Commit Graph

759 Commits

Author SHA1 Message Date
Eric Anholt
c111171062 glamor: Take transforms into account when preparing for a fallback.
This function takes the start x/y and the destination's width/height,
so it only works if there's no transform.  We could potentially
transform this box and take its bounds with some rounding, but this at
least gets us to read out enough data.

Note that this does the same overshoot on destination pictures with a
transform attached, but that seems unlikely to be used anyway.

v2: Add XXX comment for the commit message note (Suggested by Michel).

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> (v1)
Reviewed-by: Dave Airlie <airlied@redhat.com> (v1)
2015-07-10 09:42:58 -07:00
Eric Anholt
c16e086dac glamor: Drop dead drm_stride field.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-07-10 09:42:58 -07:00
Eric Anholt
8097c88702 glamor: Drop tracking of the last picture attached to pixmaps.
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-07-10 09:42:58 -07:00
Eric Anholt
0dbdb83b0d glamor: Use the actual picture's format when uploading memory pixmaps.
The pixmap->picture is just the *last* picture attached to the pixmap,
so you'd potentially be looking at the wrong one when trying to
temporarily upload to avoid a composite fallback.

There's some trickiness in glamor_render.c when we're dealing with the
upload of a GLAMOR_MEMORY pixmap as both the source and mask using
different formats, where we smash the source's format to a new value
so that the mask can use the same uploaded bits.  Dropping most of
that should be safe, since it will be uploaded as the source first, so
the smashed format will still be used.

Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-07-10 09:42:58 -07:00
Eric Anholt
1fd11c46aa glamor: Move glamor_render.c pict handling to glamor_picture.c
These functions aren't used by anything else, and are specific to the
temporary-upload-as-a-weird-format path of glamor_render.c, called
through glamor_upload_picture_to_texture().

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-07-10 09:42:58 -07:00
Eric Anholt
53aed06fb4 glamor: Drop dead glamor_upload_bits_to_pixmap_texture() proto.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-07-10 09:42:58 -07:00
Eric Anholt
b51e079e18 glamor: Use the new upload/download interface for XV uploads.
We don't need any of its weird handling of picture formats, since our
XV pixmaps don't have any pictures attached.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-07-10 09:42:58 -07:00
Eric Anholt
1bd966d16d glamor: Ignore picture formats when choosing color for core rendering.
Attaching a picture to a pixmap doesn't change its GL format, so it
doesn't change how core rendering should be assigning colors to it.

(Imagine XCreatePixmap(), optional XCreatePicture(pixmap) with various
formats, XFillRectangle, XGetImage().  If the XGetImage results
changed, this would be wrong).

Fixes all failures in "rendercheck -t fill" and, as a result, the
remaining failures in "rendercheck -t blend -o src -f
a8r8g8b8,x2r10g10b10"

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-07-10 09:42:58 -07:00
Eric Anholt
5a81de8284 glamor: Don't try to do rendering with unsupported formats.
I'm amazed we've made it as far as we have without these checks: if
you made an unusual format picture that wasn't the normal a8r8g8b8 or
x8r8g8b8 or a8, we'd go ahead and try to render with it, ignoring that
the sampler would fetch totally wrong bits.

Fixes 260 tests in rendercheck -t blend -o src -f a8r8g8b8,x2r10g10b10

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-07-10 09:42:58 -07:00
Hans de Goede
0d7cbd6f5a glamor_egl: Properly free resources on init-error and exit
glamor_egl_init() was not undoing any of the init steps on init error,
add an glamor_egl_cleanup() function and use this both on error and on exit
to cleanup the various resources.

Even on a clean exit eglTerminate() was not being called, causing the fd
dup()-ed by eglInitialize() to stay open, call eglTerminate() from the new
glamor_egl_cleanup() to fix this.

Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-07-10 09:42:57 -07:00
Eric Anholt
80b6652c9f glamor: Drop a bunch of glamor_priv == NULL checks.
Now that it's always non-null when the pixmap is non-null, we don't
need so much of this.  glamor_get_pixmap_private() itself still
accepts a NULL pixmap and returns NULL, because of glamor_render.c

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
2015-07-10 09:42:57 -07:00
Eric Anholt
a2a2f6e34b glamor: Ask the server to always allocate our private.
This avoids a lot of screwing around to attach our privates later.  It
means that non-glamor pixmaps now gain 120 bytes of glamor privates on
64-bit (which has quite a bit of fixable bloat), and glamor pixmaps
take one less pointer of storage (not counting malloc overhead).

