This fixes the following bug. Assuming your window manager grabs
Alt+Button1 to move windows, map Button3 to 0 via XSetPointerMapping,
then press the physical button 3 (this shouldn't have any effect), press
Alt and then button 1. The press event is delivered to the application
instead of firing the grab.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
(cherry picked from commit f7f85f6965)
After copying the master event, flip the detail field to the mapped button of
the SD, not the physical button. This way if the SD has a mapping 1:3 and the
MD has a mapping of 3:4, a press on button 1 on the SD results in a core event
on button 4.
X.Org Bug 19282 <http://bugs.freedesktop.org/show_bug.cgi?id=19282>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
Currently, if a device map differs from the core pointer map, then the
request may return MappingBusy, even though all the affected core
buttons are in the up state.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
(cherry picked from commit 3d549438c2)
The device's button down state array was changed to use DOWN_LENGTH and thus
bitflags for each button in cfcb3da7.
Update the DBSN events to copy this bit-wise state.
Update xkb and Xi to check for the bit flag instead of the array value.
Reported by ajax.
Signed-off-by: Peter Hutterer <peter.hutterer@redhat.com>
(cherry picked from commit a85f0d6b98)
If the MD's lastSlave was a devices with custom axes ranges, then a
WarpPointer would position the cursor at the wrong location. A WarpPointer
request provides screen coordinates and these coordinates were scaled to the
device range before warping.
This patch consists of two parts:
1) in the WarpPointer handling, get the lastSlave and post the event through
this device.
2) assume that WarpPointer coordinates are always in screen coordinates and
scale them to device coordinates in GPE before continuing. Note that this
breaks device-coordinate based XWarpDevicePointer calls (for which the spec
isn't nailed down yet anyway) until a better solution is found.
X.Org Bug 19297 <http://bugs.freedesktop.org/show_bug.cgi?id=19297>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
(cherry picked from commit d36adf52a2)
No MotionNotify events in the processing anymore, so let's have them treat DMN
instead.
Reported by Thomas Jaeger.
(cherry picked from commit 488d452951)
Previously it is possible that creating rotation data, then cleaning
up and creating again so that pScreen->BlockHandler and
xf86_config->BlockHandler all point to xf86RotateBlockHandler.
See bug #19343.
(cherry picked from commit 5f3188228e)
Split DRICreateSurface into 3 functions.
Make CreateSurfaceForPixmap use xp_configure_surface. I suspect this is partly why
GLXPixmaps never worked.
It will require some more work and thoughts for pbuffers, unless we fake those with
pixmaps and surfaces.
(cherry picked from commit 9cf264e677)
Reorder some header files and provide some types earlier on.
Remove the static __GLXextensionInfo __glDDXExtensionInfo; that isn't
used in 1.4 or 1.5, and seems to have been removed from 1.6. Remove
the data structures associated with that too.
Remove __glXAquaDrawableResize. The GLX structure doesn't use
it anymore, and the Apple version did nothing useful before.
__glXAquaDrawableSwapBuffers(): base no longer contains a drawGlxc
member. Now provide the the Apple/Aqua context in the __GLXAquaDrawable
struct. Add the context member to the __GLXAquaDrawable struct.
Remove the fallback configs. They aren't used in 1.4 or 1.5 either.
Remove init_visuals(). It's not used in 1.4 or 1.5 either.
In the drawable constructor initialize the state properly, including
the new context member.
Remove glAquaResetExtension() -- it's not used anymore.
This has been tested remotely and proven to work with glxgears,
fire, various texture programs I wrote, and various Mesa demos.
(cherry picked from commit d514152195)
Use a __GLXconfig linked list struct to store the configurations for the
fbconfigs and visuals in a pGlxScreen.
Also, remove the __GLXvisualConfig/GlxSetVisualConfigs code that isn't used
anymore. There is more code we can remove later, but I want to do that in
separate commits.
(cherry picked from commit 94162b0f8a)
(cherry picked from commit 15bb6abd59)
Split DRICreateSurface into 3 functions.
Make CreateSurfaceForPixmap use xp_configure_surface. I suspect this is partly why
GLXPixmaps never worked.
It will require some more work and thoughts for pbuffers, unless we fake those with
pixmaps and surfaces.
Reorder some header files and provide some types earlier on.
Remove the static __GLXextensionInfo __glDDXExtensionInfo; that isn't
used in 1.4 or 1.5, and seems to have been removed from 1.6. Remove
the data structures associated with that too.
Remove __glXAquaDrawableResize. The GLX structure doesn't use
it anymore, and the Apple version did nothing useful before.
__glXAquaDrawableSwapBuffers(): base no longer contains a drawGlxc
member. Now provide the the Apple/Aqua context in the __GLXAquaDrawable
struct. Add the context member to the __GLXAquaDrawable struct.
Remove the fallback configs. They aren't used in 1.4 or 1.5 either.
Remove init_visuals(). It's not used in 1.4 or 1.5 either.
In the drawable constructor initialize the state properly, including
the new context member.
Remove glAquaResetExtension() -- it's not used anymore.
This has been tested remotely and proven to work with glxgears,
fire, various texture programs I wrote, and various Mesa demos.
http://www.mail-archive.com/pld-cvs-commit@lists.pld-linux.org/msg166742.html
contains a patch from "arekm" which I build upon to make up this one.
Mostly fixes for Xcalloc which I previously tried to fix the same way but
without finding the right spot.
I cannot tell if dmx works though. Only that it at least compile.
Signed-off-by: Keith Packard <keithp@keithp.com>
positionSprite needs to scale to screen coordinates and in the process of
doing so alters dev->last.valuators[0:1]. Drop the real coordinates back after
finishing and before updating the motion history. This way, we don't push the
screen coordinates into the motion history.
X.Org Bug 19285 <http://bugs.freedesktop.org/show_bug.cgi?id=19285>
(cherry picked from commit 56efbc0986)
rlAccel is not longer compatable, and it's not worth fixing
Don't override DeviceCursorInitialize with a noop
Don't do a SwitchCoreKeyboard (which wasn't even needed in the first place)
(cherry picked from commit c137f68168)
While we don't want to copy all other device classes into the VCK, we need to
copy the key class to transfer the layout from the SDs into the VCK.
This resembles the functionality of SwitchCoreKeyboard in server 1.5.
Thanks to Colin Guthrie for providing the follow-up patch (#19222)
X.Org Bug 19048 <http://bugs.freedesktop.org/show_bug.cgi?id=19048>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This was broken in 32aa252e98.
Signed-off-by: Kim Woelders <kim@woelders.dk>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
(cherry picked from commit 30d2cfcd38)
Conflicts:
dix/events.c
Signed-off-by: Keith Packard <keithp@keithp.com>
This was broken in 32aa252e98.
Signed-off-by: Kim Woelders <kim@woelders.dk>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
(cherry picked from commit 30d2cfcd38)
Conflicts:
dix/events.c
This is more of a hack around the problem. This is something that will need to be addressed in a
more structured manner with the multi threaded input efforts.