Add XGE handling in DeliverGrabbedEvent.
We can now grab something selecting XGE events, but the current code is a
bit messy and doesn't work too well yet.
Add RawDeviceEvent (pointers only for now).
This commit changes the event queue to use EventLists instead of xEvent
arrays. Only EQ is affected, event delivery still uses xEvent* (look for
comment in mieqProcessInputEvent).
RawDeviceEvents deliver driver information to the client, without clipping or
acceleration.
If we don't do this, a device that is paired before a sprite has been
initialized for the paired device will not actually get the right sprite and
segfault the server on focus events. Happens for the VCK.
This adds (unconditional) support for the GE extension. Anything from now on
that sends events in MPX will have to use the GE extension. No GE, no MPX
events. GE is not actually used yet from anywhere with this commit.
You will need to update x11proto, xextproto, libX11, libXext and xcb to the
matching xge branches. Things will _NOT_ work without the updated protocol
headers and libraries.
Requires moving the spriteTrace into the DeviceIntRec and adjusting a few
functions to take in device argument, most notably XYToWindow().
Cursor rendering on the second screen is busted.
Core enter/leave events with detail Notify{Ancestor|Inferior|Nonlinear} are
only sent for the first/last pointer to enter/leave. Events with detail
Notify{Nonlinear}Virtual are sent at all times, but not to those windows that
currently have one or more pointers inside their boundaries.
Send EnterNotify when first device enters the window, LeaveNotify when the
last device leaves the window. Additional devices will not cause additional
Enter/LeaveNotifies.
Calloc cursor struct to ensure devPrivates are zeroed out and don't
increase the refcnt for devices automatically when allocating a new
cursor. Use new DeviceIsPointerType() to detect if device is a pointer
_before_ device has been activated and can thus be identified and set
up grab functions accordingly. This way we can increase the refcnt
when we get a pointer grab.
The former <X11/extensions/XKBsrv.h> has been pulled into the server now as
include/xkbsrv.h, and the world updated to look for it in the new place,
since it made no sense to define server API in an extension header. Any
further work along this line will need to do similar things with XKBgeom.h
and friends.
EnableDevice.
zero out spriteTrace, otherwise GetCurrentRootWindow() may return
invalid data.
Evdev adds previously hotplugged devices on its own when rescanning,
and ActivateDevice does not get called for those devices. Sprites need
to be initialized or paired before the device gets started, so the
safest place to do so is EnableDevice (which actually does get called
by the evdev driver).
dix: IsPointerDevice and IsKeyboardDevice, use same ways to identify type
of device as XI does for the XListInputDevices reply.
Autopair each non-pointer device with VCP when activating, pair with
real device after activation.
Don't return non-keyboard devices when calling GetPairedKeyboard or
PickKeyboard, otherwise we segfault for 'evdev brain'.
state field in the event, rather than using the virtual devices.
ProcessPointerEvent: name argument "device" instead of "other".
Add GetPairedKeyboard().
otherwise a Xi grab may overwrite or release a core grab.
Replace grab and associates with coreGrab and deviceGrab structures,
adjust rest of dix/Xi/etc to compile.
xfree86: Don't check for core devices, we'll have the virtual ones anyway.
If we check, the first mouse device is duplicated and sends
double events.
dix: set coreGrab flag for grabs caused by GrabPointer and button presses.
remove virtual core devices from device list, only real devices are in
the list now.
Auto-pair each keyboard with a real pointer if one is available,
provides multiple keyboards automatically after startup if devices
are configured.
fix GuessFreePointerDevice() to do what it's supposed to do.
mi: fix: call miPointerMove from miPointerWarpCursor.
fix: remove unused id field from miCursorInfoRec
don't update sprite for virtual core pointer.
ambiguious request. PickPointer and PickKeyboard are used for getting
the appropriate pointer when situation is unclear.
Fix some issues with InitializeSprite.
dix, xfree86: Remove last traces of InitSprite.
Free sprite struct if a spriteOwner is paired.
xfree86: Use PairDevices instead of passing booleans around when creating a
sprite.
Xext: Switch back to using LookupPointer/KeyboardDevice instead of
inputInfo.xyz.
Adding PointerKeyboardPairingChanged event
Correct error values for XWarpDevicePointer
dix: Adding device argument to SendMappingNotify
Adding spriteOwner flag to devices
Some renaming and cleaning up in extinit.c
MPXLastEvent added
Xi: ShouldFreeInputMask() from XI is not static any more, used in mpx
dix: GetPointerEvents() allocates MPX event for MPX devices.
DeliverDeviceEvents() caters for MPX devices.
bugfix: uninitialized pPointer in miPointerGetPosition ifndef MPX
adding DeviceIntPtr parameter to ScreenRec's cursor functions.
cleanup of miPointer code to use same scheme in each function
dix: MPHasCursor() function determines checking whether to invoke
cursor rendering.
animcur: adding DeviceIntPtr parameter to cursor functions but animcur relies
on the core pointer right now.
xfixes: adding DeviceIntPtr parameter to cursor functions but xfixes relies on
the core pointer right now.
rac: adding DeviceIntPtr parameter to cursor functions but RAC relies on
the core pointer right now.
ramdac: adding DeviceIntPtr parameter to cursor functions but ramdac relies on
the core pointer right now.
fixed miSpriteRealize to use passed pDev argument instead of looping.
dix: changed sprite dependency and added MPX functionality to parts of
events.c (XineramaChangeToCursor, XineramaCheckPhysLimits,
XineramaConstrainCursor)
Xi: fix: accessing other->buttons for keyboard segfaulted the server
mi: core pointer was checked twice in miSpriteReportDamage,
miSpriteInstallColormap, miSpriteStoreColors, miSpriteSaveDoomedAreas
and miSpriteRealiseCursor
using damage bug (see comment in file) to avoid artefacts
added SpriteRecs for MPX devices
changed sprite dependency and added MPX functionality to parts
of events.c (ConfineToShape, PostNewCursor, XineramaCheckMotion,
CheckMotion, XineramaChangeToCursor, ChangeToCursor, CheckPhysLimits,
PointerConfinedToScreen)
added DeviceIntRec param to GetSpritePosition(). This required some
minor changes in ddx, xtest, xkb and xfixes.
mi: changed miPointer to pointer instead of static struct.
added miCursorInfoRec to contain info of the MPX cursors.
calling miUpdatePointerSprite() from event queue for MPX devices.
adding device-specific processing to miPointer*() functions.
dix: Call to SetCursorPosition in CheckMotion() temporarily disabled.
xfree86/common: call to miPointerUpdateSprite() disabled, is done from the EQ
NOTE: This build will not display cursor images.
BUG: The second mouse does to take correct x coordinates.
With Xinerama support built into the X server but not in use,
sprite.screen is NULL and yet the SyntheticMotion
macro would dereference it. Avoid that by just passing sprite.screen
to PostSyntheticMotion which can then dereference it when Xinerama is
enabled.
Also, define PostSyntheticMotion in dixevents.h and include dixevents.h in
getevents.c
Update mipointer API to take a device argument to (almost) all functions,
and split miPointerAbsoluteCursor into a couple of separate functions.
Remove miPointerAbsoluteCursor call from mieq, as we now deal with it in
GetPointerEvents.
Make miPointerSetPosition (successor of miPointerAbsoluteCursor) take
pointers to x and y, so it can return the clipped values.
Modify callers of miPointer*() functions to generally use the new
functions.
This should fix things with multi-head setups.