Motivation:
When Netty runs in a managed environment such as web application server,
Netty needs to provide an explicit way to remove the thread-local
variables it created to prevent class loader leaks.
FastThreadLocal uses different execution paths for storing a
thread-local variable depending on the type of the current thread.
It increases the complexity of thread-local removal.
Modifications:
- Moved FastThreadLocal and FastThreadLocalThread out of the internal
package so that a user can use it.
- FastThreadLocal now keeps track of all thread local variables it has
initialized, and calling FastThreadLocal.removeAll() will remove all
thread-local variables of the caller thread.
- Added FastThreadLocal.size() for diagnostics and tests
- Introduce InternalThreadLocalMap which is a mixture of hard-wired
thread local variable fields and extensible indexed variables
- FastThreadLocal now uses InternalThreadLocalMap to implement a
thread-local variable.
- Added ThreadDeathWatcher.unwatch() so that PooledByteBufAllocator
tells it to stop watching when its thread-local cache has been freed
by FastThreadLocal.removeAll().
- Added FastThreadLocalTest to ensure that removeAll() works
- Added microbenchmark for FastThreadLocal and JDK ThreadLocal
- Upgraded to JMH 0.9
Result:
- A user can remove all thread-local variables Netty created, as long as
he or she did not exit from the current thread. (Note that there's no
way to remove a thread-local variable from outside of the thread.)
- FastThreadLocal exposes more useful operations such as isSet() because
we always implement a thread local variable via InternalThreadLocalMap
instead of falling back to JDK ThreadLocal.
- FastThreadLocalBenchmark shows that this change improves the
performance of FastThreadLocal even more.
Motivation:
We have quite a bit of code duplication between HTTP/1, HTTP/2, SPDY,
and STOMP codec, because they all have a notion of 'headers', which is a
multimap of string names and values.
Modifications:
- Add TextHeaders and its default implementation
- Add AsciiString to replace HttpHeaderEntity
- Borrowed some portion from Apache Harmony's java.lang.String.
- Reimplement HttpHeaders, SpdyHeaders, and StompHeaders using
TextHeaders
- Add AsciiHeadersEncoder to reuse the encoding a TextHeaders
- Used a dedicated encoder for HTTP headers for better performance
though
- Remove shortcut methods in SpdyHeaders
- Replace SpdyHeaders.getStatus() with HttpResponseStatus.parseLine()
Result:
- Removed quite a bit of code duplication in the header implementations.
- Slightly better performance thanks to improved header validation and
hash code calculation
Motivation:
Provide a faster ThreadLocal implementation
Modification:
Add a "FastThreadLocal" which uses an EnumMap and a predefined fixed set of possible thread locals (all of the static instances created by netty) that is around 10-20% faster than standard ThreadLocal in my benchmarks (and can be seen having an effect in the direct PooledByteBufAllocator benchmark that uses the DEFAULT ByteBufAllocator which uses this FastThreadLocal, as opposed to normal instantiations that do not, and in the new RecyclableArrayList benchmark);
Result:
Improved performance
Motivation:
According to RFC2616 section 19, boundary string could be quoted, but
currently the PostRequestDecoder does not support it while it should.
Modifications:
Once the boundary is found, one check is made to verify if the boundary
is "quoted", and if so, it is "unqoted".
Note: in following usage of this boundary (as delimiter), quote seems no
more allowed according to the same RFC, so the reason that only the
boundary definition is corrected.
Result:
Now the boundary could be whatever quoted or not. A Junit test case
checks it.
Motivation:
When an attribute is ending with an odd number of CR (0x0D), the decoder
add an extra CR in the decoded attribute and should not.
Modifications:
Each time a CR is detected, the next byte was tested to be LF or not. If
not, in a number of places, the CR byte was lost while it should not be.
When a CR is detected, if the next byte is not LF, the CR byte should be
saved as the position point to the next byte (not LF). When a CR is
detected, if there is not yet other available bytes, the position is
reset to the position of CR (since a LF could follow).
A new Junit test case is added, using DECODER and variable number of CR
in the final attribute (testMultipartCodecWithCRasEndOfAttribute).
Result:
The attribute is now correctly decoded with the right number of CR
ending bytes.
Motivation:
We have different message aggregator implementations for different
protocols, but they are very similar with each other. They all stems
from HttpObjectAggregator. If we provide an abstract class that provide
generic message aggregation functionality, we will remove their code
duplication.
Modifications:
- Add MessageAggregator which provides generic message aggregation
- Reimplement all existing aggregators using MessageAggregator
- Add DecoderResultProvider interface and extend it wherever possible so
that MessageAggregator respects the state of the decoded message
Result:
Less code duplication
Motivation:
CORS request are currently processed, and potentially failed, after the
target ChannelHandler(s) have been invoked. This might not be desired, for
example a HTTP PUT or POST might have been performed.
