xserver-multidpi/glamor
Keith Packard 029b64c30a glamor: Add infrastructure for generating shaders on the fly
This just adds a bunch of support code to construct shaders from
'facets', which bundle attributes needed for each layer of the
rendering system. At this point, that includes only the primitive and
the fill stuff.

v2: Correct comment in glamor transform about 1/2 pixel correction needed
    for GL_POINT. (Eric Anholt)
v3: Rebase on Markus's cleanups (change by anholt)

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-03-26 12:58:40 -07:00
..
glamor_addtraps.c glamor: Rely on nested mappings to handle src==dst and !prepare bugs. 2014-03-17 14:30:56 -07:00
glamor_compositerects.c glamor: Remove an extra copy of RegionNil(). 2014-01-27 09:30:47 -08:00
glamor_context.h glamor: Put in a pluggable context switcher for GLX versus EGL. 2014-02-14 18:30:01 -08:00
glamor_copyarea.c glamor: don't reset the GLSL program 2014-03-17 14:30:58 -07:00
glamor_copyplane.c glamor: Add missing prepares on the GC during fb fallbacks. 2014-03-17 14:30:56 -07:00
glamor_copywindow.c glamor: Apply x-indent.sh. 2014-01-27 09:30:47 -08:00
glamor_core.c glamor: Use epoxy_gl_version() instead of rolling our own. 2014-03-26 12:58:39 -07:00
glamor_debug.h glamor: Apply x-indent.sh. 2014-01-27 09:30:47 -08:00
glamor_egl_stubs.c glamor: Put in a pluggable context switcher for GLX versus EGL. 2014-02-14 18:30:01 -08:00
glamor_egl.c glamor: Return the stride/size for glamor_dri3_name_from_pixmap(), too. 2014-03-17 14:30:49 -07:00
glamor_eglmodule.c xorg: Connect up the glamor XV code, xorg DDX-only for now. 2014-03-05 13:10:20 -08:00
glamor_fbo.c glamor: Get testing code using small FBOs working again 2014-03-26 12:58:40 -07:00
glamor_fill.c glamor: Always keep GL_ELEMENT_ARRAY_BUFFER bound to the same IB. 2014-03-26 12:58:40 -07:00
glamor_fillspans.c glamor: Rely on nested mappings to handle src==dst and !prepare bugs. 2014-03-17 14:30:56 -07:00
glamor_getimage.c glamor: Drop duplicated lines for getting pixmap state in GetImage. 2014-03-17 14:30:49 -07:00
glamor_getspans.c glamor: Rely on nested mappings to handle src==dst and !prepare bugs. 2014-03-17 14:30:56 -07:00
glamor_glx.c glamor: Drop the set of the context to NULL at the end of glamor ops. 2014-03-17 14:30:41 -07:00
glamor_glyphblt.c glamor: don't reset the GLSL program 2014-03-17 14:30:58 -07:00
glamor_glyphs.c glamor: Get testing code using small FBOs working again 2014-03-26 12:58:40 -07:00
glamor_gradient.c glamor: Remove unneeded unbindings. 2014-03-26 12:58:40 -07:00
glamor_largepixmap.c glamor: Get testing code using small FBOs working again 2014-03-26 12:58:40 -07:00
glamor_picture.c glamor: Rely on nested mappings to handle src==dst and !prepare bugs. 2014-03-17 14:30:56 -07:00
glamor_pixmap.c glamor: Get testing code using small FBOs working again 2014-03-26 12:58:40 -07:00
glamor_polyfillrect.c glamor: Rely on nested mappings to handle src==dst and !prepare bugs. 2014-03-17 14:30:56 -07:00
glamor_polylines.c glamor: Improve the performance of line fallbacks. 2014-03-17 14:30:57 -07:00
glamor_polyops.c glamor: Fix some indent damage of putting a ' ' after the '*' for pointers. 2014-01-27 09:30:47 -08:00
glamor_priv.h glamor: Add infrastructure for generating shaders on the fly 2014-03-26 12:58:40 -07:00
glamor_program.c glamor: Add infrastructure for generating shaders on the fly 2014-03-26 12:58:40 -07:00
glamor_program.h glamor: Add infrastructure for generating shaders on the fly 2014-03-26 12:58:40 -07:00
glamor_putimage.c glamor: remove disabled code 2014-03-17 14:30:58 -07:00
glamor_render.c glamor: Drop feature dependent optimization on startup. 2014-03-26 12:58:40 -07:00
glamor_setspans.c glamor: Fix ignoring the ALU during SetSpans(). 2014-03-17 14:30:57 -07:00
glamor_tile.c glamor: don't reset the GLSL program 2014-03-17 14:30:58 -07:00
glamor_transform.c glamor: Add infrastructure for generating shaders on the fly 2014-03-26 12:58:40 -07:00
glamor_transform.h glamor: Add infrastructure for generating shaders on the fly 2014-03-26 12:58:40 -07:00
glamor_trapezoid.c glamor: Always keep GL_ELEMENT_ARRAY_BUFFER bound to the same IB. 2014-03-26 12:58:40 -07:00
glamor_triangles.c glamor: Rely on nested mappings to handle src==dst and !prepare bugs. 2014-03-17 14:30:56 -07:00
glamor_utils.h glamor: Rely on nested mappings to handle src==dst and !prepare bugs. 2014-03-17 14:30:56 -07:00
glamor_vbo.c glamor: Select VBO path by ARB_mbr extension. 2014-03-26 12:58:40 -07:00
glamor_window.c glamor: Apply x-indent.sh. 2014-01-27 09:30:47 -08:00
glamor_xv.c glamor: don't reset the GLSL program 2014-03-17 14:30:58 -07:00
glamor.c glamor: Add bounding box to one-fbo pixmaps 2014-03-26 12:58:40 -07:00
glamor.h glamor: Get testing code using small FBOs working again 2014-03-26 12:58:40 -07:00
Makefile.am glamor: Add infrastructure for generating shaders on the fly 2014-03-26 12:58:40 -07:00