86 lines
2.1 KiB
Markdown
86 lines
2.1 KiB
Markdown
---
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title: setInlineGameScore
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description: Bots only. Updates game score of the specified user in the game
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---
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## Method: setInlineGameScore
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[Back to methods index](index.md)
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YOU CANNOT USE THIS METHOD IN MADELINEPROTO
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Bots only. Updates game score of the specified user in the game
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### Params:
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| Name | Type | Required | Description |
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|----------|---------------|----------|-------------|
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|inline\_message\_id|[string](../types/string.md) | Yes|Inline message identifier|
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|edit\_message|[Bool](../types/Bool.md) | Yes|True, if message should be edited|
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|user\_id|[int](../types/int.md) | Yes|User identifier|
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|score|[int](../types/int.md) | Yes|New score|
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|force|[Bool](../types/Bool.md) | Yes|Pass True to update the score even if it decreases. If score is 0, user will be deleted from the high scores table|
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### Return type: [Ok](../types/Ok.md)
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### Example:
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```
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$MadelineProto = new \danog\MadelineProto\API();
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if (isset($token)) { // Login as a bot
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$MadelineProto->bot_login($token);
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}
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if (isset($number)) { // Login as a user
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$sentCode = $MadelineProto->phone_login($number);
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echo 'Enter the code you received: ';
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$code = '';
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for ($x = 0; $x < $sentCode['type']['length']; $x++) {
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$code .= fgetc(STDIN);
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}
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$MadelineProto->complete_phone_login($code);
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}
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$Ok = $MadelineProto->setInlineGameScore(['inline_message_id' => 'string', 'edit_message' => Bool, 'user_id' => int, 'score' => int, 'force' => Bool, ]);
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```
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Or, if you're using the [PWRTelegram HTTP API](https://pwrtelegram.xyz):
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### As a bot:
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POST/GET to `https://api.pwrtelegram.xyz/botTOKEN/madeline`
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Parameters:
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* method - setInlineGameScore
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* params - `{"inline_message_id": "string", "edit_message": Bool, "user_id": int, "score": int, "force": Bool, }`
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### As a user:
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POST/GET to `https://api.pwrtelegram.xyz/userTOKEN/setInlineGameScore`
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Parameters:
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inline_message_id - Json encoded string
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edit_message - Json encoded Bool
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user_id - Json encoded int
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score - Json encoded int
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force - Json encoded Bool
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Or, if you're into Lua:
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```
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Ok = setInlineGameScore({inline_message_id='string', edit_message=Bool, user_id=int, score=int, force=Bool, })
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```
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