Commit Graph

951 Commits

Author SHA1 Message Date
Mario Kleiner
e00ada9fbb glamor: Don't fail in glamor_get_formats if not dmabuf_capable.
If dmabuf_capable is false, because the server "dmabuf_capable"
debug flag isn't set, treat it as successfull query with zero
returned formats, instead of failure.

This allows the servers cache_formats_and_modifiers() function
to cache the fact that formats are not supported during the
current server generation, instead of pointless retesting at
every invocation.

Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-04-30 13:48:46 -04:00
David Woodhouse
12a6b189fb glamor: fix glamor_xv_query_image_attributes() for odd-width images
Images which are one pixel wider than a multiple of 8 are being handled
incorrectly. Other drivers round up the width to a multiple of two
before they start calculating. Do the same.

https://bugzilla.gnome.org/show_bug.cgi?id=795235

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: David Woodhouse <dwmw2@infradead.org>
2018-04-17 17:30:16 -04:00
Emil Velikov
71a069fd7f glamor: zero num_formats from the start
The caller may ignore the return value (will be addressed with later
commit) so simply zero the count from the get-go. We're pretty much do
so, in all cases but one :-\

Fixes: cef12efc15 ("glamor: Implement GetSupportedModifiers")
Cc: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Cc: Daniel Stone <daniels@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2018-04-10 15:42:40 -04:00
Emil Velikov
150e4b12ad glamor: zero num_modifiers from the start
The caller may ignore the return value (will be addressed with later
commit) so simply zero the count from the get-go. We're pretty much do
so, in all cases but one :-\

Fixes: cef12efc15 ("glamor: Implement GetSupportedModifiers")
Cc: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Cc: Daniel Stone <daniels@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2018-04-10 15:42:40 -04:00
Emil Velikov
9a159f37e0 dri3: annotate fds/strides/offsets arrays as const
It makes it perfectly clear that we should not be modifying them.
Should help highlight issues like the one fixed with previous commit.

Fixes: cef12efc15 ("glamor: Implement GetSupportedModifiers")
Cc: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Cc: Daniel Stone <daniels@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2018-04-10 15:42:40 -04:00
Emil Velikov
66b632bb06 dri3: annotate the dri3_screen_info data as const
dri3_screen_info is the user provide dispatch. Something that we do
not and should not change.

When using the _ptr typecast + const the compiler barfs at us
(rightfully so), so use the _rec one.

[Silence a new const mismatch warning too - ajax]

Fixes: 5631382988 ("dri3: Add DRI3 extension")
Cc: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2018-04-10 15:42:23 -04:00
Daniel Stone
23c67987a3 glamor: Add fd_from_pixmap hook
Add a fd_from_pixmap (singular) hook to go with fds_from_pixmap, which
will ensure that the pixmap is allocated without modifiers and is thus
exportable to non-modifier-aware clients.

This makes it possible to run a compositing manager on an old GLX/EGL
stack on top of an X server which allocates internal buffer storage
using exotic modifiers from modifier-aware GBM/EGL/KMS.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-04-04 13:46:57 -04:00
Daniel Stone
9c407f0a1b glamor: Fall back to non-modifier allocations
If we try to allocate with particular modifiers but it fails, try to
fall back to non-modifier allocations.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-04-04 13:46:57 -04:00
Daniel Stone
86b2d8740a glamor: Reallocate pixmap storage without modifiers if necessary
If we need a pixmap's storage to be exported to a context in which we
aren't aware of modifiers, reallocate the buffer again without
modifiers.

This makes it possible to run a compositing manager on an old GLX/EGL
stack on top of an X server which allocates internal buffer storage
using exotic modifiers from modifier-aware GBM/EGL/KMS.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-04-04 13:46:57 -04:00
Daniel Stone
aab5c46ccb glamor: Push make_exportable into callers
Rather than calling make_exportable from the get_bo entrypoint, make
sure that someone has already explicitly requested the pixmap be
exportable.

This is technically an ABI break in that it changes observable
behaviour, but no driver other than modesetting has ever used get_bo.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-04-04 13:46:57 -04:00
Daniel Stone
1b9fa3b64c glamor: Track if BO allocation used modifiers
Keep track of whether or not we fed modifiers into GBM when we allocated
a BO. We'll use this later inside Glamor, to reallocate buffer storage
if we allocate buffer storage using modifiers, and a non-modifier-aware
client requests an export of that pixmap.

This makes it possible to run a compositing manager on an old GLX/EGL
stack on top of an X server which allocates internal buffer storage
using exotic modifiers from modifier-aware GBM/EGL/KMS.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-04-04 13:46:57 -04:00
Tobias Klausmann
258081759f glamor: sanitze handling of "Debug" Option for "dmabuf_capable"
With the appearance of the this new Option the X Server would crash if the
option is not set.

Default dmabuf_capable to off/FALSE for now - a user without knowledge about
this option does not want to enable it until its save.

Fixes: d11d5bb80 ("glamor: Hide new DRI behind Option "Debug" "dmabuf_capable")
Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-04-02 12:27:35 -04:00
Adam Jackson
d11d5bb80d glamor: Hide new DRI behind Option "Debug" "dmabuf_capable"
... for xfree86, at least for now. Things appear to work for Xwayland
but not yet for modesetting. Hopefully we can fix that before 1.20 but
in the meantime this makes testing both paths easier than a rebuild.

