Commit Graph

271 Commits

Author SHA1 Message Date
Franco Catrin L
47436a8af8 Finnally got MMIO working all timecat ChangeLog cat ChangeLog cat ChangeLog
:-D
2004-04-11 00:15:57 +00:00
Franco Catrin L
1740b938e4 Return back to VESA only version 2004-04-06 18:09:44 +00:00
Franco Catrin L
07bc231872 small fixes, but still can't get this driver woking again 2004-04-05 18:19:34 +00:00
Brent Cook
b526276faa removed hardcoded vesa references so we can operate with any backend. fbdev
works for initializing the screen, but input fails shortly after.
2004-04-05 02:52:35 +00:00
Brent Cook
920e6ff81b Begin separating VESA calls into a more generic backend wrapper like the
ati driver, cascading between VESA and FBDEV. We only have init
    functions done so far; need to add all of the others. Fixed some
    compiler warnings. Whitespace and formatting cleanups (using 4 spaces,
    no tabs)
2004-04-04 07:30:07 +00:00
Brent Cook
530371ceaf added touchscreen support, detect all known PCI chips in the Neomagic line.
We'll not bother with ISA for now.
2004-04-03 22:26:37 +00:00
Brent Cook
962b898868 initial import of original driver by Franco Catrin L. Wraps VESA for most
parts, with some hardware acceleration enabled for the cursor on the
    NM2300.
2004-04-03 22:22:48 +00:00
Daniel Stone
45b638b87f Twenty link errors for Xizzle now - count 'em. 20.
Get rid of all references to SCO.
Change SDK include dir to $(includedir)/xizzle. Add SDK libs where
    necessary.
Reformat to be nicer and easier to shuffle around; also, fix lib ordering
    so we get so much closer to the elusive final link. Shuffle
    common/xf86Init.c into libxizzle.a.
Fix a couple of early snafus - s/BUILDXI/XINPUT/, et al; make the SDK stuff
    conditional as needed; fix the SBus includes.
Name library os-support/libxizzleos.a, not os-support/foo/libxizzlefoo.a.
    Clean up ARCH_SOURCES so it's always initialised to something.
Move linked libraries to _LIBADD, which somehow escaped my attention. Make
    inclusion of drm/libxizzlelinuxdrm.a dependent on DRI.
s/VERSION/VBE_VERSION/;
Axe this redundant dir.
All Xizzle-specific: axe hw/xizzle/Xi, shuffle link order, fix list of
    required modules to be vaguely sane, add some pertinent libs/incs.
2004-03-10 11:49:11 +00:00
Jaymz Julian
6c412a43e4 sdl x server so that we can x-on-x the fb stuff for ease of debugging. if
anyone uses this in production, a big scary monster will eat them. hrm,
    perhaps i should make it have a --i-know-what-i'm-doing param that it
    doens't start without, heh
2004-02-28 09:47:55 +00:00
Warren Turkal
a27ffd2678 completely get rid of NeedNestedPrototypes
completely get rid of NeedVarargsPrototypes
remove a lot of NeedFunctionPrototypes
ansify many function declarations
2004-02-18 02:12:44 +00:00
Warren Turkal
b146ef1548 Moving toward a working input extension. 2004-02-15 15:04:57 +00:00
Jaymz Julian
bd20c8d340 Polling input mode for the kdrive os layer. And a moose! 2004-02-05 09:09:51 +00:00
Jaymz Julian
af798d2774 More NULL checks. These ones are more useful than the last (which just made
debugging a bunch of problems easier), since you can implement less in
    the basic simplest case driver now (not that i'm lazy, mind :-p)
2004-02-04 16:08:27 +00:00
Eric Anholt
2ec70aa701 Disable GLX visuals code on !GLXEXT, and remove a useless prototype. 2004-01-25 05:31:24 +00:00
Eric Anholt
01e9cc858a - Add glx visuals code based on XFree86's Radeon driver.
- Reserve areas for back/depth/span when USING_DRI && GLXEXT. This would be
    better in a TransitionTo3d, but we'd need to work with the offscreen
    memory manager for that.
- Misc. fixes to ati_dri.c for DRI+GLX. Needs more work still.
