All you get for standard timing descriptors is horizontal size in
multiples of 8 pixels (which means you can't say 1366) and height in
terms of aspect ratio (which means you can't say 768). You'd like to
just fuzzy-match this by walking the DMT list for sufficiently close
modes, but you can't because DMT is useless and only defines a 1360x768
mode, because it's _also_ specified in terms of character cells despite
providing pixel exact timings. Neither can you use CVT or GTF to
generate the timings, because they _also_ believe that modes have to be
a multiple of 8 pixels.
You'd also hope you could find a timing definition for this in CEA, but
you can't because CEA only defines transmission formats that actually
exist. So there's 480p, 720p, and 1080p, but no 768p. And why would
there be, after all, the encoded signal is never 768p so obviously no
one would ever make a display in that format.
So instead, make a CVT mode since that's likely to be handled well by
just about everything, smash the horizontal active down by 2, and shift
the sync pulse by 1. Underscanning the hard way.
Pass the suicide.
Otherwise drivers have to refuse interlace twice: once in the output
config, and once in ->valid_mode() to catch output and config modes.
If you can't do interlaced modes, asking nicely for it in the config
isn't going to suddenly make it work.
Signed-off-by: Benjamin Close <Benjamin.Close@clearchain.com>
Acked-by: Peter Hutterer <peter.hutterer@who-t.net>
Acked-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Benjamin Close <Benjamin.Close@clearchain.com>
Acked-by: Peter Hutterer <peter.hutterer@who-t.net>
Acked-by: Daniel Stone <daniel@fooishbar.org>
The algorithm is split in a 2D-specific and a general part.
This potentially allows to accelerate more than just screen motion.
A state machine is intoduced to make code more explicit and readable.
It also improves handling of 'phase 1' mickeys when axial correction
kicks in (corner case).
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
By making the "Unable to open config file" header a warning, it was
not appearing with the filename when a config file was specified and
not found. Now we make it an error message again, but only issue
the error if a filename was specified - if none was specified, then
we don't even issue a warning, just the "Using autoconfig" info message.
Signed-off-by: Alan Coopersmith <alan.coopersmith@sun.com>
being exported correctly by Xplugin.
This should fix a bug with the surface for a window, when an export fails.
Before the export could fail and leave behind an invalid (freed) pointer in the dix privates.
I have an idea of how to fix the GLXPixmaps now without using CGLSetOffScreen.
This work is a step towards that. The Xplugin will need a small patch to fix an
issue that this change brought forth.
(cherry picked from commit 58c4116c47)
An update to the keyboard layout mapping table which updates some no longer valid keyboard layout names
(e.g. de_CH -> ch -variant de) and adds a few more reported layouts
Copyright (C) Colin Harrison 2005-2008
http://www.straightrunning.com/XmingNotes/http://sourceforge.net/projects/xming/
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Function 'winProcessXEventsTimeout()' is declared 'static Bool' and
defined 'static int' (correct) in 'winclipboardwndproc.c'. This has been
wrong since dot, but luckily was of no significance
Copyright (C) Colin Harrison 2005-2008
http://www.straightrunning.com/XmingNotes/http://sourceforge.net/projects/xming/
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
The clipboard should only select PropertyChange events and do this on
the correct window, the messaging window for the clipboard not the root
window!
Copyright (C) Colin Harrison 2005-2008
http://www.straightrunning.com/XmingNotes/http://sourceforge.net/projects/xming/
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Fix prototypes of winOverrideIcon(), winTaskbarIcon() and winOverrideDefaultIcon() to return HICON
Also use HICON type in WINPREFS stucture
Remove various casts these changes make unnecessary
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Fix old-style definition warnings caused by definitions with empty
parameter lists "()", which should be "(void)" to indicate the function
takes no parameters, rather than unspecified parameters
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
With trying to match depths so that you didn't end up with a depth 24
fbconfig for the 32-bit composite visual, I broke the alpha bits on the depth
24 X visual, which angered other applications. But in fixing that, the
pickFBconfigs code for "minimal" also could end up breaking GLX visuals if
the same FBconfig was chosen for more than one X visual.
We have no reason to not expose as many visuals as possible, but the old
"all" mode didn't match any existing X visuals to GLX visuals, so normal
GL apps didn't work at all.
Instead, replace it with a simple combination of the two modes: Create GLX
visuals by picking unique FBconfigs with as many features as possible for
each X visual in order. Then, for all remaining FBconfigs that are
appropriate for display, add a corresponding X and GLX visual.
This gets all applications (even ones that aren't smart enough to do FBconfigs)
get all the options to get the visual configuration they want. The only
potential downside is that the composite ARGB visual is unique and gets a
nearly full-featured GLX visual (except that the root visual might have taken
the tastiest FBconfig), which means that a dumb compositing manager could
waste resources. Write compositing managers using FBconfigs instead, please.
If HAL isn't available when we try to connect, the registered NameOwnerChanged
signal handler waits until HAL is available. Once we connected to HAL, we
unregister the signal handler again.
This allows HAL to be started in parallel or after the server has started.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Yes, this is an ugly piece mess of #ifdefs, but it beats having two nearly
identical functions.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
- use DEST in the createPixmap wrapper, because stipple already takes MASK (in case someone uses swappers).
- Anticipate some of the less common situations when fbValidateDrawable will access tile related pixmaps.
- I did some testing with full fallbacks forced by the driver.
- I ran rendercheck, expedite and the (full) x11perf test suite.
- Thanks to ajax for pointing out this should be unneeded.