Signed-off-by: Adam Jackson <ajax@redhat.com>
2018-03-28 16:34:28 -04:00
Emil Velikov
22b489d273 Remove always true GLAMOR_HAS_DRM_* guards
With earlier commit the required version was bumped to 2.4.89, thus the
guards always evaluate to true.

Fixes: e4e3447603 ("Add RandR leases with modesetting driver support
[v6]")
Cc: Keith Packard <keithp@keithp.com>
Cc: Daniel Stone <daniels@collabora.com>
Cc: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-03-21 10:06:12 -04:00
Mario Kleiner
beda6afb3c glamor/xwayland: Add depth 30 format mapping for DRI 3.2 as well.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-03-09 13:11:12 -05:00
Michel Dänzer
43576b9011 glamor: Restore glamor_fd_from_pixmap and glamor_pixmap_from_fd
They're part of the 1.20 RC1 ABI, and actually used by external drivers.
Also, requiring drivers which don't support the new functionality in
DRI3 1.2 to switch to the new interfaces seems unreasonable.

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-03-06 10:53:39 -05:00
Louis-Francis Ratté-Boulianne
8d0d897159 glamor: Use gbm_bo_create_with_modifiers for internal pixmap allocation
Using modifier might allow the driver to use a more optimal format
(e.g. tiled/compressed). Let's try to use those if possible.

v2: Don't filter out multi-plane modifiers

Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-03-05 13:27:57 -05:00
Louis-Francis Ratté-Boulianne
cef12efc15 glamor: Implement GetSupportedModifiers
Implement function added in DRI3 v1.1.

A newest version of libepoxy (>= 1.4.4) is required as earlier
versions use a problematic version of Khronos
EXT_image_dma_buf_import_modifiers spec.

v4: Only send scanout-supported modifiers if flipping is possible
v5: Fix memory corruption in XWayland (uninitialized pointer)

Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-03-05 13:27:55 -05:00
Louis-Francis Ratté-Boulianne
c8c276c956 glamor: Implement PixmapFromBuffers and BuffersFromPixmap
It relies on GBM >= 17.1.0 where we can import BO with multiple
planes and a format modifier (GBM_BO_IMPORT_FD_MODIFIER).

v2: Properly free fds in Xwayland

[Also add glamor_egl_ext.h to Makefile.am for distcheck's sake - ajax]

Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-03-05 13:27:49 -05:00
Mario Kleiner
125201408d glamor: Bump version to 1.0.1 to signal depth 30 support.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Antoine Martin <antoine@nagafix.co.uk>
2018-02-27 10:18:07 -05:00
Mario Kleiner
7a687da24c glamor: Enable composite acceleration for rgb10 formats. (v2)
Specifically for xrgb2101010 format.

Tested on KDE Plasma-5 with XRender based composite
acceleration backend. Much smoother and faster.

(v2) Dropped argb2101010, because of depth 32 confusion with
     argb8888, as pointed out by Eric. Thanks!
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Antoine Martin <antoine@nagafix.co.uk>
2018-02-27 10:18:06 -05:00
Mario Kleiner
c326c717c8 glamor: Fix loose ends in color depth 30 support.
This makes it work properly with OpenGL based desktop
compositing, as tested with EGL and GLX based compositing
under OpenGL-2/3, and also artifact free with XRender
based 2D compositing.

Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Antoine Martin <antoine@nagafix.co.uk>
2018-02-27 10:18:06 -05:00
Adam Jackson
8171d4c2d6 render: Store and use all 16bpc of precision for solid pixels (v2.1)
This plumbs the full width color for solid pictures through to fb, exa,
and glamor. External drivers and acceleration code may wish to make a
similar change for sufficiently new servers.

v2: Don't break ABI (Michel Dänzer)
v2.1: Use the (correct) full color in fb too (Michel Dänzer)

Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
2018-02-26 16:46:34 -05:00
Adam Jackson
aa29298416 glamor: unifdef XORG_VERSION_CURRENT
This is always true now that glamor is in-tree.

Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2018-02-26 16:38:36 -05:00
Jeff Smith
ff410c56bf glamor: tidy up some gradient color formulas
- Avoid some needlessly complex equations for calculating the color at a
  point in a gradient field.
- Avoid calculating certain values multiple times.
- Use similar variable names across the two versions of the get_color
  function where practical.

Signed-off-by: Jeff Smith <whydoubt@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-01-29 16:18:31 -05:00
Jeff Smith
3bd17dff1a glamor: remove unused variables in linear gradient shader
Signed-off-by: Jeff Smith <whydoubt@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-01-29 16:18:28 -05:00
Jeff Smith
5815c7b595 glamor: fix no-reflect case for gradients
When compositing a no-reflect gradient, 'before' the gradient is empty,
but 'after' the gradient is padded with the final color.  Both sides are
supposed to be empty.

This is fixed by moving the virtual stops to match the first and last
client-supplied stops for no-reflect gradients, then causing everything
'before' the initial virtual stop and 'after' the final virtual stop to
emit rgba(0,0,0,0).  This does not impact gradients using the other
reflect modes.