Modifications:
Added a shortCurcuit option to CorsConfig which when set will
cause a validation of the HTTP request's 'Origin' header and verify that
it is valid according to the configuration. If found invalid an 403
"Forbidden" response will be returned and not further processing will
take place.
This is indeed no help for non browser request, like using curl, which
can set the 'Origin' header.
Result:
Users can now configure if the 'Origin' header should be validated
upfront and have the request rejected before any further processing
takes place.
Motivation:
Because of not correctly release a buffer before null out the reference a memory leak shows up.
Modifications:
Correct call buffer.release() before null out reference.
Result:
No more leak
Motivation:
Currently there's no way to configure maxFramePayloadSize from
WebSocketServerProtocolHandler, which is the most used entry point of
WebSocket server.
Modifications:
Added another constructor for maxFramePayloadSize.
Result:
We can configure max frame size for websocket packet in
WebSocketServerProtocolHandler. It will also keep backward compatibility
with default max size: 65536. (65536 is hard-coded max size in previous
version of Netty)
Motivation:
Before we aggregated the full text in the WebSocket08FrameDecoder just to fill in the ContinuationWebSocketFrame.aggregatedText(). The problem was that there was no upper-limit and so it would be possible to see an OOME if the remote peer sends a TextWebSocketFrame + a never ending stream of ContinuationWebSocketFrames. Furthermore the aggregation does not really belong in the WebSocket08FrameDecoder, as we provide an extra ChannelHandler for this anyway (WebSocketFrameAggregator).
Modification:
Remove the ContinuationWebSocketFrame.aggregatedText() method and corresponding constructor. Also refactored WebSocket08FrameDecoder a bit to me more efficient which is now possible as we not need to aggregate here.
Result:
No more risk of OOME because of frames.
Motivation:
When CORS has been configured to allow "*" origin, and at the same time
is allowing credentials/cookies, this causes an error from the browser
because when the response 'Access-Control-Allow-Credentials' header
is true, the 'Access-Control-Allow-Origin' must be an actual origin.
Modifications:
Changed CorsHandler setOrigin method to check for the combination of "*"
origin and allowCredentials, and if the check matches echo the CORS
request's 'Origin' value.
Result:
This addition enables the echoing of the request 'Origin' value as the
'Access-Control-Allow-Origin' value when the server has been configured
to allow any origin in combination with allowCredentials.
This allows client requests to succeed when expecting the server to
be able to handle "*" origin and at the same time be able to send cookies
by setting 'xhr.withCredentials=true'. A concrete example of this is
the SockJS protocol which expects behaviour.
Motivation:
4 and 5 were diverged long time ago and we recently reverted some of the
early commits in master. We must make sure 4.1 and master are not very
different now.
Modification:
Fix found differences
Result:
4.1 and master got closer.
Motivation:
4 and 5 were diverged long time ago and we recently reverted some of the
early commits in master. We must make sure 4.1 and master are not very
different now.
Modification:
Fix found differences
Result:
4.1 and master got closer.
Motivation:
Make it more clear what the output of HttpObjectAggregator is and that it need to come after the encoder in the pipeline.
Modifications:
Change javadocs to make things more clear.
Result:
Better docs
Motivation:
Fix leaks reported during running SpdyFrameDecoderTest
Modifications:
Make sure the produced buffers of SpdyFrameDecoder and SpdyFrameDecoderTest are released
Result:
No more leak reports during run the tests.
Motivation:
Fix leaks reported during running SpdyFrameDecoderTest
Modifications:
Make sure the produced buffer of SpdyFrameDecoder is released
Result:
No more leak reports during run the tests.
Motivation:
Fix leaks reported during SPDY test.
Modifications:
Use ReferenceCountUtil.releaseLater(...) to make sure everything is released once the tests are done.
Result:
No more leak reports during run the tests.
Motivation:
Currently, the SPDY frame encoding and decoding code is based upon
the ChannelHandler abstraction. This requires maintaining multiple
versions for 3.x and 4.x (and possibly 5.x moving forward).
Modifications:
The SPDY frame encoding and decoding code is separated from the
ChannelHandler and SpdyFrame abstractions. Also test coverage is
improved.
Result:
SpdyFrameCodec now implements the ChannelHandler abstraction and is
responsible for creating and handling SpdyFrame objects.
Motivation:
Currently the CORS support only handles a single origin, or a wildcard
origin. This task should enhance Netty's CORS support to allow multiple
origins to be specified. Just being allowed to specify one origin is
particulary limiting when a site support both http and https for
example.
Modifications:
- Updated CorsConfig and its Builder to accept multiple origins.
Result:
Users are now able to configure multiple origins for CORS.
[https://github.com/netty/netty/issues/2346]
Motivation:
Previously, we used URLDecoder.decode(...) to decode url-encoded data. This generates a lot of garbage and takes a considerable amount of time.
Modifications:
Replace URLDecoder.decode(...) with QueryStringDecoder.decodeComponent(...)
Result:
Less garbage to GC and faster decode processing.
