Commit Graph

239 Commits

Author SHA1 Message Date
Eric Anholt
1fd11c46aa glamor: Move glamor_render.c pict handling to glamor_picture.c
These functions aren't used by anything else, and are specific to the
temporary-upload-as-a-weird-format path of glamor_render.c, called
through glamor_upload_picture_to_texture().

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-07-10 09:42:58 -07:00
Eric Anholt
53aed06fb4 glamor: Drop dead glamor_upload_bits_to_pixmap_texture() proto.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-07-10 09:42:58 -07:00
Eric Anholt
b51e079e18 glamor: Use the new upload/download interface for XV uploads.
We don't need any of its weird handling of picture formats, since our
XV pixmaps don't have any pictures attached.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-07-10 09:42:58 -07:00
Eric Anholt
80b6652c9f glamor: Drop a bunch of glamor_priv == NULL checks.
Now that it's always non-null when the pixmap is non-null, we don't
need so much of this.  glamor_get_pixmap_private() itself still
accepts a NULL pixmap and returns NULL, because of glamor_render.c

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
2015-07-10 09:42:57 -07:00
Eric Anholt
a2a2f6e34b glamor: Ask the server to always allocate our private.
This avoids a lot of screwing around to attach our privates later.  It
means that non-glamor pixmaps now gain 120 bytes of glamor privates on
64-bit (which has quite a bit of fixable bloat), and glamor pixmaps
take one less pointer of storage (not counting malloc overhead).

Note that privates start out zero-filled, which matches the callocs we
were doing when making our own privates, and in the case of an fb
pixmap that has a priv where it didn't before, the type ends up being
GLAMOR_MEMORY as we would want.

v2: Clarify that the GLAMOR_MEMORY enum must be 0 (as it was
    previosuly), so that the new pixmap private behavior is as
    expected.  Suggested by keithp.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> (v1)
Reviewed-by: Keith Packard <keithp@keithp.com>
2015-07-10 09:42:57 -07:00
Eric Anholt
3fe6731b17 glamor: Make a bunch of single-file glamor functions static.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2015-07-02 10:05:59 -07:00
Eric Anholt
a8e84e8c3b glamor: Drop dead glamor_es2_pixmap_read_prepare().
It's been unused since I killed glamor_download_pixmap_to_cpu().

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2015-07-02 10:05:59 -07:00
Eric Anholt
fe3fedf280 glamor: Drop dead GLAMOR_FBO_DOWNLOADED flag.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-07-02 10:05:59 -07:00
Eric Anholt
4472740941 glamor: Move doxygen for private structs into the structs.
This should hopefully keep the comments more up to date with the
structure comments.  While I'm here, I've reworded a few of them to be
more accurate, and dropped a bunch of stale comments.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-07-02 10:05:59 -07:00
Eric Anholt
33d6384b29 glamor: Drop the dead "PBO" field in an FBO cache struct.
PBOs are only used at the whole pixmap level.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-07-02 10:05:59 -07:00
Eric Anholt
1734aa2856 glamor: Remove dead gl_tex flag in the fbo struct.
This used to be used in the old copy_area path.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-07-02 10:05:59 -07:00
Eric Anholt
82d23fc729 glamor: Propagate the fact that pbo_valid is never set.
The code to set it was deleted in keithp's big rewrite.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-07-02 10:05:59 -07:00
Eric Anholt
0e3f1252da glamor: Avoid using GL_QUADS on VC4.
Improves text rendering from about 284k glyphs per second to 320k
glyphs per second.  There's no GL extension for probing this, because
of the philosophy of "Don't expose whether things are really in
hardware or not."

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-06-29 21:43:36 -07:00
Eric Anholt
f47e3f5395 glamor: Use proper Bools for some boolean values.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-06-29 21:43:36 -07:00
Eric Anholt
4001a7465e glamor: Provide a fallback path for using an index buffer to do quads.
Improves x11perf -aa10text performance by 1377.59% +/- 23.8198% (n=93)
on Intel with GLES2.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-06-29 21:43:35 -07:00
Eric Anholt
4fc4cde0ce glamor: Use the normal GL_QUADS drawing helper in the render code.
We use this for all of our other performance-sensitive rendering, too.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-06-29 21:43:35 -07:00
Eric Anholt
c5e6fffbdd glamor: Drop CloseScreen-time GL resource cleanup code.
These will all be freed when the context is freed.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-06-29 21:43:35 -07:00
Keith Packard
b0d2e01031 glamor: Replace CompositeGlyphs code [v2]
New composite glyphs code uses the updated glamor program
infrastructure to create efficient shaders for drawing render text.