Signed-off-by: Jeff Smith <whydoubt@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-01-29 16:18:07 -05:00
Jeff Smith
3e377e238f glamor: fix repeat-reflect case in linear gradient shader
If _pt_distance is negative, it causes the final distance to be negative
in the repeat-reflect case.  Moving the scaling by _pt_distance earlier
avoids this problem, and simplifies some equations as a bonus.

Bugzilla: https://bugs.freedesktop.org/98508
Signed-off-by: Jeff Smith <whydoubt@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-01-29 16:18:04 -05:00
Hawking Zhang
9a416a478c glamor: Add 30bit RGB color format support
Signed-off-by: Hawking Zhang <Hawking.Zhang@amd.com>

[ Michel Dänzer: Adapt to glamor changes since 1.19 ]

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
2018-01-25 12:21:49 -05:00
Corentin Rossignon
dbfbe58b94 glamor: Specify GLSL version for xv shader
SAMPLE is a GLSL keyword in newer OpenGL version.
This fix issue with gnome-shell and playing video using xv

Signed-off-by: Corentin Rossignon <corentin.rossignon@gmail.com>
Bugzilla: https://bugs.freedesktop.org/104405
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-01-08 14:46:20 -05:00
Adam Jackson
66e8eaa456 glamor: Drop the non-VAO rendering path
GLES spells this extension as GL_OES_vertex_array_object, but it is
functionally equivalent to the GL_ARB version. Mesa has supported both
since 9.0, let's go ahead and require it.

Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-11-15 09:53:50 -05:00
Adam Jackson
9bd5a198dc glamor: Remove unused glamor_create_screen_resources
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
2017-11-07 15:57:57 -05:00
Adam Jackson
081675f7ff glamor: Un-inline glamor_[gs]et_screen_private
text	   data	    bss	    dec	    hex	filename
2134764	  45210	 128704	2308678	 233a46	build/hw/kdrive/ephyr/Xephyr.before
2129972	  45210	 128704	2303886	 23278e	build/hw/kdrive/ephyr/Xephyr.after

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
2017-11-07 15:57:57 -05:00
Daniel Martin
d5379b350f Use ARRAY_SIZE all over the tree
Roundhouse kick replacing the various (sizeof(foo)/sizeof(foo[0])) with
the ARRAY_SIZE macro from dix.h when possible. A semantic patch for
coccinelle has been used first. Additionally, a few macros have been
inlined as they had only one or two users.

Signed-off-by: Daniel Martin <consume.noise@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2017-10-30 13:45:20 -04:00
Adam Jackson
2230e6c8af glamor: Unconditionalize GLAMOR_TEXTURED_LARGE_PIXMAP
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-10-30 13:16:50 -04:00
Adam Jackson
1edac5c1ce glamor: Unconditionalize GLAMOR_PIXMAP_DYNAMIC_UPLOAD
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-10-30 13:16:48 -04:00
Adam Jackson
13409b91b1 glamor: Unconditionalize GLAMOR_GRADIENT_SHADER
Effectively always true anyway.

Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-10-30 13:16:30 -04:00
Eric Anholt
c66d65a645 glamor: Use GL_MESA_tile_raster_order for overlapping blits.
Improves Raspberry Pi 3 x11perf -copywinwin500 from ~480/sec to
~700/sec.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2017-10-13 17:23:46 -07:00
Olivier Fourdan
9869dcb349 glamor: Avoid overflow between box32 and box16 box
glamor_compute_transform_clipped_regions() uses a temporary box32
internally which is copied back to a box16 to init the regions16,
thus causing a potential overflow.

If an overflow occurs, the given region is invalid and the pixmap
init region will fail.

Simply check that the coordinates won't overflow when copying back to
the box16, avoiding a crash later down the line in glamor.

Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=101894
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Tested-by: Fabrice Bellet <fabrice@bellet.info>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2017-09-13 11:02:52 -04:00
Olivier Fourdan
bd353e9b84 glamor: handle NULL source picture
COMPOSITE_REGION() can pass NULL as a source picture, make sure we
handle that nicely in both glamor_composite_clipped_region() and
glamor_composite_choose_shader().

Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=101894
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2017-09-13 11:02:48 -04:00
Emil Velikov
e12e02b2e6 glamor: use the lowercase xnf.*alloc API
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Olivier Fourdan <ofourdan@redhat.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2017-09-06 08:57:06 +10:00
Eric Anholt
27500ee82e glamor: Scissor Render composite operations to the bounds of the drawing.
Unlike the previous two fixes, this one introduces new GL calls and
statechanges of the scissor.  However, given that our Render drawing
already does CPU side transformation and inefficient box upload, this
shouldn't be a limiting factor for Render acceleration.

Surprisingly, it improves x11perf -comppixwin10 -repeat 1 -reps 10000
on i965 by 3.21191% +/- 1.79977% (n=50).

v2: Make the jump to the exit land after scissor disable.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2017-08-14 12:37:37 -07:00
Eric Anholt
e6ab3b1109 glamor: Scissor CopyArea to the bounds of the drawing.
Like the previous fix to rectangles, this reduces the area drawn on
tiled renderers by letting the CPU-side tile setup know what tiles
might be drawn at all.

Surprisingly, it improves x11perf -copypixwin1 -repeat 1 -reps 10000
on i965 by 2.93185% +/- 1.5561% (n=90).

v2: Drop extra glamor_bounds_union_box() from previous debugging
    (caught by Mark Marshall).

