1.8 KiB
1.8 KiB
title | description | image |
---|---|---|
messages.setGameScore | Set the game score | https://docs.madelineproto.xyz/favicons/android-chrome-256x256.png |
Method: messages.setGameScore
Set the game score
Parameters:
Name | Type | Description | Required |
---|---|---|---|
edit_message | Bool | Should the message with the game be edited? | Optional |
force | Bool | Force setting the game score | Optional |
peer | Username, chat ID, Update, Message or InputPeer | The chat where the game was sent | Optional |
id | int | The message ID | Yes |
user_id | Username, chat ID, Update, Message or InputUser | The user that set the score | Optional |
score | int | The score | Yes |
Return type: Updates
Can bots use this method: YES
MadelineProto Example (now async!):
if (!file_exists('madeline.php')) {
copy('https://phar.madelineproto.xyz/madeline.php', 'madeline.php');
}
define('MADELINE_BRANCH', '');
include 'madeline.php';
$MadelineProto = new \danog\MadelineProto\API('session.madeline');
$MadelineProto->start();
$Updates = $MadelineProto->messages->setGameScore(['edit_message' => Bool, 'force' => Bool, 'peer' => InputPeer, 'id' => int, 'user_id' => InputUser, 'score' => int, ]);
Or, if you're into Lua:
Updates = messages.setGameScore({edit_message=Bool, force=Bool, peer=InputPeer, id=int, user_id=InputUser, score=int, })
Errors this method can return:
Error | Description |
---|---|
PEER_ID_INVALID | The provided peer id is invalid |
USER_BOT_REQUIRED | This method can only be called by a bot |