Change its definition to be more in line with other structs, so we can
use it from input.h.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
Simply returning the mask bit breaks checks like
BitIsOn(mask, 0) != BitIsOn(mask, 1);
as used in 048e93593e.
The naming of this macro suggests that it should return boolean values
anyway. This patch also adds a few simple tests for these macros to make
sure they don't accidentally break in the future.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Pat Kane <pekane52@gmail.com>
Reviewed-by: Julien Cristau <jcristau@debian.org>
Reviewed-by: Keith Packard <keithp@keithp.com>
We have per-axis mode now. For those bits that still need it (XI 1.x),
assume that the first axis holds the device's mode.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
Previously the OutOfProximity bit in the valuator mode.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
The XI2 protocol supports per-axis modes, but the server so far does
not. This change adds support in the server.
A complication is the fact that XI1 does not support per-axis modes.
The solution provided here is to set a per-device mode that defines the
mode of at least the first two valuators (X and Y). Note that initializing
the first two axes to a different mode than the device mode will fail.
For XI1 events, any axes following the first two that have the same mode
will be sent to clients, up to the first axis that has a different mode.
Thus, if a device has relative, then absolute, then relative mode axes,
only the first block of relative axes will be sent over XI1.
Since the XI2 protocol supports per-axis modes, all axes are sent to the
client.
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Function to count the number of bits set in the given array.
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
The internals of XTest are used by Xi and Xkb, and both Xi and Xkb are
always required, so it makes little sense to have XTest place data in
a devPrivate, especially a devPrivate which is only available when the
XTest extension is enabled.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
For absolute input devices (E.G. touchscreens) in multi-head setups,
we need a way to bind the device to an randr output. This adds the
infrastructure to the server to allow us to do so.
positionSprite() scales input coordinates to the dimensions of the shared
(total) screen frame buffer, so to restrict motion to an output we need to
scale/rotate/translate device coordinates to a subset of the frame buffer
before passing them on to positionSprite.
This is done here using a 3x3 transformation matrix, which is applied to
the device coordinates using homogeneous coordinates, E.G.:
[ c0 c1 c2 ] [ x ]
[ c3 c4 c5 ] * [ y ]
[ c6 c7 c8 ] [ 1 ]
Notice: As input devices have varying input ranges, the coordinates are
first scaled to the [0..1] range for generality, and afterwards scaled
back up.
E.G. for a dual head setup (using same resolution) next to each other, you
would want to scale the X coordinates of the touchscreen connected to the
both heads by 50%, and translate (offset) the coordinates of the rightmost
head by 50%, or in matrix form:
left: right:
[ 0.5 0 0 ] [ 0.5 0 0.5 ]
[ 0 1 0 ] [ 0 1 0 ]
[ 0 0 1 ] [ 0 0 0 ]
Which can be done using xinput:
xinput set-prop <left> --type=float "Coordinate Transformation Matrix" \
0.5 0 0 0 1 0 0 0 1
xinput set-prop <right> --type=float "Coordinate Transformation Matrix" \
0.5 0 0.5 0 1 0 0 0 1
Likewise more complication setups involving more heads, rotation or
different resolution can be handled.
Signed-off-by: Peter Korsgaard <peter.korsgaard@barco.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The structure containing the state of animated cursor was amended within
SpriteInfoRec, removing all previously privates logic to keep such state.
API change: It was removed MAXDEVICES dependency \o/
Signed-off-by: Tiago Vignatti <tiago.vignatti@nokia.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
In the process, fixes a memory leak in CloseDevice, and an unchecked
memory allocation in InitializePredictableAccelerationProperties.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Jamey Sharp <jamey@minilop.net>
Reintroduce a check which used to be there in the old
ProcessKeyboardEvent/ProcessPointerEvent codepath, which avoids us
recording events subject to a grab twice: once when it's first processed
in EnqueueEvent, and then again when it's thawed and being replayed.
This required a tiny amount of code motion to expose syncEvents.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The number of input devices is MAXDEVICES, not MAX_DEVICES (f781a752e6)
Two comments updated to refer to MAXDEVICES.
