These symbols were removed from the X Server, or never declared.
One symbol that may need special attention is XkbBuildCoreState(),
that doesn't have a prototype anywhere, but is called from
xkb/xkbEvents.c:XkbFilterEvents(), and also used by the macros
XkbStateFieldFromRec() and XkbGrabStateFromRec() defined in
include/xkbstr.h.
fb/wfbrename.h also may need some cleanup, as it makes several
"renames" of non existing symbols.
I merged the wrong patch. See correct patch at:
http://lists.freedesktop.org/archives/xorg/2008-November/040540.html
Not activating the device before attempting to enable it would leave the
sprite unset, crashing the server when enabling the real devices.
This reverts commit e078901a4e.
Signed-off-by: Peter Hutterer <peter.hutterer@redhat.com>
Signed-off-by: Peter Hutterer <peter.hutterer@redhat.com>
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Added a configure option called --enable-standalone-xpbproxy which is useful for deveoping xpbproxy.
The 'active' switch in preferences just disables the in-server xpbproxy (not this standalone).
(cherry picked from commit 4294493632)
We need them for each window, every time a window is allocated. Storing them
in a devPrivate is the wrong thing to do.
This also removes the unused ENTER_LEAVE_SEMAPHORE_ISSET macro.
Signed-off-by: Peter Hutterer <peter.hutterer@redhat.com>
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
If the event is an XI event, we need to work on the correct device, not on
the VCK.
Adds XIGetDevice(event) function to extract the device from an event.
Really, this was a bad idea. It's not security, the UI features that would
have been cool (e.g. clicking through windows) aren't implemented anyway, and
there's nothing you can't achieve just by using plain XI anyway.
Requires inputproto 1.9.99.6.
These weren't even being used, which isn't overly surprising, given that
they were already in the struct.
Signed-off-by: Peter Hutterer <peter.hutterer@redhat.com>
The current code exposes to inconsistent updates, i.e. if handler N succeeds
but handler N+1 fails in setting the property, an error is returned to the
client although parts of the server now behave as if the property change
succeeded.
This patch adds a "checkonly" parameter to the SetProperty handler. The
handlers are then called twice, once with checkonly set to TRUE.
On the checkonly run, handlers _MUST_ return error codes if the property
cannot be applied. Handlers are not permitted to actually apply the changes.
On the second run, handlers are permitted to apply property changes.
Errors codes returned on the second run are ignored.
A property can only be deleted if any of the following is true:
- if a property is deletable and all handlers return Success.
- if a property is non-deleteable and the all handlers return Success AND the
delete request does not come from a client (i.e. driver or the server).
A client can never delete a non-deletable property.
Now that the code has been fixed so that Unmap means unmap and not "don't
remap", 'remap' was confusing to have in the function names/parameters, so
change it to simple 'map'.
Signed-off-by: Keith Packard <keithp@keithp.com>
This removes yet another xalloc() each server generation. Also, I
couldn't find the corresponding xfree() so I guess that used to be a
memory leak there.
This was to account for cases where you had video and print screens in
the same server. Lunacy. Leave the slot in ScreenInfo, but rename it,
and stop looking at it.
OsInitColors always just returned TRUE, so just remove calls to it and
insane special-case logic. Remove unused kcolor.c implementation, and
merge oscolor.h into oscolor.c since it was the only user. Remove
open-coded strncasecmp in oscolor.c.
Since we no longer need to call OsInitColors after reading the config
file, just call PostConfigInit() from one place, and move PM handling to
one place so we can install the signal handlers earlier.
Add strncasecmp (as we're now using it) in case someone doesn't have it,
and also change strncasecmp args to be const, in accordance with
everything else.
We may need more than one handler to deal with a property (e.g. one in the
driver, one in the DIX), so get the handlers into a linked list and call them
one-by-one. This is of course slightly less entertaining than the hilarious
WRAP/UNWRAP game we play in other parts of the server.
XIRegisterPropertyHandler/XIUnregisterPropertyHandler are the interface
drivers/the DIX should use to attach themselves to the device.
XIDeleteAllDeviceProperties destroys everything, including the handlers.
Basically just copied from randr properties, with minor changes only.
Each device supports arbitrary properties that can be modified by clients.
Modifications to the properties are passed to the driver (if applicable) and
can then affect the configuration of the device.
Note that device properties are limited to a specific device. A property set
on a slave device does not migrate to the master.
Basically just copied from randr properties, with minor changes only.
