rate selection necessary for Mac fbdev
Don't know about fb changes to pixmaps, so can't track dirt.
Add Mac specific 1280x854 mode. Warn when requested mode isn't found.
Add ability to soft-boot video cards.
Add region expand request. FIXME: need test cases
(XFree86 Bugzilla #1438, John Heasley). "To fix this, I've added a
mouse buffer (Xisb buffer) "scale" value to the MouseDevPtr type. If
set, it is used as structure size of which we want space for a few."
- On R128, don't refer to an old Composite's mask transform when the
current Composite doesn't have a mask.
- Staticize some global variables in r128_composite.c.
on screen 0 can cause a segfault. Fix by preventing reinitialization of
detached inputs. When Xinerama is active and screen 0 is detached,
pixmaps for XGetImage must be obtained from another screen.
header include. I don't know how this happened, but I'm going to blame
a "few" fscks having happened between testing the code and committing
(due to other driver changes that made me not blame dirty for the
failures I saw) for disappearance of kasync.c changes. Fixes a lot of
corruption.
IA32 only, anyway (Egbert Eich).
Disabling generic VGA testing for IA64 architectures. Temporarily disabling
support for ZX1 bus. This code is extremely invasive and is executed as
fallback without testing for a ZX1 chipset. It brings a SGI Altrix to a
grinding halt. (Egbert Eich).
IA64 (Egbert Eich).
Fixed wrong function prototype (Egbert Eich).
Don't test for generic VGA on IA64 (Egbert Eich).
Fixed a segfault when accessing a structure before verifying the pointer
exists (Egbert Eich).
Added a showcache option for debugging (Egbert Eich).
Increase default video RAM size to 16MB when DRI is enabled and more than
128MB are available (Egbert Eich). Fixed lockups during mode switch.
Problem was introduced when attempting to copy the behavior during
LeaveVT()/EnterVT() but but forgetting to call I810DRILeave() before
I810DRIEnter(). The entire DRILeave()/Enter() scenario has been
commented out as it didn't seem to be necessary (Egbert Eich).
Fix TweakMemorySize() (tested with i855/i865) (Egbert Eich).
increased MAX_DEVICES to 128 (Egbert Eich).
Use OS provided PCI config space access as default method (Egbert Eich).
Added support for Linux 2.6 proc file format.
Fixed unaligned accesses to pieces of the VBE info block. VESA did not
align elements to size (Egbert Eich).
offscreen pixmap area, and set it when any rendering occurs. When
moving a pixmap out of offscreen, don't read data back if it wasn't
dirtied (compared to the system memory copy).
out when allocation can't find a free area of the requested size. When
offscreen pixmaps get used, the offscreen area's score is increased by
a constant value. Every certain number of increases, all offscreen area
scores get decreased by a fraction. When choosing a set of areas to
remove for a new allocation, the set of areas with the smallest total
score is chosen for removal. While this is not the smartest system, it
prevents things like always removing the first offscreen area in memory
(likely the most recent) to be kicked out when doing replacing.
builds with non-gcc compilers that refuse to let you do return
function_that_returns_void(...)
programs/Xserver/hw/xfree86/os-support/shared/sigiostubs.c Remove includes
of xf86drm.h that break non-DRI builds
xc/config/cf/Imake.rules Correct comment to match rule name for
InstallDriverSDKObjectModule
xc/programs/Xserver/hw/xfree86/os-support/sunos/sun_kbd.c Log results of
ioctls to probe keyboard type & layout
solid-fill-based composite acceleration.
- Use a real pixmap when doing an UploadToScratch (For pDrawable->type ==
DRAWABLE_WINDOW, you need to get the backing pixmap).
- Pass back the x/y offsets from kaaGetOffscreenPixmap unconditionally,
because they'll be used in the scratch case.
- Turn on the Render acceleration for Rage 128 and Radeon 100-series at
last!
Fix a few allocation bugs with alternate visual ids Allow for non-8/8/8
alternate visuals
Turn off any existing shadow before enabling it again (avoids
re-registering existing damage)
Add some validation code to catch re-registered damages
addition to the ARGB32 one. This allows 'glitz' to run on top of any X
server using mesa.
Switch to using 32bpp for depth 24 pixmaps (even when the frame buffer is
not depth 24).
KdCheckSync -- the boolean used in the latter won't be set yet.
Oops. == instead of =.
Must sync hardware before rasterizing trapezoids in case the mask is in
off-screen memory and has just been erased. Yes, it is silly to place
masks in off-screen memory. That's a separate issue.
Off-screen reallocation could have used a stale pointer.
Separate framebuffer mapping computation from actual frame buffer mapping.
Now map the frame buffer from vesaEnable so that VT switch shares the
same mapping code. This makes sure any shadow framebuffer is allocated
again.
- Add monochrome hardware cursor support.
- Try to auto-detect AGP support for DRI on Radeons. And fail. Detect it
properly on R128.
- Set up card for pseudo-DMA if possible. Convert 2D rendering code to
prepare DMA packets only. Use generic code to decode DMA packets to
MMIO if PDMA is unavailable. Add WIP code to support "real" DMA without
DRM support.
- Dispatch pending DMA commands when the server sleeps. Otherwise some
things, such as typing in an xterm, wouldn't show up for a time.
- Fix Radeon Composite acceleration in many ways, and add Rage 128
Composite acceleration. Disable them both due to still-not-understood
issues they have. They fail with In, Out, AtopReverse, and Xor, and
text rendering is strange.
- Add textured XV support for R100 and Rage 128. No brightness/sat
controls, but it does support multiple ports, and cooperates with
Composite.
- Add WIP code for hostdata uploads.
- Many cleanups and fixes.
xc/programs/Xserver/hw/xfree86/xf86config/xorgconfig.c
- Clean up server name changes from TM branch
- Set default XKB rules file name correctly
- Use default font path from Imake configuration for the default font path
in generated xorg.conf files.
- Use path variables from Imake configuration for paths to files, in case
vendor has configured them to install somewhere other than the
defaults.
because CHAR_BIT is defined to __CHAR_BIT__ which is a compiler
intrinsic define. BugZilla #605: Fixing build on IA64 which is broken
due to the inclusion of the kernel header asm/page.h. Kernel headers
however don't work with
-ansi. The inclusion of asm/page.h can however savely be removed as it
there are plenty of other ways to determine the page size.
ati driver, cascading between VESA and FBDEV. We only have init
functions done so far; need to add all of the others. Fixed some
compiler warnings. Whitespace and formatting cleanups (using 4 spaces,
no tabs)