Note that privates start out zero-filled, which matches the callocs we
were doing when making our own privates, and in the case of an fb
pixmap that has a priv where it didn't before, the type ends up being
GLAMOR_MEMORY as we would want.

v2: Clarify that the GLAMOR_MEMORY enum must be 0 (as it was
    previosuly), so that the new pixmap private behavior is as
    expected.  Suggested by keithp.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> (v1)
Reviewed-by: Keith Packard <keithp@keithp.com>
2015-07-10 09:42:57 -07:00
Eric Anholt
d278c30e68 glamor: Drop dead glamor_is_large_picture().
It died as of keithp's new glyphs code.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
2015-07-10 09:42:57 -07:00
Eric Anholt
cd608a516d glamor: Reuse the glamor_is_memory helper.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
2015-07-10 09:42:57 -07:00
Michel Dänzer
732e3b9c08 Instead of one glTexSubImage2D call for each glyph.
This significantly reduces the amount of time it takes for xterm to start
up on a fresh X server with the radeonsi driver.

v2: Use GLYPHWIDTHBYTESPADDED instead of hardcoding 4 bytes glyph
    alignment (Keith Packard)

Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
2015-07-06 18:45:51 -07:00
Eric Anholt
3703c88ac1 glamor: Use GL_ARB_debug_output to log GL errors.
This should help people debugging when glamor does something stupid on
their driver.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-07-06 12:01:33 -07:00
Eric Anholt
f4dfd282d3 glamor: Add an assert to catch the previous bug.
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
2015-07-06 12:01:33 -07:00
Keith Packard
c268d2fc33 glamor: Fix bad rendering of glyphs after an a1 glyph upload. (v3)
Fixes regressions since Eric's "don't make an FBO for the glyph atlas"
change.  The a1 upload was a fallback, as expected.  However, fallback
reads use glReadPixels() because there's no glGetTexSubImage2D() to
match glTexSubImage2D().  We were just binding the 0 FBO value, so the
glReadPixels() would throw a GL error instead of getting any data.
After the fallback was done we'd write back the undefined data to the
atlas, blowing away the entire rest of the atlas because we didn't
specify any bounds on our prepare.

To fix the fallbacks to actually work, we'd need a prepare path that
allocates some memory memory do a full glGetTexImage() into, then
memcpy out of that.  Instead, just dodge the general fallback by
implementing the specific upload we need to do here, which should also
be *much* faster at uploading a1 glyphs since it's not
readpixels/texsubimaging back and forth.

v3: Use CopyPlane to a temp pixmap for the upload
v4: Rewrite anholt's commit message to be from keithp's perspective
    (changes by anholt)

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-07-06 12:01:07 -07:00
Eric Anholt
5c440817f7 glamor: Use ARRAY_SIZE in a couple more places for consistency.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2015-07-02 10:06:36 -07:00
Eric Anholt
7b6edb5243 glamor: Mark a bunch of single-file data static.
This gives the compiler a chance to optimize when the data is never
changed -- for example, with pict_format_combine_tab, the compiler
ends up inlining the 24 bytes of data into just 10 more bytes of code.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2015-07-02 10:06:36 -07:00
Eric Anholt
3fe6731b17 glamor: Make a bunch of single-file glamor functions static.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2015-07-02 10:05:59 -07:00
Eric Anholt
a8e84e8c3b glamor: Drop dead glamor_es2_pixmap_read_prepare().
It's been unused since I killed glamor_download_pixmap_to_cpu().

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2015-07-02 10:05:59 -07:00
Eric Anholt
cad56dc62d glamor: Restore the hook to glamor_composite_rectangles().
It was apparently accidentally dropped in keithp's removal of _nf
functions in 90d326fcc6.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2015-07-02 10:05:59 -07:00
Eric Anholt
7adb38a0d1 glamor: Fix up some weird formatting in _glamor_create_fbo_array().
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2015-07-02 10:05:59 -07:00
Eric Anholt
835067a409 glamor: Drop a redundant check.
Above, we've already checked for ->fbo && ->fbo->fb and returned.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2015-07-02 10:05:59 -07:00
Eric Anholt
47b868492c glamor: Simplify some temp pixmap extents calculations.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-07-02 10:05:59 -07:00
Eric Anholt
bfb6a290af glamor: Drop a dead flag to glamor_create_fbo_array().
v2: Don't forget to set priv->block_w/block_h like the wrapper used
    to.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> (v1)
2015-07-02 10:05:59 -07:00
Eric Anholt
fe3fedf280 glamor: Drop dead GLAMOR_FBO_DOWNLOADED flag.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-07-02 10:05:59 -07:00
Eric Anholt
4472740941 glamor: Move doxygen for private structs into the structs.
This should hopefully keep the comments more up to date with the
structure comments.  While I'm here, I've reworded a few of them to be
more accurate, and dropped a bunch of stale comments.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-07-02 10:05:59 -07:00
Eric Anholt
33d6384b29 glamor: Drop the dead "PBO" field in an FBO cache struct.
PBOs are only used at the whole pixmap level.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-07-02 10:05:59 -07:00
Eric Anholt
1734aa2856 glamor: Remove dead gl_tex flag in the fbo struct.
This used to be used in the old copy_area path.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-07-02 10:05:59 -07:00
Eric Anholt
82d23fc729 glamor: Propagate the fact that pbo_valid is never set.
The code to set it was deleted in keithp's big rewrite.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-07-02 10:05:59 -07:00
Eric Anholt
0e3f1252da glamor: Avoid using GL_QUADS on VC4.
Improves text rendering from about 284k glyphs per second to 320k
glyphs per second.  There's no GL extension for probing this, because
of the philosophy of "Don't expose whether things are really in
hardware or not."

