This replaces dixCreatePrivateKey and the only uses, which were in
midispcur.
Commit by Jamey Sharp and Josh Triplett.
Signed-off-by: Jamey Sharp <jamey@minilop.net>
Signed-off-by: Josh Triplett <josh@joshtriplett.org>
Reviewed-by: Keith Packard <keithp@keithp.com>
midispcur was abusing the CursorScreenKey to index the cursor_bits
privates, it also had a MAXSCREENS array of keys to index device
privates. Switch both of these to the new dixCreatePrivateKey API and
store a pointer to that in the screen private.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Jamey Sharp <jamey@minilop.net>
This patch only changes the API, not the implementation of the
devPrivates infrastructure. This will permit a new devPrivates
implementation to be layed into the server without requiring
simultaneous changes in every devPrivates user.
Signed-off-by: Keith Packard <keithp@keithp.com>
Tested-by: Tiago Vignatti <tiago.vignatti@nokia.com>
The CursorScreenKey array is supposed to be used by the DDX for cursor
private data, but midispcur was abusing it to hold cursor bits private
information. Create a separate set of privates for the dispcur cursor
bits information.
This also renames the device private index and macros to better
reflect their usage:
miDCSpriteKey -> miDCDeviceKey
MIDCBUFFER -> miGetDCDevice
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Jamey Sharp <jamey@minilop.net>
Many references to the WindowTable array already had the corresponding
screen pointer handy, which meant they usually looked like
"WindowTable[pScreen->myNum]". Adding a field to ScreenRec instead of
keeping this information in a parallel array simplifies those
expressions, and eliminates a MAXSCREENS-sized array.
Since dix uses this data, a screen private entry isn't appropriate.
xf86-video-dummy currently uses WindowTable, so it needs to be updated
to reflect this change.
Signed-off-by: Jamey Sharp <jamey@minilop.net>
Reviewed-by: Tiago Vignatti <tiago.vignatti@nokia.com>
Tested-by: Tiago Vignatti <tiago.vignatti@nokia.com> (i686 GNU/Linux)
It's been commented-out for three and a half years and nobody seems to
be missing it enough to resurrect it.
Besides deleting code that is untested and therefore buggy, this saves a
little memory for each pointer device on each screen.
Signed-off-by: Jamey Sharp <jamey@minilop.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reverts part of the effects of 518f3b189b,
"mi: don't thrash resources when displaying the software cursor across
screens". The per-screen cache is preserved, and the GCs are still
allocated eagerly, but now it doesn't construct pRootPicture until
somebody attempts to draw an ARGB cursor.
I noticed crashes in Xnest, which doesn't support the RENDER extension,
but I suspect other DDXes that support disabling that extension would
have had issues as well.
Signed-off-by: Jamey Sharp <jamey@minilop.net>
Reviewed-by: Pierre-Loup A. Griffais <pgriffais@nvidia.com>
ActivateDevice was ignoring errors from DeviceCursorInitialize, so
cursor-related calls failed later. Jeremy Huddleston saw that crash in
miPointerConstrainCursor, while with Xvfb I saw it in
miSpriteRealizeCursor.
miDCDeviceCleanup frees any non-NULL GCs. miDCDeviceInitialize calls
Cleanup on any failure, but if it failed early then some of the pointers
in the miDCBufferPtr were garbage. Switch from malloc to calloc to
ensure everything's initialized safely first.
With these two fixes, if CreateGC fails then the server gracefully fails
in FatalError instead of segfaulting.
Signed-off-by: Jamey Sharp <jamey@minilop.net>
Cc: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
This doesn't change any behavior, but it isn't clear whether NullClient
is correct in all cases. As ajax says,
> For most of these changes, I think it's correct to use NullClient,
> since they are server-initiated changes and should not fail for (eg)
> xace reasons. ... At any rate, you're certainly not changing any
> semantics by leaving them all as NullClient, so this patch can't be
> more wrong than before.
The call in CreateGC is particularly questionable.
