Commit Graph

16 Commits

Author SHA1 Message Date
Keith Packard
8813898ef6 Fix R100 text by forcing the 3d engine to idle before executing more 3d
commands. Add docs for the ISYNC_CNTL register, which doesn't quite do
    what we want.
2005-01-25 06:04:21 +00:00
Eric Anholt
33155b4fd3 Finish converting RB2D_DSTCACHE to RB3D_DSTCACHE. Remove an extra pixel
cache flush in the idle function. Init an extra reg for r200, and
    annotate the TCL_BYPASS better. Also, clean up some style nits from the
    last commit.
2005-01-25 03:37:05 +00:00
Keith Packard
3b1f1508b1 Add tracing. Hack Radeon cache registers to use 3D addresses. Works on M6 2005-01-25 02:39:48 +00:00
Eric Anholt
7775506534 Make R200 PDMA work -- primary queue sizes are now 9 bits, not 8. 2005-01-20 01:09:48 +00:00
Eric Anholt
106703edf6 Back out the previous day's broken R200 "fix" -- the same number of coords
are always emitted. Fix the real problem, which was not enough regs
    being initialized in ati_draw.c. Fix a typo that was resulting in alpha
    coming out as 0 * src or 0 * broken instead of src * 1 or src * mask.
    Assign the blending results to R0, as appears to be necessary. Unbreak
    the dst-alpha-blend-with-no-dst-alpha code. Yow. And set the right DMA
    count for the r200 traps code.
2004-12-22 18:39:41 +00:00
Eric Anholt
b600fcda38 Fix the R200 Render code. Composite and Trapezoids are now supported just
as well as on R100.
2004-09-20 03:12:00 +00:00
Eric Anholt
90ff3688cd Unbreak the AGP DRI case. That was quite a pile of broken code. 2004-09-19 10:57:31 +00:00
Eric Anholt
ba3b6fd23b Add proper PCI/AGP detection, based on Mike Harris's code for Radeon, but
using the MMIO mirror of the bits instead of config space.
2004-09-14 06:26:54 +00:00
Eric Anholt
0cd662ea80 - Add disabled WIP trapezoid code for R128 and R100. The R128 rendering is
not doing an add of 1 per triangle like I hoped, and instead seems to
    be saturating all the pixels or something. The R100 acceleration
    renders pretty well, with some gaps. Note that both are slower than
    software due to lack of DMA to submit vertices.
- Mostly fix R128 and Radeon transform support, including supporting
    bilinear filtering on R128. Subpixel offsets are still probably an
    issue (reported by rendercheck), but I want to make 100% sure about my
    understanding of the protocol before changing everybody, including fb.
- Add support for dst formats without alpha to R128 Composite.
- Remove the R128 Blend code, which has long outlived its usefulness. (I
    kept it around for one reason: It could be useful for the w/h > 1024
    case with no mask and a non-src op. That seems pretty infrequent and
    not worth the trouble).
2004-09-11 09:28:19 +00:00
Keith Packard
9565d9e0cf Correct pitch so that accelerator can run on 1400x1050 screens. Add a few
more register sets for cursors.
2004-07-22 18:17:59 +00:00
Keith Packard
5b75aae2cf Add ARGB cursor support for Radeon cards. 2004-06-26 04:13:03 +00:00
Eric Anholt
cade317d31 Overhaul of the ATI driver:
- Add monochrome hardware cursor support.
- Try to auto-detect AGP support for DRI on Radeons. And fail. Detect it
    properly on R128.
- Set up card for pseudo-DMA if possible. Convert 2D rendering code to
    prepare DMA packets only. Use generic code to decode DMA packets to
    MMIO if PDMA is unavailable. Add WIP code to support "real" DMA without
    DRM support.
- Dispatch pending DMA commands when the server sleeps. Otherwise some
    things, such as typing in an xterm, wouldn't show up for a time.
- Fix Radeon Composite acceleration in many ways, and add Rage 128
    Composite acceleration. Disable them both due to still-not-understood
    issues they have. They fail with In, Out, AtopReverse, and Xor, and
    text rendering is strange.
- Add textured XV support for R100 and Rage 128. No brightness/sat
    controls, but it does support multiple ports, and cooperates with
    Composite.
- Add WIP code for hostdata uploads.
- Many cleanups and fixes.
2004-05-17 20:18:02 +00:00
Eric Anholt
c8eb20a08e - Add new Composite hook for kdrive drivers, which only ensures that the
pixmaps are offscreen and don't have alpha maps. It is the last case
    checked before going to software fallback
- Use the new Composite hook in the ati driver to implement acceleration of
    most Composites that get done in an xcompmgr environment on r100 series
    cards. It is only available when using the DRM. There are still some
    corruption issues, but the DRI is still non-default and I need to get
    this into version control.
2003-12-30 08:23:56 +00:00
Eric Anholt
df03e80ae9 Merge dri-0-1-branch to trunk. Notable changes:
- Add libdrm and libdri. Portions of the DRI extension are stubbed out.
- Use the DRM in the ATI driver when available. This provides a minor
    performance improvement in x11perf, and opens the possibility of using
    the 3d hardware for acceleration in the future.
- Implement solid fill acceleration for Composite in KAA.
- Implement Blend hook for Composite and use it on r128.
- Fix a bug of mine that resulted in overuse of offscreen memory.
- Fix many miscellaneous bugs in ATI driver and add PCI IDs.
2003-12-29 06:24:01 +00:00
Eric Anholt
b3247251fb - Fix a bug in pitch alignment for offscren pixmaps.
- Add 24-bit acceleration for Xati using the 8-bit trick from mach64.
- Add offscreen pixmap support to Xati.
2003-11-20 07:49:46 +00:00
Eric Anholt
7abbcce422 - Add PCI information (device/vendor id, bus location) to KdCardAttr to
help with ati, and future DRM drivers.
- Add new "ati" kdrive driver. It has ancestry in the r128 driver from
    andersca, but took a detour through being the WIP SiS 300 driver on the
    way. It supports Radeons (tested on QD VIVO and 7500) and Rage 128.
    Current limitations include that it requires depth 16 and that the
    other Rage 128 PCI IDs aren't included yet.
2003-11-19 08:32:38 +00:00