xserver-multidpi/composite
Eric Anholt 961333143e Apply a kludge to initialize the composite wrapper before DamageSetup. If
not, DamageSetup will wrap some operations first, and the cw
    initializes during ExtensionInit, so cw comes higher in the wrapping
    chain. cw going first will result in damage getting confused when the
    drawables get changed around.
2004-08-12 08:45:33 +00:00
..
compalloc.c Integrate COMPOSITEWRAP branch including composite wrapper. This code still 2004-07-31 08:24:14 +00:00
compext.c Integrate COMPOSITEWRAP branch including composite wrapper. This code still 2004-07-31 08:24:14 +00:00
compinit.c Apply a kludge to initialize the composite wrapper before DamageSetup. If 2004-08-12 08:45:33 +00:00
compint.h Fix some issues reported by deronj: 2004-08-12 07:57:03 +00:00
compwindow.c Fix some issues reported by deronj: 2004-08-12 07:57:03 +00:00