not, DamageSetup will wrap some operations first, and the cw
initializes during ExtensionInit, so cw comes higher in the wrapping
chain. cw going first will result in damage getting confused when the
drawables get changed around.
appears stable in limited testing.
- Allocate the picture private, avoiding segfault.
- Wrap PaintWindow to draw the background/border to the backing pixmap
(based on Deron Johnson's comptran.c).
- Set the x_off/y_off returns to translate coordinates properly.
- Don't bother allocating temporary areas for the modified coordinates.
Layers above are responsible for handling lower layers changing the
arguments, so cw doesn't have to worry about it. mibstore.c has to do
the allocation because it calls down twice (front buffer and backing
store). (Suggested by keithp)
- Handle the mode argument to PolyPoint, Polylines, and FillPolygon.
- Remove some dead elements in the cw privates.
- Kill a prototype warning in compinit.c by adding the cw.h header.
has several issues, including:
- CopyWindow and PaintWindow wrappers missing (will be done soon)
- Some segfaults seen in the Render wrappers.
- Xprt server build breaks with Composite.
- DDXs must be recompiled for Composite due to VisualRec size change.
- Composite bugs pointed out by Deron Johnson in email.
Also, reorder XFixes initialization according to comments by Keith which
are also in xserver CVS.