xserver-multidpi/glamor/glamor_fbo.c

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#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <stdlib.h>
#include "glamor_priv.h"
#define GLAMOR_CACHE_EXPIRE_MAX 1000
#define GLAMOR_CACHE_DEFAULT 0
#define GLAMOR_CACHE_EXACT_SIZE 1
/* Loop from the tail to the head. */
#define list_for_each_entry_reverse(pos, head, member) \
for (pos = __container_of((head)->prev, pos, member); \
&pos->member != (head); \
pos = __container_of(pos->member.prev, pos, member))
#define list_for_each_entry_safe_reverse(pos, tmp, head, member) \
for (pos = __container_of((head)->prev, pos, member), \
tmp = __container_of(pos->member.prev, pos, member); \
&pos->member != (head); \
pos = tmp, tmp = __container_of(pos->member.prev, tmp, member))
#ifdef __i386__
static inline unsigned long __fls(unsigned long x)
{
asm("bsr %1,%0"
: "=r" (x)
: "rm" (x));
return x;
}
#else
static inline unsigned long __fls(unsigned long x)
{
int n;
if (x == 0) return(0);
n = 0;
if (x <= 0x0000FFFF) {n = n +16; x = x <<16;}
if (x <= 0x00FFFFFF) {n = n + 8; x = x << 8;}
if (x <= 0x0FFFFFFF) {n = n + 4; x = x << 4;}
if (x <= 0x3FFFFFFF) {n = n + 2; x = x << 2;}
if (x <= 0x7FFFFFFF) {n = n + 1;}
return 31 - n;
}
#endif
inline static int cache_wbucket(int size)
{
int order = __fls(size / 256);
if (order >= CACHE_BUCKET_WCOUNT)
order = CACHE_BUCKET_WCOUNT - 1;
return order;
}
inline static int cache_hbucket(int size)
{
int order = __fls(size / 256);
if (order >= CACHE_BUCKET_HCOUNT)
order = CACHE_BUCKET_HCOUNT - 1;
return order;
}
inline static int cache_format(GLenum format)
{
switch (format) {
#if 0
case GL_ALPHA:
return 1;
#endif
case GL_RGBA:
default:
return 0;
}
}
glamor_pixmap_fbo *
glamor_pixmap_fbo_cache_get(glamor_screen_private *glamor_priv,
int w, int h, GLenum format, int flag)
{
struct list *cache;
glamor_pixmap_fbo *fbo_entry;
int size;
cache = &glamor_priv->fbo_cache[cache_format(format)]
[cache_wbucket(w)]
[cache_hbucket(h)];
if (flag != GLAMOR_CACHE_EXACT_SIZE) {
list_for_each_entry(fbo_entry, cache, list) {
if (fbo_entry->width >= w && fbo_entry->height >= h) {
DEBUGF("Request w %d h %d \n", w, h);
DEBUGF("got cache entry %p w %d h %d fbo %d tex %d\n",
fbo_entry, fbo_entry->width, fbo_entry->height,
fbo_entry->fb, fbo_entry->tex);
list_del(&fbo_entry->list);
return fbo_entry;
}
}
}
else {
list_for_each_entry(fbo_entry, cache, list) {
if (fbo_entry->width == w && fbo_entry->height == h) {
DEBUGF("Request w %d h %d \n", w, h);
DEBUGF("got cache entry %p w %d h %d fbo %d tex %d\n",
fbo_entry, fbo_entry->width, fbo_entry->height,
fbo_entry->fb, fbo_entry->tex);
list_del(&fbo_entry->list);
return fbo_entry;
}
}
}
return NULL;
}
void
glamor_pixmap_fbo_cache_put(glamor_pixmap_fbo *fbo)
{
struct list *cache;
cache = &fbo->glamor_priv->fbo_cache[cache_format(fbo->format)]
[cache_wbucket(fbo->width)]
[cache_hbucket(fbo->height)];
DEBUGF("Put cache entry %p to cache %p w %d h %d format %x fbo %d tex %d \n", fbo, cache,
fbo->width, fbo->height, fbo->format, fbo->fb, fbo->tex);
list_add(&fbo->list, cache);
fbo->expire = fbo->glamor_priv->tick + GLAMOR_CACHE_EXPIRE_MAX;
}
glamor_pixmap_fbo *
glamor_create_fbo_from_tex(glamor_screen_private *glamor_priv,
int w, int h, int depth, GLint tex, int flag)
{
glamor_gl_dispatch *dispatch;
glamor_pixmap_fbo *fbo;
GLenum format;
fbo = calloc(1, sizeof(*fbo));
if (fbo == NULL)
return NULL;
list_init(&fbo->list);
gl_iformat_for_depth(depth, &format);
fbo->tex = tex;
fbo->width = w;
fbo->height = h;
fbo->format = format;
fbo->glamor_priv = glamor_priv;
glamor_pixmap_ensure_fb(fbo);
return fbo;
}
static void
glamor_purge_fbo(glamor_pixmap_fbo *fbo)
{
glamor_gl_dispatch *dispatch = &fbo->glamor_priv->dispatch;
DEBUGF("Purge fbo %p tex %d fb %d \n", fbo, fbo->tex, fbo->fb);
if (fbo->fb)
dispatch->glDeleteFramebuffers(1, &fbo->fb);