Each device supports arbitrary properties that can be modified by clients.
Modifications to the properties are passed to the driver (if applicable) and
can then affect the configuration of the device.
Note that device properties are limited to a specific device. A property set
on a slave device does not migrate to the master.
Using id = 0 only worked pre-MPX since XInput didn't allow XOpenDevice for the
core devices (0 and 1). Now we can now legally register for events so we may
overwrite our device-independent classes with the ones selected for the VCP.
So, increase the EMASKSIZE to MAX_DEVICES + 1 and use MAX_DEVICES as the ID
when we don't have a device.
Spiritual revert of 1fa4de80fc. Intel's C
compiler claims to be gcc-compatible; if they're not defining the same
macros as gcc then that's their bug, not ours. Even if we were to do
this aliasing we should do it once and for all in servermd.h.
Mixing usage where some parts of the code treated this field as a bitmask
and other parts as an array of card8 was wrong, and as the wire protocol
wanted bitmasks, it was less invasive to switch the newer counting code use
booleans.
Master devices track slave buttons by waiting for all slave buttons to be
released before delivering the release event to the client.
This also removes the state merging code in DeepCopyDeviceClasses -- that
code was changing master device state without delivering any events,
violating protocol invariants. The result will be that existing slave
button state which does not match the master will not be visible through the
master device. Fixing this would require that we synthesize events in this
function, which seems like a bad idea. Note that keyboards have the same
issue.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter@cs.unisa.edu.au>
device->button->down used to be a 32-byte bitmask with one bit for each
button. This has changed into a 256-byte array, with one byte assigned for
each button. Some of the callers were still using this array as a bitmask
however, this is fixed with this patch.
Thanks to Keith Packard for pointing this out. See also:
http://lists.freedesktop.org/archives/xorg/2008-June/036202.html
This code hasn't been updated with anything even resembling what anyone is
shipping in nearly thirty months. It hasn't built out of the box since
7.1. Most of its features over AIGLX are accomplished with DRI2 and
friends.
We only have one set of default rules options in xkb. When the second keyboard
is brought up with Xkb options specified, these new options overwrite the old.
In future server generations, the rules used for the VCK are a mixture of the
default ones and ones previously specified for other keyboards. Simply
resetting the xkb default rules to NULL avoids this issue.
Reproducable by setting XkbLayout "de" and XkbVariant "nodeadkeys". In the
second server generation, the VCK has "us(nodeadkeys)". This again produces a
SIGABRT when the first key is hit.
I could not figure out why the SIGABRT happens. This patch is avoiding the
issue rather than fixing it.
Add each event to the master's MH as well as to the SDs. In the MD, store
min/max and the actual value. When retrieving the MH, rescale all coordinates
to the current coordinate range and only post those valuators that are
currently active on the device.
Since we can't predict how many valuators may be in a future SD attached to an
MD, we need to preallocate a history buffer that is large enough to keep
MAX_VALUATORS coordinates per event.
In addition, the history buffer needs to memorize the coordinate ranges at the
time, thus requiring MDs to store (min_val, max_val, current_val, time)
instead of (current_val, time) for each motion history entry.
This commit only fixes the allocation.
With the MD/SD device hierarchy we need control over the generation of the
motion history as well as the conversion later before posting it to the
client. So let's not let the drivers change it.
No x.org driver currently uses it anyway, linuxwacom doesn't either so dumping
it seems safe enough.
Assuming master->last.valuators is in screen coords, SD's are always in device
coordinates.
1. If an event comes in, scale masters->last to the device, drop into device's
last->valuators.
2. Apply motion from the actual event
3. Scale back to screen coords, check if we may need to cross screens
4. Drop screen coords into master->last
5. Rescale to device coords, drop into deviceValuator event and SD->last
6. Drop screen coords into ev->root_x/y
Whoopee...
During GetPointerEvents (and others), we need to access the last coordinates
posted for this device from the driver (not as posted to the client!). Lastx/y
is ok if we only have two axes, but with more complex devices we also need to
transition between all other axes.
ABI break, recompile your input drivers.
Conflicts:
Xext/xprint.c (removed in master)
config/hal.c
dix/main.c
hw/kdrive/ati/ati_cursor.c (removed in master)
hw/kdrive/i810/i810_cursor.c (removed in master)
hw/xprint/ddxInit.c (removed in master)
xkb/ddxLoad.c
After UpdateDeviceState, the device has the current position in absolute
coordinates, the event has the correct valuator data to be delivered to the
client.