Motivation:
When running the build with Java 8 the following error occurred:
java: reference to preflightResponseHeader is ambiguous
both method
<T>preflightResponseHeader(java.lang.CharSequence,java.lang.Iterable<T>)
in io.netty.handler.codec.http.cors.CorsConfig.Builder and method
<T>preflightResponseHeader(java.lang.String,java.util.concurrent.Callable<T>)
in io.netty.handler.codec.http.cors.CorsConfig.Builder match
The offending class was CorsConfigTest and its shouldThrowIfValueIsNull
which contained the following line:
withOrigin("*").preflightResponseHeader("HeaderName", null).build();
Modifications:
Updated the offending method with to supply a type, and object array, to
avoid the error.
Result:
After this I was able to build with Java 7 and Java 8
Motivation:
An intermediary like a load balancer might require that a Cross Origin
Resource Sharing (CORS) preflight request have certain headers set.
As a concrete example the Elastic Load Balancer (ELB) requires the
'Date' and 'Content-Length' header to be set or it will fail with a 502
error code.
This works is an enhancement of https://github.com/netty/netty/pull/2290
Modifications:
CorsConfig has been extended to make additional HTTP response headers
configurable for preflight responses. Since some headers, like the
'Date' header need to be generated each time, m0wfo suggested using a
Callable.
Result:
By default, the 'Date' and 'Content-Lenght' headers will be sent in a
preflight response. This can be overriden and users can specify
any headers that might be required by different intermediaries.
Motivation:
If the last item analyzed in a previous received HttpChunk/HttpContent was a part of an attribute's name, the read index was not set to the new right place and therefore raizing an exception in some case (since the "new" name analyzed is empty, which is not allowed so the exception).
What appears there is that the read index should be reset to the last valid position encountered whatever the case. Currently it was set when only when there is an attribute not already finished (name is ok, but content is possibly not).
Therefore the issue is that elements could be rescanned multiple times (including completed elements) and moreover some bad decoding can occur such as when in a middle of an attribute's name.
Modifications:
To fix this issue, since "firstpos" contains the last "valid" read index of the decoding (when finding a '&', '=', 'CR/LF'), we should add the setting of the read index for the following cases:
'lastchunk' encountered, therefore finishing the current buffer
any other cases than current attribute is not finished (name not found yet in particular)
So adding for this 2 cases:
undecodedChunk.readerIndex(firstpos);
Result:
Now the decoding is done once, content is added from chunk/content to chunk/content, name is decoded correctly even if in the middle of 2 chunks/contents.
A Junit test code was added: testChunkCorrect that should not raized any exception.
Motivation:
When an HttpResponseDecoder decodes an invalid chunk, a LastHttpContent instance is produced and the decoder enters the 'BAD_MESSAGE' state, which is not supposed to produce a message any further. However, because HttpObjectDecoder.invalidChunk() did not clear this.message out to null, decodeLast() will produce another LastHttpContent message on a certain situation.
Modification:
Do not forget to null out HttpObjectDecoder.message in invalidChunk(), and add a test case for it.
Result:
No more consecutive LastHttpContent messages produced by HttpObjectDecoder.
Motivation:
Currently, it is impossible to give a user the full control over what to do in response to the request with 'Expect: 100-continue' header. Currently, a user have to do one of the following:
- Accept the request and respond with 100 Continue, or
- Send the reject response and close the connection.
.. which means it is impossible to send the reject response and keep the connection alive so that the client sends additional requests.
Modification:
Added a public method called 'reset()' to HttpObjectDecoder so that a user can reset the state of the decoder easily. Once called, the decoder will assume the next input will be the beginning of a new request.
HttpObjectAggregator now calls `reset()`right after calling 'handleOversizedMessage()' so that the decoder can continue to decode the subsequent request even after the request with 'Expect: 100-continue' header is rejected.
Added relevant unit tests / Minor clean-up
Result:
This commit completes the fix of #2211
- Related: #2163
- Add ResourceLeakHint to allow a user to provide a meaningful information about the leak when touching it
- DefaultChannelHandlerContext now implements ResourceLeakHint to tell where the message is going.
- Cleaner resource leak report by excluding noisy stack trace elements
- Related issues: #1937#1938 and #1946
- Add InterfaceHttpPostRequestDecoder and Make HttpPostRequestDecoder implement it
- HttpPostRequestDecoder actually delegates itself to HttpPostStandardRequestDecoder or HttpPostMultipartRequestDecoder
- Remove IncompatibleDataDecoderException because it's not thrown anywhere now
NPN server providers return a String version of the negotiated protocol
and the getProtocolByName method allows to easily get an instance of
the SelectedProtocol enum and avoid the need for a switch statement in
each subclass to match the String against the enum value.
- Since Netty 4, HTTP decoder does not generate a full message at all. Therefore, there's no need to keep separate states for the content smaller than maxChunkSize.
- maxChunkSize must be greater than 0. Setting it to 0 should not disable chunked encoding. We have a dedicated flag for that.
