We already have state fully stored within XKB, so instead of duplicating it,
just generate the values to send to clients when required.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
XkbInitKeyboardDeviceStruct is now the only valid keyboard
initialisation: all the details are hidden behind here. This now makes
it impossible to supply a core keymap at startup.
If dev->key is valid, dev->key->xkbInfo->desc is also valid.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
No more #ifdef XKB, because you can't disable the build, and no more
noXkbExtension either.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Prepare for the impending removal of the state field by disabling this hack
for a while: it's hell of nasty and I'm amazed it ever really worked.
Basically, on focus out, it should do as current DDXes do and fake releases
for all keys (not just mangle the core state) that are currently down;
buttons too. When focus comes back in, we already have a KeymapNotify that
lets us know what's currently down, so we can use this to fake the
appropriate keypresses, and send it through the event routing layer.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
For some reason, XKB allows clients to set a global (!) flag that simply
turns lock keys into state no-ops. Ignore this flag.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
XkbRMLVOSet is just a set of strings for rules, model, layout, variant
and options; use that in preference to XkbRF_VarDefsRec, which is a
hideously complicated monster that somehow managed to not include the
actual rules.
While we're at it, clean up xkbrules.h so it doesn't require xkbstr.h.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Humour the user if they run XkbCopyKeymap(foo, foo).
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
If we can't enable a device, bail out of NewInputDeviceRequest rather than
blithely continuing. Also, be more verbose when initialization failed. Also,
be more verbose when initialization failed. Also, be more verbose when
initialization failed. Also, be more verbose when initialization failed.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Core events aren't run through these functions, so don't bother testing
for them.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The device-walking code is still depressing, though.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Instead of hardcoding base/pc105/us, allow users to change the defaults at
./configure time. Change the default model to be evdev on Linux.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Fix internal WM to notify X when the keyboard focus is lost to a pure Windows window in -multiwindow mode.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Fix internal WM so it only allows WM_MOUSEWHEEL messages to act on the client area of a focused window.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Fix internal WM to correctly parent XA_WM_TRANSIENT_FOR windows in -multiwindow mode when a windows window is created,
and to de-iconize parent windows when a child window acquires focus.
XXX: Perhaps we should also shuffle parent(s) forward through Z-order when a child acquires focus?
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Correct the tooltip text for the toolbar X icon to be strictly correct, 'display-number:screen' should be ':display-number.screen'.
Also for the default window title.
Adjust the style of the Windows title in XDMCP mode from 'Xming - hostname' to 'hostname:display-number.screen'.
Copyright (C) Colin Harrison 2005-2008
http://www.straightrunning.com/XmingNotes/http://sourceforge.net/projects/xming/
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
There were a few spots left in the source that were using the
--with-mesa-source defined headers or the now removed $(top_srcdir)/GL
directory. These aren't needed anymore as all the necessary source for
GLX is in $(top_srcdir)/glx.
Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
Using GL for the PKG_CHECK_MODULES identifier multiple times means only
the first call will actually be used. Later calls will be skipped due to
GL_CFLAGS and GL_LIBS already being set. This changes DRI to using a
different identifier and DMX to just reusing GL_CFLAGS.
Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
The previous check for AEI on left us with the possibility that AEI is forced
off in the config, but devices are added through evdev nonetheless. A keyboard
added this way can CTRL+C the server. Even when we use kbd, we can set the
mode to RAW, so it's safer alround to to so.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Split DRICreateSurface into 3 functions.
Make CreateSurfaceForPixmap use xp_configure_surface. I suspect this is partly why
GLXPixmaps never worked.
It will require some more work and thoughts for pbuffers, unless we fake those with
pixmaps and surfaces.
(cherry picked from commit 9cf264e677)
Reorder some header files and provide some types earlier on.
Remove the static __GLXextensionInfo __glDDXExtensionInfo; that isn't
used in 1.4 or 1.5, and seems to have been removed from 1.6. Remove
the data structures associated with that too.
Remove __glXAquaDrawableResize. The GLX structure doesn't use
it anymore, and the Apple version did nothing useful before.
__glXAquaDrawableSwapBuffers(): base no longer contains a drawGlxc
member. Now provide the the Apple/Aqua context in the __GLXAquaDrawable
struct. Add the context member to the __GLXAquaDrawable struct.
Remove the fallback configs. They aren't used in 1.4 or 1.5 either.
Remove init_visuals(). It's not used in 1.4 or 1.5 either.
In the drawable constructor initialize the state properly, including
the new context member.
Remove glAquaResetExtension() -- it's not used anymore.
This has been tested remotely and proven to work with glxgears,
fire, various texture programs I wrote, and various Mesa demos.
(cherry picked from commit d514152195)
This fixes the following bug. Assuming your window manager grabs
Alt+Button1 to move windows, map Button3 to 0 via XSetPointerMapping,
then press the physical button 3 (this shouldn't have any effect), press
Alt and then button 1. The press event is delivered to the application
instead of firing the grab.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reduce MOUSE_POLLING_INTERVAL from 500ms to 50ms
In -multiwindow mode, this determines how quickly X windows can track the mouse
when it is outside any X window... Move the cursor around an xeyes, and you will
see what this timing effects.
If the GL dispatch table pointer points to glapi_noop_table,
(due to some kind of GL initialization failure), DoGetString(GL_VERSION)
(for example as invoked by glxinfo) will crash as it tries to
do atof() on the null pointer returned by the noop dispatch function
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Note: properties don't need to be cleaned up, the DIX does it for us anyway.
Data that is stored in properties is cleaned up by the property system.
Handlers, etc. don't need to be unregistered while cleaning up, as they get
deleted when the device is removed anyway.
Signed-off-by: Peter Hutterer <peter.hutterer@redhat.com>
Signed-off-by: Simon Thum <simon.thum@gmx.de>
After copying the master event, flip the detail field to the mapped button of
the SD, not the physical button. This way if the SD has a mapping 1:3 and the
MD has a mapping of 3:4, a press on button 1 on the SD results in a core event
on button 4.
X.Org Bug 19282 <http://bugs.freedesktop.org/show_bug.cgi?id=19282>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>