xserver-multidpi/hw/xwayland/xwayland-glamor-eglstream.c

1151 lines
36 KiB
C

/*
* Copyright © 2017 Red Hat Inc.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including
* the next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Lyude Paul <lyude@redhat.com>
*
*/
#include <xwayland-config.h>
#define MESA_EGL_NO_X11_HEADERS
#define EGL_NO_X11
#include <glamor_egl.h>
#include <glamor.h>
#include <glamor_priv.h>
#include <glamor_transform.h>
#include <glamor_transfer.h>
#include <xf86drm.h>
#include <dri3.h>
#include <drm_fourcc.h>
#include <epoxy/egl.h>
#include "xwayland-glamor.h"
#include "xwayland-pixmap.h"
#include "xwayland-screen.h"
#include "xwayland-window.h"
#include "wayland-eglstream-client-protocol.h"
#include "wayland-eglstream-controller-client-protocol.h"
#include "linux-dmabuf-unstable-v1-client-protocol.h"
struct xwl_eglstream_private {
EGLDeviceEXT egl_device;
struct wl_eglstream_display *display;
struct wl_eglstream_controller *controller;
uint32_t display_caps;
EGLConfig config;
Bool have_egl_damage;
Bool have_egl_stream_flush;
GLint blit_prog;
GLuint blit_vao;
GLuint blit_vbo;
GLuint blit_is_rgba_pos;
};
enum xwl_pixmap_type {
XWL_PIXMAP_EGLSTREAM, /* Pixmaps created by glamor. */
XWL_PIXMAP_DMA_BUF, /* Pixmaps allocated through DRI3. */
};
struct xwl_pixmap {
enum xwl_pixmap_type type;
/* add any new <= 4-byte member here to avoid holes on 64-bit */
struct xwl_screen *xwl_screen;
struct wl_buffer *buffer;
struct wl_callback *pending_cb;
Bool wait_for_buffer_release;
/* XWL_PIXMAP_EGLSTREAM. */
EGLStreamKHR stream;
EGLSurface surface;
/* XWL_PIXMAP_DMA_BUF. */
EGLImage image;
};
static DevPrivateKeyRec xwl_eglstream_private_key;
static inline struct xwl_eglstream_private *
xwl_eglstream_get(struct xwl_screen *xwl_screen)
{
return dixLookupPrivate(&xwl_screen->screen->devPrivates,
&xwl_eglstream_private_key);
}
static GLint
xwl_eglstream_compile_glsl_prog(GLenum type, const char *source)
{
GLint ok;
GLint prog;
prog = glCreateShader(type);
glShaderSource(prog, 1, (const GLchar **) &source, NULL);
glCompileShader(prog);
glGetShaderiv(prog, GL_COMPILE_STATUS, &ok);
if (!ok) {
GLchar *info;
GLint size;
glGetShaderiv(prog, GL_INFO_LOG_LENGTH, &size);
info = malloc(size);
if (info) {
glGetShaderInfoLog(prog, size, NULL, info);
ErrorF("Failed to compile %s: %s\n",
type == GL_FRAGMENT_SHADER ? "FS" : "VS", info);
ErrorF("Program source:\n%s", source);
free(info);
}
else
ErrorF("Failed to get shader compilation info.\n");
FatalError("GLSL compile failure\n");
}
return prog;
}
static GLuint
xwl_eglstream_build_glsl_prog(GLuint vs, GLuint fs)
{
GLint ok;
GLuint prog;
prog = glCreateProgram();
glAttachShader(prog, vs);
glAttachShader(prog, fs);
glLinkProgram(prog);
glGetProgramiv(prog, GL_LINK_STATUS, &ok);
if (!ok) {
GLchar *info;
GLint size;
glGetProgramiv(prog, GL_INFO_LOG_LENGTH, &size);
info = malloc(size);
glGetProgramInfoLog(prog, size, NULL, info);
ErrorF("Failed to link: %s\n", info);
FatalError("GLSL link failure\n");
}
return prog;
}
static void
xwl_eglstream_cleanup(struct xwl_screen *xwl_screen)
{
struct xwl_eglstream_private *xwl_eglstream =
xwl_eglstream_get(xwl_screen);
if (xwl_eglstream->display)
wl_eglstream_display_destroy(xwl_eglstream->display);
if (xwl_eglstream->controller)
wl_eglstream_controller_destroy(xwl_eglstream->controller);
if (xwl_eglstream->blit_prog) {
glDeleteProgram(xwl_eglstream->blit_prog);
glDeleteBuffers(1, &xwl_eglstream->blit_vbo);
}
free(xwl_eglstream);
}
static Bool