2004-01-25 01:30:33 +00:00
Eric Anholt
f2bedd17af Oops, turn fallback output back off. 2004-01-25 01:16:19 +00:00
Eric Anholt
26c5a8dfdd Whitespace cleanup. 2004-01-25 01:04:12 +00:00
Keith Packard
6870c08157 Oops, lost a diff needed for the non-screen format pixmap code 2004-01-15 09:19:56 +00:00
Keith Packard
3867e03cb6 Fix up some mis-used variable names 2004-01-15 09:15:53 +00:00
Keith Packard
f233bbf365 Accelerate non-screen format pixmaps. 2004-01-15 09:13:01 +00:00
Anders Carlsson
a265167f19 Add IPAQ modeline by Dennis Noordsij. 2004-01-14 10:00:00 +00:00
Eric Anholt
6c97b277d9 Support 1x1 repeat sources in R128's Blend. 2004-01-11 00:10:34 +00:00
Eric Anholt
9270256565 Change PCI ID information field to be one of r128, r100, r200, r300. This
is all the information we need so far. Put that information into atic,
    and use it correctly in the code (unlike before).
2004-01-09 08:43:48 +00:00
Eric Anholt
5d51dfc69c Use the scratch area for Composite when one of src or dst is in memory. 2004-01-09 08:40:32 +00:00
Eric Anholt
6d8001f468 Compile fixes for non-DRI case and for non-C99 compiler. 2004-01-08 20:18:13 +00:00
Eric Anholt
b27729ec88 - Add a new UploadToScratch kaa hook for putting the data for a single
pixmap into temporary offscreen storage. Subsequent UploadToScratch may
    clobber the data of previous ones. This allows hardware acceleration of
    composite operations on glyphs.
- Add a new UploadToScreen kaa hook for doing the actual moving of data to
    framebuffer. This would allow us to do things like hostdata blits or
    memcpy to agp and then blit.
- Add an UploadToScreen on ATI which is just memcpy, but which will be
    replaced with a hostdata blit soon.
- Add UploadToScratch on ATI and reserve 64k of scratch space. This
    provided a 3x speedup of rgb24text on my Radeon.
2004-01-08 08:16:24 +00:00
Eric Anholt
737eddfa4b Disconnect the sis300 driver. I've never managed to fix it, and it breaks
the build on PPC.
2004-01-07 09:50:28 +00:00
Eric Anholt
5a2c23f8a1 Speed things up slightly by removing Z values from emitted vertices and by
emitting as a tri fan rather than a tri list. A rect list would save an
    additional vertex (out of 4) per rectangle, but there's no measurable
    speed difference and the tri fan may be useful when transforms come
    into play.
2004-01-07 02:30:29 +00:00
Eric Anholt
cff782078c - Don't forget to UNINIT miComputeCompositeRegion's regions
- Fix a bit of whitespace nearby.
2004-01-04 20:51:53 +00:00
Eric Anholt
34d1529731 - Correctly set the texture coordinate set source for the second texture
unit.
- Re-enable Radeon's Composite accel now that fonts work again.
2004-01-04 20:47:30 +00:00
Eric Anholt
9f1a92cd09 - Call appropriate Done function for Composite.
- Don't allow src transforms for Copy acceleration.
- Minor whitespace fixes.
2004-01-03 21:52:14 +00:00
Eric Anholt
3db761a17b - Add more Composite operations, including Saturate, to Radeon Composite
accel. I don't 100% trust that the math works for Saturate, but I can't
    tell from existing information.
- Fix texture pitch fallback checks.
- Fallback when src or mask have transforms.
- Disable Radeon Composite accel until the offset thing is fixed.
- Set offscreenPitch to 64 on Radeon thanks to new information and a kaa
    fix. Fixes acceleration at width!=1024.
2004-01-03 11:46:57 +00:00
Eric Anholt
d15acfa79b Split the various attempts at accelerating Composite into separate
functions. Along with making things more readable, it fixes a problem
    where the coordinates would get messed up if acceleration failed due to
    things like pixmaps being in the wrong locations.
