xserver-multidpi/GL/mesa
George Sapountzis 76756f2756 Make xf86glx.c unaware of Mesa internals
Use newly added XMesaCopyContext() and drop the GlxSetRenderTables() call
for Xgl, as this is now done inside XMesaForceCurrent(). This leaves xmesaP.h
but only for the declarations of the three XMesa/XFree86 functions. Also,
GlxSetRenderTables() stays but is only used in hw/xgl/glxext/ .

Also drop xf86glxint.h, no longer used.

Depends on mesa commit 7439a36785b6a2783e80a40a96c09db8f56dc2bc of 2007-03-30.
2007-03-30 20:06:35 +03:00
..
glapi remove array_cache from everywhere 2007-02-05 09:10:08 +11:00
main gl: update for latest mesa glsl-compiler merge 2007-03-27 11:05:52 +10:00
math remove array_cache from everywhere 2007-02-05 09:10:08 +11:00
shader Fix typo in GL/mesa/shader/slang/Makefile.am. 2007-03-27 16:51:12 +02:00
swrast GL: Update for Mesa changes 2007-03-28 13:03:32 +03:00
swrast_setup remove array_cache from everywhere 2007-02-05 09:10:08 +11:00
tnl gl: update for latest mesa glsl-compiler merge 2007-03-27 11:05:52 +10:00
vbo remove array_cache from everywhere 2007-02-05 09:10:08 +11:00
X Make xf86glx.c unaware of Mesa internals 2007-03-30 20:06:35 +03:00
.gitignore remove array_cache from everywhere 2007-02-05 09:10:08 +11:00
dummy.c Hey look, GLcore links 2005-07-16 04:13:33 +00:00
Makefile.am update xserver for vbo code in mesa 2007-02-04 18:39:04 +11:00