xwl_glamor_egl_supports_device_probing(void)
{
return epoxy_has_egl_extension(NULL, "EGL_EXT_device_base");
}
static void **
xwl_glamor_egl_get_devices(int *num_devices)
{
EGLDeviceEXT *devices, *tmp;
Bool ret;
int drm_dev_count = 0;
int i;
if (!xwl_glamor_egl_supports_device_probing())
return NULL;
/* Get the number of devices */
ret = eglQueryDevicesEXT(0, NULL, num_devices);
if (!ret || *num_devices < 1)
return NULL;
devices = calloc(*num_devices, sizeof(EGLDeviceEXT));
if (!devices)
return NULL;
ret = eglQueryDevicesEXT(*num_devices, devices, num_devices);
if (!ret)
goto error;
/* We're only ever going to care about devices that support
* EGL_EXT_device_drm, so filter out the ones that don't
*/
for (i = 0; i < *num_devices; i++) {
const char *extension_str =
eglQueryDeviceStringEXT(devices[i], EGL_EXTENSIONS);
if (!epoxy_extension_in_string(extension_str, "EGL_EXT_device_drm"))
continue;
devices[drm_dev_count++] = devices[i];
}
if (!drm_dev_count)
goto error;
*num_devices = drm_dev_count;
tmp = realloc(devices, sizeof(EGLDeviceEXT) * drm_dev_count);
if (!tmp)
goto error;
devices = tmp;
return devices;
error:
free(devices);
return NULL;
}
static Bool
xwl_glamor_egl_device_has_egl_extensions(void *device,
const char **ext_list, size_t size)
{
EGLDisplay egl_display;
int i;
Bool has_exts = TRUE;
egl_display = glamor_egl_get_display(EGL_PLATFORM_DEVICE_EXT, device);
if (!egl_display || !eglInitialize(egl_display, NULL, NULL))
return FALSE;
for (i = 0; i < size; i++) {
if (!epoxy_has_egl_extension(egl_display, ext_list[i])) {
has_exts = FALSE;
break;
}
}
eglTerminate(egl_display);
return has_exts;
}
static void
xwl_eglstream_destroy_pixmap_stream(struct xwl_pixmap *xwl_pixmap)
{
struct xwl_screen *xwl_screen = xwl_pixmap->xwl_screen;
/* If we're using this stream in the current egl context, unbind it so the
* driver doesn't keep it around until the next eglMakeCurrent()
* don't have to keep it around until something else changes the surface
*/
xwl_glamor_egl_make_current(xwl_screen);
if (eglGetCurrentSurface(EGL_READ) == xwl_pixmap->surface ||
eglGetCurrentSurface(EGL_DRAW) == xwl_pixmap->surface) {
eglMakeCurrent(xwl_screen->egl_display,
EGL_NO_SURFACE, EGL_NO_SURFACE,
xwl_screen->egl_context);
}
if (xwl_pixmap->surface != EGL_NO_SURFACE)
eglDestroySurface(xwl_screen->egl_display, xwl_pixmap->surface);
if (xwl_pixmap->stream != EGL_NO_STREAM_KHR)
eglDestroyStreamKHR(xwl_screen->egl_display, xwl_pixmap->stream);
if (xwl_pixmap->buffer)
wl_buffer_destroy(xwl_pixmap->buffer);
if (xwl_pixmap->image != EGL_NO_IMAGE_KHR)
eglDestroyImageKHR(xwl_screen->egl_display, xwl_pixmap->image);
free(xwl_pixmap);
}
static void
xwl_eglstream_destroy_pending_cb(PixmapPtr pixmap)
{
struct xwl_pixmap *xwl_pixmap = xwl_pixmap_get(pixmap);
if (xwl_pixmap && xwl_pixmap->pending_cb) {
wl_callback_destroy(xwl_pixmap->pending_cb);
xwl_pixmap->pending_cb = NULL;
}
}
static Bool
xwl_glamor_eglstream_destroy_pixmap(PixmapPtr pixmap)
{
struct xwl_pixmap *xwl_pixmap = xwl_pixmap_get(pixmap);
if (xwl_pixmap && pixmap->refcnt == 1) {
xwl_eglstream_destroy_pending_cb(pixmap);
xwl_eglstream_destroy_pixmap_stream(xwl_pixmap);
xwl_pixmap_del_buffer_release_cb(pixmap);
}
return glamor_destroy_pixmap(pixmap);
}
static struct wl_buffer *
xwl_glamor_eglstream_get_wl_buffer_for_pixmap(PixmapPtr pixmap)
{
struct xwl_pixmap *xwl_pixmap = xwl_pixmap_get(pixmap);
if (!xwl_pixmap)
return NULL;
return xwl_pixmap->buffer;
}
static const char *
xwl_eglstream_get_error_str(EGLint error)
