MadelineProto/old_docs/API_docs_v68/methods/messages_setGameScore.md
Daniil Gentili 40059c9b3f Better docs
2017-09-01 10:27:38 +00:00

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---
title: messages.setGameScore
description: messages.setGameScore parameters, return type and example
---
## Method: messages.setGameScore
[Back to methods index](index.md)
### Parameters:
| Name | Type | Required |
|----------|---------------|----------|
|edit\_message|[Bool](../types/Bool.md) | Optional|
|force|[Bool](../types/Bool.md) | Optional|
|peer|[InputPeer](../types/InputPeer.md) | Yes|
|id|[int](../types/int.md) | Yes|
|user\_id|[InputUser](../types/InputUser.md) | Yes|
|score|[int](../types/int.md) | Yes|
### Return type: [Updates](../types/Updates.md)
### Can bots use this method: **YES**
### Errors this method can return:
| Error | Description |
|----------|---------------|
|PEER_ID_INVALID|The provided peer id is invalid|
|USER_BOT_REQUIRED|This method can only be called by a bot|
### Example:
```
$MadelineProto = new \danog\MadelineProto\API();
if (isset($token)) { // Login as a bot
$MadelineProto->bot_login($token);
}
if (isset($number)) { // Login as a user
$sentCode = $MadelineProto->phone_login($number);
echo 'Enter the code you received: ';
$code = '';
for ($x = 0; $x < $sentCode['type']['length']; $x++) {
$code .= fgetc(STDIN);
}
$MadelineProto->complete_phone_login($code);
}
$Updates = $MadelineProto->messages->setGameScore(['edit_message' => Bool, 'force' => Bool, 'peer' => InputPeer, 'id' => int, 'user_id' => InputUser, 'score' => int, ]);
```
Or, if you're using the [PWRTelegram HTTP API](https://pwrtelegram.xyz):
### As a bot:
POST/GET to `https://api.pwrtelegram.xyz/botTOKEN/madeline`
Parameters:
* method - messages.setGameScore
* params - `{"edit_message": Bool, "force": Bool, "peer": InputPeer, "id": int, "user_id": InputUser, "score": int, }`
### As a user:
POST/GET to `https://api.pwrtelegram.xyz/userTOKEN/messages.setGameScore`
Parameters:
edit_message - Json encoded Bool
force - Json encoded Bool
peer - Json encoded InputPeer
id - Json encoded int
user_id - Json encoded InputUser
score - Json encoded int
Or, if you're into Lua:
```
Updates = messages.setGameScore({edit_message=Bool, force=Bool, peer=InputPeer, id=int, user_id=InputUser, score=int, })
```