LeaveVT/EnterVT cycles will free/realloc shadow frame buffers. Because of
this, the presense/absence of that data is insufficient to know whether
the screen function wrappers are necessary. Instead, the 'transform_in_use'
flag should be used.
This patch also adds 'xf86RotateFreeShadow' for drivers to use at LeaveVT
time to free the rotation data; it will be reallocated on EnterVT.
xf86CrtcRotate() is called by randr 1.2 drivers via xf86CrtcSetMode() or xf86SetDesiredModes()
during ScreenInit() at which point pScrn->pScreen is not set. If a user specifies a rotation
in their config file pScrn->pScreen is dereferenced and boom.
DRI uses a non-screen block/wakeup handler which will be executed after the
screen block handler finishes. To ensure that the rotation block handler is
executed under the DRI lock, dynamically wrap the screen block handler for
rotation.
SourceValidate is used exclusively by the software cursor code to pull the
cursor off of the screen before using the screen as a source operand. This
eliminates the software cursor from the frame buffer while painting the
rotated image though. Disabling this function by temporarily setting the
screen function pointer to NULL causes the cursor image to be captured.
(cherry picked from commit 05e1c45ade)
Setting a mode on an unrotated CRTC was causing all of the rotation updates
to be disabled; the loop looking for active rotation wasn't actually looking
at each crtc, it was looking at the modified crtc many times.
(cherry picked from commit 8b217dee3a)
The rotation state is stored in the xf86_config structure which is not
re-initialized at server reset time. Clean it up at CloseScreen time.
(cherry picked from commit f8db7665dc)
Rotation block handler was re-registering the rotation damage structure,
creating an infinite loop in the damage code. Track registration of the
damage structure to avoid this.
(cherry picked from commit b14f003b0e)
Box transformation from source to dest area was broken, leaving the wrong
areas painted when the crtc origin was non-zero.
When rotating from left to right, the pixmap doesn't get reallocated, and so
no damage was left in the pixmap from xf86RotatePrepare. Separately damage
the whole crtc area when this occurs to repaint the area.
(cherry picked from commit 2a50ca2160)
Add monitor "Rotate" option taking one of "normal", "left", "inverted" or
"right". However, because initial mode selection is made before the screen
is completely initialized, we cannot create the shadow pixmap object at this
point. Pend the shadow pixmap creation until the block handler.
Note that this code is not completely functional yet.
This code comes from the intel driver, so there's no history in this tree.
As the crtc/output-based mode selection code uses ddc, the ddc and i2c
modules have been merged into the server. Attempts to load them are safely
ignored now.