{
switch (error) {
case EGL_BAD_PARAMETER:
return "EGL_BAD_PARAMETER";
case EGL_BAD_ATTRIBUTE:
return "EGL_BAD_ATTRIBUTE";
case EGL_BAD_MATCH:
return "EGL_BAD_MATCH";
case EGL_BAD_ACCESS:
return "EGL_BAD_ACCESS";
case EGL_BAD_STATE_KHR:
return "EGL_BAD_STATE_KHR";
case EGL_BAD_STREAM_KHR:
return "EGL_BAD_STREAM_KHR";
case EGL_BAD_DISPLAY:
return "EGL_BAD_DISPLAY";
case EGL_NOT_INITIALIZED:
return "EGL_NOT_INITIALIZED";
default:
return "Unknown error";
}
}
static const char *
xwl_eglstream_get_stream_state_str(EGLint state)
{
switch (state) {
case EGL_STREAM_STATE_CREATED_KHR:
return "EGL_STREAM_STATE_CREATED_KHR";
case EGL_STREAM_STATE_CONNECTING_KHR:
return "EGL_STREAM_STATE_CONNECTING_KHR";
case EGL_STREAM_STATE_EMPTY_KHR:
return "EGL_STREAM_STATE_EMPTY_KHR";
case EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR:
return "EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR";
case EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR:
return "EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR";
case EGL_STREAM_STATE_DISCONNECTED_KHR:
return "EGL_STREAM_STATE_DISCONNECTED_KHR";
default:
return "Unknown state";
}
}
static EGLint
xwl_eglstream_get_state(EGLDisplay egl_display, EGLStreamKHR egl_stream)
{
EGLint state;
eglQueryStreamKHR(egl_display, egl_stream, EGL_STREAM_STATE_KHR, &state);
if (!eglQueryStreamKHR(egl_display, egl_stream,
EGL_STREAM_STATE_KHR, &state)) {
EGLint state_error = eglGetError();
ErrorF("eglstream: Failed to query state - error 0x%X: %s\n",
state_error, xwl_eglstream_get_error_str(state_error));
return EGL_FALSE;
}
return state;
}
static void
xwl_eglstream_print_error(EGLDisplay egl_display,
EGLStreamKHR egl_stream, EGLint error)
{
ErrorF("eglstream: error 0x%X: %s\n", error,
xwl_eglstream_get_error_str(error));
if (error == EGL_BAD_STATE_KHR) {
EGLint state = xwl_eglstream_get_state(egl_display, egl_stream);
ErrorF("eglstream: stream state 0x%X: %s\n", state,
xwl_eglstream_get_stream_state_str(state));
}
}
static void
xwl_eglstream_consumer_ready_callback(void *data,
struct wl_callback *callback,
uint32_t time)
{
PixmapPtr pixmap = data;
struct xwl_pixmap *xwl_pixmap = xwl_pixmap_get(pixmap);
struct xwl_screen *xwl_screen = xwl_pixmap->xwl_screen;
struct xwl_eglstream_private *xwl_eglstream =
xwl_eglstream_get(xwl_screen);
xwl_eglstream_destroy_pending_cb(pixmap);
xwl_glamor_egl_make_current(xwl_screen);
xwl_pixmap->surface = eglCreateStreamProducerSurfaceKHR(
xwl_screen->egl_display, xwl_eglstream->config,
xwl_pixmap->stream, (int[]) {
EGL_WIDTH, pixmap->drawable.width,
EGL_HEIGHT, pixmap->drawable.height,
EGL_NONE
});
if (xwl_pixmap->surface == EGL_NO_SURFACE) {
ErrorF("eglstream: Failed to create EGLSurface for pixmap\n");
xwl_eglstream_print_error(xwl_screen->egl_display,
xwl_pixmap->stream, eglGetError());
} else {
DebugF("eglstream: completes eglstream for pixmap %p, congrats!\n",
pixmap);
}
}
static const struct wl_callback_listener consumer_ready_listener = {
xwl_eglstream_consumer_ready_callback
};
static void
xwl_eglstream_buffer_release_callback(void *data)
{
PixmapPtr pixmap = data;
struct xwl_pixmap *xwl_pixmap = xwl_pixmap_get(pixmap);
assert(xwl_pixmap);
if (xwl_pixmap->wait_for_buffer_release) {
xwl_pixmap->wait_for_buffer_release = FALSE;
/* drop the reference we took in the ready callback, freeing if necessary */
dixDestroyPixmap(pixmap, 0);
}
}
static const struct wl_buffer_listener xwl_eglstream_buffer_release_listener = {
xwl_pixmap_buffer_release_cb,
};
