Use new dmxCoreMotion2() function which enqueues motion events with
GetPointerEvents()/mieqEnqueue().
The clipAxis() code in GetPointerEvents() is causing some grief. The
limits seem to have always been (0,0) according to the original calls
to InitValuatorAxisStruct() in dmxinputinit.c.
Terrible hack for now: Call InitValuatorAxisStruct() with hard-coded max
values of 1280 (my screen width).
Use newly added XMesaCopyContext() and drop the GlxSetRenderTables() call
for Xgl, as this is now done inside XMesaForceCurrent(). This leaves xmesaP.h
but only for the declarations of the three XMesa/XFree86 functions. Also,
GlxSetRenderTables() stays but is only used in hw/xgl/glxext/ .
Also drop xf86glxint.h, no longer used.
Depends on mesa commit 7439a36785b6a2783e80a40a96c09db8f56dc2bc of 2007-03-30.
Calloc cursor struct to ensure devPrivates are zeroed out and don't
increase the refcnt for devices automatically when allocating a new
cursor. Use new DeviceIsPointerType() to detect if device is a pointer
_before_ device has been activated and can thus be identified and set
up grab functions accordingly. This way we can increase the refcnt
when we get a pointer grab.
This commit introduces a memory leak, as the refcnt never seems to get
down to 0 and thus cursors will not be freed. Solves the problems with
GNOME segfaulting every 30 seconds though.
Additionally, protect libcw setup behind checks for Render, to avoid
segfaulting if Render isn't available (xnest).
The previous setup was an ABI-preserving dance, which is better nuked now.
Now, anything that needs libcw must explicitly initialize it, and
miDisableCompositeWrapper (previously only called by EXA and presumably binary
drivers) is gone.
Yes, two changes in one commit. Sorry 'bout that.
The first change ensures that when pending property values have been
changed, a mode set to the current mode will actually do something, rather
than being identified as a no-op. In addition, the driver no longer needs to
manage the migration of pending to current values, that is handled both
within the xf86 mode setting code (to deal with non-RandR changes) as well
as within the RandR extension itself.
The second change eliminates the two-call Create/AttachScreen stuff that was
done in a failed attempt to create RandR resources before the screen
structures were allocated. Merging these back into the Create function is
cleaner.
(cherry picked from commit 57e87e0d00)
Conflicts:
randr/randrstr.h
randr/rrcrtc.c
I think master and server-1.3-branch are more in sync now.