This removes the struct, but keeps InitAbsoluteClassDeviceStruct as
a no-op and preserves related struct layout.
Signed-off-by: Simon Thum <simon.thum@gmx.de>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The removal of the double-use will cause some suble bugs as some conditions
to check for the dev->u.master case were broken and also evaluated as true
if lastSlave was set (instead of master).
Also breaks the input ABI.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Benjamin Tissoires <tissoire@cena.fr>
In some cases, we don't know/care whether we want the master pointer or keyboard
for a device. Add a new type MASTER_ATTACHED to return the master this
device is attached to.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Benjamin Tissoires <tissoire@cena.fr>
This makes it possible to init a scheme in one init call, so we
get rid of the tightly coupled two-phase init used before.
Signed-off-by: Simon Thum <simon.thum@gmx.de>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Change its definition to be more in line with other structs, so we can
use it from input.h.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
Simply returning the mask bit breaks checks like
BitIsOn(mask, 0) != BitIsOn(mask, 1);
as used in 048e93593e.
The naming of this macro suggests that it should return boolean values
anyway. This patch also adds a few simple tests for these macros to make
sure they don't accidentally break in the future.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Pat Kane <pekane52@gmail.com>
Reviewed-by: Julien Cristau <jcristau@debian.org>
Reviewed-by: Keith Packard <keithp@keithp.com>
We have per-axis mode now. For those bits that still need it (XI 1.x),
assume that the first axis holds the device's mode.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
Previously the OutOfProximity bit in the valuator mode.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
The XI2 protocol supports per-axis modes, but the server so far does
not. This change adds support in the server.
A complication is the fact that XI1 does not support per-axis modes.
The solution provided here is to set a per-device mode that defines the
mode of at least the first two valuators (X and Y). Note that initializing
the first two axes to a different mode than the device mode will fail.
For XI1 events, any axes following the first two that have the same mode
will be sent to clients, up to the first axis that has a different mode.
Thus, if a device has relative, then absolute, then relative mode axes,
only the first block of relative axes will be sent over XI1.
Since the XI2 protocol supports per-axis modes, all axes are sent to the
client.
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Function to count the number of bits set in the given array.
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
The internals of XTest are used by Xi and Xkb, and both Xi and Xkb are
always required, so it makes little sense to have XTest place data in
a devPrivate, especially a devPrivate which is only available when the
XTest extension is enabled.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
For absolute input devices (E.G. touchscreens) in multi-head setups,
we need a way to bind the device to an randr output. This adds the
infrastructure to the server to allow us to do so.
positionSprite() scales input coordinates to the dimensions of the shared
(total) screen frame buffer, so to restrict motion to an output we need to
scale/rotate/translate device coordinates to a subset of the frame buffer
before passing them on to positionSprite.
This is done here using a 3x3 transformation matrix, which is applied to
the device coordinates using homogeneous coordinates, E.G.:
[ c0 c1 c2 ] [ x ]
[ c3 c4 c5 ] * [ y ]
[ c6 c7 c8 ] [ 1 ]
Notice: As input devices have varying input ranges, the coordinates are
first scaled to the [0..1] range for generality, and afterwards scaled
back up.
E.G. for a dual head setup (using same resolution) next to each other, you
would want to scale the X coordinates of the touchscreen connected to the
both heads by 50%, and translate (offset) the coordinates of the rightmost
head by 50%, or in matrix form:
left: right:
[ 0.5 0 0 ] [ 0.5 0 0.5 ]
[ 0 1 0 ] [ 0 1 0 ]
[ 0 0 1 ] [ 0 0 0 ]
Which can be done using xinput:
xinput set-prop <left> --type=float "Coordinate Transformation Matrix" \
0.5 0 0 0 1 0 0 0 1
xinput set-prop <right> --type=float "Coordinate Transformation Matrix" \
0.5 0 0.5 0 1 0 0 0 1
Likewise more complication setups involving more heads, rotation or
different resolution can be handled.
Signed-off-by: Peter Korsgaard <peter.korsgaard@barco.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The structure containing the state of animated cursor was amended within
SpriteInfoRec, removing all previously privates logic to keep such state.
API change: It was removed MAXDEVICES dependency \o/
Signed-off-by: Tiago Vignatti <tiago.vignatti@nokia.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
In the process, fixes a memory leak in CloseDevice, and an unchecked
memory allocation in InitializePredictableAccelerationProperties.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Jamey Sharp <jamey@minilop.net>
Reintroduce a check which used to be there in the old
ProcessKeyboardEvent/ProcessPointerEvent codepath, which avoids us
recording events subject to a grab twice: once when it's first processed
in EnqueueEvent, and then again when it's thawed and being replayed.
