2004-07-29 16:42:24 +02:00
|
|
|
/*
|
|
|
|
* Copyright © 2003 Keith Packard
|
|
|
|
*
|
|
|
|
* Permission to use, copy, modify, distribute, and sell this software and its
|
|
|
|
* documentation for any purpose is hereby granted without fee, provided that
|
|
|
|
* the above copyright notice appear in all copies and that both that
|
|
|
|
* copyright notice and this permission notice appear in supporting
|
|
|
|
* documentation, and that the name of Keith Packard not be used in
|
|
|
|
* advertising or publicity pertaining to distribution of the software without
|
|
|
|
* specific, written prior permission. Keith Packard makes no
|
|
|
|
* representations about the suitability of this software for any purpose. It
|
|
|
|
* is provided "as is" without express or implied warranty.
|
|
|
|
*
|
|
|
|
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
|
|
|
|
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
|
|
|
|
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
|
|
|
|
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
|
|
|
|
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
|
|
|
|
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
|
|
*/
|
|
|
|
|
2005-07-03 09:02:09 +02:00
|
|
|
#ifdef HAVE_DIX_CONFIG_H
|
|
|
|
#include <dix-config.h>
|
|
|
|
#endif
|
|
|
|
|
2004-07-29 16:42:24 +02:00
|
|
|
#ifndef _DAMAGE_H_
|
|
|
|
#define _DAMAGE_H_
|
|
|
|
|
2012-03-21 20:55:09 +01:00
|
|
|
typedef struct _damage *DamagePtr;
|
2004-07-29 16:42:24 +02:00
|
|
|
|
|
|
|
typedef enum _damageReportLevel {
|
|
|
|
DamageReportRawRegion,
|
|
|
|
DamageReportDeltaRegion,
|
|
|
|
DamageReportBoundingBox,
|
|
|
|
DamageReportNonEmpty,
|
|
|
|
DamageReportNone
|
|
|
|
} DamageReportLevel;
|
|
|
|
|
2012-03-21 20:55:09 +01:00
|
|
|
typedef void (*DamageReportFunc) (DamagePtr pDamage, RegionPtr pRegion,
|
|
|
|
void *closure);
|
2004-07-29 16:42:24 +02:00
|
|
|
typedef void (*DamageDestroyFunc) (DamagePtr pDamage, void *closure);
|
2012-03-21 20:55:09 +01:00
|
|
|
|
2009-07-18 00:10:32 +02:00
|
|
|
typedef void (*DamageScreenCreateFunc) (DamagePtr);
|
|
|
|
typedef void (*DamageScreenRegisterFunc) (DrawablePtr, DamagePtr);
|
|
|
|
typedef void (*DamageScreenUnregisterFunc) (DrawablePtr, DamagePtr);
|
|
|
|
typedef void (*DamageScreenDestroyFunc) (DamagePtr);
|
|
|
|
|
|
|
|
typedef struct _damageScreenFuncs {
|
2012-03-21 20:55:09 +01:00
|
|
|
DamageScreenCreateFunc Create;
|
|
|
|
DamageScreenRegisterFunc Register;
|
|
|
|
DamageScreenUnregisterFunc Unregister;
|
|
|
|
DamageScreenDestroyFunc Destroy;
|
2009-07-18 00:10:32 +02:00
|
|
|
} DamageScreenFuncsRec, *DamageScreenFuncsPtr;
|
|
|
|
|
2012-03-21 20:55:09 +01:00
|
|
|
extern _X_EXPORT void miDamageCreate(DamagePtr);
|
|
|
|
extern _X_EXPORT void miDamageRegister(DrawablePtr, DamagePtr);
|
|
|
|
extern _X_EXPORT void miDamageUnregister(DrawablePtr, DamagePtr);
|
|
|
|
extern _X_EXPORT void miDamageDestroy(DamagePtr);
|
2009-07-18 00:10:32 +02:00
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT Bool
|
2012-03-21 20:55:09 +01:00
|
|
|
DamageSetup(ScreenPtr pScreen);
|
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT DamagePtr
|
2012-03-21 20:55:09 +01:00