Glyphs are cached in two atlases (one 8-bit, one 32-bit) in a simple
linear fashion. When the atlas fills, it is discarded and a new one
constructed.

v2: Eric Anholt changed the non-GLSL 130 path to use quads instead of
two triangles for a significant performance improvement on hardware
with quads. Someone can fix the GLES quads emulation if they want to
make it faster there.

v3: Eric found more dead code to delete

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-05-14 16:32:07 -07:00
Keith Packard
2bf34fe8d9 glamor: Pass depth to glamor_pm_is_solid and glamor_set_planemask
Instead of passing the destination drawable, just pass the depth, as
the underlying functions need only that to check whether the planemask
is going to work.

This API change will allow higher level functions to not need the
destination pixmap.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-05-14 15:55:53 -07:00
Jonathan Gray
7c609c911a glamor: remove const from the return type of glamor_get_drawable_location()
Fixes a build error with gcc 4.2.1 on OpenBSD due to
-Werror=return-type from xorg-macros.

error: type qualifiers ignored on function return type

Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
2015-05-12 09:38:33 -07:00
Olivier Fourdan
4218a1e066 glamor: check max native ALU instructions
When using glamor (either in Xephyr or Xwayland) on hardware with too
low instructions limit, glamor fallbacks to sw due to large shaders.

This makes glamor unbearably slow on such hardware.

Check reported value for GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
and fail in glamor_init() if the limit is lower than 128.

Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=88316
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:43:34 -07:00
Keith Packard
e0788a0314 glamor: Eliminate GLAMOR_TEXTURE_LARGE pixmap type
Initialize full pixmap private for all pixmaps, including block
dimensions and counts so that no checks are needed when walking the
fbos.

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:43:34 -07:00
Keith Packard
cc731ce0ca glamor: Create inline tests for small/large pixmaps
This will let us eliminate the pixmap types shortly

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:35:02 -07:00
Keith Packard
020fcc5828 glamor: Eliminate separate 'large' pixmap private structure
Just embed the large elements in the regular pixmap private and
collapse the union to a single struct.

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:34:50 -07:00
Keith Packard
9ef5cbf8ab glamor: Remove unused glamor_pixmap_private_atlas_t
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:32:46 -07:00
Keith Packard
af687396f1 glamor: Remove screen private and pixmap ptrs from pixmap private and fbo
There's no reason to waste memory storing redundant copies of the same
pointer all over the system; just pass in pointers as necessary to
each function.

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:32:46 -07:00
Keith Packard
1eb954c383 glamor: Remove remaining support for FBOs not matching pixmap size
The core rendering code already requires that FBOs be allocated at
exactly the pixmap size so that tiling and stippling work
correctly. Remove the allocation support for that, along with the
render code.

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:32:05 -07:00
Keith Packard
90d326fcc6 glamor: Remove _nf rendering functions
These were used by the non-standard glamor implementation in the intel
driver.

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:01:39 -07:00
Maarten Lankhorst
7c6f483670 glamor: only use (un)pack_subimage when available
Check for GL_EXT_unpack_subimage and GL_NV_pack_subimage to
check if GL_(UN)PACK_ROW_LENGTH is available. Set the offsets
manually to prevent calls to GL_(UN)PACK_SKIP_*.

v2: Check support for GL_NV_pack_subimage as suggested by Matt Turner.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@ubuntu.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:01:38 -07:00
Dave Airlie
b3e496c6d2 glamor: use screen blockhandler rather than dix one (v3)
This adds glamor into the block handler call chain
in the correct place.

This should fix interactions between glamor and drivers
requiring damage from glamor.

v2: okay don't consolidate, just leave things wierd for now
remove blcokhandler in screen close.

v3: block handler wrapping the right way.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
2015-01-23 09:06:36 -08:00
Michel Dänzer
11b85ab2fc glamor: Make glamor_purge_fbo static
Only called from glamor_fbo.c now.

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
2014-12-25 13:03:10 -08:00
Keith Packard
5064ffab63 glamor: Always destroy EGL image associated with destroyed pixmap
There were three paths that called eglDestroyImageKHR:

 * The front buffer
 * The intel driver's flip buffer
 * pixmaps under DRI3

This patch unifies the second two by having glamor_destroy_pixmap
always destroy any associaged EGL image. This allows us to stop
storing the back_pixmap pointer in glamor as that was only used to
make sure that buffer was freed at server reset time.

v2: check for valid pixmap_priv before using it in
glamor_egl_destroy_pixmap_image

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2014-12-09 08:46:45 -08:00
Keith Packard
65cc0982af glamor: Don't insert fbos from external objects into fbo cache
Mark fbos created from external buffers so that when the associated
pixmap is destroyed, they aren't put into the fbo cache for later
re-use and are instead freed immediately.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2014-11-20 14:33:00 -08:00
Keith Packard
7e6bd54684 glamor: Remove shader-based trapezoid implementation. Fixes Bug 76213.
I can't find any performance benefit to using the GL path and the code
renders this trapezoid incorrectly:

  		                 top: FIXED   29.50
		              bottom: FIXED   30.00
		            left top: POINT    0.00,   29.50
		         left bottom: POINT    0.00,   30.50
		           right top: POINT -127.50,   29.50
		        right bottom: POINT   52.50,   30.00

This should render a solid line from 0,30 to 52,30 but draws nothing.