Remember the version the client sent to us, so we can adjust our replies
accordingly. This requires the client to use the {major|minor}Version fields
in the GetExtensionVersion request. However, they were padding before, so we
must assume they are garbage if nbytes is non-zero. If nbytes is zero, the
client is probably a new client and we can handle it correctly.
This extension provided bug-compatibility with pre-X11R6, but has been
stubbed out in our server since 2006 to return BadRequest when you actually
asked for it.
A few pieces of code were abusing this define for other purposes, which are
converted to #ifndef DEBUG instead. There should be no ABI consequences
to this change.
The rationale is that having the define in xorg-server.h also disables
assert() drivers, which is unexpected, and also difficult to avoid since
xorg-server.h is included in their config.h, and you can't put a #undef in
config.h. As for removing it from the server instead of moving it to an
internal header, we probably shouldn't have unnecessary assert()s in
critical server paths anyway, and if we do we could #define NDEBUG in the
specific cases needed.
Instead of a simple counter, use bits to keep track of which device is where
etc. When device enters a window (or sets focus), the bit matching the device
is set, when it leaves again, it is unset. If there are 0 bits set, then
Leave/Enter/Focus events may be sent to the client.
Same theory as before, but this should get around the insanity with
Grab/Ungrab special cases. Those cases are basically untested though.
If input processing is frozen, only wrap realInputProc: don't smash
processInputProc as well. When input processing is thawed, pIP will be
rewrapped correctly.
This supersedes the previous workaround in 50e80c9.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Evaluating the address of a BoxRec as a boolean gives this warning:
i830_driver.c:2317: warning: the address of 'ScreenBox' will always
evaluate as 'true'
which is pretty annoying. This patch compares the address to NULL to
avoid the pointer->bool conversion and gets rid of the warning. Seems
like a lame hack, but the warning is worse.
To recap: the original XC-SECURITY extension disallowed background "None" if
the window was untrusted. XACE 1.0 preserved this check as a hook function.
XACE pre-2.0 removed the hook and first abolished background "None entirely,
then restored it as a global on/off switch in response to Bug #13683.
Now it's back to being per-window, via a flag instead of a hook function.
The latter is used to increase the amount of allocated memory for the event
list. This will be needed for ClassesChangedEvents that can be of more or less
arbitrary size (larger than 32 anyway).
Rather than letting the DDX allocate the events, allocate them once in the DIX
and just pass it around when needed.
DDX should call GetEventList() to obtain this list and then pass it into
Get{Pointer|Keyboard}Events.
Sorry about the megacommit, but this touches on a lot of stuff.
Get rid of XkbFileInfo, which was pretty seriously redundant, and move the
only useful thing it had (defined) into XkbDescRec. defined will be removed
pretty soon anyway. Is the compat map pointer non-NULL? Then you have a
compat map, congratulations! Anyhow, I digress.
All functions that took an XkbFileInfoPtr now take an XkbDescPtr, _except_
XkmReadFile, which returns an XkbDescPtr *, because people want to deal in
XkbDescPtrs, not XkbDescRecs.
We need to start breaking the XKB API to enforce sanity, so drag whichever
headers we need to do so into the server tree, as the client API is set in
stone, being part of Xlib.
If two devices are attached to the same master device, pressing button 1 on
each of them leads to two button presses from the same device. Some apps
really don't like that.
So we just put a counter in place and only send the first press and the last
release.
In some cases (triggered by a key repeat during a sync grab) XKB unwrapping
can overwrite the device's realInputProc with the enqueueInputProc. When the
grab is released and the events are replayed, we end up in an infinite loop.
Each event is replayed and in replaying pushed to the end of the queue again.
This fix is a hack only. It ensures that the realInputProc is never
overwritten with the enqueueInputProc.
This fixes Bug #13511 (https://bugs.freedesktop.org/show_bug.cgi?id=13511)
(cherry picked from commit eace88989c)
In some cases (triggered by a key repeat during a sync grab) XKB unwrapping
can overwrite the device's realInputProc with the enqueueInputProc. When the
grab is released and the events are replayed, we end up in an infinite loop.
Each event is replayed and in replaying pushed to the end of the queue again.
This fix is a hack only. It ensures that the realInputProc is never
overwritten with the enqueueInputProc.
This fixes Bug #13511 (https://bugs.freedesktop.org/show_bug.cgi?id=13511)
If we have one global filter, one pointer may change the filter value and
affect another pointer.
