xf86platformProbeDev creates GPU screens for any platform devices that were not
matched by a GDev in the loop above, but only if there was at least one device.
This means that it's impossible to configure a device as a GPU screen if there
is only one platform device that matches that driver.
Instead, create a GPU screen (if possible) for any platform device that was not
claimed by the GDev loop.
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@ubuntu.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
If a PCI entity is found, xf86_check_platform_slot performs a device ID check
against the xf86_platform_device passed in. However, it just returns
immediately without checking the rest of the entities first. This leads to this
situation happening:
1. The nvidia driver creates an entity 0 with bus.type == BUS_PCI
2. The intel driver creates entity 1 for its platform device, opening
/dev/dri/card0
3. xf86platformProbeDev calls probeSingleDevice on the Intel platform device,
which calls doPlatformProbe, which calls xf86_check_platform_slot.
4. xf86_check_platform_slot compares the Intel platform device against the
NVIDIA PCI entity. Since they don't have the same device ID, it returns
TRUE.
5. doPlatformProbe calls xf86ClaimPlatformSlot, which creates a duplicate entity
for the Intel one.
Fix this by only returning FALSE if the PCI ID matches, and continuing the loop
otherwise. In the scenario above, this allows it to continue on to find the
Intel platform device that matches the second entity.
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@ubuntu.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Fix XQuartz build since commit e036cbfc "Make PseudoramiXExtensionInit()
prototype more generally available"
Add #include "nonsdk_extinit.h" to xprScreen.c
Add #include "nonsdk_extinit.h" to miinitext.c under INXQUARTZ to provide
declarations used under INXQUARTZ
Signed-off-by: Jon Turney <jon.turney@dronecode.org.uk>
Reviewed-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Tested-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
This replaces the CRTC-based Xinerama implementation with one which
uses Monitors instead, allowing clients to manipulate the Xinerama
configuration through the RandR Monitor list.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
Store the user-defined monitors in the RandR screen private.
Generate a list of monitors from both the user-defined ones and from
any outputs not mentioned in one of the user-defined monitors. This list
covers both the outputs in the main screen as well as any slaves.
v1.1: airlied: fix up primary skipping bug,
fix wrong height initialiser
add get_active flag from updated protocol.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
Add support for drivers to set the tiling
property. This is used by clients to
work out the monitor tiles for DisplayID
monitors.
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Pass the inverse of the texture size to glamor vertex shaders so that
we multiply by that instead of dividing by the size as multiplication
is generally faster than division.
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
ephyr_glamor_connect() returns NULL if we failed, but applying
xcb_connection_has_error() to NULL is not permitted.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Daniel Martin <consume.noise@gmail.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
The texture2D() happens in each branch, so we may as well do it as early
as possible and hide some of its latency in the branching instructions.
Moving it outside the (uniform) control flow reduces the number of
instructions in the fs_source shader from 64 to 46 and in the
set_alpha_source shader from 69 to 47 on Haswell.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
We should do better than this with an index buffer, but for now at
least make it so that we don't have to copy the same code to new
places.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
This possibly is a minor hit for immediate mode renderers (no
difference on copypixin100 on my hsw, n=12), but it gives important
information about drawing bounds to a deferred renderer (3.1x
improvement in copypixwin100 on vc4).
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
By dropping the unconditional logic op disable at the end of
rendering, this fixes GL errors being thrown in GLES2 contexts (which
don't have logic ops). On desktop, this also means a little less
overhead per draw call from taking one less trip through the
glEnable/glDisable switch statement of doom in Mesa.
The exchange here is that we end up taking a trip through it in the
XV, Render, and gradient-generation paths. If the glEnable() is
actually costly, we should probably cache our logic op state in our
screen, since there's no way the GL could make that switch statement
as cheap as the caller caching it would be.
v2: Don't forget to set the logic op in Xephyr's drawing.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
When using glamor (either in Xephyr or Xwayland) on hardware with too
low instructions limit, glamor fallbacks to sw due to large shaders.
This makes glamor unbearably slow on such hardware.
Check reported value for GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
and fail in glamor_init() if the limit is lower than 128.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=88316
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Initialize full pixmap private for all pixmaps, including block
dimensions and counts so that no checks are needed when walking the
fbos.
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
This will let us eliminate the pixmap types shortly
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Just embed the large elements in the regular pixmap private and
collapse the union to a single struct.