static void
xwl_eglstream_create_pixmap_and_stream(struct xwl_screen *xwl_screen,
WindowPtr window, PixmapPtr pixmap)
{
struct xwl_eglstream_private *xwl_eglstream =
xwl_eglstream_get(xwl_screen);
struct xwl_pixmap *xwl_pixmap;
struct xwl_window *xwl_window = xwl_window_from_window(window);
struct wl_array stream_attribs;
int stream_fd = -1;
xwl_pixmap = calloc(1, sizeof(*xwl_pixmap));
if (!xwl_pixmap)
FatalError("Not enough memory to create pixmap\n");
xwl_pixmap_set_private(pixmap, xwl_pixmap);
xwl_pixmap->type = XWL_PIXMAP_EGLSTREAM;
xwl_pixmap->image = EGL_NO_IMAGE;
xwl_glamor_egl_make_current(xwl_screen);
xwl_pixmap->wait_for_buffer_release = FALSE;
xwl_pixmap->xwl_screen = xwl_screen;
xwl_pixmap->surface = EGL_NO_SURFACE;
xwl_pixmap->stream = eglCreateStreamKHR(xwl_screen->egl_display, NULL);
if (xwl_pixmap->stream == EGL_NO_STREAM_KHR) {
ErrorF("eglstream: Couldn't create EGL stream.\n");
goto fail;
}
stream_fd = eglGetStreamFileDescriptorKHR(xwl_screen->egl_display,
xwl_pixmap->stream);
if (stream_fd == EGL_NO_FILE_DESCRIPTOR_KHR) {
ErrorF("eglstream: Couldn't get EGL stream file descriptor.\n");
goto fail;
}
wl_array_init(&stream_attribs);
xwl_pixmap->buffer =
wl_eglstream_display_create_stream(xwl_eglstream->display,
pixmap->drawable.width,
pixmap->drawable.height,
stream_fd,
WL_EGLSTREAM_HANDLE_TYPE_FD,
&stream_attribs);
if (!xwl_pixmap->buffer) {
ErrorF("eglstream: Failed to create buffer\n");
goto fail;
}
wl_buffer_add_listener(xwl_pixmap->buffer,
&xwl_eglstream_buffer_release_listener,
pixmap);
xwl_pixmap_set_buffer_release_cb(pixmap,
xwl_eglstream_buffer_release_callback,
pixmap);
wl_eglstream_controller_attach_eglstream_consumer(
xwl_eglstream->controller, xwl_window->surface, xwl_pixmap->buffer);
xwl_pixmap->pending_cb = wl_display_sync(xwl_screen->display);
wl_callback_add_listener(xwl_pixmap->pending_cb, &consumer_ready_listener,
pixmap);
fail:
if (stream_fd >= 0)
close(stream_fd);
}
static Bool
xwl_glamor_eglstream_allow_commits(struct xwl_window *xwl_window)
{
struct xwl_screen *xwl_screen = xwl_window->xwl_screen;
PixmapPtr pixmap =
(*xwl_screen->screen->GetWindowPixmap)(xwl_window->window);
struct xwl_pixmap *xwl_pixmap = xwl_pixmap_get(pixmap);
if (xwl_pixmap) {
if (xwl_pixmap->pending_cb) {
/* Wait for the compositor to finish connecting the consumer for
* this eglstream */
return FALSE;
}
if (xwl_pixmap->surface != EGL_NO_SURFACE ||
xwl_pixmap->type == XWL_PIXMAP_DMA_BUF) {
return TRUE;
}
/* The pending stream got removed, we have a xwl_pixmap and
* yet we do not have a surface.
* So something went wrong with the surface creation, retry.
*/
xwl_eglstream_destroy_pixmap_stream(xwl_pixmap);
}
/* Glamor pixmap has no backing stream yet; begin making one and disallow
* commits until then
*/
xwl_eglstream_create_pixmap_and_stream(xwl_screen, xwl_window->window,
pixmap);
return FALSE;
}
static Bool
xwl_glamor_eglstream_post_damage(struct xwl_window *xwl_window,
PixmapPtr pixmap, RegionPtr region)
{
struct xwl_screen *xwl_screen = xwl_window->xwl_screen;
struct xwl_eglstream_private *xwl_eglstream =
xwl_eglstream_get(xwl_screen);
struct xwl_pixmap *xwl_pixmap = xwl_pixmap_get(pixmap);
BoxPtr box = RegionExtents(region);
EGLint egl_damage[] = {
box->x1, box->y1,
box->x2 - box->x1, box->y2 - box->y1
};
GLint saved_vao;
int status;
if (xwl_pixmap->type != XWL_PIXMAP_EGLSTREAM)
/* This can happen if a client does X11 rendering on a
* flipping OpenGL or Vulkan window. In that case, we don't
* need to do the copy below.
