/xfree86/common/xf86Init.c
hw/xfree86/int10/pci.c
hw/xfree86/scanpci/xf86PciData.h
hw/xfree86/scanpci/xf86PciStdIds.h
hw/xfree86/scanpci/xf86PciStr.h
hw/xfree86/scanpci/xf86ScanPci.h
hw/xfree86/utils/pcitweak/pcitweak.c
hw/xfree86/utils/scanpci/scanpci.c
Re-removed most of the conflicting files.
Get rid of almost all uses of these definitions. They're still defined for
delinquent out-of-tree drivers, and also for the Mesa build. As well as
for miinitext.c. But largely gone.
XFree86LOADER ifdefs, non-loadable hasn't been supported for a while
now. Remove completely gratuitious REMOVE_LOADER_CHECK_MODULE_INFO
ifdefs surrounding a call to a function added in XFree86 4.1 (!).
Miscellaneous static markings.