Reproduceable effect:
blackbox and xterm, start dragging xterm then click anywhere with the other
pointer (attached to different masterd device!). The button release resets
the filter[Motion_Filter(button)] value, thus stopping dragging and no event
is sent to the client anymore.
Having the filters set per device gets around this.
We free the ValuatorClassRec quite regularly. If a SIGIO is handled while
we're swapping device classes, we can bring the server down when we try to
access lastx/lasty of the master device.
Turns out it's really really hard synchronising device state across multiple
duplicated events if they all share the same struct. So instead of doing so,
when the SD changes deep-copy all it's classes into the MD. The MD then has
the same capabilities, but the state can be set separately. This should fix
xkb, key state, repeat etc. problems.
Updating the device state allows us to remove the SwitchCoreKeyboard from the
event gathering, it's all done during event processing now.
These hints allow an acceleration architecture to optimize allocation of certain
types of pixmaps, such as pixmaps that will serve as backing pixmaps for
redirected windows.
If we inherited a signal mask from the parent process that ignores SIGUSR1,
then we will send SIGUSR1 to the parent to indicate when we're ready to
accept connections. Unfortunately, we send this notification way too
early, right after creating the sockets rather than just before entering
the main loop.
Move it to just before Dispatch() so we're not lying quite so much.
The smart scheduler itimer currently always fires after each request
(which in turn causes the CPU to wake out of idle, burning precious
power). Rather than doing this, just stop the timer before going into
the select() portion of the WaitFor loop. It's a cheap system call, and
it will only get called if there's no more commands batched up from the
active fd.
This change also allows some of the functions to be simplified;
setitimer() will only fail if it's passed invalid data, and we don't do
that... so make it void and remove all the conditional code that deals
with failure.
The change also allows us to remove a few variables that were used for
housekeeping between the signal handler and the main loop.
Signed-off-by: Keith Packard <keithp@koto.keithp.com>
XI events can now take the same processing paths as core events, and should do
the correct state changes etc.
There's some cases where XKB will use KeyPress as type for an event to be
delivered to the client. Stuck warnings in, not sure what the correct solution
is yet.
(cherry picked from commit 6334d4e7be with some
additional compile fixes and non-MPX adaptations)
using a hardcoded ProcessKeyboardEvent. Otherwise we lose the ability to
process DeviceKeyEvents after the first key press.
This should be the correct fix now.
(cherry picked from commit 4d5df14f2c)
Using a global array for action filters is bad. If two keyboard hit a modifier
at the same time, releaseing the first one will deactivate the filter and
thus the second keyboard can never release the modifier again.
(cherry picked from commit bfe6b4d2d9)
the hook - the hook only needs the Atom to control access to the selection
object. Upgraded the SelectionCallback to take a client argument and
additional type codes so that it can be used for redirection.
Set isMaster for VCP/VCK.
Init sprites for master pointer devices.
Pair master kbds with master pointers (1:1 pairing!).
Attach other devices to VCP/VCK.
For now, we don't allow attaching slaves to other slaves, and we don't allow
pairing slaves with other slaves.
Pairing is for master keyboard->master pointer only.
Attaching is for slave device->master device only.
"master" points to the device this device is attached to. Event sent by the
device will also be routed through the master.
master and spriteOwner are mutually exclusive.
* configure.ac,include/dix-config.h.in: define the XEPHYR_DRI macro.
define it when --enable-xephyr and --enable-dri are both turned on.
* hw/kdrive/ephyr/XF86dri.c: copy this from mesa source to enable
Xephyr to talk DRI protocol the host X. In mesa, this is used by libGL.so to
talk DRI protocol with the server.
* hw/kdrive/ephyr/ephyr.c: finally initialise the DRI extension
in the ephyrInitScreen() function.
* hw/kdrive/ephyr/ephyrdri.c,ephyrdriext.c: safeguard the compilation
using the XEPHYR_DRI macro.
* dix/events.c, include/dix.h:
(UpdateSpriteForScreen): added this to update the mouse sprite context
when we switch from a pScreen to another.
* mi/mipointer.c:
(miPointerWarpCursor): as we are switching to a new pScreen,
don't forget to update the mouse sprite context.
Removes "LookupKeyboardDevice" and "LookupPointerDevice" in favor of
inputInfo.keyboard and inputInfo.pointer, respectively; all use cases
are non-XI compliant anyway.
Let the drivers only generate XI events and put those into the event queue.