*/
return TRUE;
/* Unbind the framebuffer BEFORE binding the EGLSurface, otherwise we
* won't actually draw to it
*/
xwl_glamor_egl_make_current(xwl_screen);
glamor_set_alu(xwl_screen->screen, GXcopy);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
if (eglGetCurrentSurface(EGL_READ) != xwl_pixmap->surface ||
eglGetCurrentSurface(EGL_DRAW) != xwl_pixmap->surface)
eglMakeCurrent(xwl_screen->egl_display,
xwl_pixmap->surface, xwl_pixmap->surface,
xwl_screen->egl_context);
/* Save current GL state */
glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &saved_vao);
/* Setup our GL state */
glUseProgram(xwl_eglstream->blit_prog);
glViewport(0, 0, pixmap->drawable.width, pixmap->drawable.height);
glActiveTexture(GL_TEXTURE0);
glBindVertexArray(xwl_eglstream->blit_vao);
glBindTexture(GL_TEXTURE_2D, glamor_get_pixmap_texture(pixmap));
glUniform1i(xwl_eglstream->blit_is_rgba_pos,
pixmap->drawable.depth >= 32);
status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
if (status != GL_FRAMEBUFFER_COMPLETE) {
ErrorF("eglstream: Framebuffer incomplete 0x%X, not posting damage\n", status);
status = FALSE;
goto out;
}
/* Blit rendered image into EGLStream surface */
glDrawBuffer(GL_BACK);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
if (xwl_eglstream->have_egl_damage)
status = eglSwapBuffersWithDamageKHR(xwl_screen->egl_display,
xwl_pixmap->surface,
egl_damage, 1);
else
status = eglSwapBuffers(xwl_screen->egl_display,
xwl_pixmap->surface);
if (!status) {
ErrorF("eglstream: buffer swap failed, not posting damage\n");
goto out;
}
#ifdef EGL_NV_stream_flush
if (xwl_eglstream->have_egl_stream_flush)
/* block until stream state is updated on the compositor's side */
eglStreamFlushNV(xwl_screen->egl_display,
xwl_pixmap->stream);
#endif
if (!xwl_pixmap->wait_for_buffer_release) {
/* hang onto the pixmap until the compositor has released it */
pixmap->refcnt++;
xwl_pixmap->wait_for_buffer_release = TRUE;
}
out:
/* Restore previous state */
glBindVertexArray(saved_vao);
glBindTexture(GL_TEXTURE_2D, 0);
return status;
}
static Bool
xwl_glamor_eglstream_check_flip(PixmapPtr pixmap)
{
return xwl_pixmap_get(pixmap)->type == XWL_PIXMAP_DMA_BUF;
}
static void
xwl_eglstream_display_handle_caps(void *data,
struct wl_eglstream_display *disp,
int32_t caps)
{
xwl_eglstream_get(data)->display_caps = caps;
}
static void
xwl_eglstream_display_handle_swapinterval_override(void *data,
struct wl_eglstream_display *disp,
int32_t swapinterval,
struct wl_buffer *stream)
{
}
const struct wl_eglstream_display_listener eglstream_display_listener = {
.caps = xwl_eglstream_display_handle_caps,
.swapinterval_override = xwl_eglstream_display_handle_swapinterval_override,
};
static Bool
xwl_glamor_eglstream_init_wl_registry(struct xwl_screen *xwl_screen,
struct wl_registry *wl_registry,
uint32_t id, const char *name,
uint32_t version)
{
struct xwl_eglstream_private *xwl_eglstream =
xwl_eglstream_get(xwl_screen);
if (strcmp(name, "wl_eglstream_display") == 0) {
xwl_eglstream->display = wl_registry_bind(
wl_registry, id, &wl_eglstream_display_interface, version);
wl_eglstream_display_add_listener(xwl_eglstream->display,
&eglstream_display_listener,
xwl_screen);
return TRUE;
} else if (strcmp(name, "wl_eglstream_controller") == 0) {
xwl_eglstream->controller = wl_registry_bind(
wl_registry, id, &wl_eglstream_controller_interface, version);
return TRUE;
} else if (strcmp(name, "zwp_linux_dmabuf_v1") == 0) {
xwl_screen_set_dmabuf_interface(xwl_screen, id, version);
return TRUE;
}
/* no match */
return FALSE;
}
static Bool
xwl_glamor_eglstream_has_wl_interfaces(struct xwl_screen *xwl_screen)
{
struct xwl_eglstream_private *xwl_eglstream =
xwl_eglstream_get(xwl_screen);
if (xwl_eglstream->display == NULL) {
ErrorF("glamor: 'wl_eglstream_display' not supported\n");
return FALSE;
}
if (xwl_eglstream->controller == NULL) {
ErrorF("glamor: 'wl_eglstream_controller' not supported\n");
return FALSE;
}
return TRUE;
}
static inline void
