1.6 KiB
1.6 KiB
title | description |
---|---|
editInlineMessageText | Bots only. Edits text of an inline text or game message sent via bot |
Method: editInlineMessageText
YOU CANNOT USE THIS METHOD IN MADELINEPROTO
Bots only. Edits text of an inline text or game message sent via bot
Params:
Name | Type | Required | Description |
---|---|---|---|
inline_message_id | string | Yes | Inline message identifier |
reply_markup | ReplyMarkup | Yes | New message reply markup |
input_message_content | InputMessageContent | Yes | New text content of the message. Should be of type InputMessageText |
Return type: Ok
Example:
$MadelineProto = new \danog\MadelineProto\API();
if (isset($token)) { // Login as a bot
$this->bot_login($token);
}
if (isset($number)) { // Login as a user
$sentCode = $MadelineProto->phone_login($number);
echo 'Enter the code you received: ';
$code = '';
for ($x = 0; $x < $sentCode['type']['length']; $x++) {
$code .= fgetc(STDIN);
}
$MadelineProto->complete_phone_login($code);
}
$Ok = $MadelineProto->editInlineMessageText(['inline_message_id' => string, 'reply_markup' => ReplyMarkup, 'input_message_content' => InputMessageContent, ]);
Or, if you're into Lua:
Ok = editInlineMessageText({inline_message_id=string, reply_markup=ReplyMarkup, input_message_content=InputMessageContent, })
Usage of reply_markup
You can provide bot API reply_markup objects here.