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-06-29 21:43:36 -07:00
Eric Anholt
f47e3f5395 glamor: Use proper Bools for some boolean values.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-06-29 21:43:36 -07:00
Eric Anholt
4001a7465e glamor: Provide a fallback path for using an index buffer to do quads.
Improves x11perf -aa10text performance by 1377.59% +/- 23.8198% (n=93)
on Intel with GLES2.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-06-29 21:43:35 -07:00
Eric Anholt
e8fc929d4a glamor: Use GL_EXT_map_buffer_range if present.
We were only looking for the desktop GL version of the extension, so
GLES2 missed out.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-06-29 21:43:35 -07:00
Eric Anholt
4fc4cde0ce glamor: Use the normal GL_QUADS drawing helper in the render code.
We use this for all of our other performance-sensitive rendering, too.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-06-29 21:43:35 -07:00
Eric Anholt
c5e6fffbdd glamor: Drop CloseScreen-time GL resource cleanup code.
These will all be freed when the context is freed.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-06-29 21:43:35 -07:00
Eric Anholt
3d6dcad00d glamor: Fix text rendering on GLES2.
The GL_QUADS helper takes a number of quads, not a number of vertices.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-06-29 21:43:08 -07:00
Keith Packard
8a8d51358c Merge remote-tracking branch 'airlied/for-keithp' 2015-06-29 21:04:53 -07:00
Jason Ekstrand
b8ccc5d36b glamor: Add a new glamor_gbm_bo_from_pixmap() function.
v2: Rebase on commit e0788a0314 (drop "base").

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-06-30 13:44:09 +10:00
Dave Airlie
1f10ee221e glamor: egl: add function to back a pixmap with a dma-buf. (v1.1)
Rather than create the pixmap, this uses the file descriptor
to change an existing pixmaps backing store.

This is required for reverse prime slaves, where we create
the slave pixmap, then set the backing store.

v1.1: use local pScreen (Eric)

Reviewed-by: Eric Anholt <eric@annholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-06-30 12:17:56 +10:00
Dave Airlie
ea0e4d752b glamor: add support for allocating linear buffers (v2)
We need this for doing USB offload scenarios using glamor
and modesetting driver.

unfortunately only gbm in mesa 10.6 has support for the
linear API.

v1.1: fix bad define
v2: update the configure.ac test as per amdgpu. (Michel)
set linear bos to external to avoid cache. (Eric)

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-06-30 12:17:55 +10:00
Eric Anholt
790311cec3 glamor: Don't try to disable attrib divisors without the extension.
Fixes epoxy assertion failures on vc4.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2015-06-19 19:11:05 -07:00
Eric Anholt
9c679d0605 glamor: Skip actual FBO setup in our glyph atlas.
VC4 (and many GLES2 renderers) can't render to GL_ALPHA, so our pixmap
would end up as GLAMOR_MEMORY and our dereference of the FBO would
setfault.  Instead, tell the pixmap creation that we don't need an FBO
at all.  Our glyph upload path was already glTexImage for non-a1, and
a more general software fallback for a1 (since the glyph is also in
system memory).

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2015-06-19 19:11:03 -07:00
Eric Anholt
077bb1bdea glamor: Clean up some declarations in glyph rendering.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2015-06-19 19:11:01 -07:00
Eric Anholt
bf7a3bcb00 glamor: Actually allow glyphs of dimension 65 to 128 in the cache.
The cache was trying to allow glyph_max_dim in, but since we were
putting over 64x64 into HW memory, it would end up in the
single-glyph-per-render bail_one path.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2015-06-19 19:10:33 -07:00
Dave Airlie
fa12f2c150 glamor: don't do render ops with matching source/dest (v3)
XRender defines this, GL really doesn't like it.

kwin 4.x and qt 4.x seem to make this happen for the
gradient in the titlebar, and on radeonsi/r600 hw
this draws all kinds of wrong.

v2: bump this up a level, and check it earlier.
(I assume the XXXX was for this case.)
v3: add same code to largepixmap paths (Keith)

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Jasper St. Pierre <jstpierre@mecheye.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-06-02 14:16:26 +10:00
Keith Packard
b0d2e01031 glamor: Replace CompositeGlyphs code [v2]
New composite glyphs code uses the updated glamor program
infrastructure to create efficient shaders for drawing render text.