Signed-off-by: Jamey Sharp <jamey@minilop.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
This doesn't change any behavior, but it isn't clear whether NullClient
is correct in all cases. As ajax says,
> For most of these changes, I think it's correct to use NullClient,
> since they are server-initiated changes and should not fail for (eg)
> xace reasons. ... At any rate, you're certainly not changing any
> semantics by leaving them all as NullClient, so this patch can't be
> more wrong than before.
Signed-off-by: Jamey Sharp <jamey@minilop.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
The only remaining X-functions used in server are XNF*, the rest is converted to
plain alloc/calloc/realloc/free/strdup.
X* functions are still exported from server and x* macros are still defined in
header file, so both ABI and API are not affected by this change.
Signed-off-by: Mikhail Gusarov <dottedmag@dottedmag.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
This changes the DC layer to maintain a persistent set of GCs/pixmaps/pictures
for each pScreen instead of failing to thrash between them when changing
screens.
Signed-off-by: Pierre-Loup A. Griffais <pgriffais@nvidia.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Tested-by: Peter Hutterer <peter.hutterer@who-t.net>
This changes the DC layer to maintain a persistent set of GCs/pixmaps/pictures
for each pScreen instead of failing to thrash between them when changing
screens.
Signed-off-by: Pierre-Loup A. Griffais <pgriffais@nvidia.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The number of input devices is MAXDEVICES, not MAX_DEVICES (f781a752e6)
Two comments updated to refer to MAXDEVICES.
MAX_FUNCS in sigio.c was set to 16 if MAX_DEVICES was undefined. If more
than 15 physical input devices were present, this could result in a
failure to install the SIGIO handler for any device above 15.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
A grep on xorg/* revealed there's no consumer of this define.
Quote Alan Coopersmith:
"The consumer was in past versions of the headers now located
in proto/x11proto - for instance, in X11R6.0's xc/include/Xproto.h,
all the event definitions were only available if NEED_EVENTS were
defined, and all the reply definitions required NEED_REPLIES.
Looks like Xproto.h dropped them by X11R6.3, which didn't have
the #ifdef's anymore, so these are truly ancient now."
Signed-off-by: Peter Hutterer <peter.hutterer@redhat.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
These hints allow an acceleration architecture to optimize allocation of certain
types of pixmaps, such as pixmaps that will serve as backing pixmaps for
redirected windows.
Macros defaulted to inputInfo.pointe rfor devices that weren't spriteOwners.
Changed to take the device's master device now.
This includes sticking in a number of checks and warnings that cursor
rendering won't be called for floating devices.
over to new system.
Need to update documentation and address some remaining vestiges of
old system such as CursorRec structure, fb "offman" structure, and
FontRec privates.
Composite's automatic redirection is a more general mechanism than the
ad-hoc BS machinery, so it's much prettier to implement the one in terms
of the other. Composite now wraps ChangeWindowAttributes and activates
automatic redirection for windows with backing store requested. The old
backing store infrastructure is completely gutted: ABI-visible structures
retain the function pointers, but they never get called, and all the
open-coded conditionals throughout the DIX layer to implement BS are gone.
Note that this is still not a strictly complete implementation of backing
store, since Composite will throw the bits away on unmap and therefore
WhenMapped and Always hints are equivalent.
Before putting anything on the screen, check if the GC was made for the
ScreenRec we want to render to. If not, toss the GC and create a new one. This
is not the best solution but it does the job for now. Same thing for ARGB
cursors except that it's even uglier.
Also remember the screen the cursor was rendered to and check for the right
screen in the BlockHandler, SourceValidate and a few others. Only remove or
restore the cursor if we are rendering to the same screen, otherwise we get
artefacts that are both funky and really annoying.
Improve memory usage by allocating the sprite's memory only to devices that
actually have a sprite and provide means to remove a device's cursor from the
screen (more hotplugging, yay!).
This commit breaks ScreenRec's ABI.
of errors.
Some copyright notices.
misprite.c passes DeviceIntPtr around and down to DC (previously
miCursorInfoPtr and the plain device id).
Large cleanup in misprite.c to avoid code duplication.
added id field to miCursorInfoPtr, required to pass through to miDC
core pointer uses mpCursors array as well.
added miDCBufferRec for future use with MPX
TAG: MPX_BEFORE_MIDC_API_BREAK