xserver-multidpi/GL/symlink-mesa.sh
Kristian Høgsberg c40e0b51f0 Implement DRI2 direct rendering and update AIGLX to DRI interface changes.
Get rid of glcontextmodes.[ch] from build, rename __GlcontextModes to
__GLXcontext.  Drop all #includes of glcontextmodes.h and glcore.h.
Drop the DRI context modes extension.

Add protocol code to DRI2 module and load DRI2 extension by default.
2008-03-31 16:50:58 -04:00

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#!/bin/sh
#
# A script that symlinks source files from Mesa to modular
#
# Author: Soren Sandmann (sandmann@redhat.com) (original)
# adapted for Mesa by Adam Jackson (ajax@nwnk.net)
#
# Things we would like to do
#
# - Check that all the relevant files exist
# - AUTHORS, autogen.sh, configure.ac, ...
# - Check that we have actually linked everything
# - if a file doesn't need to be linked, then it needs
# to be listed as "not-linked"
# - Compute diffs between all the files (shouldn't be necessary)
# - possibly check that files are listet in Makefile.am's
# - Clean target directory of irrelevant files
#
check_destinations () {
# don't do anything - we are relying on the side
# effect of dst_dir
true
}
check_exist() {
# Check whether $1 exists
if [ ! -e $1 ] ; then
error "$1 not found"
fi
}
delete_existing() {
# Delete $2
rm -f $2
}
link_files() {
# Link $1 to $2
if [ ! -e $2 ] ; then
ln -s $1 $2
fi
}
main() {
check_args $1 $2
run check_destinations "Creating destination directories"
run check_exist "Checking that the source files exist"
run delete_existing "Deleting existing files"
run link_files "Linking files"
}
## actual symlinking
symlink_mesa_glapi() {
src_dir src/mesa/glapi
dst_dir mesa/glapi
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_main() {
src_dir src/mesa/main
dst_dir mesa/main
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_math() {
src_dir src/mesa/math
dst_dir mesa/math
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_swrast() {
src_dir src/mesa/swrast
dst_dir mesa/swrast
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_ss() {
src_dir src/mesa/swrast_setup
dst_dir mesa/swrast_setup
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_tnl() {
src_dir src/mesa/tnl
dst_dir mesa/tnl
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_shader() {
src_dir src/mesa/shader
dst_dir mesa/shader
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_shader_grammar() {
src_dir src/mesa/shader/grammar
dst_dir mesa/shader/grammar
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_shader_slang() {
src_dir src/mesa/shader/slang
dst_dir mesa/shader/slang
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_shader_slang_library() {
src_dir src/mesa/shader/slang/library
dst_dir mesa/shader/slang/library
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_vbo() {
src_dir src/mesa/vbo
dst_dir mesa/vbo
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_x() {
src_dir src/mesa/drivers/x11
dst_dir mesa/X
# action glxapi.h
action glxheader.h
# action realglx.h
# action xfonts.h
action xm_api.c
action xm_buffer.c
action xm_dd.c
action xm_image.c
action xm_image.h
action xm_line.c
action xm_span.c
action xm_tri.c
action xmesaP.h
# another hack
src_dir src/mesa/drivers/common
dst_dir mesa/X/drivers/common
action driverfuncs.c
action driverfuncs.h
}
symlink_mesa_ppc() {
src_dir src/mesa/ppc
dst_dir mesa/ppc
}
symlink_mesa_sparc() {
src_dir src/mesa/sparc
dst_dir mesa/sparc
}
symlink_mesa_x86() {
src_dir src/mesa/x86
dst_dir mesa/x86
}
symlink_mesa_x8664() {
src_dir src/mesa/x86-64
dst_dir mesa/x86-64
}
symlink_mesa() {
symlink_mesa_main
symlink_mesa_math
symlink_mesa_swrast
symlink_mesa_ss
symlink_mesa_tnl
symlink_mesa_shader
symlink_mesa_shader_grammar
symlink_mesa_shader_slang
symlink_mesa_shader_slang_library
symlink_mesa_x
symlink_mesa_glapi
symlink_mesa_ppc
symlink_mesa_sparc
symlink_mesa_vbo
symlink_mesa_x86
symlink_mesa_x8664
}
symlink_glx() {
# this is... unpleasant
src_dir src/glx/x11
dst_dir glx
action indirect_size.h
action indirect_dispatch.c
action indirect_dispatch.h
action indirect_dispatch_swap.c
action indirect_reqsize.c
action indirect_reqsize.h
action indirect_size_get.c
action indirect_size_get.h
action indirect_table.c
src_dir src/mesa/glapi
action glapi.c
action glthread.c
}
#########
#
# Helper functions
#
#########
error() {
echo
echo \ \ \ error:\ \ \ $1
exit 1
}
# printing out what's going on
run_module() {
# $1 module
# $2 explanation
echo -n $EXPLANATION for $1 module ...\
symlink_$1
echo DONE
}
run() {
# $1 what to do
# $2 explanation
ACTION=$1 EXPLANATION=$2 run_module mesa
ACTION=$1 EXPLANATION=$2 run_module glx
}
src_dir() {
REAL_SRC_DIR=$SRC_DIR/$1
if [ ! -d $REAL_SRC_DIR ] ; then
error "Source directory $REAL_SRC_DIR does not exist"
fi
}
dst_dir() {
REAL_DST_DIR=$DST_DIR/$1
if [ ! -d $REAL_DST_DIR ] ; then
mkdir -p $REAL_DST_DIR
fi
}
action() {
if [ -z $2 ] ; then
$ACTION $REAL_SRC_DIR/$1 $REAL_DST_DIR/$1
else
$ACTION $REAL_SRC_DIR/$1 $REAL_DST_DIR/$2
fi
}
usage() {
echo symlink-mesa.sh src-dir dst-dir
echo src-dir: the Mesa source directory
echo dst-dir: the GL subdirectory of the Xserver modular tree
}
# Check commandline args
check_args() {
if [ -z $1 ] ; then
echo Missing source dir
usage
exit 1
fi
if [ -z $2 ] ; then
echo Missing destination dir
usage
exit 1
fi
if [ ! -d $1 ] ; then
echo $1 is not a dir
usage
exit 1
fi
if [ ! -d $2 ] ; then
echo $2 is not a dir
usage
exit 1
fi
if [ $1 = $2 ] ; then
echo source and destination can\'t be the same
usage
exit 1
fi
D=`dirname "$relpath"`
B=`basename "$relpath"`
abspath="`cd \"$D\" 2>/dev/null && pwd || echo \"$D\"`/$B"
SRC_DIR=`( cd $1 ; pwd )`
DST_DIR=`(cd $2 ; pwd )`
}
main $1 $2