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com> (v1)
2017-08-14 12:36:35 -07:00
Eric Anholt
60cc7e367a glamor: Scissor rectangle drawing to the bounds of the rects.
Scissors provide a critical hint to tiled renderers as to what tiles
need to be load/stored because they could be modified by the
rendering.

The bounds calculation here is limited to when we have a small number
of rects (large enough to cover rounded window corners, but probably
not xeyes) to avoid overhead on desktop GL.

No performance difference on i965 with x11perf -rect1 -repeat 1 -reps
10000 (n=50)

v2: Clamp rectangle bounds addition.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2017-08-14 12:35:55 -07:00
Emil Velikov
05a4396f08 glamor: update "required EGL extensions" comment
The extensions listed have not been needed in a while. Replace with the
only remaining requirement.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2017-07-05 10:15:32 -04:00
Emil Velikov
06419a5b17 glamor: remove no longer needed KHR_gl_texture_2D_image requirement
The code that needed it was introduced with commit 7cfd9cc232 ("Add
DRI3 support to glamor") back in 2013. And was nuked a couple of years
ago with commit 51984dddfc ("glamor: Delay making pixmaps shareable
until we need to.")

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-06-29 08:48:25 -07:00
Keith Packard
c86fc56b10 glamor: Clarify variable names in glamor_copy_cpu_fbo
This function creates a temporary pixmap to hold data being moved from
the source to the destination. However, it labeled all of the
variables associated with this as src_, which makes it confusing to
read the code. Rename them tmp_ instead. Also fix the comment
describing the function to note that it copies from CPU to GPU, not
GPU to GPU.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2017-06-12 20:15:49 -07:00
Michel Dänzer
ffda82ed04 glamor: Fix temporary pixmap coordinate offsets
The previous values happened to work in basic cases, but not in general
if the destination is a subwindow or has a border.

Fixes crash with xli, which moves a large subwindow inside a smaller
parent window for scrolling.

No regressions with xterm, x11perf -copyplane or the xscreensaver
phosphor hack.

Bug: https://bugs.debian.org/857983
Reviewed-by: Keith Packard <keithp@keithp.com>
2017-06-13 11:13:22 +09:00
Michel Dänzer
7c88977d33 glamor: Store the actual EGL/GLX context pointer in lastGLContext
Fixes subtle breakage which could sometimes trigger after a server reset
with multiple screens using glamor:

Screen A enters glamor_close_screen last and calls various cleanup
functions, which at some point call glamor_make_current to make sure
screen A's GL context is current. This sets lastGLContext to screen A's
&glamor_priv->ctx. Finally, glamor_close_screen calls
glamor_release_screen_priv, which calls free(glamor_priv).

Later, screen B enters glamor_init, which allocates a new glamor_priv.
With bad luck, this can return the same pointer which was previously
used for screen A's glamor_priv. So when screen B's glamor_init calls
glamor_make_current, lastGLContext == &glamor_priv->ctx, so MakeCurrent
isn't called for screen B's GL context, and the following OpenGL API
calls triggered by glamor_init mess up screen A's GL context.

The observed end result of this was a crash in glamor_get_vbo_space
because glamor_priv->vbo didn't match the GL context, though there might
be other possible outcomes.

Assigning the actual GL context pointer to lastGLContext prevents this
by preventing the false negative test in glamor_make_current.

Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-06-05 18:32:15 +09:00
Eric Anholt
87db150d8a glamor: Remove the "delayed fallback" code.
The usage of this died with the old core rendering code.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2017-06-02 17:46:48 -07:00
Eric Anholt
72ddad7a97 glamor: Drop glamor_set_screen_pixmap().
All that was left here was updating the FBO's size.  However, the FBO
size was always set correctly already through
glamor_set_pixmap_texture() from whoever had attached a new BO to the
pixmap.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2017-06-02 17:46:46 -07:00
Eric Anholt
49b12cb736 glamor: Stop tracking the screen_fbo.
This means we no longer get "s" for on-screen drawing in glamor_debug,
and there's only "m" (CPU memory) or "f" (Any GPU memory, aka FBOs).
That seems fine to me.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2017-06-02 17:46:45 -07:00
Eric Anholt
fd0d2523a3 glamor_egl: Stop saving the EGL major/minor version.
We don't use them for anything.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2017-06-02 17:46:01 -07:00
Eric Anholt
d0675e96f1 glamor_egl: Drop glamor_egl_create_textured_screen_ext().
The function hasn't been doing anything useful since keithp's resource
freeing fixes in 2014.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
2017-05-18 11:33:41 -04:00
Eric Anholt
c36f56808f glamor_egl: Automatically choose a GLES2 context if desktop GL fails.
GLES2 support has been requested multiple times, and we've had this
code laying around trying to implement it.  The GLES2 implementation
is not quite there yet (some pixel transfer failures), but it
shouldn't take much fixing at this point.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
2017-05-18 11:33:38 -04:00
Eric Anholt
f6bf5f1c74 glamor_egl: Remove check for KHR_surfaceless_context_*
Those extensions don't exist.  There's only surfaceless_context.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2017-05-18 11:33:35 -04:00
Eric Anholt
6e793ae085 glamor_egl: Drop warning about indirect GLX and GLES2.
Indirect GLX uses its own context and doesn't care what glamor is
using.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
2017-05-18 11:33:32 -04:00
Eric Anholt
59de50d6ef glamor_egl: Avoid flink names in glamor_egl_create_textured_pixmap().
Using flink is banned on render nodes, and they needlessly expose our
screen pixmap contents to any authenticated client.  This also
incidentally drops the dependency on EGL_MESA_drm_image.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
2017-05-18 11:33:26 -04:00
Eric Anholt
5d6f17d913 glamor_egl: Drop dead "cpp" field
It's been unused since the initial import.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
2017-05-18 11:33:24 -04:00
Eric Anholt
37618e810b glamor_egl: Drop dead gl_context_depth.
This was replaced in 4afe15d8bf, but not
deleted.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
2017-05-18 11:33:21 -04:00
Eric Anholt
a6a751e5d8 glamor_egl: Drop unnecessary check for KHR_gl_renderbuffer_image.
I couldn't find it being used anywhere in the history of the code.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
2017-05-18 11:33:18 -04:00
Eric Anholt
40a153ee45 glamor_egl: Always require the gbm-based image import path.
This has been associated with dri3 for now, but we need to use it
elsewhere in order to avoid flink.  The extensions have been
implemented for long enough that I couldn't find when it was that we
turned them on.  Oddly, we already required renderbuffer import
support, which is basically as hard to implement as texture import.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Daniel Stone <daniels@collabora.com>
2017-05-18 11:33:09 -04:00
Eric Anholt
b1b71b7a8b glamor_egl: Drop the has_gem flag.
We're using GBM, so we know we've got GEM.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
2017-05-18 11:33:07 -04:00
Eric Anholt
5102ea38eb glamor_egl: Unifdef GLAMOR_HAS_GBM.
We only build this code with GBM, and supporting non-GBM well would be
invasive.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
2017-05-18 11:33:03 -04:00
Eric Anholt
5064153c79 glamor_egl: Print a useful identifying string on initialization.
The EGL version is not used anywhere in the glamor code, so it's not
interesting.  And when saying that we've started using GL
acceleration, it's nice to know what GL we're actually using.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
2017-05-18 11:32:59 -04:00
Eric Anholt
1549e30372 Add a Meson build system alongside autotools.
This is a work in progress that builds Xvfb, Xephyr, Xwayland, Xnest,
and Xdmx so far.  The outline of Xquartz/Xwin support is in tree, but
hasn't been built yet.  The unit tests are also not done.

The intent is to build this as a complete replacement for the
autotools system, then eventually replace autotools.  meson is faster
to generate the build, faster to run the bulid, shorter to write the
build files in, and less error-prone than autotools.

v2: Fix indentation nits, move version declaration to project(), use
    existing meson_options for version-config.h's vendor name/web.

Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2017-04-26 15:25:27 -07:00
Eric Anholt
c7be7a688a Use #ifdef instead of #if for features to make Meson easier.
We mostly use #ifdef throughout the tree, and this lets the generated
config.h files just be #define TOKEN instead of #define TOKEN 1.

Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
2017-04-26 17:30:12 -04:00
Olivier Fourdan
7bfb87a213 glamor: an FBO is not needed for Xv pixmaps
It appears that on some hardware/diver combo such as nv30/nouveau, using
GL_ALPHA as format for 8-bit depth will cause an incomplete attachment
error (GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT) when trying to bind the
texture.

As a result, the FBO is NULL and glamor segfaults when trying to access
the FBO width/height in pixmap_priv_get_scale() in glamor_xv_render().

This happens with glamor-xv which uses 8-bit pixmaps, meaning that on
such hardware/driver, trying to play a video using Xv will lead to a
crash of the Xserver. This affects Xwayland, Xephyr, modesetting driver
with glamor accel.

But the use of an FBO is not actually needed for glamox-xv, so by
disabling FBO at pixmap creation, we can avoid the issue entirely.

Fix suggested by Eric Anholt <eric@anholt.net>

Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=100710
Fixes: https://bugzilla.redhat.com/1412814
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-04-21 11:53:13 -07:00
Eric Anholt
266af991c8 glamor: Fix some formatting that confused the unifdef command.
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
2017-03-23 13:17:42 -04:00
Adam Jackson
1ad2306823 glamor: Avoid software fallback for planemasked ZPixmap GetImage
Same trick as in fb: just do a normal GetImage and deal with the
planemask on the CPU if you have to. Since the software fallback hit for
glamor is pretty brutal, this is a much more impressive win for glamor
than it was for fb:

  11100.0  87700.0 (7.901) (copy 0xaaaaaaaa) ShmGetImage 10x10 square
   9840.0  47800.0 (4.858) (copy 0xaaaaaaaa) ShmGetImage 100x100 square
   1550.0   4240.0 (2.735) (copy 0xaaaaaaaa) ShmGetImage 500x500 square
   9450.0  78900.0 (8.349) (0xaaaaaaaa) GetImage 10x10 square
   6910.0  30900.0 (4.472) (0xaaaaaaaa) GetImage 100x100 square
    431.0   2020.0 (4.687) (0xaaaaaaaa) GetImage 500x500 square

Measured with Xephyr -glamor on Skylake GT3e.