- Uncommented the tests that were commented out for an unknown reason, with some fixes.
- Added more tests for HTTP decoder.
- Removed the Ignore annotation on some tests.
- Fixes#2003 properly
- Instead of using 'bundle' packaging, use 'jar' packaging. This is
more robust because some strict build tools fail to retrieve the
artifacts from a Maven repository unless their packaging is not 'jar'.
- All artifacts now contain META-INF/io.netty.version.properties, which
provides the detailed information about the build and repository.
- Removed OSGi testsuite temporarily because it gives false errors
during split package test and examination.
- Add io.netty.util.Version for easy retrieval of version information
- This commit allows a user to write its first web socket frame right after calling WebSocketServerHandshaker.handshake() rather than adding a listener to the future it returns.
- Should fix#1933
encode of chunked content is not the most common pattern so moving it to an extra method makes it possible to inline the rest as it is a smaller method now.
* Minimize allocation of StringBuilder and also minimize char array copy
* Try to detect HttpVersion without calling toUpperCase() for performance reasons
- write() now accepts a ChannelPromise and returns ChannelFuture as most
users expected. It makes the user's life much easier because it is
now much easier to get notified when a specific message has been
written.
- flush() does not create a ChannelPromise nor returns ChannelFuture.
It is now similar to what read() looks like.
DefaultChannelHandlerContext does not trigger exceptionCaught() immediately when ChannelOutboundHandler.write() raises an exception. It just records the exception until flush() is triggered. On invokeFlush(), if there's any exception recorded, DefaultChannelHandlerContext will fail the promise without calling ChannelOutboundHandler.flush(). If more than one exception were raised, only the first exception is used as the cause of the failure and the others will be logged at warn level.
- Remove channelReadSuspended because it's actually same with messageReceivedLast
- Rename messageReceived to channelRead
- Rename messageReceivedLast to channelReadComplete
We renamed messageReceivedLast to channelReadComplete because it
reflects what it really is for. Also, we renamed messageReceived to
channelRead for consistency in method names.
I must admit MesageList was pain in the ass. Instead of forcing a
handler always loop over the list of messages, this commit splits
messageReceived(ctx, list) into two event handlers:
- messageReceived(ctx, msg)
- mmessageReceivedLast(ctx)
When Netty reads one or more messages, messageReceived(ctx, msg) event
is triggered for each message. Once the current read operation is
finished, messageReceivedLast() is triggered to tell the handler that
the last messageReceived() was the last message in the current batch.
Similarly, for outbound, write(ctx, list) has been split into two:
- write(ctx, msg)
- flush(ctx, promise)
Instead of writing a list of message with a promise, a user is now
supposed to call write(msg) multiple times and then call flush() to
actually flush the buffered messages.
Please note that write() doesn't have a promise with it. You must call
flush() to get notified on completion. (or you can use writeAndFlush())
Other changes:
- Because MessageList is completely hidden, codec framework uses
List<Object> instead of MessageList as an output parameter.
- SimpleChannelInboundHandler now has a constructor parameter to let a
user decide to enable automatic message release. (the default is to
enable), which makes ChannelInboundConsumingHandler of less value.
* This fix the bug which caused an UnsupportedOperationException when renameTo(...) was called and the underlying ByteBuf was backed by multiple ByteBuffers
The API changes made so far turned out to increase the memory footprint
and consumption while our intention was actually decreasing them.
Memory consumption issue:
When there are many connections which does not exchange data frequently,
the old Netty 4 API spent a lot more memory than 3 because it always
allocates per-handler buffer for each connection unless otherwise
explicitly stated by a user. In a usual real world load, a client
doesn't always send requests without pausing, so the idea of having a
buffer whose life cycle if bound to the life cycle of a connection
didn't work as expected.
Memory footprint issue:
The old Netty 4 API decreased overall memory footprint by a great deal
in many cases. It was mainly because the old Netty 4 API did not
allocate a new buffer and event object for each read. Instead, it
created a new buffer for each handler in a pipeline. This works pretty
well as long as the number of handlers in a pipeline is only a few.
However, for a highly modular application with many handlers which
handles connections which lasts for relatively short period, it actually
makes the memory footprint issue much worse.
Changes:
All in all, this is about retaining all the good changes we made in 4 so
far such as better thread model and going back to the way how we dealt
with message events in 3.