This required a tiny amount of code motion to expose syncEvents.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The number of input devices is MAXDEVICES, not MAX_DEVICES (f781a752e6)
Two comments updated to refer to MAXDEVICES.
MAX_FUNCS in sigio.c was set to 16 if MAX_DEVICES was undefined. If more
than 15 physical input devices were present, this could result in a
failure to install the SIGIO handler for any device above 15.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Note: ABI break, but ABI_XINPUT_VERSION has NOT been bumped. Recompile input
drivers.
Revert "Xi: return BadImplementation for deviceids 256 and above"
This reverts commit 2b459f44f3.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
inputstr includes XI2proto.h for the sole purpose of XI_LASTEVENT.
However, using XI_LASTEVENT in the server is prone to errors, if the server
is recompiled against a newer version of the protocol it would bump this
variable and associates bits, including potential ABI.
This patch defines an XI2LASTEVENT for use in the server and removes the
XI2proto.h require. XI2LASTEVENT is the current value of XI_LASTEVENT.
This patch is required by components that require access to inputInfo
(currently xf86-video-geode and xf86-video-cirrus) but should not have a
require for the XI2 protocol.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
These grabs are suported through two fake devices inputInfo.all_devices and
inputInfo.all_master_devices. These devices are not part of the device list
and are only initialised for their device id, nothing else.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
isMaster is not enough as long as we differ between master pointers and
keyboard. With flexible device classes, the usual checks for whether a
master device is a pointer (currently check for ->button, ->valuators or
->key) do not work as an SD may post an event through a master and mess this
check up.
Example, a device with valuators but no buttons would remove the button
class from the VCP and thus result in the
IsPointerDevice(inputInfo.pointer) == FALSE.
This will become worse in the future when new device classes are introduced
that aren't provided in the current system (e.g. a switch class).
This patch replaces isMaster with "type", one of SLAVE, MASTER_POINTER and
MASTER_KEYBOARD. All checks for dev->isMaster are replaced with an
IsMaster(dev).
dev->u.lastSlave was not signal safe since it was accessed by the DIX and
during signal handling.
Replaced with:
'dev->last.slave' for the signal handler's lastSlave (used to generate
DeviceChangedEvents), .
'dev->u.lastSlave' for the DIX lastSlave (currently only used in
change_modmap)
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This type is only used in XI to give a hint of what type this device may be.
Call it xinput_type for clarity.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The masks were originally designed to generically handle event masks for
extensions. Since all that is in-server anyway, it's much better writing
custom event masks for those extensions that need it and not providing a
unified mechanism.
XI2 needs more than the current implementation, which is already too complex
for most other extensions. good riddance.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
deviceGrab.sync.event is now an internal event, and CheckDeviceGrabs and
friends is changed over.
Note that this currently breaks some frozen grabs. See towards the end of
ComputeFreezes().
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Note that we're only partially switched to internal events. The event in the
devices' event queue (dev->deviceGrab.sync.event) is still an XI event. The
events in syncEvents are InternalEvents only now.
This also implies fixing CheckVirtualMotion to work with internal events.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This mirrors that in KeyClassRec: the state of the buttons as posted to
GetPointerEvents, rather than the state of the buttons as processed by
ProcessOtherEvent and friends.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Instead of always keeping two copies of the keymap, only generate the
core keymap from the XKB keymap when we really need to, and use the XKB
keymap as the canonical keymap.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We already have modmap (in the exact same format!) in XKB, so just use
that all the time, instead of duplicating the information.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Since modifierKeyMap is generated from modifierMap, just remove it, and
only generate it when we need to send the modifier map to the client.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We already have state fully stored within XKB, so instead of duplicating it,
just generate the values to send to clients when required.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
No more #ifdef XKB, because you can't disable the build, and no more
noXkbExtension either.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This fixes the following bug. Assuming your window manager grabs
Alt+Button1 to move windows, map Button3 to 0 via XSetPointerMapping,
then press the physical button 3 (this shouldn't have any effect), press
Alt and then button 1. The press event is delivered to the application
instead of firing the grab.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
The device's button down state array was changed to use DOWN_LENGTH and thus
bitflags for each button in cfcb3da7.
Update the DBSN events to copy this bit-wise state.
Update xkb and Xi to check for the bit flag instead of the array value.
Reported by ajax.
Signed-off-by: Peter Hutterer <peter.hutterer@redhat.com>