This was an attempt to avoid scratch gc creation and validation for paintwin
because that was expensive. This is not the case in current servers, and the
danger of failure to implement it correctly (as seen in all previous
implementations) is high enough to justify removing it. No performance
difference detected with x11perf -create -move -resize -circulate on Xvfb.
Leave the screen hooks for PaintWindow* in for now to avoid ABI change.
Instead of drawing to window pixmap for everything, draw to window for
background as that works for Xnest and Xdmx; draw to pixmap for borders
which neither of those X servers use.
miPaintWindow was drawing to the root window, or (sometimes) drawing to the
window after smashing the window clip list. This is losing, and easily fixed
by just drawing to the window pixmap.
Because our "popen" implementation uses stdio, and because nobody's stdio
library is capable of surviving signals, we need to make absolutely sure
that we hide the SIGALRM from the smart scheduler. Otherwise, when you
open a menu in openoffice, and it recompiles XKB to deal with the
accelerators, and you popen xkbcomp because we suck, then the scheduler
will tell you you're taking forever doing something stupid, and the
wait() code will get confused, and input will hang and your CPU usage
slams to 100%. Down, not across.
Improve exaShmPutImage performance and reuse its core in exaPutImage as it
seems faster than the previous code when the driver doesn't provide an
UploadToScreen hook.
Make sure all damage records are notified of the damage incurred by actual
ShmPutImage calls.
Remove superfluous manual damage tracking for actual PutImage calls.
Exclude bits that will be overwritten from migration.
Use exaGlyphs even when Composite can't be accelerated, to avoid PolyFillRect
roundtrip via offscreen memory.
Initialize mask pixmap in exaGlyphs in FB in addition to system if the driver
provides Composite hooks to avoid migration overhead.
Remove manual damage tracking where superfluous.
Initialize system and FB copy in exaFillRegionSolid and adapt
exaGetPixmapFirstPixel to the new migration infrastructure.
This should mostly eliminate migration overhead for these, whether they are
used for acceleration or fallbacks.
As we can't actually accelerate anything interesting here, just migrate out
once and call fbSolidBoxClipped instead of taking a round trip via offscreen
memory with exaSolidBoxClipped.
Reuse pending damage region for extents and to prevent any actual migration of
pixmap contents when we're overwriting the whole pending damage region.
Remove superfluous manual damage tracking.
Only migrate once in exaTrapezoids/Triangles instead of every time in
exaRasterizeTrapezoid/AddTriangles. Adapt manual damage tracking to new
infrastructure.
Also move definition of NeedsComponent() closer to where it's used.
We finally want to catch all cases where the pixmap pointer is dereferenced
outside of exaPrepare/FinishAccess.
Also fix a couple of such cases exposed by this change.
The initiator of migration can pass in a region that defines the relevant area
of each source pixmap or the irrelevant area of the destination pixmap. By
default, the pending damage region is assumed relevant for the destination
pixmap, and everything for source pixmaps.
Thanks to Jarno Manninen for reassuring me that my own ideas for this were
feasible and for providing additional ideas.
DamagePendingRegion returns a pointer to the region of a drawable that will
be damaged by the current operation for damage records that chose to get damage
reported only at the end of the operation.
This adds a bit of glue to configure.ac to support launchd detection;
on OS X (or other platforms which choose to implement launchd), this allows
the system to automagically start the Xserver as necessary to serve clients.
Add keyc->postdown, which represents the key state as of the last mieqEnqueue
call, and use it when we need to know the posted state, instead of the
processed state (keyc->down). Add small functions to getevents.c to query and
modify key state in postdown and use them all through, eliminating previously
broken uses.
In commit 41bb9fce47, the event delivery loop
for Xinput enabled keyboards was changed and accidentally used the wrong
index variable, causing random events to be delivered when returning from VT
switch.
In addition, in commit aeba855b07,
SIGIO was blocked during delivery of these events, but not for the entire
period the xf86Events array was being used. Block SIGIO for the whole loop
to avoid other event delivery from trashing the key release events.
(cherry picked from commit aa7ed1f5f3)
XDarwin doesn't need any of this pci stuff since it doesn't talk directly to hardware,
so it doesn't make sense to require it when building on OSX/Darwin.
Previously, the server version reported by xdpyinfo and Xorg -version would
bear some vague resemblance to a X.Org katamari version, but in the presence
of modularization (and client-server relationships with different katamari
versions on each side) those numbers don't really make sense. Instead, just
report the package version.
When branching a stable branch, master's version should be immediately updated
to the endpoint of the stable branch plus a snapshot of 1 (for example,
1.4.0.1 after server-1.4-branch). The stable branch should then be changed to
RC0 at that time (1.3.99.0, for example).
This scheme was partially attempted for server 1.3, but lacked the appropriate
master updates, thus why it had to be revisited now. While here, we can also
remove a lot of versioning complexity since everything is based on the package
version.
* configure.ac: re-sort Kdrive libs so that symbols get properly resolved.
Basically, all some libs are present in both $KDRIVE_LIBS and $XSERVER_LIBS,
and some libs orders are not correct. So I made sure Kdrive servers don't have
to link against $KDRIVE_LIBS *and* $XSERVER_LIBS. They just have to link
against $KDRIVE_LIBS now.
* hw/kdrive/*/Makefile.am: update those makefile to reflect the change in configure.ac