To fix the memory consumption/footprint issue mentioned above, we made a
hard decision to break the backward compatibility again with the
following changes:
- Remove MessageBuf
- Merge Buf into ByteBuf
- Merge ChannelInboundByte/MessageHandler and ChannelStateHandler into ChannelInboundHandler
- Similar changes were made to the adapter classes
- Merge ChannelOutboundByte/MessageHandler and ChannelOperationHandler into ChannelOutboundHandler
- Similar changes were made to the adapter classes
- Introduce MessageList which is similar to `MessageEvent` in Netty 3
- Replace inboundBufferUpdated(ctx) with messageReceived(ctx, MessageList)
- Replace flush(ctx, promise) with write(ctx, MessageList, promise)
- Remove ByteToByteEncoder/Decoder/Codec
- Replaced by MessageToByteEncoder<ByteBuf>, ByteToMessageDecoder<ByteBuf>, and ByteMessageCodec<ByteBuf>
- Merge EmbeddedByteChannel and EmbeddedMessageChannel into EmbeddedChannel
- Add SimpleChannelInboundHandler which is sometimes more useful than
ChannelInboundHandlerAdapter
- Bring back Channel.isWritable() from Netty 3
- Add ChannelInboundHandler.channelWritabilityChanges() event
- Add RecvByteBufAllocator configuration property
- Similar to ReceiveBufferSizePredictor in Netty 3
- Some existing configuration properties such as
DatagramChannelConfig.receivePacketSize is gone now.
- Remove suspend/resumeIntermediaryDeallocation() in ByteBuf
This change would have been impossible without @normanmaurer's help. He
fixed, ported, and improved many parts of the changes.
- Fixes#1282 (not perfectly, but to the extent it's possible with the current API)
- Add AddressedEnvelope and DefaultAddressedEnvelope
- Make DatagramPacket extend DefaultAddressedEnvelope<ByteBuf, InetSocketAddress>
- Rename ByteBufHolder.data() to content() so that a message can implement both AddressedEnvelope and ByteBufHolder (DatagramPacket does) without introducing two getter methods for the content
- Datagram channel implementations now understand ByteBuf and ByteBufHolder as a message with unspecified remote address.
- Fixes#1308
freeInboundBuffer() and freeOutboundBuffer() were introduced in the early days of the new API when we did not have reference counting mechanism in the buffer. A user did not want Netty to free the handler buffers had to override these methods.
However, now that we have reference counting mechanism built into the buffer, a user who wants to retain the buffers beyond handler's life cycle can simply return the buffer whose reference count is greater than 1 in newInbound/OutboundBuffer().
This change also introduce a few other changes which was needed:
* ChannelHandler.beforeAdd(...) and ChannelHandler.beforeRemove(...) were removed
* ChannelHandler.afterAdd(...) -> handlerAdded(...)
* ChannelHandler.afterRemoved(...) -> handlerRemoved(...)
* SslHandler.handshake() -> SslHandler.hanshakeFuture() as the handshake is triggered automatically after
the Channel becomes active
- Use state machine to simplify the code
- Always produce a chunked response for simplicity
- Change the signature of beginEncode() - HttpContent was simply unnecessary.
- Add more test cases
- Fixes#1280
- Add 'Content-Length' and remove 'Transfer-Encoding' in case of FullHttpMessage
- Remove 'Content-Length' and add 'Transfer-Encoding: chunked' in case of non-full HttpMessage
- Fixes#1275
- Fixes#1229
- Primarily written by @normanmaurer and revised by @trustin
This commit removes the notion of unfolding from the codec framework
completely. Unfolding was introduced in Netty 3.x to work around the
shortcoming of the codec framework where encode() and decode() did not
allow generating multiple messages.
Such a shortcoming can be fixed by changing the signature of encode()
and decode() instead of introducing an obscure workaround like
unfolding. Therefore, we changed the signature of them in 4.0.
The change is simple, but backward-incompatible. encode() and decode()
do not return anything. Instead, the codec framework will pass a
MessageBuf<Object> so encode() and decode() can add the generated
messages into the MessageBuf.
- Add ChannelHandlerUtil and move the core logic of ChannelInbound/OutboundMessageHandler to ChannelHandlerUtil
- Add ChannelHandlerUtil.SingleInbound/OutboundMessageHandler and make ChannelInbound/OutboundMessageHandlerAdapter implement them. This is a backward incompatible change because it forces all handler methods to be public (was protected previously)
- Fixes: #1119
- Rename ChannelHandlerAdapter to ChannelDuplexHandler
- Add ChannelHandlerAdapter that implements only ChannelHandler
- Rename CombinedChannelHandler to CombinedChannelDuplexHandler and
improve runtime validation
- Remove ChannelInbound/OutboundHandlerAdapter which are not useful
- Make ChannelOutboundByteHandlerAdapter similar to
ChannelInboundByteHandlerAdapter
- Make the tail and head handler of DefaultChannelPipeline accept both
bytes and messages. ChannelHandlerContext.hasNext*() were removed
because they always return true now.
- Removed various unnecessary null checks.
- Correct method/field names:
inboundBufferSuspended -> channelReadSuspended
- Move common methods from ByteBuf to Buf
- Rename ensureWritableBytes() to ensureWritable()
- Rename readable() to isReadable()
- Rename writable() to isWritable()
- Add isReadable(int) and isWritable(int)
- Add AbstractMessageBuf
- Rewrite DefaultMessageBuf and QueueBackedMessageBuf
- based on Josh Bloch's public domain ArrayDeque impl
* This is done because we noticed that the previous change limit the usage more then it gave us any benefit. Now it is possible
again to rewrite the url on the fly or reuse the objects when writing a proxy and so limit the GC pressure.