MAX_FUNCS in sigio.c was set to 16 if MAX_DEVICES was undefined. If more
than 15 physical input devices were present, this could result in a
failure to install the SIGIO handler for any device above 15.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Note: ABI break, but ABI_XINPUT_VERSION has NOT been bumped. Recompile input
drivers.
Revert "Xi: return BadImplementation for deviceids 256 and above"
This reverts commit 2b459f44f3.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
inputstr includes XI2proto.h for the sole purpose of XI_LASTEVENT.
However, using XI_LASTEVENT in the server is prone to errors, if the server
is recompiled against a newer version of the protocol it would bump this
variable and associates bits, including potential ABI.
This patch defines an XI2LASTEVENT for use in the server and removes the
XI2proto.h require. XI2LASTEVENT is the current value of XI_LASTEVENT.
This patch is required by components that require access to inputInfo
(currently xf86-video-geode and xf86-video-cirrus) but should not have a
require for the XI2 protocol.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
These grabs are suported through two fake devices inputInfo.all_devices and
inputInfo.all_master_devices. These devices are not part of the device list
and are only initialised for their device id, nothing else.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
isMaster is not enough as long as we differ between master pointers and
keyboard. With flexible device classes, the usual checks for whether a
master device is a pointer (currently check for ->button, ->valuators or
->key) do not work as an SD may post an event through a master and mess this
check up.
Example, a device with valuators but no buttons would remove the button
class from the VCP and thus result in the
IsPointerDevice(inputInfo.pointer) == FALSE.
This will become worse in the future when new device classes are introduced
that aren't provided in the current system (e.g. a switch class).
This patch replaces isMaster with "type", one of SLAVE, MASTER_POINTER and
MASTER_KEYBOARD. All checks for dev->isMaster are replaced with an
IsMaster(dev).
dev->u.lastSlave was not signal safe since it was accessed by the DIX and
during signal handling.
Replaced with:
'dev->last.slave' for the signal handler's lastSlave (used to generate
DeviceChangedEvents), .
'dev->u.lastSlave' for the DIX lastSlave (currently only used in
change_modmap)
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This type is only used in XI to give a hint of what type this device may be.
Call it xinput_type for clarity.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The masks were originally designed to generically handle event masks for
extensions. Since all that is in-server anyway, it's much better writing
custom event masks for those extensions that need it and not providing a
unified mechanism.
XI2 needs more than the current implementation, which is already too complex
for most other extensions. good riddance.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
deviceGrab.sync.event is now an internal event, and CheckDeviceGrabs and
friends is changed over.
Note that this currently breaks some frozen grabs. See towards the end of
ComputeFreezes().
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Note that we're only partially switched to internal events. The event in the
devices' event queue (dev->deviceGrab.sync.event) is still an XI event. The
events in syncEvents are InternalEvents only now.
This also implies fixing CheckVirtualMotion to work with internal events.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This mirrors that in KeyClassRec: the state of the buttons as posted to
GetPointerEvents, rather than the state of the buttons as processed by
ProcessOtherEvent and friends.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Instead of always keeping two copies of the keymap, only generate the
core keymap from the XKB keymap when we really need to, and use the XKB
keymap as the canonical keymap.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We already have modmap (in the exact same format!) in XKB, so just use
that all the time, instead of duplicating the information.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Since modifierKeyMap is generated from modifierMap, just remove it, and
only generate it when we need to send the modifier map to the client.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We already have state fully stored within XKB, so instead of duplicating it,
just generate the values to send to clients when required.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
No more #ifdef XKB, because you can't disable the build, and no more
noXkbExtension either.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This fixes the following bug. Assuming your window manager grabs
Alt+Button1 to move windows, map Button3 to 0 via XSetPointerMapping,
then press the physical button 3 (this shouldn't have any effect), press
Alt and then button 1. The press event is delivered to the application
instead of firing the grab.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
The device's button down state array was changed to use DOWN_LENGTH and thus
bitflags for each button in cfcb3da7.
Update the DBSN events to copy this bit-wise state.
Update xkb and Xi to check for the bit flag instead of the array value.
Reported by ajax.
Signed-off-by: Peter Hutterer <peter.hutterer@redhat.com>
The current code exposes to inconsistent updates, i.e. if handler N succeeds
but handler N+1 fails in setting the property, an error is returned to the
client although parts of the server now behave as if the property change
succeeded.
