The other values are checked correctly, but if a modifier was outside the
allowed range, it would go unnoticed and cause a out-of-bounds read error for
any mask equal or larger than 256. The DetailRec where we store the grab masks
is only sized to 8 * sizeof(Mask).
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Alan Coopersmith <alan.coopersmith@oracle.com>
LDADD is for libraries and not for source code.
Introduced in commit: ccb3e78124
Signed-off-by: Gaetan Nadon <memsize@videotron.ca>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The code previously tried to compute the offset of a field in the
valuator by subtracting the address of the valuator from the _value_ of
the field (rather than the field's address). The correct way to do it
would have been (note the &'s):
assert(((void *) &v->axisVal - (void *) v) % sizeof(double) == 0);
assert(((void *) &v->axes - (void *) v) % sizeof(double) == 0);
That's essentially what the offsetof() macro does. Using offsetof() has
the added benefit of not using void pointer arithmetic and therefore
silencing a warning on some compilers.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This file is deprecated by commits c73c36b53 and 46cf2a6093.
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
There's nothing dependent on the presence of DRI3 code in the server
for this, but it does rely on GBM.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
GLES2 sensibly doesn't allow you to attach multiple shaders for the
same stage to a single program. This means we have to attach the
whole thing in one glShaderSource call.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
They never get reattached to any other program, so saving them to
unreference later is a waste of code.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Assuming it was the first attribute assigned by the GL, it would have
ended up with location 0 anyway.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
This is the last desktop-versus-ES2 build ifdef in core glamor.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
A pair of 150 lines of inlined switch statements in a header file is
crazy.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
We only ask for GL_RGB on desktop GL as far as I can see, but now if
GLES2 did happen to ask for GL_RGB it would return a cache index
instead of -1.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
v2: Just pass in the PicturePtr to glamor_pict_format_is_compatible()
(suggestion by keithp)
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Now that we're using epoxy, we can write code using both desktop and
ES symbols and decide what to use at runtime.
v2: Fix a spelling mistake (latter), since the lines were moved
anyway (noticed by Rémi Cardona). Fix condition invert in
glamor_set_composite_texture (caught by Michel Dänzer).
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com> (v1)
Reviewed-by: Adam Jackson <ajax@redhat.com> (v1)
gl_ModelViewProjection and friends aren't used in our shaders, so this
setup didn't do anything.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Those calls are only for enabling texture handling in the fixed
function pipeline, while everything we do is with shaders.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
The GLX side just gets the context from the current state. That's
also something I want to do for EGL, so that the making a context is
separate from initializing glamor, but I think I need the modesetting
driver in the server before I think about hacking on that more.
The previous code was rather incestuous, along with pulling in xf86
dependencies to our dix code. The new code just initializes itself
from the current state.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
It used to be the thing that returned your dispatch table and happeend
to set up the context, but now it just sets up the context.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Libepoxy hides all the GL versus GLES2 dispatch handling for us, with
higher performance.
v2: Squash in the later patch to drop the later of two repeated
glamor_get_dispatch()es instead (caught by keithp)
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Just need to update EXTRA_DIST
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Gaetan Nadon <memsize@videotron.ca>
Signed-off-by: Keith Packard <keithp@keithp.com>
Caused Solaris Studio cc to complain in every file which included it:
"../include/eventstr.h", line 179: warning: syntax error:
empty member declaration
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
Just for consistency, I'm pretty sure the code is generally not happy for
malloc failures anyway.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
mieq.c:290:26: warning: format '%u' expects argument of type 'unsigned int',
but argument 2 has type 'size_t' [-Wformat=]
pnprintf supports size_t since 5ea21560dd
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
On OpenBSD, passing a timeout longer than 100000000 seconds to select(2) will
make it fail with EINVAL. As this is original 4.4BSD behaviour it is not
inconceivable that other systems suffer from the same problem. And Linux,
though not suffering from any 4.4BSD heritage, briefly did something similar:
<https://lkml.org/lkml/2012/8/31/263>
So avoid calling AdjustWaitForDelay() instead of setting the timeout to
(effectively) ULONG_MAX milliseconds.
Signed-off-by: Mark Kettenis <kettenis@openbsd.org>
Reviewed-by: Matthieu Herrb <matthieu@herrb.eu>
Any time the colormap is changed, the entire screen needs to be
repainted to match.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Fixes Solaris Studio compiler warning & error:
"glxext.c", line 557: warning: assignment type mismatch:
pointer to void "=" pointer to function(void) returning void
"glxext.c", line 559: error: operands have incompatible types:
pointer to void ":" pointer to function(void) returning void
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
asm/mtrr.h makes this an unsigned long on 32, but a u64 on 64. Cast
it to a long to win.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
These have been throwing a compiler warning about missing prototypes,
since the generated code to define the prototypes stopped being
generated (possibly because the code was dead).
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
They're not officially in the ABI, so you shouldn't use them anyway.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
In theory, the linux libGL ABI exposes just GL 1.2 plus GLX 1.3. But,
thanks to libglapi, we're letting glGetCompressedTexImageARB() be
exposed too. The GLX code was inappropriately relying on it by using
GL_GLEXT_PROTOTYPES.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
Commit be668096 "glx: convert to direct GL dispatch (v2)" removes glthread.c
from Makefile.am along with the rest of the dispatch table code, but doesn't
remove glthread.c itself.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
libglx.so is linked against libGL.so, but Xorg itself should not be.
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
dispatch.c: In function 'SetVendorString':
dispatch.c:481:29: warning: declaration of 'string' shadows a global declaration [-Wshadow]
SetVendorString(const char *string)
^
dispatch.c:135:21: warning: shadowed declaration is here [-Wshadow]
typedef const char *string;
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
No const value is ever assigned to it, let's not pretend it's const.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Only Xorg -configure uses a hardcoded value here, so let's not change the rest
of the server for that.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
The only place this isn't allocated is during Xorg -configure where we just
statically assing "mouse"/"kbd" and the identifiers for it. Everywhere else
it's strdup'd and then free'd already.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Allocated in one place, freed in another.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
dev->button->down is a bitmask, not a normal array. Use the helper function to
check, we technically allow the mapping to change after the physical button
has been pressed (but not yet processed yet), so only check BUTTON_PROCESSED.
From XSetPointerMapping(3):
"If any of the buttons to be altered are logically in the down state,
XSetPointerMapping returns MappingBusy, and the mapping is not changed."
Reported-by: Ilja Van Sprundel <ivansprundel@ioactive.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
No functional changes, just making a better case for why MAP_LENGTH is 256.
"But can't we remove MAP_LENGTH then?" I hear you say? "Why, yes. Go for it!"
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
The server internally relies on arrays with a MAX_BUTTONS maximum size (which
is the max the core protocol can transport). Make sure a driver adheres to
that.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
This reverts commit 22592855e9.
What warning was this supposed to fix?
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
This reverts commit f71de60355.
What warnings?
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>