* Fixes also #979
This changes the behavior of the ChannelPipeline.remove(..) and ChannelPipeline.replace(..) methods in that way
that after invocation it is not possible anymore to access any data in the inbound or outbound buffer. This is
because it empty it now to prevent side-effects. If a user want to preserve the content and forward it to the
next handler in the pipeline it is adviced to use one of the new methods which where introduced.
- ChannelPipeline.removeAndForward(..)
- ChannelPipeline.replaceAndForward(..)
- Borrow SLF4J API which is the best of the best
- InternalLoggerFactory now automatically detects the logging framework
using static class loading. It tries SLF4J, Log4J, and then falls back
to java.util.logging.
- Remove OsgiLogger because it is very likely that OSGi container
already provides a bridge for existing logging frameworks
- Remove JBossLogger because the latest JBossLogger implementation seems
to implement SLF4J binding
- Upgrade SLF4J to 1.7.2
- Remove tests for the untestable logging frameworks
- Remove TestAny
- Rename message types for clarity
- HttpMessage -> FullHttpMessage
- HttpHeader -> HttpMessage
- HttpRequest -> FullHttpRequest
- HttpResponse -> FulllHttpResponse
- HttpRequestHeader -> HttpRequest
- HttpResponseHeader -> HttpResponse
- HttpContent now extends ByteBufHolder; no more content() method
- Make HttpHeaders abstract, make its header access methods public, and
add DefaultHttpHeaders
- Header accessor methods in HttpMessage and LastHttpContent are
replaced with HttpMessage.headers() and
LastHttpContent.trailingHeaders(). Both methods return HttpHeaders.
- Remove setters wherever possible and remove 'get' prefix
- Instead of calling setContent(), a user can either specify the content
when constructing a message or write content into the buffer.
(e.g. m.content().writeBytes(...))
- Overall cleanup & fixes
This commit tries to simplify the handling of Http easier and more consistent. This has a effect of many channges. Including:
- HttpMessage was renamed to HttpHeader and the setContent and getContent methods were removed
- HttpChunk was renamed to HttpContent
- HttpChunkTrailer was renamed to LastHttpContent
- HttpCodecUtil was merged into HttpHeaders
Now a "complete" Http message (request or response) contains of the following parts:
- HttpHeader (HttpRequestHeader or HttpResponseHeader)
- 0 - n HttpContent objects which contains parts of the content of the message
- 1 LastHttpContent which marks the end of the message and contains the remaining data of the content
I also changed the sematic of HttpResponse and HttpRequest, these now represent a "complete" message which contains the HttpHeader and the HttpLastContent, and so can be used to eeasily send requests. The HttpMessageAggregator was renamed to HttpObjectAggregator and produce HttpResponse / HttpRequest message.
This pull request adds two new handler methods: discardInboundReadBytes(ctx) and discardOutboundReadBytes(ctx) to ChannelInboundByteHandler and ChannelOutboundByteHandler respectively. They are called between every inboundBufferUpdated() and flush() respectively. Their default implementation is to call discardSomeReadBytes() on their buffers and a user can override this behavior easily. For example, ReplayingDecoder.discardInboundReadBytes() looks like the following:
@Override
public void discardInboundReadBytes(ChannelHandlerContext ctx) throws Exception {
ByteBuf in = ctx.inboundByteBuffer();
final int oldReaderIndex = in.readerIndex();
super.discardInboundReadBytes(ctx);
final int newReaderIndex = in.readerIndex();
checkpoint -= oldReaderIndex - newReaderIndex;
}
If a handler, which has its own buffer index variable, extends ReplayingDecoder or ByteToMessageDecoder, the handler can also override discardInboundReadBytes() and adjust its index variable accordingly.
- Also fixed a incorrect port of SpdySessionHandler
- Previously, it closed the connection too early when sending a GOAWAY frame
- After this fix, SpdySessionHandlerTest now passes again without the previous fix
- Fixes#831
This commit ensures the following events are never triggered as a direct
invocation if they are triggered via ChannelPipeline.fire*():
- channelInactive
- channelUnregistered
- exceptionCaught
This commit also fixes the following issues surfaced by this fix:
- Embedded channel implementations run scheduled tasks too early
- SpdySessionHandlerTest tries to generate inbound data even after the
channel is closed.
- AioSocketChannel enters into an infinite loop on I/O error.
This commit introduces a new API for ByteBuf allocation which fixes
issue #643 along with refactoring of ByteBuf for simplicity and better
performance. (see #62)
A user can configure the ByteBufAllocator of a Channel via
ChannelOption.ALLOCATOR or ChannelConfig.get/setAllocator(). The
default allocator is currently UnpooledByteBufAllocator.HEAP_BY_DEFAULT.