This patch adds a "checkonly" parameter to the SetProperty handler. The
handlers are then called twice, once with checkonly set to TRUE.
On the checkonly run, handlers _MUST_ return error codes if the property
cannot be applied. Handlers are not permitted to actually apply the changes.
On the second run, handlers are permitted to apply property changes.
Errors codes returned on the second run are ignored.
A property can only be deleted if any of the following is true:
- if a property is deletable and all handlers return Success.
- if a property is non-deleteable and the all handlers return Success AND the
delete request does not come from a client (i.e. driver or the server).
A client can never delete a non-deletable property.
We may need more than one handler to deal with a property (e.g. one in the
driver, one in the DIX), so get the handlers into a linked list and call them
one-by-one. This is of course slightly less entertaining than the hilarious
WRAP/UNWRAP game we play in other parts of the server.
XIRegisterPropertyHandler/XIUnregisterPropertyHandler are the interface
drivers/the DIX should use to attach themselves to the device.
XIDeleteAllDeviceProperties destroys everything, including the handlers.
Basically just copied from randr properties, with minor changes only.
Each device supports arbitrary properties that can be modified by clients.
Modifications to the properties are passed to the driver (if applicable) and
can then affect the configuration of the device.
Note that device properties are limited to a specific device. A property set
on a slave device does not migrate to the master.
Basically just copied from randr properties, with minor changes only.
Each device supports arbitrary properties that can be modified by clients.
Modifications to the properties are passed to the driver (if applicable) and
can then affect the configuration of the device.
Note that device properties are limited to a specific device. A property set
on a slave device does not migrate to the master.
Using id = 0 only worked pre-MPX since XInput didn't allow XOpenDevice for the
core devices (0 and 1). Now we can now legally register for events so we may
overwrite our device-independent classes with the ones selected for the VCP.
So, increase the EMASKSIZE to MAX_DEVICES + 1 and use MAX_DEVICES as the ID
when we don't have a device.
Mixing usage where some parts of the code treated this field as a bitmask
and other parts as an array of card8 was wrong, and as the wire protocol
wanted bitmasks, it was less invasive to switch the newer counting code use
booleans.
Master devices track slave buttons by waiting for all slave buttons to be
released before delivering the release event to the client.
This also removes the state merging code in DeepCopyDeviceClasses -- that
code was changing master device state without delivering any events,
violating protocol invariants. The result will be that existing slave
button state which does not match the master will not be visible through the
master device. Fixing this would require that we synthesize events in this
function, which seems like a bad idea. Note that keyboards have the same
issue.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter@cs.unisa.edu.au>
device->button->down used to be a 32-byte bitmask with one bit for each
button. This has changed into a 256-byte array, with one byte assigned for
each button. Some of the callers were still using this array as a bitmask
however, this is fixed with this patch.
Thanks to Keith Packard for pointing this out. See also:
http://lists.freedesktop.org/archives/xorg/2008-June/036202.html
Since we can't predict how many valuators may be in a future SD attached to an
MD, we need to preallocate a history buffer that is large enough to keep
MAX_VALUATORS coordinates per event.
In addition, the history buffer needs to memorize the coordinate ranges at the
time, thus requiring MDs to store (min_val, max_val, current_val, time)
instead of (current_val, time) for each motion history entry.
This commit only fixes the allocation.
With the MD/SD device hierarchy we need control over the generation of the
motion history as well as the conversion later before posting it to the
client. So let's not let the drivers change it.
No x.org driver currently uses it anyway, linuxwacom doesn't either so dumping
it seems safe enough.
Assuming master->last.valuators is in screen coords, SD's are always in device
coordinates.
1. If an event comes in, scale masters->last to the device, drop into device's
last->valuators.
2. Apply motion from the actual event
3. Scale back to screen coords, check if we may need to cross screens
4. Drop screen coords into master->last
5. Rescale to device coords, drop into deviceValuator event and SD->last
6. Drop screen coords into ev->root_x/y
Whoopee...
During GetPointerEvents (and others), we need to access the last coordinates
posted for this device from the driver (not as posted to the client!). Lastx/y
is ok if we only have two axes, but with more complex devices we also need to
transition between all other axes.
