tdlight/td/telegram/files/FileUploader.h

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//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2024
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#pragma once
#include "td/telegram/files/FileEncryptionKey.h"
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#include "td/telegram/files/FileLoaderActor.h"
#include "td/telegram/files/FileLocation.h"
#include "td/telegram/files/FileType.h"
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#include "td/telegram/files/PartsManager.h"
#include "td/telegram/files/ResourceManager.h"
#include "td/telegram/files/ResourceState.h"
#include "td/telegram/net/NetQuery.h"
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#include "td/actor/actor.h"
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#include "td/utils/common.h"
#include "td/utils/port/FileFd.h"
#include "td/utils/Status.h"
#include "td/utils/UInt.h"
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#include <map>
#include <utility>
namespace td {
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class FileUploader final : public FileLoaderActor {
public:
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class Callback {
public:
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Callback() = default;
Callback(const Callback &) = delete;
Callback &operator=(const Callback &) = delete;
virtual void on_hash(string hash) = 0;
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virtual void on_partial_upload(PartialRemoteFileLocation partial_remote, int64 ready_size) = 0;
virtual void on_ok(FileType file_type, PartialRemoteFileLocation partial_remote, int64 size) = 0;
virtual void on_error(Status status) = 0;
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virtual ~Callback() = default;
};
FileUploader(const LocalFileLocation &local, const RemoteFileLocation &remote, int64 expected_size,
const FileEncryptionKey &encryption_key, std::vector<int> bad_parts, unique_ptr<Callback> callback);
void update_local_file_location(const LocalFileLocation &local);
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private:
LocalFileLocation local_;
RemoteFileLocation remote_;
int64 expected_size_;
FileEncryptionKey encryption_key_;
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vector<int> bad_parts_;
unique_ptr<Callback> callback_;
int64 local_size_ = 0;
bool local_is_ready_ = false;
FileType file_type_ = FileType::Temp;
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vector<UInt256> iv_map_;
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UInt256 iv_;
string generate_iv_;
int64 generate_offset_ = 0;
int64 next_offset_ = 0;
FileFd fd_;
string fd_path_;
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int64 file_id_ = 0;
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bool is_temp_ = false;
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bool big_flag_ = false;
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bool keep_fd_ = false;
bool stop_flag_ = false;
ActorShared<ResourceManager> resource_manager_;
ResourceState resource_state_;
PartsManager parts_manager_;
std::map<uint64, std::pair<Part, ActorShared<>>> part_map_;
void set_resource_manager(ActorShared<ResourceManager> resource_manager) final;
void update_priority(int8 priority) final;
void update_resources(const ResourceState &other) final;
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void on_error(Status status);
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Result<NetQueryPtr> start_part(Part part, int32 part_count) TD_WARN_UNUSED_RESULT;
Result<size_t> process_part(Part part, NetQueryPtr net_query) TD_WARN_UNUSED_RESULT;
void on_progress();
struct PrefixInfo {
int64 size = -1;
bool is_ready = false;
};
Result<PrefixInfo> on_update_local_location(const LocalFileLocation &location, int64 file_size) TD_WARN_UNUSED_RESULT;
Status generate_iv_map();
void try_release_fd();
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Status acquire_fd() TD_WARN_UNUSED_RESULT;
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void start_up() final;
void loop() final;
Status do_loop();
void tear_down() final;
void update_estimated_limit();
void on_result(NetQueryPtr query) final;
void on_part_query(Part part, NetQueryPtr query);
void on_common_query(NetQueryPtr query);
Status try_on_part_query(Part part, NetQueryPtr query);
};
} // namespace td