xwl_eglstream_init_shaders(struct xwl_screen *xwl_screen)
{
struct xwl_eglstream_private *xwl_eglstream =
xwl_eglstream_get(xwl_screen);
GLint fs, vs, attrib;
GLuint vbo;
const char *blit_vs_src =
"attribute vec2 texcoord;\n"
"attribute vec2 position;\n"
"varying vec2 t;\n"
"void main() {\n"
" t = texcoord;\n"
" gl_Position = vec4(position, 0, 1);\n"
"}";
const char *blit_fs_src =
"varying vec2 t;\n"
"uniform sampler2D s;\n"
"uniform bool is_rgba;\n"
"void main() {\n"
" if (is_rgba)\n"
" gl_FragColor = texture2D(s, t);\n"
" else\n"
" gl_FragColor = vec4(texture2D(s, t).rgb, 1.0);\n"
"}";
static const float position[] = {
/* position */
-1, -1,
1, -1,
1, 1,
-1, 1,
/* texcoord */
0, 1,
1, 1,
1, 0,
0, 0,
};
vs = xwl_eglstream_compile_glsl_prog(GL_VERTEX_SHADER, blit_vs_src);
fs = xwl_eglstream_compile_glsl_prog(GL_FRAGMENT_SHADER, blit_fs_src);
xwl_eglstream->blit_prog = xwl_eglstream_build_glsl_prog(vs, fs);
glDeleteShader(vs);
glDeleteShader(fs);
/* Create the blitter's vao */
glGenVertexArrays(1, &xwl_eglstream->blit_vao);
glBindVertexArray(xwl_eglstream->blit_vao);
/* Set the data for both position and texcoord in the vbo */
glGenBuffers(1, &vbo);
glBindBuffer(GL_ARRAY_BUFFER, vbo);
glBufferData(GL_ARRAY_BUFFER, sizeof(position), position, GL_STATIC_DRAW);
xwl_eglstream->blit_vbo = vbo;
/* Define each shader attribute's data location in our vbo */
attrib = glGetAttribLocation(xwl_eglstream->blit_prog, "position");
glVertexAttribPointer(attrib, 2, GL_FLOAT, TRUE, 0, NULL);
glEnableVertexAttribArray(attrib);
attrib = glGetAttribLocation(xwl_eglstream->blit_prog, "texcoord");
glVertexAttribPointer(attrib, 2, GL_FLOAT, TRUE, 0,
(void*)(sizeof(float) * 8));
glEnableVertexAttribArray(attrib);
/* Save the location of uniforms we'll set later */
xwl_eglstream->blit_is_rgba_pos =
glGetUniformLocation(xwl_eglstream->blit_prog, "is_rgba");
}
static int
xwl_dri3_open_client(ClientPtr client,
ScreenPtr screen,
RRProviderPtr provider,
int *pfd)
{
/* Not supported with this backend. */
return BadImplementation;
}
static PixmapPtr
xwl_dri3_pixmap_from_fds(ScreenPtr screen,
CARD8 num_fds, const int *fds,
CARD16 width, CARD16 height,
const CARD32 *strides, const CARD32 *offsets,
CARD8 depth, CARD8 bpp,
uint64_t modifier)
{
PixmapPtr pixmap;
struct xwl_screen *xwl_screen = xwl_screen_get(screen);
struct xwl_pixmap *xwl_pixmap;
unsigned int texture;
EGLint image_attribs[48];
uint32_t mod_hi = modifier >> 32, mod_lo = modifier & 0xffffffff, format;
int attrib = 0, i;
struct zwp_linux_buffer_params_v1 *params;
format = wl_drm_format_for_depth(depth);
if (!xwl_glamor_is_modifier_supported(xwl_screen, format, modifier)) {
ErrorF("glamor: unsupported format modifier\n");
return NULL;
}
xwl_pixmap = calloc(1, sizeof (*xwl_pixmap));
if (!xwl_pixmap)
return NULL;
xwl_pixmap->type = XWL_PIXMAP_DMA_BUF;
xwl_pixmap->xwl_screen = xwl_screen;
xwl_pixmap->buffer = NULL;
xwl_pixmap->stream = EGL_NO_STREAM_KHR;
xwl_pixmap->surface = EGL_NO_SURFACE;
params = zwp_linux_dmabuf_v1_create_params(xwl_screen->dmabuf);
for (i = 0; i < num_fds; i++) {
zwp_linux_buffer_params_v1_add(params, fds[i], i,
offsets[i], strides[i],
mod_hi, mod_lo);
}
xwl_pixmap->buffer =
zwp_linux_buffer_params_v1_create_immed(params, width, height,
format, 0);
zwp_linux_buffer_params_v1_destroy(params);
image_attribs[attrib++] = EGL_WIDTH;
image_attribs[attrib++] = width;
image_attribs[attrib++] = EGL_HEIGHT;
image_attribs[attrib++] = height;
image_attribs[attrib++] = EGL_LINUX_DRM_FOURCC_EXT;
image_attribs[attrib++] = drm_format_for_depth(depth, bpp);
if (num_fds > 0) {
image_attribs[attrib++] = EGL_DMA_BUF_PLANE0_FD_EXT;
image_attribs[attrib++] = fds[0];
image_attribs[attrib++] = EGL_DMA_BUF_PLANE0_OFFSET_EXT;
image_attribs[attrib++] = offsets[0];
image_attribs[attrib++] = EGL_DMA_BUF_PLANE0_PITCH_EXT;
image_attribs[attrib++] = strides[0];
image_attribs[attrib++] = EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT;
image_attribs[attrib++] = mod_hi;
image_attribs[attrib++] = EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT;