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
There's no reason to waste memory storing redundant copies of the same
pointer all over the system; just pass in pointers as necessary to
each function.
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
The core rendering code already requires that FBOs be allocated at
exactly the pixmap size so that tiling and stippling work
correctly. Remove the allocation support for that, along with the
render code.
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
This is not used anywhere
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
This was only used to signal when we couldn't ask the DDX to draw to a
pixmap; now that we have no DDX-based fallbacks, we don't need to have
this type.
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
With no DDX-based fallback support, we can remove these functions as
they are no longer called.
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
These were used by the non-standard glamor implementation in the intel
driver.
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Remove these defines as we start to remove support for non-standard
glamor layering as used by the intel driver.
v2: Rebase on the blockhandler change and the Xephyr init failure
change (by anholt), fix stray NO_DRI3 addition to xwayland.
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
GLAMOR_MEMORY_MAP was only used with GLAMOR_CREATE_PIXMAP_MAP, and
GLAMOR_CREATE_PIXMAP_MAP doesn't appear to be used anywhere, so just
remove both of them.
v2: Fix a stray whitespace bug that was introduced (change by anholt).
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Remove the calls to GL_TEXTURE_MAX_LEVEL. Setting the filtering is
a sufficient hint to the driver about texture mipmap allocation.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@ubuntu.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
The latter might not be available on GLES2.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@ubuntu.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
According to Eric Anholt the check for glGetError is not needed here.
Because a opengl error might be set before this function is called
keeping the check could result in glamor_build_program returning
failure when building the shader succeeded.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@ubuntu.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Check for GL_EXT_unpack_subimage and GL_NV_pack_subimage to
check if GL_(UN)PACK_ROW_LENGTH is available. Set the offsets
manually to prevent calls to GL_(UN)PACK_SKIP_*.
v2: Check support for GL_NV_pack_subimage as suggested by Matt Turner.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@ubuntu.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
So that Xwayland gets re-linked each time glamor is modified.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
In most of xserver code-base we define new functions at column 0, with
their return type provided on the previous line. Two functions did not
follow this rule so update them, and get them wrapped up to 80 as an
added bonus.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Also make use of total_name_len variable for consistency.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This will allow us to make the code more readable, and the lines will
fit within 80 columns.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
To provide some information about the origin of the message.
Cc: Dave Airlie <airlied@redhat.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
All of these seem like left over from developments stage. Remove them as
they can cause excessive flood in the logs.
Cc: Dave Airlie <airlied@redhat.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
No longer used with the removal of the GL dispatch (glapi) from libglx a
few releases ago.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Prevent RRXinerama from activating if PseudoramiX is, so we don't get XINERAMA
listed twice in the list of extensions. I think this is otherwise benign, as
the PseudoramiX XINERAMA gets registered first and thus handles all requests.
Perhaps AddExtension() ought to warn us if the extension name is already
registered?
This appears to be a long-standing bug seen in XQuartz, and now in XWin as well.
Future work: Perhaps since RRXinerama isn't actually doing anything useful but
faking it when we have one screen, it seems that the PseudoramiX code could be
also used in that case.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Report OS version in log
Report if WoW64 is in use
Manifest for compatbility with Windows versions, so we don't get lied to by GetVersionEx()
Also, make the description in the manifest a bit more generic
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Maybe a long time ago this made some kind of sense, but now there's no good
reason to ever use this, rather than the Shadow DirectDraw NonLocking engine.
Also remove screen private data members used by other removed engines.
Also remove no longer needed OS version check in winDetectSupportedEngines()
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Update man page to document pseudo-xinerama
v2: Make the use of PseudoramiXExtensionInit() match the prototype
v3: Update for nonsdk_extinit.h
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Make PseudoramiXExtensionInit() prototype available to hw/xwin
Rather than avoiding a reference to it being pulled in to Xorg by sdksyms by
hiding this prototype behind the INXQUARTZ define, which is only defined when
building Xquartz, introduce nonsdk_extinit.h and move it there.
(The only remaining use of INXQUARTZ is in mi/miiniext.c, in order
to do PseudoramiXExtensionInit() at the point apparently needed by Xquartz)
Also remove duplicate declaration of noPseudoramiXExtension from pseudoramiX.h
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
Turn on -hostintitle by default
Provide -nohostintitle to disable if needed
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>