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Adam Jackson <ajax@redhat.com>
2017-03-20 13:48:40 -04:00
Olivier Fourdan
8805a48ed3 glamor: avoid a crash if texture allocation failed
Texture creation in _glamor_create_tex() can fail if a GL_OUT_OF_MEMORY
is raised, in which case the texture returned is zero.

But the texture value is not checked in glamor_create_fbo() and glamor
will abort in glamor_pixmap_ensure_fb() because the fbo->tex is 0:

  Truncated backtrace:
  Thread no. 1 (10 frames)
   #4 glamor_pixmap_ensure_fb at glamor_fbo.c:57
   #5 glamor_create_fbo_from_tex at glamor_fbo.c:112
   #6 glamor_create_fbo at glamor_fbo.c:159
   #7 glamor_create_fbo_array at glamor_fbo.c:210
   #8 glamor_create_pixmap at glamor.c:226
   #9 compNewPixmap at compalloc.c:536
   #10 compAllocPixmap at compalloc.c:605
   #11 compCheckRedirect at compwindow.c:167
   #12 compRealizeWindow at compwindow.c:267
   #13 RealizeTree at window.c:2617

Check the value returned by _glamor_create_tex() in glamor_create_fbo()
and return NULL in the texture is zero.

All callers of glamor_create_fbo() actually check the returned value and
will use a fallback code path if it's NULL.

Please cherry-pick this to active stable branches.

Bugzilla: https://bugzilla.redhat.com/1433305
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-03-17 13:17:31 -07:00
Adam Jackson
0803918e64 fb: Remove 24bpp support (v3)
v2:
- Require power-of-two bpp in ScreenInit
- Eliminate fbCreatePixmapBpp

v3
- Squash in the exa and glamor changes so we can remove pRotatedPixmap
  in the same stroke.

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Adam Jackson <ajax@redhat.com>
2017-03-17 15:14:42 -04:00
Eric Anholt
fe0b297420 glamor: Fix dashed line rendering.
We were binding the screen pixmap as the dash and sampling its alpha,
which is usually just 1.0 (no dashing at all).

Please cherry-pick this to active stable branches.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2017-03-16 11:30:58 -07:00
Olivier Fourdan
455051a0f1 glamor: Check glamor_set_destination_drawable() return value
Check the value returned by glamor_set_destination_drawable() and use
the fallback code path where possible.

Bugzilla: https://bugzilla.redhat.com/1417575
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
2017-03-15 15:41:13 -04:00
Olivier Fourdan
04b4bad7c0 glamor: glamor_set_destination_drawable() can fail
The fbo_array of a given glamor pixmap can be NULL in some cases, as
glamor_create_fbo_array() can fail to allocate the FBO array.

If this is the case, glamor_pixmap_fbo_at() will return NULL even though
the box index is valid, and glamor_set_destination_drawable() simply
assumes glamor_pixmap_fbo_at() will return an FBO prior to pass the
value to glamor_set_destination_pixmap_fbo(), which will segfault.

We need a way for glamor_set_destination_drawable() to fail safely and
let the caller know about the failure.

Add a boolean return value to glamor_set_destination_drawable() for that
purpose.

Bugzilla: https://bugzilla.redhat.com/1417575
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
2017-03-15 15:41:12 -04:00
Olivier Fourdan
f40ff18c96 glamor: Check for NULL pixmap in glamor_get_pixmap_texture()
glamor_create_pixmap() would return a NullPixmap if the given size is
larger than the maximum size of a pixmap.

But glamor_get_pixmap_texture() won't check if the given pixmap is
non-null, leading to a segfault if glamor_create_pixmap() failed.

This can be reproduced by passing Xephyr a very large screen width,
e.g.:

 $ Xephyr -glamor -screen 32768x1024 :10

 (EE)
 (EE) Backtrace:
 (EE) 0: Xephyr (OsSigHandler+0x29)
 (EE) 1: /lib64/libpthread.so.0 (__restore_rt+0x0)
 (EE) 2: Xephyr (glamor_get_pixmap_texture+0x30)
 (EE) 3: Xephyr (ephyr_glamor_create_screen_resources+0xc6)
 (EE) 4: Xephyr (ephyrCreateResources+0x98)
 (EE) 5: Xephyr (dix_main+0x275)
 (EE) 6: /lib64/libc.so.6 (__libc_start_main+0xf1)
 (EE) 7: Xephyr (_start+0x2a)
 (EE) 8: ? (?+0x2a) [0x2a]
 (EE)
 (EE) Segmentation fault at address 0x0
 (EE)
 Fatal server error:
 (EE) Caught signal 11 (Segmentation fault). Server aborting
 (EE)
 Aborted (core dumped)

Bugzilla: https://bugzilla.redhat.com/1431633
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
2017-03-15 15:36:44 -04:00
Michel Dänzer
0c1574d988 glamor: Fix typo: "vec2_pos" -> "vec2 pos"
Fixes crash when trying to use dashed lines:

 Failed to compile VS: 0:8(2): error: `vec2_pos' undeclared

Trivial.