if (fbo->tex)
dispatch->glDeleteTextures(1, &fbo->tex);
if (fbo->pbo)
dispatch->glDeleteBuffers(1, &fbo->pbo);
free(fbo);
}
void
glamor_fbo_expire(glamor_screen_private *glamor_priv)
{
struct list *cache;
glamor_pixmap_fbo *fbo_entry, *tmp;
int i,j,k;
int empty_cache = TRUE;
for(i = 0; i < CACHE_FORMAT_COUNT; i++)
for(j = 0; j < CACHE_BUCKET_WCOUNT; j++)
for(k = 0; k < CACHE_BUCKET_HCOUNT; k++) {
cache = &glamor_priv->fbo_cache[i][j][k];
list_for_each_entry_safe_reverse(fbo_entry, tmp, cache, list) {
if (GLAMOR_TICK_AFTER(fbo_entry->expire, glamor_priv->tick)) {
empty_cache = FALSE;
break;
}
list_del(&fbo_entry->list);
DEBUGF("cache %p fbo %p expired %d current %d \n", cache, fbo_entry,
fbo_entry->expire, glamor_priv->tick);
glamor_purge_fbo(fbo_entry);
}
}
}
void
glamor_init_pixmap_fbo(ScreenPtr screen)
{
glamor_screen_private *glamor_priv;
int i,j,k;
glamor_priv = glamor_get_screen_private(screen);
for(i = 0; i < CACHE_FORMAT_COUNT; i++)
for(j = 0; j < CACHE_BUCKET_WCOUNT; j++)
for(k = 0; k < CACHE_BUCKET_HCOUNT; k++)
{
list_init(&glamor_priv->fbo_cache[i][j][k]);
}
}
void
glamor_fini_pixmap_fbo(ScreenPtr screen)
{
struct list *cache;
glamor_screen_private *glamor_priv;
glamor_pixmap_fbo *fbo_entry, *tmp;
int i,j,k;
glamor_priv = glamor_get_screen_private(screen);
for(i = 0; i < CACHE_FORMAT_COUNT; i++)
for(j = 0; j < CACHE_BUCKET_WCOUNT; j++)
for(k = 0; k < CACHE_BUCKET_HCOUNT; k++)
{
cache = &glamor_priv->fbo_cache[i][j][k];
list_for_each_entry_safe_reverse(fbo_entry, tmp, cache, list) {
list_del(&fbo_entry->list);
glamor_purge_fbo(fbo_entry);
}
}
}
void
glamor_destroy_fbo(glamor_pixmap_fbo *fbo)
{
glamor_gl_dispatch *dispatch = &fbo->glamor_priv->dispatch;
list_del(&fbo->list);
glamor_pixmap_fbo_cache_put(fbo);
}
glamor_pixmap_fbo *
glamor_create_fbo(glamor_screen_private *glamor_priv,
int w, int h, int depth, int flag)
{
glamor_gl_dispatch *dispatch;
glamor_pixmap_fbo *fbo;
GLenum format;
GLint tex;
int cache_flag;
if (flag == GLAMOR_CREATE_PIXMAP_FIXUP)
cache_flag = GLAMOR_CACHE_EXACT_SIZE;
else
cache_flag = 0;
gl_iformat_for_depth(depth, &format);
fbo = glamor_pixmap_fbo_cache_get(glamor_priv, w, h,
format, cache_flag);
if (fbo)
return fbo;
dispatch = &glamor_priv->dispatch;
dispatch->glGenTextures(1, &tex);
dispatch->glBindTexture(GL_TEXTURE_2D, tex);
dispatch->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_NEAREST);
dispatch->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
GL_NEAREST);
dispatch->glTexImage2D(GL_TEXTURE_2D, 0, format, w, h, 0, format,
GL_UNSIGNED_BYTE, NULL);
fbo = glamor_create_fbo_from_tex(glamor_priv, w, h, depth, tex, flag);
DEBUGF("Creat new fbo %p tex %d width %d height %d \n", fbo, tex, w, h);
return fbo;
}
glamor_pixmap_fbo *
glamor_pixmap_detach_fbo(glamor_pixmap_private *pixmap_priv)
{
glamor_pixmap_fbo *fbo;
if (pixmap_priv == NULL)
return NULL;
fbo = pixmap_priv->fbo;
if (fbo == NULL)
return NULL;
pixmap_priv->fbo = NULL;
return fbo;
}
/* The pixmap must not be attached to another fbo. */
void
glamor_pixmap_attach_fbo(PixmapPtr pixmap, glamor_pixmap_fbo *fbo)
{
glamor_pixmap_private *pixmap_priv;
pixmap_priv = glamor_get_pixmap_private(pixmap);
if (pixmap_priv == NULL) {
glamor_screen_private *glamor_priv;
glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen);
pixmap_priv = calloc(1, sizeof(*pixmap_priv));
dixSetPrivate(&pixmap->devPrivates,
glamor_pixmap_private_key, pixmap_priv);
pixmap_priv->container = pixmap;
pixmap_priv->glamor_priv = glamor_priv;
pixmap_priv->type = GLAMOR_MEMORY;
}
if (pixmap_priv->fbo)
return;
pixmap_priv->fbo = fbo;
switch (pixmap_priv->type) {
case GLAMOR_TEXTURE_ONLY:
case GLAMOR_TEXTURE_DRM:
pixmap_priv->gl_fbo = 1;
if (fbo->tex != 0)
pixmap_priv->gl_tex = 1;
else {
/* XXX For the Xephyr only, may be broken now.*/
pixmap_priv->gl_tex = 0;
}
pixmap->devPrivate.ptr = NULL;
break;
default:
break;
}
}