|
|
|
DamageCreate(DamageReportFunc damageReport,
|
|
|
|
DamageDestroyFunc damageDestroy,
|
|
|
|
DamageReportLevel damageLevel,
|
|
|
|
Bool isInternal, ScreenPtr pScreen, void *closure);
|
2004-07-29 16:42:24 +02:00
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void
|
2012-03-21 20:55:09 +01:00
|
|
|
DamageDrawInternal(ScreenPtr pScreen, Bool enable);
|
2004-07-29 16:42:24 +02:00
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void
|
2012-03-21 20:55:09 +01:00
|
|
|
DamageRegister(DrawablePtr pDrawable, DamagePtr pDamage);
|
2004-07-29 16:42:24 +02:00
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void
|
2013-08-26 20:03:51 +02:00
|
|
|
DamageUnregister(DamagePtr pDamage);
|
2004-07-29 16:42:24 +02:00
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void
|
2012-03-21 20:55:09 +01:00
|
|
|
DamageDestroy(DamagePtr pDamage);
|
2004-07-29 16:42:24 +02:00
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT Bool
|
2012-03-21 20:55:09 +01:00
|
|
|
DamageSubtract(DamagePtr pDamage, const RegionPtr pRegion);
|
2004-07-29 16:42:24 +02:00
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void
|
2012-03-21 20:55:09 +01:00
|
|
|
DamageEmpty(DamagePtr pDamage);
|
2004-07-29 16:42:24 +02:00
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT RegionPtr
|
2012-03-21 20:55:09 +01:00
|
|
|
DamageRegion(DamagePtr pDamage);
|
2004-07-29 16:42:24 +02:00
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT RegionPtr
|
2012-03-21 20:55:09 +01:00
|
|
|
DamagePendingRegion(DamagePtr pDamage);
|
2007-08-29 19:41:52 +02:00
|
|
|
|
2008-08-31 17:45:08 +02:00
|
|
|
/* In case of rendering, call this before the submitting the commands. */
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void
|
2012-03-21 20:55:09 +01:00
|
|
|
DamageRegionAppend(DrawablePtr pDrawable, RegionPtr pRegion);
|
2008-08-29 22:15:23 +02:00
|
|
|
|
|
|
|
/* Call this directly after the rendering operation has been submitted. */
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void
|
2012-03-21 20:55:09 +01:00
|
|
|
DamageRegionProcessPending(DrawablePtr pDrawable);
|
2008-08-29 22:15:23 +02:00
|
|
|
|
2011-04-12 11:55:56 +02:00
|
|
|
/* Call this when you create a new Damage and you wish to send an initial damage message (to it). */
|
|
|
|
extern _X_EXPORT void
|
2012-03-21 20:55:09 +01:00
|
|
|
DamageReportDamage(DamagePtr pDamage, RegionPtr pDamageRegion);
|
2011-04-12 11:55:56 +02:00
|
|
|
|
2008-08-29 22:15:23 +02:00
|
|
|
/* Avoid using this call, it only exists for API compatibility. */
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void
|
2012-03-21 20:55:09 +01:00
|
|
|
DamageDamageRegion(DrawablePtr pDrawable, const RegionPtr pRegion);
|
2004-07-29 16:42:24 +02:00
|
|
|
|
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 08:43:34 +01:00
|
|
|
extern _X_EXPORT void
|
2012-03-21 20:55:09 +01:00
|
|
|
DamageSetReportAfterOp(DamagePtr pDamage, Bool reportAfter);
|
2006-06-12 20:12:31 +02:00
|
|
|
|
2012-03-21 20:55:09 +01:00
|
|
|
extern _X_EXPORT DamageScreenFuncsPtr DamageGetScreenFuncs(ScreenPtr);
|
2009-07-18 00:10:32 +02:00
|
|
|
|
2012-03-21 20:55:09 +01:00
|
|
|
#endif /* _DAMAGE_H_ */
|