ABI break, recompile your input drivers.
After UpdateDeviceState, the device has the current position in absolute
coordinates, the event has the correct valuator data to be delivered to the
client.
If two devices are attached to the same master device, pressing button 1 on
each of them leads to two button presses from the same device. Some apps
really don't like that.
So we just put a counter in place and only send the first press and the last
release.
We free the ValuatorClassRec quite regularly. If a SIGIO is handled while
we're swapping device classes, we can bring the server down when we try to
access lastx/lasty of the master device.
"master" points to the device this device is attached to. Event sent by the
device will also be routed through the master.
master and spriteOwner are mutually exclusive.
Add keyc->postdown, which represents the key state as of the last mieqEnqueue
call, and use it when we need to know the posted state, instead of the
processed state (keyc->down). Add small functions to getevents.c to query and
modify key state in postdown and use them all through, eliminating previously
broken uses.
over to new system.
Need to update documentation and address some remaining vestiges of
old system such as CursorRec structure, fb "offman" structure, and
FontRec privates.
Add support for HAL-based hotplugging, in which we just get the list of
input devices and properties from HAL. Requires an FDI which is not yet
in mainline HAL.
Is set when passive grab is implicit as result of a ButtonPress event. If this
is the case, we need to store the XI mask as well as the core mask to ensure
delivery of XI events during the grab's lifetime.
Remove all core grabs on other devices when client issues a GrabPointer or
GrabKeyboard request. Let's assume that the client really only wants one
device to interact, so this seems like a reasonable solution.
This quickfixes event delivery problems with XI events when a grab was on.
deviceMask is only used when the grab was from a ButtonPress to preserve
potential XI event masks.
This is not an ideal solution but it works until I have time to work on
PassiveGrabs.
Add XGE handling in DeliverGrabbedEvent.
We can now grab something selecting XGE events, but the current code is a
bit messy and doesn't work too well yet.
Requires moving the spriteTrace into the DeviceIntRec and adjusting a few
functions to take in device argument, most notably XYToWindow().
Cursor rendering on the second screen is busted.
otherwise a Xi grab may overwrite or release a core grab.
Replace grab and associates with coreGrab and deviceGrab structures,
adjust rest of dix/Xi/etc to compile.
xfree86: Don't check for core devices, we'll have the virtual ones anyway.
If we check, the first mouse device is duplicated and sends
double events.
Free sprite struct if a spriteOwner is paired.
xfree86: Use PairDevices instead of passing booleans around when creating a
sprite.
Xext: Switch back to using LookupPointer/KeyboardDevice instead of
inputInfo.xyz.
Adding PointerKeyboardPairingChanged event
Correct error values for XWarpDevicePointer
dix: Adding device argument to SendMappingNotify
Adding spriteOwner flag to devices
bugfix: uninitialized pPointer in miPointerGetPosition ifndef MPX
adding DeviceIntPtr parameter to ScreenRec's cursor functions.
cleanup of miPointer code to use same scheme in each function
dix: MPHasCursor() function determines checking whether to invoke
cursor rendering.
animcur: adding DeviceIntPtr parameter to cursor functions but animcur relies
on the core pointer right now.
xfixes: adding DeviceIntPtr parameter to cursor functions but xfixes relies on
the core pointer right now.
rac: adding DeviceIntPtr parameter to cursor functions but RAC relies on
the core pointer right now.
ramdac: adding DeviceIntPtr parameter to cursor functions but ramdac relies on
the core pointer right now.
mi:
added miMPPointers array to mipointer.c
added DeviceIntPtr to all miPointerSpriteFuncs. Coming from miPointer
we use inputInfo.pointer as standard value. ABI BREAK!
ramdac:
forcing failed HW Cursor initialisation. MPX needs software rendering.
changes to use new miPointerSpriteFunc (this required externing
inputInfo, should probably be fixed at a later point).
RAC: changes to use new miPointerSpriteFuncs.
mieq: avoid merging events from different devices in mieqEnqueue()
xfree86/common
isMPdev field used from xf86ActivateDevice(), xf86PostMotionEvent()
and xf86PostButtonEvent()