image_attribs[attrib++] = mod_lo;
}
if (num_fds > 1) {
image_attribs[attrib++] = EGL_DMA_BUF_PLANE1_FD_EXT;
image_attribs[attrib++] = fds[1];
image_attribs[attrib++] = EGL_DMA_BUF_PLANE1_OFFSET_EXT;
image_attribs[attrib++] = offsets[1];
image_attribs[attrib++] = EGL_DMA_BUF_PLANE1_PITCH_EXT;
image_attribs[attrib++] = strides[1];
image_attribs[attrib++] = EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT;
image_attribs[attrib++] = mod_hi;
image_attribs[attrib++] = EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT;
image_attribs[attrib++] = mod_lo;
}
if (num_fds > 2) {
image_attribs[attrib++] = EGL_DMA_BUF_PLANE2_FD_EXT;
image_attribs[attrib++] = fds[2];
image_attribs[attrib++] = EGL_DMA_BUF_PLANE2_OFFSET_EXT;
image_attribs[attrib++] = offsets[2];
image_attribs[attrib++] = EGL_DMA_BUF_PLANE2_PITCH_EXT;
image_attribs[attrib++] = strides[2];
image_attribs[attrib++] = EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT;
image_attribs[attrib++] = mod_hi;
image_attribs[attrib++] = EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT;
image_attribs[attrib++] = mod_lo;
}
if (num_fds > 3) {
image_attribs[attrib++] = EGL_DMA_BUF_PLANE3_FD_EXT;
image_attribs[attrib++] = fds[3];
image_attribs[attrib++] = EGL_DMA_BUF_PLANE3_OFFSET_EXT;
image_attribs[attrib++] = offsets[3];
image_attribs[attrib++] = EGL_DMA_BUF_PLANE3_PITCH_EXT;
image_attribs[attrib++] = strides[3];
image_attribs[attrib++] = EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT;
image_attribs[attrib++] = mod_hi;
image_attribs[attrib++] = EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT;
image_attribs[attrib++] = mod_lo;
}
image_attribs[attrib++] = EGL_NONE;
xwl_glamor_egl_make_current(xwl_screen);
/* eglCreateImageKHR will close fds */
xwl_pixmap->image = eglCreateImageKHR(xwl_screen->egl_display,
EGL_NO_CONTEXT,
EGL_LINUX_DMA_BUF_EXT,
NULL, image_attribs);
if (xwl_pixmap->image == EGL_NO_IMAGE_KHR) {
ErrorF("eglCreateImageKHR failed!\n");
if (xwl_pixmap->buffer)
wl_buffer_destroy(xwl_pixmap->buffer);
free(xwl_pixmap);
return NULL;
}
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, xwl_pixmap->image);
glBindTexture(GL_TEXTURE_2D, 0);
pixmap = glamor_create_pixmap(screen, width, height, depth,
GLAMOR_CREATE_PIXMAP_NO_TEXTURE);
glamor_set_pixmap_texture(pixmap, texture);
glamor_set_pixmap_type(pixmap, GLAMOR_TEXTURE_DRM);
wl_buffer_add_listener(xwl_pixmap->buffer,
&xwl_eglstream_buffer_release_listener,
pixmap);
xwl_pixmap_set_private(pixmap, xwl_pixmap);
return pixmap;
}
static const dri3_screen_info_rec xwl_dri3_info = {
.version = 2,
.open = NULL,
.pixmap_from_fds = xwl_dri3_pixmap_from_fds,
.fds_from_pixmap = NULL,
.open_client = xwl_dri3_open_client,
.get_formats = xwl_glamor_get_formats,
.get_modifiers = xwl_glamor_get_modifiers,
.get_drawable_modifiers = glamor_get_drawable_modifiers,
};
static Bool
xwl_glamor_eglstream_init_egl(struct xwl_screen *xwl_screen)
{
struct xwl_eglstream_private *xwl_eglstream =
xwl_eglstream_get(xwl_screen);
EGLConfig config;
const EGLint attrib_list[] = {
EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR,
EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR,
EGL_CONTEXT_MAJOR_VERSION_KHR,
GLAMOR_GL_CORE_VER_MAJOR,
EGL_CONTEXT_MINOR_VERSION_KHR,
GLAMOR_GL_CORE_VER_MINOR,
EGL_CONTEXT_PRIORITY_LEVEL_IMG, EGL_CONTEXT_PRIORITY_HIGH_IMG,
EGL_NONE
};
const EGLint config_attribs[] = {
EGL_SURFACE_TYPE, EGL_STREAM_BIT_KHR,
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_ALPHA_SIZE, 8,
EGL_NONE,
};
int n;
xwl_screen->egl_display = glamor_egl_get_display(
EGL_PLATFORM_DEVICE_EXT, xwl_eglstream->egl_device);
if (!xwl_screen->egl_display)
goto error;
if (!eglInitialize(xwl_screen->egl_display, NULL, NULL)) {
xwl_screen->egl_display = NULL;
goto error;
}
if (!epoxy_has_egl_extension(xwl_screen->egl_display,
"EGL_IMG_context_priority")) {
ErrorF("EGL_IMG_context_priority not available\n");
goto error;
}
eglChooseConfig(xwl_screen->egl_display, config_attribs, &config, 1, &n);