When processing events, generate core events as needed. This fixes a number of
problems with XKB and the DIX in general.
The previous approach was to put core events and XI events as separate events
into the event queue. When being processed, the server had no knowledge of
them coming from the same device state change. Anything that would then change
the state of the device accordingly was in danger of changing it twice,
leading to some funny (i.e. not funny at all) results.
Emulating core events while processing XI events fixes this, there is only one
path that actually changes the device state now. Although we have to be
careful when replaying events from synced devices, otherwise we may lose
events.
Note: XI has precedence over core for passive grabs, but core events are
delivered to the client first.
This removes the wrapping added in 340911d724
This was an attempt to avoid scratch gc creation and validation for paintwin
because that was expensive. This is not the case in current servers, and the
danger of failure to implement it correctly (as seen in all previous
implementations) is high enough to justify removing it. No performance
difference detected with x11perf -create -move -resize -circulate on Xvfb.
Leave the screen hooks for PaintWindow* in for now to avoid ABI change.
XI events can now take the same processing paths as core events, and should do
the correct state changes etc.
There's some cases where XKB will use KeyPress as type for an event to be
delivered to the client. Stuck warnings in, not sure what the correct solution
is yet.
Add keyc->postdown, which represents the key state as of the last mieqEnqueue
call, and use it when we need to know the posted state, instead of the
processed state (keyc->down). Add small functions to getevents.c to query and
modify key state in postdown and use them all through, eliminating previously
broken uses.
Using a global array for action filters is bad. If two keyboard hit a modifier
at the same time, releaseing the first one will deactivate the filter and
thus the second keyboard can never release the modifier again.
over to new system.
Need to update documentation and address some remaining vestiges of
old system such as CursorRec structure, fb "offman" structure, and
FontRec privates.
Composite's automatic redirection is a more general mechanism than the
ad-hoc BS machinery, so it's much prettier to implement the one in terms
of the other. Composite now wraps ChangeWindowAttributes and activates
automatic redirection for windows with backing store requested. The old
backing store infrastructure is completely gutted: ABI-visible structures
retain the function pointers, but they never get called, and all the
open-coded conditionals throughout the DIX layer to implement BS are gone.
Note that this is still not a strictly complete implementation of backing
store, since Composite will throw the bits away on unmap and therefore
WhenMapped and Always hints are equivalent.
We shouldn't be able to restrict events like Expose, etc. with device based
ACLs. So we just ignore all non-input events when checking for permissions.
The pixman headers have been located under pixman-1/ instead of pixman/ since
around 2007-08-06, and pixman-1.pc has the updated include paths to account
for this.
This reverts commit feb1b3e455.
A passive core grab doesn't specify the device, and is thus created with the
ClientPointer as device. When this grab is activated later, don't actually
activate the grab on the grab device, but rather change the device to the one
that caused the grab to activate. Same procedure for keyboards.
Makes core apps _A LOT_ more useable and reduces the need to set the
ClientPointer.
Only applies to core grabs!
Add support for HAL-based hotplugging, in which we just get the list of
input devices and properties from HAL. Requires an FDI which is not yet
in mainline HAL.
Break up D-Bus into two components: a D-Bus core that can be used by any
part of the server (for the moment, just the D-Bus hotplug API, and the
forthcoming HAL hotplug API), and the old D-Bus hotplug API.
This patch changes the semantics of manual redirect windows so that they no
longer affect the clip list of their parent. Doing this means the parent can
draw to the area covered by the child without using IncludeInferiors. More
importantly, this also means that the parent receives expose events when
that region is damaged by other actions.
using a hardcoded ProcessKeyboardEvent. Otherwise we lose the ability to
process DeviceKeyEvents after the first key press.
This should be the correct fix now.
Is set when passive grab is implicit as result of a ButtonPress event. If this
is the case, we need to store the XI mask as well as the core mask to ensure
delivery of XI events during the grab's lifetime.
Remove all core grabs on other devices when client issues a GrabPointer or
GrabKeyboard request. Let's assume that the client really only wants one
device to interact, so this seems like a reasonable solution.
Before you complain, this code hasn't seen material change since at least
X11R6. It certainly does not build with any modern version of Kerberos.
Anybody wanting krb5 auth to their X server should probably be using
GSSAPI instead of internal krb5 API anyway.
This quickfixes event delivery problems with XI events when a grab was on.
deviceMask is only used when the grab was from a ButtonPress to preserve
potential XI event masks.
This is not an ideal solution but it works until I have time to work on
PassiveGrabs.