To allocate a buffer, do not use Unpooled anymore. do the following:
ctx.alloc().buffer(...); // allocator chooses the buffer type.
ctx.alloc().heapBuffer(...);
ctx.alloc().directBuffer(...);
To deallocate a buffer, use the unsafe free() operation:
((UnsafeByteBuf) buf).free();
The following is the list of the relevant changes:
- Add ChannelInboundHandler.freeInboundBuffer() and
ChannelOutboundHandler.freeOutboundBuffer() to let a user free the
buffer he or she allocated. ChannelHandler adapter classes implement
is already, so most users won't need to call free() by themselves.
freeIn/OutboundBuffer() methods are invoked when a Channel is closed
and deregistered.
- All ByteBuf by contract must implement UnsafeByteBuf. To access an
unsafe operation: ((UnsafeByteBuf) buf).internalNioBuffer()
- Replace WrappedByteBuf and ByteBuf.Unsafe with UnsafeByteBuf to
simplify overall class hierarchy and to avoid unnecesary instantiation
of Unsafe instances on an unsafe operation.
- Remove buffer reference counting which is confusing
- Instantiate SwappedByteBuf lazily to avoid instantiation cost
- Rename ChannelFutureFactory to ChannelPropertyAccess and move common
methods between Channel and ChannelHandlerContext there. Also made it
package-private to hide it from a user.
- Remove unused unsafe operations such as newBuffer()
- Add DetectionUtil.canFreeDirectBuffer() so that an allocator decides
which buffer type to use safely
- Remove HttpRequestEncoder after handshaking is complete
- Fix a bug in the WebSocket client example where it sends a frame even before handshake is complete
* Update toString() of all HttpObject implementations
* HttpMessageDecoder does not raise an exception but sets decoderResult property of the decoded message.
* HttpMessageDecoder discards inbound traffic once decoding fails, by adding a new state called BAD_MESSAGE.
* Add a test case that tests this behavior.
* Add DecodeResult that represents the result of decoding a message
* Add HttpObject which HttpMessage and HttpChunk extend.
** HttpObject has a property 'decodeResult'
Channel handlers above the HttpEncoder may delay the repsonse being
written to the socket. We need to wait for the response to complete
before upgrading the pipeline.
- Replace ByteBufferBackedByteBuf with DirectByteBuf
- Make DirectByteBuf and HeapByteBuf dynamic
- Remove DynamicByteBuf
- Replace Unpooled.dynamicBuffer() with Unpooled.buffer() and
directBuffer()
- Remove ByteBufFactory (will be replaced with ByteBufPool later)
- Add ByteBuf.Unsafe (might change in the future)
- Removed VoidEnum because a user can now specify Void instead
- AIO: Prefer discardReadBytes to clear
- AIO: Fixed a potential bug where notifyFlushFutures() is not called
if flush() was requested with no outbound data
- Add Channel.metadata() and remove Channel.bufferType()
- DefaultPipeline automatically redirects disconnect() request to
close() if the channel has no disconnect operation
- Remove unnecessary disconnect() implementations
- Rename ZlibEncoder/Decoder to JZlibEncoder/Decoder
- Define a new ZlibEncoder/Decoder class
- Add JdkZlibEncoder
- All JZlib* and JdkZlib* extends ZlibEncoder/Decoder
- Add ZlibCodecFactory and use it everywhere
- Removed all methods that requires ByteOrder as a parameter
from Unpooled (formerly ByteBufs/ChannelBuffers)
- Instead, a user calls order(ByteOrder) to get a little endian
version of the user's buffer
- This gives less overwhelming number of methods in Unpooled.
- ChannelInboundHandler and ChannelOutboundHandler does not have a type
parameter anymore.
- User should implement ChannelInboundMessageHandler or
ChannelOutboundMessageHandler.
- Add MessageBuf which replaces java.util.Queue
- Add ChannelBuf which is common type of ByteBuf and ChannelBuf
- ChannelBuffers was renamed to ByteBufs
- Add MessageBufs
- All these changes are going to replace ChannelBufferHolder.
- ChannelBuffer gives a perception that it's a buffer of a
channel, but channel's buffer is now a byte buffer or a message
buffer. Therefore letting it be as is is going to be confusing.
- In computing, 'stream' means both byte stream and message stream,
which is confusing.
- Also, we were already mixing stream and byte in some places and
it's better use the terms consistently.
(e.g. inboundByteBuffer & inbound stream)
- Some tests like SpdySessionHandlerTest accesses outbound buffer
even before the outbound buffer is initialized by
AbstractEmbeddedChannel's subclasses, leading to NPE at <init>.
To fix this problem, subclasses now pass the outbound buffer as
a constructor parameter to AbstractEmbeddedChannel.