Fixes: 	d8161aeb50 ("glamor: Fix missing declaration in dash vertex
                       shader")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99943
2017-03-09 18:13:31 +09:00
Qiang Yu
9232835bd1 glamor: use drmGetDeviceNameFromFD2 when available
This is for glamor can support fd from DRM render node which is useful
for a render only DDX.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Qiang Yu <Qiang.Yu@amd.com>
2017-03-07 16:00:27 -05:00
Dr.-Ing. Dieter Jurzitza
d8161aeb50 glamor: Fix missing declaration in dash vertex shader
Fixes a GLSL compilation error:

Failed to compile VS: 0:13(43): error: `pos' undeclared
0:13(14): error: operands to arithmetic operators must be numeric
0:13(13): error: operands to arithmetic operators must be numeric

Tested-by: Stefan Dirsch <sndirsch@suse.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2017-02-23 12:57:26 -05:00
Olivier Fourdan
8646398136 glamor: Two pass won't work on memory pixmaps
When selecting "CA_TWO_PASS" in glamor_composite_clipped_region() when
the hardware does not support "GL_ARB_blend_func_extended", we call
glamor_composite_choose_shader() twice in a row, which in turn calls
glamor_pixmap_ensure_fbo().

On memory pixmaps, the first call will set the FBO and the second one
will fail an assertion in glamor_upload_picture_to_texture() because
the FBO is already set.

Bail out earlier when the mask pixmap is in memory and the hardware
capabilities would require to use two pass, so that the assertion is not
failed and the rendering is correct.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99346
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-01-24 11:27:33 -08:00
Adam Jackson
29a4f3db60 glamor: Squash unused variable warning
Accidentally introduced in 05e19644.

Signed-off-by: Adam Jackson <ajax@redhat.com>
2017-01-02 15:38:45 -05:00
Hans De Goede
05e1964425 glamor: Trust eglGetPlatformDisplayEXT if it exists
If the libEGL we are using has eglGetPlatformDisplayEXT, yet it still
returns NULL, then this very likely means that it does not support the
type (e.g. EGL_PLATFORM_GBM_MESA) passed in, and then returning NULL is
the right thing to do.

This avoids falling back to an eglGetDisplay() implementation which does
not understands the passed in gbm handle, treats it as a pointer to
something else completely, followed by a crash sooner or later.

Specifically this fixes using the nvidia binary driver, with nvidia's
libEGL + the modesetting driver on a secondary GPU crashing inside
glamor_egl_init() sometimes.

Cc: Eric Anholt <eric@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
2017-01-02 13:07:25 -05:00
Olivier Fourdan
f43207c1c4 glamor: restore vfunc handlers on init failure
In glamor_init(), if the minimum requirements are not met, glamor may
fail after setting up its own CloseScreen() and DestroyPixmap()
routines, leading to a crash when either of the two routines is called
if glamor failed to complete its initialization, e.g:

  (EE) Backtrace:
  (EE) 0:  Xwayland (OsSigHandler+0x29)
  (EE) 1: /lib64/libpthread.so.0 (__restore_rt+0x0)
  (EE) 2: Xwayland (glamor_sync_close+0x2a)
  (EE) 3: Xwayland (glamor_close_screen+0x52)
  (EE) 4: Xwayland (CursorCloseScreen+0x88)
  (EE) 5: Xwayland (AnimCurCloseScreen+0xa4)
  (EE) 6: Xwayland (present_close_screen+0x42)
  (EE) 7: Xwayland (dix_main+0x4f9)
  (EE) 8: /lib64/libc.so.6 (__libc_start_main+0xf1)
  (EE) 9:  Xwayland (_start+0x2a)

Restore the previous CloseScreen() and DestroyPixmap() vfunc handlers in
case of failure when checking for the minimum requirements, so that if
any of the requirement is not met we don't leave the CloseScreen() and
DestroyPixmap() from glamor handlers in place.

Bugzilla: https://bugzilla.redhat.com/show_bug.cgi?id=1390018

Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2016-11-30 09:45:52 +01:00
Emil Velikov
7fc96fb02d glamor: don't look for non-existing EGL_KHR_platform_base
The extension does not exist in the registry, thus needs to know they're
using EGL 1.5 in order to determine the eglGetPlatformDisplay function
pointer is valid.

Thus brings us into some lovely circular dependency.

Since mesa won't be able (in the foreseeable future) to export the KHR
flavour of extension (another way one could assume that EGL 1.5 is
available) just drop all the heuristics and use the
EGL_EXT_platform_base extension.

In practise (checked with the Mali driver) any EGL 1.5 driver will
advertise support for EGL_EXT_platform_base.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2016-10-25 13:04:48 -04:00
Adam Jackson
f4a4115547 glamor: Use eglGetPlatformDisplay{,EXT} if we can
eglGetDisplay forces the implementation to guess which kind of display
it's been handed. glvnd does something different from Mesa, and in
general it's impossible for the library to get this right. Add a new
inline that gets the logic right, and works around a quirk in epoxy.

Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2016-10-05 16:03:13 -04:00
Olivier Fourdan
1c2fcb9548 glamor: Fix pixmap offset for bitplane in glamor_copy_fbo_cpu
Commit cba28d5 - "glamor: Handle bitplane in glamor_copy_fbo_cpu"
introduced a regression as the computed pixmap offset would not match
the actual coordinates and write data elsewhere in memory causing a
segfault in fbBltOne().

