Commit Graph

22 Commits

Author SHA1 Message Date
Michel Dänzer
6324bfc468 AIGLX: Zero-copy texture-from-pixmap.
When available, use the 2D driver texOffsetStart hook and the 3D driver
setTexOffset hook to save the overhead of passing the pixmap data to
glTex(Sub)Image.

The basic idea is to update the driver specific 'offset' for bound pixmaps
before dispatching a GLX render request and to flush immediately afterwards
if there are any pixmaps bound. This should ensure that the 3D driver can
use pixmaps for texturing directly regardless of the X server moving them
around.
2007-05-22 10:51:53 +02:00
Keith Packard
f24391dbfd In AIGLX EnterVT processing, invoke driver EnterVT before resuming glx.
As the driver EnterVT function generally re-enables the hardware and
prepares it for rendering, it must be called before any gl functions are
called which could touch the hardware.
2007-04-09 12:30:31 -07:00
Alan Hourihane
4bf1b280f7 Set pScreen on context 2007-03-09 14:18:14 +00:00
Michel Dänzer
65f4690ecb __glXDRIscreenProbe: Use drmOpen/CloseOnce.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=9275 . Based on patch from
Alan Swanson.
2007-01-19 17:56:06 +01:00
Michel Dänzer
3ad1642f1b Fix __glXDRIbindTexImage() for 32 bpp on big endian platforms. 2006-10-15 16:57:09 +02:00
Kristian Høgsberg
86450998da Fix AIGLX VT switching.
See https://bugs.freedesktop.org/show_bug.cgi?id=7916

There may be a simpler, less intrusive fix that involves just rearranging
DRI locking between 2D and 3D drivers around VT switch.
2006-09-07 15:35:16 -04:00
Ian Romanick
0f9cfb2f75 Implement GLX_SGI_swap_control.
Regenerate from glX_API.xml 1.2.  Add infrastructure to support
GLX_SGI_swap_control for AIGLX when the DRI driver enables it.  Tested
with R300.
2006-08-31 13:54:10 -07:00
Ian Romanick
db6d04d4b8 Add support for AIGLX drivers to enable GLX extensions that they support. 2006-08-29 14:35:08 -07:00
Ian Romanick
cd2da4e41e Remove GL/glx/g_disptab.c, GL/glx/g_disptab_EXT.c, and
GL/glx/g_disptab_EXT.h.  Unfortunately GL/glx/g_disptab.h has to be
kept around a bit longer.
2006-08-24 18:00:16 -07:00
Tilman Sauerbeck
c4f5de6cc3 Sanitized glxdri's Block/Wakeuphandler calling.
__glXDRIleaveServer() and _enterServer() used to call DRIDoBlockHandler
(resp DRIDoWakeupHandler) directly. They are now calling DRIBlockHandler
(resp DRIWakeupHandler) to account for driver specific block/wakeup
hooks.
2006-08-09 20:21:52 +02:00
Kristian Høgsberg
5416f90e9c Implement GLX_MESA_copy_sub_buffer. 2006-07-06 21:25:29 -04:00
Kristian Høgsberg
7cf3ec7b59 Move createDrawable from __GLXcontext to __GLXscreen. 2006-07-06 00:28:53 -04:00
Kristian Høgsberg
54d9acd511 Add damage tracking to GLX_EXT_tfp implementation.
- Only update when pixmap content actually change;
- Only update the regions that acutally changed.

This is a worthwhile optimization, but it doesn't completely remove
the bottleneck, as mesa still uploads then entire texture whenever
it changes.
2006-06-27 19:44:52 -04:00
Kristian Høgsberg
7e085f52b6 Use xf86LoaderCheckSymbol to check for DRI symbols instead of dlsym,
avoiding RTLD_DEFAULT. (__glXDRIscreenProbe): Change GLX-DRI to AIGLX
    in LogMessage for consitency.
2006-04-02 22:31:13 +00:00
Eric Anholt
4e3a4cfdd1 Use RTLD_DEFAULT, rather than relying on NULL happening to map to it as it
does on Linux.
2006-04-02 06:22:05 +00:00
Kristian Høgsberg
d1746ec0f0 Make sure DRI module is loaded before calling DRI functions. 2006-03-24 17:58:39 +00:00
Kristian Høgsberg
6d2896b384 Improve error logging. 2006-03-22 22:49:52 +00:00
Kristian Høgsberg
8e3ad87d01 #include indirect_dispatch to get prototypes for FBO functions.
Fix a couple of warnings.
2006-03-21 22:32:13 +00:00
Kristian Høgsberg
2d2d38d17c Check for glproto when building GLX and make sure we have at least 1.4.6.
Drop glx_ansic.h wrapper and call xalloc, xrealloc, xfree and str-funcs
    directly.
2006-03-17 01:47:25 +00:00
Kristian Høgsberg
2c11cde336 More patches from David Reveman:
Add GL_ARB_texture_non_power_of_two, GL_EXT_framebuffer_object and
    GL_NV_texture_env_combine4 extensions.
Add __GLXcontext destructor and flush context cache there and on
    loseCurrent.
Chain back to new __GLXcontext destructor. (__glXMesaContextForceCurrent):
    Set render table on forceCurrent. (init_screen_visuals): Index pVis
    array correctly. (GlxGetMesaProvider): Add this.
Hook up FBO marshalling.
2006-03-17 00:35:18 +00:00
Kristian Høgsberg
01aa209f20 Bail out early if screen doesn't support DRI. 2006-03-14 19:32:27 +00:00
Kristian Høgsberg
c3342c8000 Merge accel_indirect branch to HEAD. 2006-03-12 00:11:34 +00:00