xserver-multidpi/glamor
Markus Wick 15d36444ac glamor: Use epoxy_gl_version() instead of rolling our own.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-03-26 12:58:39 -07:00
..
glamor_addtraps.c glamor: Rely on nested mappings to handle src==dst and !prepare bugs. 2014-03-17 14:30:56 -07:00
glamor_compositerects.c glamor: Remove an extra copy of RegionNil(). 2014-01-27 09:30:47 -08:00
glamor_context.h glamor: Put in a pluggable context switcher for GLX versus EGL. 2014-02-14 18:30:01 -08:00
glamor_copyarea.c glamor: don't reset the GLSL program 2014-03-17 14:30:58 -07:00
glamor_copyplane.c glamor: Add missing prepares on the GC during fb fallbacks. 2014-03-17 14:30:56 -07:00
glamor_copywindow.c glamor: Apply x-indent.sh. 2014-01-27 09:30:47 -08:00
glamor_core.c glamor: Use epoxy_gl_version() instead of rolling our own. 2014-03-26 12:58:39 -07:00
glamor_debug.h glamor: Apply x-indent.sh. 2014-01-27 09:30:47 -08:00
glamor_egl_stubs.c glamor: Put in a pluggable context switcher for GLX versus EGL. 2014-02-14 18:30:01 -08:00
glamor_egl.c glamor: Return the stride/size for glamor_dri3_name_from_pixmap(), too. 2014-03-17 14:30:49 -07:00
glamor_eglmodule.c xorg: Connect up the glamor XV code, xorg DDX-only for now. 2014-03-05 13:10:20 -08:00
glamor_fbo.c glamor: Replace some goofy enum-likes with a real enum. 2014-03-17 14:30:51 -07:00
glamor_fill.c glamor: don't reset the GLSL program 2014-03-17 14:30:58 -07:00
glamor_fillspans.c glamor: Rely on nested mappings to handle src==dst and !prepare bugs. 2014-03-17 14:30:56 -07:00
glamor_getimage.c glamor: Drop duplicated lines for getting pixmap state in GetImage. 2014-03-17 14:30:49 -07:00
glamor_getspans.c glamor: Rely on nested mappings to handle src==dst and !prepare bugs. 2014-03-17 14:30:56 -07:00
glamor_glx.c glamor: Drop the set of the context to NULL at the end of glamor ops. 2014-03-17 14:30:41 -07:00
glamor_glyphblt.c glamor: don't reset the GLSL program 2014-03-17 14:30:58 -07:00
glamor_glyphs.c glamor: Do glyph private init at screeninit time, and other stuff at CSR. 2014-03-17 14:30:45 -07:00
glamor_gradient.c glamor: Use glsl "fract/mod" instead of "while" in gradient shaders. 2014-03-26 12:58:39 -07:00
glamor_largepixmap.c glamor: Fix some indent damage of putting a ' ' after the '*' for pointers. 2014-01-27 09:30:47 -08:00
glamor_picture.c glamor: Rely on nested mappings to handle src==dst and !prepare bugs. 2014-03-17 14:30:56 -07:00
glamor_pixmap.c glamor: don't reset the GLSL program 2014-03-17 14:30:58 -07:00
glamor_polyfillrect.c glamor: Rely on nested mappings to handle src==dst and !prepare bugs. 2014-03-17 14:30:56 -07:00
glamor_polylines.c glamor: Improve the performance of line fallbacks. 2014-03-17 14:30:57 -07:00
glamor_polyops.c glamor: Fix some indent damage of putting a ' ' after the '*' for pointers. 2014-01-27 09:30:47 -08:00
glamor_priv.h glamor: Use epoxy_gl_version() instead of rolling our own. 2014-03-26 12:58:39 -07:00
glamor_putimage.c glamor: remove disabled code 2014-03-17 14:30:58 -07:00
glamor_render.c glamor: don't reset the GLSL program 2014-03-17 14:30:58 -07:00
glamor_setspans.c glamor: Fix ignoring the ALU during SetSpans(). 2014-03-17 14:30:57 -07:00
glamor_tile.c glamor: don't reset the GLSL program 2014-03-17 14:30:58 -07:00
glamor_trapezoid.c glamor: don't reset the GLSL program 2014-03-17 14:30:58 -07:00
glamor_triangles.c glamor: Rely on nested mappings to handle src==dst and !prepare bugs. 2014-03-17 14:30:56 -07:00
glamor_utils.h glamor: Rely on nested mappings to handle src==dst and !prepare bugs. 2014-03-17 14:30:56 -07:00
glamor_vbo.c glamor: Use buffer_storage 2014-03-10 13:57:21 -07:00
glamor_window.c glamor: Apply x-indent.sh. 2014-01-27 09:30:47 -08:00
glamor_xv.c glamor: don't reset the GLSL program 2014-03-17 14:30:58 -07:00
glamor.c glamor: Use epoxy_gl_version() instead of rolling our own. 2014-03-26 12:58:39 -07:00
glamor.h glamor: Return the stride/size for glamor_dri3_name_from_pixmap(), too. 2014-03-17 14:30:49 -07:00
Makefile.am glamor: Extract the streamed vertex data code used by Render. 2014-03-10 13:57:21 -07:00