2004-01-03 11:25:27 +00:00
Eric Anholt
1e1a35e20c Actually align the offset of allocated offscreen areas. 2004-01-03 11:17:44 +00:00
Eric Anholt
354f8f7e94 Some strange \240 character snuck into the original commit of this file. 2003-12-31 23:24:33 +00:00
Eric Anholt
5f947b04da There's never a copy between different depths. Remove the check. 2003-12-30 08:45:53 +00:00
Eric Anholt
c8eb20a08e - Add new Composite hook for kdrive drivers, which only ensures that the
pixmaps are offscreen and don't have alpha maps. It is the last case
    checked before going to software fallback
- Use the new Composite hook in the ati driver to implement acceleration of
    most Composites that get done in an xcompmgr environment on r100 series
    cards. It is only available when using the DRM. There are still some
    corruption issues, but the DRI is still non-default and I need to get
    this into version control.
2003-12-30 08:23:56 +00:00
Eric Anholt
adfc1ed8e1 Add dependency lines so that servers are rebuilt when server libraries are
changed.
2003-12-29 09:04:20 +00:00
Eric Anholt
df03e80ae9 Merge dri-0-1-branch to trunk. Notable changes:
- Add libdrm and libdri. Portions of the DRI extension are stubbed out.
- Use the DRM in the ATI driver when available. This provides a minor
    performance improvement in x11perf, and opens the possibility of using
    the 3d hardware for acceleration in the future.
- Implement solid fill acceleration for Composite in KAA.
- Implement Blend hook for Composite and use it on r128.
- Fix a bug of mine that resulted in overuse of offscreen memory.
- Fix many miscellaneous bugs in ATI driver and add PCI IDs.
2003-12-29 06:24:01 +00:00
Eric Anholt
305c444de3 Add initial SiS 300-series (300, 305, 540, 630, 730) driver based off of
the ATI driver. It suffers from hw/sw synchronization problems, it
    looks like, but may be good enough to work on Render acceleration
    experiments. Committing it as-is so I don't lose it again.
2003-12-08 01:55:10 +00:00
Keith Packard
33fdd50a94 Wrap ClipNotify to see region motions during MoveWindow.
Check window reorigin in PositionWindow and bump pixmap serial numbers to
    revalidate GCs.
Fix picture clip region origin in automatic update
Initialize client private 'critical' value
Clean up pixmap bounds checking code to only affect contents allocated by
    fb.
Oops. Call SourceValidate for Composite operations.
Add Xchips server (vesa based)
2003-12-02 01:59:38 +00:00
Anders Carlsson
ae2454f656 Add support for setting the video mode. 2003-12-01 22:11:12 +00:00
Phil Blundell
e31051ba26 Call KdShadowUnset before fbdevSetShadow. 2003-12-01 21:49:41 +00:00
Eric Anholt
9cdd6fd9e3 - Add fbdev mode-setting backend to Xati. It and vesa are compiled in when
available, with fbdev being used by default.
- Use depth 16 by default when vesa backend is used.
- Add MMIO defines for PowerPC (should be in a common location).
Many thanks for Michel Daenzer for much of this code.
2003-12-01 04:33:36 +00:00
Eric Anholt
ec7f553930 Add more RV250 PCI IDs. 2003-12-01 03:15:13 +00:00
Eric Anholt
d221c484f9 Remove sys/io.h inclusion from some files that didn't need it, and change
asm/io.h to sys/io.h in vga.c, which newer Linux complains about.
2003-12-01 01:46:42 +00:00
Eric Anholt
d803918a9f Add new Radeon 9200 PCI IDs. 2003-11-25 22:39:54 +00:00
Eric Anholt
d461855a73 - Fix Radeon offscreen pixmap pitch alignment.
- Remove usleeps from idle and waitavail code, recommended by keithp.
- Add a workaround for apparent broken acceleration with Rage 128 and
    offset alignment with 8-bit acceleration (24-hack and plain 8-bit).
- Minor cleanup of setup code.
2003-11-23 10:12:04 +00:00
Eric Anholt
8e09afe657 Add RV250 PCI IDs. 2003-11-23 02:08:16 +00:00
Eric Anholt
b3247251fb - Fix a bug in pitch alignment for offscren pixmaps.
- Add 24-bit acceleration for Xati using the 8-bit trick from mach64.
- Add offscreen pixmap support to Xati.
2003-11-20 07:49:46 +00:00