Translate the pixmap coordinates so that the data is read and written at
the correct location.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97974
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-and-Tested-by: Michel Dänzer <michel.daenzer@amd.com>
2016-10-05 13:57:13 -04:00
Mark Yao
c9b8ce7392 glamor: spans: fixup wrong count on glDrawArrays
In commit 9e9fcf5 (glamor: Add a helper function for the common
GL_QUADS fallback pattern.), the glDrawArrays count change was
accidentally changed to nbox.

Fixes xlogo with MESA_GL_VERSION_OVERRIDE=2.1 and
MESA_GLSL_VERSION_OVERRIDE=120

Signed-off-by: Mark Yao <mark.yao@rock-chips.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2016-09-30 08:46:03 -07:00
Eric Anholt
2aca2dadda glamor: Fix link failure on GLES2.
Current Mesa requires that the precision qualifier on uniforms matches
between stages, even if (as in this case) the uniform isn't used in
one of the stages.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2016-09-29 09:11:12 -07:00
Eric Anholt
20fcdfcf39 glamor: Remove #if 0-ed picture dumping code.
I don't think anybody has run this code since it was pulled into the
server.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2016-09-29 09:11:11 -07:00
Eric Anholt
4b5326aeba glamor: Remove many unused glamor util functions.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2016-09-29 09:11:09 -07:00
Eric Anholt
117d614d1b glamor: Require GL_OES_texture_border_clamp for GLES2.
The extension came out in 2000, and all Mesa-supported hardware that
can do glamor supports it.  We were already relying on the ARB version
being present on desktop.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2016-09-29 09:10:53 -07:00
Adam Jackson
fd4a6dc06f glamor: Fall back to software for CopyPlane if we need to
glUniform4ui is available starting in GL{,ES} 3.0. Technically it's
also in EXT_gpu_shader4, but that's not worth supporting. There was also
a MESA_shading_language_130 spec proposed at one point; if that ever
gets finished, we can update epoxy to know about it and fix up the
feature check.

Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2016-09-28 12:52:05 -04:00
Eric Anholt
453f813bb4 glamor: Properly handle mask formats without alpha.
Even if the pixmap's storage has alpha, it may have been uploaded with
garbage in the alpha channel, so we need to force the shader to set
alpha to 1.  This was broken way back in
355334fcd9.

Fixes rendercheck -t composite -f x8r8g8b8.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2016-09-26 10:16:06 -07:00
Eric Anholt
905c877f09 glamor: Require that pixmap depths match for Render copies.
The copy optimization in d37329cba4
replicated a bug from last time we did a copy optimization: CopyArea
is only defined for matching depths.  This is only a problem at 15 vs
16 depth right now (24 vs 32 would also have matching Render formats,
but they should work) but be strict in case we store other depths
differently in the future.

Fixes rendercheck -t blend -o src -f x4r4g4b4,x3r4g4b4

v2: Drop excessive src->depth == dst->depth check that snuck in.
v3: Switch back to src->depth == dst->depth
v4: Touch up commit message (s/bpp/depth).

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2016-09-26 10:15:58 -07:00
Eric Anholt
b87a075674 glamor: Fix some awful formatting of some fallback debug code.
This was clearly x-indent.sh damage.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2016-09-26 10:15:38 -07:00
Mark Kettenis
ba199cb901 glamor: Make glamor_sync_init work with --disable-xshmfence
Signed-off-by: Mark Kettenis <kettenis@openbsd.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
2016-09-25 11:00:24 -07:00
Matthieu Herrb
8bb4b11298 glamor: Make glamor_name_from_pixmap work without DRI3
This function is used by the modesetting driver to implement DRI2 and
shouldn't fail on systems that don't support DRI3.

v2: Drop stale commit message wording, fix compiler warning (by anholt)

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2016-09-25 10:59:14 -07:00
Eric Engestrom
128d40b2dd glamor: fix spelling mistakes
v2: Fix "orignal" too (review feedback by ajax, change by anholt)_

Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Eric Anholt <eric@anholt.net>
2016-09-25 10:40:08 -07:00
Hans de Goede
3fe4107643 glamor: Fix crash when master gpu is using glamor and another gpu is hotplugged
When a GPU gets hotplugged while X is already running, glamor_egl_init()
gets called and changes the current egl context, without updating
lastGLContext, potentially causing the next glamor call on another GPU to
run in the wrong context.

This causes glamor to e.g. crash in the next glamor_create_pixmap() call
(called through the master's screen->CreatePixmap), note this is not the
only troublesome entry point I've seen other backtraces when using a
compositing window manager.

Set lastGLContext to NULL to force the next glamor_make_current() call
to set the right context.

Note that we cannot use glamor_make_current() here to replace the
eglMakeCurrent() call and update lastGLContext for us because
glamor_make_current takes a glamor_priv struct as argument and that
has not been created yet when glamor_egl_init() gets called.

Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
2016-09-13 10:26:35 +02:00
Hans de Goede
a74d553cb9 glamor: Add glamor_shareable_fd_from_pixmap()
Add glamor_shareable_fd_from_pixmap function to get dma-buf fds suitable
for sharing across GPUs (not using GPU specific tiling).

This is necessary for the modesetting driver to correctly implement
the DRI2 SharePixmapBacking callback.

Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
2016-09-13 10:26:21 +02:00