- LoggingHandler now only logs state and operations
- StreamLoggingHandler and MessageLoggingHandler log the buffer content
- Added ChannelOperationHandlerAdapter
- Used by WriteTimeoutHandler
- Extracted some handler methods from ChannelInboundHandler into
ChannelStateHandler
- Extracted some handler methods from ChannelOutboundHandler into
ChannelOperationHandler
- Moved exceptionCaught and userEventTriggered are now in
ChannelHandler
- Channel(Inbound|Outbound)HandlerContext is merged into
ChannelHandlerContext
- ChannelHandlerContext adds direct access methods for inboud and
outbound buffers
- The use of ChannelBufferHolder is minimal now.
- Before: inbound().byteBuffer()
- After: inboundByteBuffer()
- Simpler and better performance
- Bypass buffer types were removed because it just does not work at all
with the thread model.
- All handlers that uses a bypass buffer are broken. Will fix soon.
- CombinedHandlerAdapter does not make sense anymore either because
there are four handler interfaces to consider and often the two
handlers will implement the same handler interface such as
ChannelStateHandler. Thinking of better ways to provide this feature
- AbstractCodecEmbedder does not throw an exception immediately anymore.
It stores the caught exceptions in the product queue and throws them
on pool() or peek().
- The handler you specify with initializer() is actually simply added
to the pipeline and that's all. It's ChannelInitializer which does
additional work. For example, a user can specify just a single
handler with initializer() and it will still work. This is especially
common for Bootstrap, so I renamed initializer to handler, which makes
more sense.
- Removed ones are: IP filer and HTTP multipart codec
- Needs closer code review and polishing
- Sorry. I'll add them back in the next alpha releases
- SSL handler and ChunkedWriteHandler also need more work, but
I really want to make them part of the first alpha because they
are used pretty often by users.
... just like we do with byte arrays. toByteBuffer() and
toByteBuffers() had an indeterministic behavior and thus it could not
tell when the returned NIO buffer is shared or not. nioBuffer() always
returns a view buffer of the Netty buffer. The only case where
hasNioBuffer() returns false and nioBuffer() fails is the
CompositeChannelBuffer, which is not very commonly used and *slow*.
- Add EventExecutor and make EventLoop extend it
- Add SingleThreadEventExecutor and MultithreadEventExecutor
- Add EventExecutor's default implementation
- Fixed an API design problem where there is no way to get non-bypass
buffer of desired type
- Really attempt to create a queue to determine LTQ can be initialized
in runtime, and cache the result
- Remove unnecessary Class<T> parameter in createQueue()
- Remove unused createQueue(Collection)
- Exception in this case makes a user less confusing
- To reduce the overhead of filling the stack trace,
NoSuchBufferException has a public pre-constructed instance.
- This is necessary because codec framework sometimes need to support
both type of outbound buffers.
- Fixed a bug where SpdyFrameEncoder did not handle ping messages
- Reduced memory copy in codec embedder (EmbeddedChannel)
- Renamed ChannelBootstrap to Bootstrap
- Renamed ServerChannelBootstrap to ServerBootstrap
- Moved bootstrap classes to io.netty.bootstrap as before
- Moved unfoldAndAdd() to a separate utility class
- Fixed a bug in unfoldAndAdd() where it did not handle ChannelBuffer
correctly
- Previous API did not support the pipeline which contains multiple
MessageToStreamEncoders because there was no way to find the closest
outbound byte buffer. Now you always get the correct buffer even if
the handler that provides the buffer is placed distantly.
For example:
Channel -> MsgAEncoder -> MsgBEncoder -> MsgCEncoder
Msg(A|B|C)Encoder will all have access to the channel's outbound
byte buffer. Previously, it was simply impossible.
- Improved ChannelBufferHolder.toString()
- Replaced pipeline factories with initializers
- Ported essential parts related with HTTP to the new API
- Replaced ChannelHandlerAdapter.combine() with CombinedChannelHandler
- Fixed a bug where ReplayingDecoder does not notify the next handler
- Fixed a bug where ReplayingDecoder calls wrong callDecode() method
- Added a destination buffer as an argument to AbstractChannel.doRead()
for easier implementation
- Fixed a bug where NioSocketChannel did not try to increase the inbound
buffer size (moved the logic to AbstractChannel)
- Replaced FrameDecoder and OneToOne(Encoder|Decoder) with:
- (Stream|Message)To(String|Message)(Encoder|Decoder)
- Moved the classes in 'codec.frame' up to 'codec'
- Fixed some bugs found while running unit tests
- Channel now creates a ChannelPipeline by itself
I find no reason to allow a user to use one's own pipeline
implementation since I saw nobody does except for the cases where a
user wants to add a user attribute to a channel, which is now covered
by AttributeMap.
- Removed ChannelEvent and its subtypes because they are replaced by
direct method invocation.
- Replaced ChannelSink with Channel.unsafe()
- Various getter renaming (e.g. Channel.getId() -> Channel.id())
- Added ChannelHandlerInvoker interface
- Implemented AbstractChannel and AbstractServerChannel
- Some other changes I don't remember