MadelineProto/docs/TD_docs/methods/setInlineGameScore.md
Daniil Gentili 47243915ce docufix
2017-06-19 17:56:47 +01:00

1.6 KiB

title description
setInlineGameScore Bots only. Updates game score of the specified user in the game

Method: setInlineGameScore

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YOU CANNOT USE THIS METHOD IN MADELINEPROTO

Bots only. Updates game score of the specified user in the game

Params:

Name Type Required Description
inline_message_id string Yes Inline message identifier
edit_message Bool Yes True, if message should be edited
user_id int Yes User identifier
score int Yes New score
force Bool Yes Pass True to update the score even if it decreases. If score is 0, user will be deleted from the high scores table

Return type: Ok

Example:

$MadelineProto = new \danog\MadelineProto\API();
if (isset($token)) { // Login as a bot
    $MadelineProto->bot_login($token);
}
if (isset($number)) { // Login as a user
    $sentCode = $MadelineProto->phone_login($number);
    echo 'Enter the code you received: ';
    $code = '';
    for ($x = 0; $x < $sentCode['type']['length']; $x++) {
        $code .= fgetc(STDIN);
    }
    $MadelineProto->complete_phone_login($code);
}

$Ok = $MadelineProto->setInlineGameScore(['inline_message_id' => string, 'edit_message' => Bool, 'user_id' => int, 'score' => int, 'force' => Bool, ]);

Or, if you're into Lua:

Ok = setInlineGameScore({inline_message_id=string, edit_message=Bool, user_id=int, score=int, force=Bool, })