1.3 KiB
1.3 KiB
title | description |
---|---|
messages.setInlineGameScore | messages.setInlineGameScore parameters, return type and example |
Method: messages.setInlineGameScore
Parameters:
Name | Type | Required |
---|---|---|
edit_message | Bool | Optional |
force | Bool | Optional |
id | InputBotInlineMessageID | Yes |
user_id | InputUser | Yes |
score | int | Yes |
Return type: Bool
Example:
$MadelineProto = new \danog\MadelineProto\API();
if (isset($token)) {
$this->bot_login($token);
}
if (isset($number)) {
$sentCode = $MadelineProto->phone_login($number);
echo 'Enter the code you received: ';
$code = '';
for ($x = 0; $x < $sentCode['type']['length']; $x++) {
$code .= fgetc(STDIN);
}
$MadelineProto->complete_phone_login($code);
}
$Bool = $MadelineProto->messages->setInlineGameScore(['edit_message' => Bool, 'force' => Bool, 'id' => InputBotInlineMessageID, 'user_id' => InputUser, 'score' => int, ]);
Or, if you're into Lua:
Bool = messages.setInlineGameScore({edit_message=Bool, force=Bool, id=InputBotInlineMessageID, user_id=InputUser, score=int, })