Commit Graph

325 Commits

Author SHA1 Message Date
Eric Anholt
8853f93318 Add support for a8b8g8r8 and x8b8g8r8 pictures, which showed up frequently
with metacity usage.
2004-07-19 12:07:01 +00:00
Eric Anholt
adf4b38f49 Breakage in last commit to this file: pCurPriv->area isn't set up until
Enable, these days.
2004-07-19 11:42:49 +00:00
Eric Anholt
d2e74e419d Set the right number of texture coordinates for r200 Render support (still
disabled, needs to be tested).
2004-07-19 11:19:12 +00:00
Eric Anholt
cefcb7f123 - Add Radeon picture transform support.
- On R128, don't refer to an old Composite's mask transform when the
    current Composite doesn't have a mask.
- Staticize some global variables in r128_composite.c.
2004-07-19 11:16:13 +00:00
Eric Anholt
9fe216a458 Use the offscreen memory manager as much as possible to do the reservation
of memory at startup. Do some drive-by cleanups while I'm here
    (sorry!).
2004-07-19 07:53:54 +00:00
Eric Anholt
e2bb9f38cd Add support for transforms of textures on R128. 2004-07-19 07:20:01 +00:00
Carlos Romero
3e52373fc8 Enable i810. 2004-07-15 09:56:40 +00:00
Eric Anholt
aeb78eaa98 Commit the rest of the dirty optimization from 20040703 and add a missing
header include. I don't know how this happened, but I'm going to blame
    a "few" fscks having happened between testing the code and committing
    (due to other driver changes that made me not blame dirty for the
    failures I saw) for disappearance of kasync.c changes. Fixes a lot of
    corruption.
2004-07-08 08:21:25 +00:00
Eric Anholt
b467673528 Remove duplicate protos in kdrive.h. 2004-07-08 06:57:58 +00:00
Carlos Romero
764d9e822b missing xkb/[xkb.h, xkbDflts.h] and hw/kdrive/mga/g400_common.h 2004-07-07 20:43:25 +00:00
Carlos Romero
f96ef08d48 Initial kdrive XKB/XINPUT support, use --enable-xkb --enable-xinput 2004-07-07 19:21:07 +00:00
Eric Anholt
7c466d64c3 Clean up Rage 128 composite code. Now it composites more operations
correctly and is simpler.
2004-07-03 10:23:03 +00:00
Eric Anholt
0207015669 Add a "dirty" flag to the pixmap private. Clear it when setting up an
offscreen pixmap area, and set it when any rendering occurs. When
    moving a pixmap out of offscreen, don't read data back if it wasn't
    dirtied (compared to the system memory copy).
2004-07-03 09:16:30 +00:00
Phil Blundell
fd594b0559 Call ts_read multiple times, to avoid events getting stuck in the pipeline. 2004-07-02 21:30:00 +00:00
Eric Anholt
d5db59bd79 Add an offscreen area scoring to improve choosing offscreen areas to kick
out when allocation can't find a free area of the requested size. When
    offscreen pixmaps get used, the offscreen area's score is increased by
    a constant value. Every certain number of increases, all offscreen area
    scores get decreased by a fraction. When choosing a set of areas to
    remove for a new allocation, the set of areas with the smallest total
    score is chosen for removal. While this is not the smartest system, it
    prevents things like always removing the first offscreen area in memory
    (likely the most recent) to be kicked out when doing replacing.
2004-06-29 20:37:51 +00:00
Keith Packard
7ff67f2872 Separate out off-screen allocation from Init. Fix Enable to update
off-screen addresses. Wrap RandR to update off-screen addresses.
Set off_screen_base and memory_size fields correctly.