Add XGE handling in DeliverGrabbedEvent.
We can now grab something selecting XGE events, but the current code is a
bit messy and doesn't work too well yet.
Add RawDeviceEvent (pointers only for now).
This commit changes the event queue to use EventLists instead of xEvent
arrays. Only EQ is affected, event delivery still uses xEvent* (look for
comment in mieqProcessInputEvent).
RawDeviceEvents deliver driver information to the client, without clipping or
acceleration.
This adds (unconditional) support for the GE extension. Anything from now on
that sends events in MPX will have to use the GE extension. No GE, no MPX
events. GE is not actually used yet from anywhere with this commit.
You will need to update x11proto, xextproto, libX11, libXext and xcb to the
matching xge branches. Things will _NOT_ work without the updated protocol
headers and libraries.
Requires moving the spriteTrace into the DeviceIntRec and adjusting a few
functions to take in device argument, most notably XYToWindow().
Cursor rendering on the second screen is busted.
Send EnterNotify when first device enters the window, LeaveNotify when the
last device leaves the window. Additional devices will not cause additional
Enter/LeaveNotifies.
Improve memory usage by allocating the sprite's memory only to devices that
actually have a sprite and provide means to remove a device's cursor from the
screen (more hotplugging, yay!).
This commit breaks ScreenRec's ABI.
Calloc cursor struct to ensure devPrivates are zeroed out and don't
increase the refcnt for devices automatically when allocating a new
cursor. Use new DeviceIsPointerType() to detect if device is a pointer
_before_ device has been activated and can thus be identified and set
up grab functions accordingly. This way we can increase the refcnt
when we get a pointer grab.
The former <X11/extensions/XKBsrv.h> has been pulled into the server now as
include/xkbsrv.h, and the world updated to look for it in the new place,
since it made no sense to define server API in an extension header. Any
further work along this line will need to do similar things with XKBgeom.h
and friends.
dix: IsPointerDevice and IsKeyboardDevice, use same ways to identify type
of device as XI does for the XListInputDevices reply.
Autopair each non-pointer device with VCP when activating, pair with
real device after activation.
Don't return non-keyboard devices when calling GetPairedKeyboard or
PickKeyboard, otherwise we segfault for 'evdev brain'.
state field in the event, rather than using the virtual devices.
ProcessPointerEvent: name argument "device" instead of "other".
Add GetPairedKeyboard().
otherwise a Xi grab may overwrite or release a core grab.
Replace grab and associates with coreGrab and deviceGrab structures,
adjust rest of dix/Xi/etc to compile.
xfree86: Don't check for core devices, we'll have the virtual ones anyway.
If we check, the first mouse device is duplicated and sends
double events.
dix: set coreGrab flag for grabs caused by GrabPointer and button presses.
remove virtual core devices from device list, only real devices are in
the list now.
Auto-pair each keyboard with a real pointer if one is available,
provides multiple keyboards automatically after startup if devices
are configured.
fix GuessFreePointerDevice() to do what it's supposed to do.
mi: fix: call miPointerMove from miPointerWarpCursor.
fix: remove unused id field from miCursorInfoRec
don't update sprite for virtual core pointer.
ambiguious request. PickPointer and PickKeyboard are used for getting
the appropriate pointer when situation is unclear.
Fix some issues with InitializeSprite.
dix, xfree86: Remove last traces of InitSprite.
Free sprite struct if a spriteOwner is paired.
xfree86: Use PairDevices instead of passing booleans around when creating a
sprite.
Xext: Switch back to using LookupPointer/KeyboardDevice instead of
inputInfo.xyz.
Adding PointerKeyboardPairingChanged event
Correct error values for XWarpDevicePointer
dix: Adding device argument to SendMappingNotify
Adding spriteOwner flag to devices
This keeps us from having to define _POSIX_C_SOURCE, _BSD_SOURCE, and
_XOPEN_SORUCE to get the C environment we want in different places. It also
fixes the build on linux due to RTLD_DEFAULT having not been defined.
- Use autoconf tests instead of platform-specific #ifdef's to decide
which macros to use.
- Provide fallbacks for platforms like Solaris that don't provide any
of the existing known forms.
Some renaming and cleaning up in extinit.c
MPXLastEvent added
Xi: ShouldFreeInputMask() from XI is not static any more, used in mpx
dix: GetPointerEvents() allocates MPX event for MPX devices.
DeliverDeviceEvents() caters for MPX devices.