The code also uses an area computation for trapezoid coverage which
does not conform to the Render specification which requires a specific
point sampling technique.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2014-09-18 15:53:39 -07:00
Keith Packard
16e429f1f9 glamor: Change SET_PIXMAP_FBO_CURRENT from macro to static inline
This is the last function-like macro in glamor_priv.h; change to
static inline like all of the other functions there.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2014-09-18 15:53:19 -07:00
Michel Dänzer
1d32004ed5 glamor: Make glyph mask cache per-screen
It references a pixmap, which is a per-screen resource.

Fixes broken text rendering in xfwm4-tweak-settings in Zaphod mode.

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
2014-09-11 18:31:11 -07:00
Michel Dänzer
a4e8e6dff9 glamor: Move 'glyph caches realized' check to glamor_realize_glyph_caches
And rename the boolean to reflect what it's about.

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
2014-09-11 18:30:55 -07:00
Keith Packard
90803042bc Fix files including xorg-server.h by mistake
A few files in the server are including xorg-server.h, which is only
for use by Xorg server drivers. This fixes those errors and then adds
a check to make sure it doesn't happen again.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2014-07-30 12:17:27 -07:00
Keith Packard
cfa302d622 glamor: Add support for SHM sync fences
This hooks up SHM sync fences to complete the requirements for DRI3
running on Glamor.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-07-18 12:22:50 -07:00
Eric Anholt
9ddcb20f47 glamor: Drop the "are we doing a series of blits or draws" logic.
It's unused since keithp's copy acceleration code completely replaced
glamor_copyarea.c and removed the blit path.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2014-07-17 17:35:48 -07:00
Eric Anholt
b03a581d8c glamor: Remove a dead prototype.
The corresponding code was deleted in
2ff4100849 (2012)

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2014-07-17 17:35:46 -07:00
Eric Anholt
b5f94df319 glamor: Drop dead glamor_restore_pixmap_to_texture().
Unused since the glamor_prepare.c replacement of glamor_finish_access().

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2014-07-17 17:35:44 -07:00
Eric Anholt
98155bd9d9 glamor: Drop dead glamor_download_pixmap_to_cpu()
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2014-07-17 17:35:42 -07:00
Eric Anholt
b6181007de glamor: Drop dead get/pub sub pixmap functions.
These were replaced by the new glamor_prepare.c code.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2014-07-17 17:35:40 -07:00
Eric Anholt
e310387f44 glamor: Remove always-true yInverted flag.
All users of glamor had the same value set, and it complicated things
for no reason.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2014-07-17 17:35:38 -07:00
Eric Anholt
d71ecbb458 glamor: Drop constant arguments to glamor_solid().
After keithp's change to drop the old glamor_fill() code, nothing ever
changed these values.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2014-07-17 17:34:29 -07:00
Eric Anholt
98b6158bc1 glamor: Share code for put_image handling.
The difference between the two is that XF86 has the clip helper that
lets you upload less data when rendering video that's clipped.  I
don't think that's really worth the trouble, especially in a world of
compositors, so I've dropped it to get to shared code.

It turns out the clipping code was broken on xf86-video-intel anyway.
To reproduce, run without a compositor, and use another window to clip
the top half of your XV output on the glamor XV adaptor: the rendering
got confused about which half of the window was being drawn to.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2014-06-15 23:20:09 +01:00
Eric Anholt
65efc14b6a glamor: Split the XV code into XF86-dependent parts and generic.
I want to expose this from Xephyr as well, both to be able to test XV
changes rapidly, and beause the XV passthrough to the host's overlay
really doesn't work out well when we glXSwapBuffers() over the
colorkey.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2014-06-15 23:20:02 +01:00
Keith Packard
a6aaa51752 glamor: Remove stubbed-out glamor_stipple function
This function isn't used anymore.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-06-15 23:17:59 +01:00
Keith Packard
ef2bf0e645 glamor: Remove 'tiling' shader code
The core rendering paths all use the glamor_program fill functions now

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-06-15 23:17:59 +01:00