xserver-multidpi/hw/xquartz/GL
George Peter Staplin 34bb06b292 XQuartz: GL: Work around problems with really deep visuals.
GL/capabilities.c: #if 0 (for now) any capabilities above 8 bits per channel,
because they introduce drawing problems.

GL/indirect.c: Comment out some visual setup code that shouldn't be running, and
actually seemed to cause some problems.  The current visualConfigs.c code seems
to do a reasonable job of setting up visuals for XQuartz.

GL/visualConfigs.c: Make use of the proper visual .class.   Eliminate depth 0.
It seems we really just want 24 for now, and 0 I think was a flaw in the original
code.
(cherry picked from commit 1e5f63f15e)
2008-11-05 19:23:41 -08:00
..
capabilities.c XQuartz: GL: Work around problems with really deep visuals. 2008-11-05 19:23:41 -08:00
capabilities.h XQuartz: GL: Add feature detection of color sizes, and accum sizes. 2008-10-28 22:00:29 -07:00
indirect.c XQuartz: GL: Work around problems with really deep visuals. 2008-11-05 19:23:41 -08:00
Makefile.am XQuartz: Fixed EXTRA_DIST for new GL files. 2008-10-08 18:45:13 -07:00
visualConfigs.c XQuartz: GL: Work around problems with really deep visuals. 2008-11-05 19:23:41 -08:00
visualConfigs.h XQuartz: GL: Add the proper license information to the new files, and add more commentary to setVisualConfigs(). 2008-10-08 18:44:28 -07:00