- map can be NULL in some cases, so don't try to dereference it.
- don't default to inputInfo.keyboard
This is firefighting, I presume something in the class copy may have gone
wrong to get a NULL map in the first instance?
XkbFinishDeviceInit is called once when the device is initialised, but also
when a class copy causes the key class of a device to change. In this case, overwriting the CtrlProc of the KeybdFeedbackClass with XkbDDXKeybdCtrlProc sets up a nice recursive loop of XkbDDXKeybdCtrlProc calling itself until the cows come home.
If input processing is frozen, only wrap realInputProc: don't smash
processInputProc as well. When input processing is thawed, pIP will be
rewrapped correctly.
This supersedes the previous workaround in 50e80c9.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
An astute observer will note that the entirety of XkbCopyKeymap is indented
with spaces, and no tabs whatsoever, and not commit changes which break the
otherwise consistent indentation.
A non-astute observer will note the breakage when the commit mail comes
through with clearly broken indentation.
A polite, non-astute, observer will then fix it.
C'est la vie.
Due to an unwitting sense inversion when eliminating XkbFileInfo, we were
setting the complete wrong keymap on startup (non-XKB map if we had an XKB
map available, or the XKB map if we didn't have any available). Invert the
sense properly, and add two small bits that also went missing in that commit.
Sorry about the megacommit, but this touches on a lot of stuff.
Get rid of XkbFileInfo, which was pretty seriously redundant, and move the
only useful thing it had (defined) into XkbDescRec. defined will be removed
pretty soon anyway. Is the compat map pointer non-NULL? Then you have a
compat map, congratulations! Anyhow, I digress.
All functions that took an XkbFileInfoPtr now take an XkbDescPtr, _except_
XkmReadFile, which returns an XkbDescPtr *, because people want to deal in
XkbDescPtrs, not XkbDescRecs.
We were forgetting to set the sizes for sections and rows and a couple of
other misc bits in XkbCopyKeymap's geometry. Sort that out, and add a
couple of clarifying comments along the way.
We need to start breaking the XKB API to enforce sanity, so drag whichever
headers we need to do so into the server tree, as the client API is set in
stone, being part of Xlib.
It actually does help if a pointer is NULL rather than pointing to nirvana
when you're trying to free it lateron. Who would have thought?
(cherry picked from commit 7a97ca667405a42d008265c3a870210cc1da97dd)
In some weird cases we call this function when there is no SrvLedInfo on the
device. And it turns out null-pointer dereferences are bad.
X.Org Bug 13961 <http://bugs.freedesktop.org/show_bug.cgi?id=13961>
Don't run VT switches, terminations, or anything, on the core keyboard: only
run actions which affect the keyboard state. If we get an action such as VT
switch, just swallow the event.
If a slave device is attached to a master device, then we need to send a
mapping notify to the client.
Mapping notify needs to be sent if
- different slave device but on same master
- different master
This gives you funny behaviour with the ClientPointer. When a
MappingNotify is sent to the client, the client usually responds with a
GetKeyboardMapping. This will retrieve the ClientPointer's keyboard mapping,
regardless of which keyboard sent the last mapping notify request. So
depending on the CP setting, your keyboard may change layout in each app...
Haven't quite figured out yet how to make these repeats work. Because we share
the class between devices, the key state is already set when we process the
master device's event, causing a repeat on each event.
Cope with Xi and pointer events in the (now increasingly misnamed)
XkbProcessKeyboardEvent. If it's the wrong type, call through the wrapping
chain to get out; else, process it.
Don't get XkbUpdateIndicators to update the indicators on all our devices: we
already deal with that ourselves.
Add exevents.h include to get more (proto)types.
Instead of hardcoding CoreProcessPointerEvent, actually try to unwrap properly
and then call the unwrapped processInputProc. Seems to be a better idea,
especially since it makes stuff actually work...
(cherry picked from commit 8f9bf927e1)
XI events can now take the same processing paths as core events, and should do
the correct state changes etc.
There's some cases where XKB will use KeyPress as type for an event to be
delivered to the client. Stuck warnings in, not sure what the correct solution
is yet.