2004-06-28 00:48:51 +00:00
Keith Packard
5b75aae2cf Add ARGB cursor support for Radeon cards. 2004-06-26 04:13:03 +00:00
Damien Ciabrini
da78a4ddd8 Update MGA composite patch commit. (some files were missing in the previous
commit)
2004-06-16 21:36:54 +00:00
Jaymz Julian
580b9a7da1 MGA composite support from Damien Ciabrini - thanks! 2004-06-14 08:43:57 +00:00
Eric Anholt
4ffde8a6b3 - Pass the right pixel mask (all ones) in to PrepareSolid in the
solid-fill-based composite acceleration.
- Use a real pixmap when doing an UploadToScratch (For pDrawable->type ==
    DRAWABLE_WINDOW, you need to get the backing pixmap).
- Pass back the x/y offsets from kaaGetOffscreenPixmap unconditionally,
    because they'll be used in the scratch case.
- Turn on the Render acceleration for Rage 128 and Radeon 100-series at
    last!
2004-06-10 19:22:58 +00:00
Eric Anholt
c3bc6dd551 Align scratch area offsets to the offscreen byte alignment. 2004-06-10 09:50:59 +00:00
Eric Anholt
cf3f95d216 Oops, testers reported that the last patch actually didn't work (conflicts
occurred), so the R300 PDMA doesn't work. Disable.
2004-06-10 08:37:28 +00:00
Eric Anholt
0b7647ee35 Bug #242: Fix setup of R300 cards, by providing R300 CP code from
volodya-project and initializing PDMA.
2004-06-10 05:57:31 +00:00
Franco Catrin L
b3a18ca8b8 Neomagic driver enabled 2004-06-07 05:13:29 +00:00
Franco Catrin L
893ea12559 small fixes. README added 2004-06-07 05:05:10 +00:00
Keith Packard
f8a1dd3ce7 Add top-level build support for GL X server (not working yet)
Fix a few allocation bugs with alternate visual ids Allow for non-8/8/8
    alternate visuals
Turn off any existing shadow before enabling it again (avoids
    re-registering existing damage)
Add some validation code to catch re-registered damages
2004-06-04 16:10:50 +00:00
Phil Blundell
6741fadc52 New conditional. (REQUIRED_MODULES): Demand xcalibrateext if building
XCalibrate.
New file.
Add xcalibrate.c.
Read raw events if requested.
2004-06-02 20:49:50 +00:00
Phil Blundell
d4d0c8470c Add -lts if using tslib. 2004-05-30 20:40:30 +00:00
Carlos Romero
8124810950 Initialize permedia engine for acceleration to work. 2004-05-30 13:51:18 +00:00
Ralph Thomas
ea1bbf8d83 Adding driver for VIA CLE266 graphics chip. Currently it only accelerates
copy and fill operations.
2004-05-29 12:15:46 +00:00
Daniel Stone
6af411b02e Hey, I like devfs.
Try /dev/fb/0 if /dev/fb0 fails.
2004-05-28 04:56:49 +00:00
Carlos Romero
f8124d3ef5 Add pm2 to the build 2004-05-25 13:02:44 +00:00
Carlos Romero
32d0920ef9 Initial import of Permedia2 driver 2004-05-24 19:31:41 +00:00
Keith Packard
932efe8e6d Allow for multiple composite-based visuals, then add an RGB24 visual in
addition to the ARGB32 one. This allows 'glitz' to run on top of any X
    server using mesa.
Switch to using 32bpp for depth 24 pixmaps (even when the frame buffer is
    not depth 24).
2004-05-21 03:32:27 +00:00
Keith Packard
cde51fd05b Miscomputing pitch in 24bpp modes because of rounding errors. 2004-05-20 19:51:44 +00:00
Keith Packard
b9d920f3dc Fix SYNC_ALWAYS (debugging) code to use mach64WaitIdle instead of
KdCheckSync -- the boolean used in the latter won't be set yet.
Oops. == instead of =.
Must sync hardware before rasterizing trapezoids in case the mask is in
    off-screen memory and has just been erased. Yes, it is silly to place
    masks in off-screen memory. That's a separate issue.