if (!n) {
ErrorF("No acceptable EGL configs found\n");
goto error;
}
xwl_eglstream->config = config;
#if 0
xwl_screen->formats =
XWL_FORMAT_RGB565 | XWL_FORMAT_XRGB8888 | XWL_FORMAT_ARGB8888;
#endif
eglBindAPI(EGL_OPENGL_API);
xwl_screen->egl_context = eglCreateContext(
xwl_screen->egl_display, config, EGL_NO_CONTEXT, attrib_list);
if (xwl_screen->egl_context == EGL_NO_CONTEXT) {
ErrorF("Failed to create main EGL context: 0x%x\n", eglGetError());
goto error;
}
if (!eglMakeCurrent(xwl_screen->egl_display,
EGL_NO_SURFACE, EGL_NO_SURFACE,
xwl_screen->egl_context)) {
ErrorF("Failed to make EGL context current\n");
goto error;
}
xwl_eglstream->have_egl_damage =
epoxy_has_egl_extension(xwl_screen->egl_display,
"EGL_KHR_swap_buffers_with_damage");
if (!xwl_eglstream->have_egl_damage)
ErrorF("Driver lacks EGL_KHR_swap_buffers_with_damage, performance "
"will be affected\n");
#ifdef EGL_NV_stream_flush
xwl_eglstream->have_egl_stream_flush =
epoxy_has_egl_extension(xwl_screen->egl_display,
"EGL_NV_stream_flush");
#else
xwl_eglstream->have_egl_stream_flush = FALSE;
#endif /* EGL_NV_stream_flush */
if (!xwl_eglstream->have_egl_stream_flush)
ErrorF("EGL_NV_stream_flush not available, "
"this may cause visible corruption.\n");
xwl_eglstream_init_shaders(xwl_screen);
if (epoxy_has_gl_extension("GL_OES_EGL_image")) {
if (dri3_screen_init(xwl_screen->screen, &xwl_dri3_info))
xwl_screen->glvnd_vendor = "nvidia";
else
ErrorF("DRI3 initialization failed. Performance will be affected.\n");
} else {
ErrorF("Driver lacks GL_OES_EGL_image, performance will be affected.\n");
}
return TRUE;
error:
xwl_eglstream_cleanup(xwl_screen);
return FALSE;
}
static Bool
xwl_glamor_eglstream_init_screen(struct xwl_screen *xwl_screen)
{
ScreenPtr screen = xwl_screen->screen;
/* We can just let glamor handle CreatePixmap */
screen->DestroyPixmap = xwl_glamor_eglstream_destroy_pixmap;
return TRUE;
}
static EGLDeviceEXT
xwl_eglstream_get_device(struct xwl_screen *xwl_screen)
{
void **devices = NULL;
const char *exts[] = {
"EGL_KHR_stream",
"EGL_KHR_stream_producer_eglsurface",
};
int num_devices, i;
EGLDeviceEXT device = EGL_NO_DEVICE_EXT;
/* No device specified by the user, so find one ourselves */
devices = xwl_glamor_egl_get_devices(&num_devices);
if (!devices)
goto out;
for (i = 0; i < num_devices; i++) {
if (xwl_glamor_egl_device_has_egl_extensions(devices[i], exts,
ARRAY_SIZE(exts))) {
device = devices[i];
break;
}
}
free(devices);
out:
if (!device)
ErrorF("glamor: No eglstream capable devices found\n");
return device;
}
void
xwl_glamor_init_eglstream(struct xwl_screen *xwl_screen)
{
struct xwl_eglstream_private *xwl_eglstream;
EGLDeviceEXT egl_device;
xwl_screen->eglstream_backend.is_available = FALSE;
egl_device = xwl_eglstream_get_device(xwl_screen);
if (egl_device == EGL_NO_DEVICE_EXT)
return;
if (!dixRegisterPrivateKey(&xwl_eglstream_private_key, PRIVATE_SCREEN, 0))
return;
xwl_eglstream = calloc(1, sizeof(*xwl_eglstream));
if (!xwl_eglstream) {
ErrorF("Failed to allocate memory required to init EGLStream support\n");
return;
}
dixSetPrivate(&xwl_screen->screen->devPrivates,
&xwl_eglstream_private_key, xwl_eglstream);
xwl_eglstream->egl_device = egl_device;
xwl_screen->eglstream_backend.init_egl = xwl_glamor_eglstream_init_egl;
xwl_screen->eglstream_backend.init_wl_registry = xwl_glamor_eglstream_init_wl_registry;
xwl_screen->eglstream_backend.has_wl_interfaces = xwl_glamor_eglstream_has_wl_interfaces;
xwl_screen->eglstream_backend.init_screen = xwl_glamor_eglstream_init_screen;
xwl_screen->eglstream_backend.get_wl_buffer_for_pixmap = xwl_glamor_eglstream_get_wl_buffer_for_pixmap;
xwl_screen->eglstream_backend.post_damage = xwl_glamor_eglstream_post_damage;
xwl_screen->eglstream_backend.allow_commits = xwl_glamor_eglstream_allow_commits;
xwl_screen->eglstream_backend.check_flip = xwl_glamor_eglstream_check_flip;
xwl_screen->eglstream_backend.is_available = TRUE;
xwl_screen->eglstream_backend.backend_flags = XWL_EGL_BACKEND_NO_FLAG;
}