(cherry picked from commit 6334d4e7be with some
additional compile fixes and non-MPX adaptations)
using a hardcoded ProcessKeyboardEvent. Otherwise we lose the ability to
process DeviceKeyEvents after the first key press.
This should be the correct fix now.
(cherry picked from commit 4d5df14f2c)
Using a global array for action filters is bad. If two keyboard hit a modifier
at the same time, releaseing the first one will deactivate the filter and
thus the second keyboard can never release the modifier again.
(cherry picked from commit bfe6b4d2d9)
Removes "LookupKeyboardDevice" and "LookupPointerDevice" in favor of
inputInfo.keyboard and inputInfo.pointer, respectively; all use cases
are non-XI compliant anyway.
Instead of hardcoding CoreProcessPointerEvent, actually try to unwrap properly
and then call the unwrapped processInputProc. Seems to be a better idea,
especially since it makes stuff actually work...
XI events can now take the same processing paths as core events, and should do
the correct state changes etc.
There's some cases where XKB will use KeyPress as type for an event to be
delivered to the client. Stuck warnings in, not sure what the correct solution
is yet.
Using a global array for action filters is bad. If two keyboard hit a modifier
at the same time, releaseing the first one will deactivate the filter and
thus the second keyboard can never release the modifier again.
over to new system.
Need to update documentation and address some remaining vestiges of
old system such as CursorRec structure, fb "offman" structure, and
FontRec privates.
XkbCopyKeymap reallocates the destination keymap when it is not large enough
to hold the source data. When reallocating the map->types data, it needs to
zero out the new entries. The computation for where to start bzero'ing was
accounting for the size of the data type twice, once implicitly in the
pointer arithmetic, and once explicitly with '* sizeof (XkbKeyTypeRec)'.
This would often lead to random memory corruption when the destination
keymap had existing map->types data.
using a hardcoded ProcessKeyboardEvent. Otherwise we lose the ability to
process DeviceKeyEvents after the first key press.
This should be the correct fix now.
The former <X11/extensions/XKBsrv.h> has been pulled into the server now as
include/xkbsrv.h, and the world updated to look for it in the new place,
since it made no sense to define server API in an extension header. Any
further work along this line will need to do similar things with XKBgeom.h
and friends.
otherwise a Xi grab may overwrite or release a core grab.
Replace grab and associates with coreGrab and deviceGrab structures,
adjust rest of dix/Xi/etc to compile.
xfree86: Don't check for core devices, we'll have the virtual ones anyway.
If we check, the first mouse device is duplicated and sends
double events.
When we reallocated modmap, we accidentally clobbered syms with the
result, leaving syms definitely too small, and modmap also potentially too
small (as well as not actually allocated anymore).
bugfix: uninitialized pPointer in miPointerGetPosition ifndef MPX
adding DeviceIntPtr parameter to ScreenRec's cursor functions.
cleanup of miPointer code to use same scheme in each function
dix: MPHasCursor() function determines checking whether to invoke
cursor rendering.
animcur: adding DeviceIntPtr parameter to cursor functions but animcur relies
on the core pointer right now.
xfixes: adding DeviceIntPtr parameter to cursor functions but xfixes relies on
the core pointer right now.
rac: adding DeviceIntPtr parameter to cursor functions but RAC relies on
the core pointer right now.
ramdac: adding DeviceIntPtr parameter to cursor functions but ramdac relies on
the core pointer right now.
added SpriteRecs for MPX devices
changed sprite dependency and added MPX functionality to parts
of events.c (ConfineToShape, PostNewCursor, XineramaCheckMotion,
CheckMotion, XineramaChangeToCursor, ChangeToCursor, CheckPhysLimits,
PointerConfinedToScreen)
added DeviceIntRec param to GetSpritePosition(). This required some
minor changes in ddx, xtest, xkb and xfixes.
mi: changed miPointer to pointer instead of static struct.
Take various extra precautions with copying levels across (thanks Chris
Lee for a gdb session), including allocating when we don't already have a
coherent map.
Only free type components if they're present.
Allocate geometry and compat components if we don't already have them in
the dest map.