2004-05-20 05:27:03 +00:00
Keith Packard
94648799c8 Pin header-only pixmaps in memory.
Off-screen reallocation could have used a stale pointer.
Separate framebuffer mapping computation from actual frame buffer mapping.
    Now map the frame buffer from vesaEnable so that VT switch shares the
    same mapping code. This makes sure any shadow framebuffer is allocated
    again.
2004-05-20 02:42:20 +00:00
Eric Anholt
cade317d31 Overhaul of the ATI driver:
- Add monochrome hardware cursor support.
- Try to auto-detect AGP support for DRI on Radeons. And fail. Detect it
    properly on R128.
- Set up card for pseudo-DMA if possible. Convert 2D rendering code to
    prepare DMA packets only. Use generic code to decode DMA packets to
    MMIO if PDMA is unavailable. Add WIP code to support "real" DMA without
    DRM support.
- Dispatch pending DMA commands when the server sleeps. Otherwise some
    things, such as typing in an xterm, wouldn't show up for a time.
- Fix Radeon Composite acceleration in many ways, and add Rage 128
    Composite acceleration. Disable them both due to still-not-understood
    issues they have. They fail with In, Out, AtopReverse, and Xor, and
    text rendering is strange.
- Add textured XV support for R100 and Rage 128. No brightness/sat
    controls, but it does support multiple ports, and cooperates with
    Composite.
- Add WIP code for hostdata uploads.
- Many cleanups and fixes.
2004-05-17 20:18:02 +00:00
Eric Anholt
834537e212 Make kaaMoveInPixmap public. This will be used by the ATI driver's xvideo
support to ensure that the destination is in framebuffer.
2004-05-17 07:19:49 +00:00
Eric Anholt
85f46e0bcd Add new CheckComposite hook. This allows a driver to avoid the migration of
pixmaps for a Composite operation if the operation can't be supported.
    This hook is optional.
2004-05-17 07:14:23 +00:00
Eric Anholt
74b2a76947 Add new flag, KAA_OFFSCREEN_ALIGN_POT, which tells KAA to align pixmap
pitches to a power-of-two number of bytes. Useful for Render
    acceleration on older cards.
2004-05-14 00:34:28 +00:00
Eric Anholt
2bea33e881 Don't let the visible screen get "migrated" offscreen, which manifests
itself as a hang.
Reported by: Ginokas <ginokas@free.fr>
2004-05-14 00:27:29 +00:00
Eric Anholt
40354e7618 Add generic functions for copying packed/planar XV data, copied from
mach64.
2004-05-13 22:57:15 +00:00
Eric Anholt
2e330e980f Move fourcc.h to a generic location in src/. 2004-05-13 21:41:48 +00:00
Keith Packard
f52a4d472d Follow GLX in setting ARGB visual nplanes to 24.
Retry current mouse protocol when sync is lost
2004-05-13 21:25:51 +00:00
Eric Anholt
aa5a878472 There's no need to explicitly set softCursor -- kdrive handles this if the
cursor hooks aren't set.
2004-05-13 21:15:06 +00:00
Keith Packard
7124cfaa00 Use current resolution by default, change rate to 75 to match
fbdevModeSupported cut-off (?). Glenn McGrath <glennm@hydrix.com>
2004-05-06 16:19:32 +00:00
Keith Packard
b5f200ce9d Attached is a patch to fix a build error whe ncompiling with tslib support,
a variable wasnt set, i just changed it to be like the other
    MAkefile.ams :) -- Glenn McGrath <glennm@hydrix.com>
2004-05-04 03:28:06 +00:00
Keith Packard
a8429d7610 Add completely fake X server -- draws to allocated buffer, has no keyboard
or mouse.
2004-04-28 07:26:46 +00:00
Franco Catrin L
20248eedd6 fixed Changelog format 2004-04-11 16:39:48 +00:00