Glyphs are cached in two atlases (one 8-bit, one 32-bit) in a simple
linear fashion. When the atlas fills, it is discarded and a new one
constructed.

v2: Eric Anholt changed the non-GLSL 130 path to use quads instead of
two triangles for a significant performance improvement on hardware
with quads. Someone can fix the GLES quads emulation if they want to
make it faster there.

v3: Eric found more dead code to delete

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-05-14 16:32:07 -07:00
Keith Packard
1b745e0c1f glamor: Adapt glamor_program API to handle render acceleration
This extends the existing API to support options needed for render
accleration, including an additional fragment, 'combine', (which
provides a place to perform the source IN mask operation before the
final OP dest state) and an additional 'defines' parameter which
provides a way to add target-dependent values without using a uniform.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-05-14 16:12:42 -07:00
Keith Packard
ff3195aadd glamor: Compute GLSL version from GL_SHADING_LANGUAGE_VERSION (v3)
Use code from Piglit project to compute GLSL version for either GL or
GLES. The Piglit code was originally written by Chad Versace.

v2: bail if the parse fails (requested by Eric Anholt)
v3: Use version 1.20 for GLES until we fix our programs (Eric Anholt)

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-05-14 15:56:46 -07:00
Keith Packard
dcb3d74ba8 glamor: Remove destination drawable argument from glamor_set_texture
This argument wasn't used at all.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-05-14 15:56:27 -07:00
Keith Packard
2bf34fe8d9 glamor: Pass depth to glamor_pm_is_solid and glamor_set_planemask
Instead of passing the destination drawable, just pass the depth, as
the underlying functions need only that to check whether the planemask
is going to work.

This API change will allow higher level functions to not need the
destination pixmap.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-05-14 15:55:53 -07:00
Jonathan Gray
00f79416b1 glamor: fix build when DRI3 is not defined
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
2015-05-12 09:38:58 -07:00
Jonathan Gray
7c609c911a glamor: remove const from the return type of glamor_get_drawable_location()
Fixes a build error with gcc 4.2.1 on OpenBSD due to
-Werror=return-type from xorg-macros.

error: type qualifiers ignored on function return type

Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
2015-05-12 09:38:33 -07:00
Alan Coopersmith
f59236c286 Convert glamor & glx to new *allocarray functions
v2: fixup whitespace

Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-04-21 16:58:08 -07:00
Keith Packard
e977b404d7 glamor: * 1/size is faster than / size in VS
Pass the inverse of the texture size to glamor vertex shaders so that
we multiply by that instead of dividing by the size as multiplication
is generally faster than division.

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-03-24 12:43:35 -07:00
Adam Jackson
391bcf77db glamor: Fix up indentation
Signed-off-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2015-03-24 12:43:34 -07:00
Matt Turner
0669babf2b glamor: Perform texture2D() separately from swizzle.
The texture2D() happens in each branch, so we may as well do it as early
as possible and hide some of its latency in the branching instructions.
Moving it outside the (uniform) control flow reduces the number of
instructions in the fs_source shader from 64 to 46 and in the
set_alpha_source shader from 69 to 47 on Haswell.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:43:34 -07:00
Eric Anholt
9e9fcf5780 glamor: Add a helper function for the common GL_QUADS fallback pattern.
We should do better than this with an index buffer, but for now at
least make it so that we don't have to copy the same code to new
places.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2015-03-24 12:43:34 -07:00
Eric Anholt
909a406aa2 glamor: Don't optimize out scissor updates in CopyArea.
This possibly is a minor hit for immediate mode renderers (no
difference on copypixin100 on my hsw, n=12), but it gives important
information about drawing bounds to a deferred renderer (3.1x
improvement in copypixwin100 on vc4).

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2015-03-24 12:43:34 -07:00
Eric Anholt
6ba6cc57e1 glamor: Just set the logic op to what we want at the start of all rendering.
By dropping the unconditional logic op disable at the end of
rendering, this fixes GL errors being thrown in GLES2 contexts (which
don't have logic ops).  On desktop, this also means a little less
overhead per draw call from taking one less trip through the
glEnable/glDisable switch statement of doom in Mesa.

The exchange here is that we end up taking a trip through it in the
XV, Render, and gradient-generation paths.  If the glEnable() is
actually costly, we should probably cache our logic op state in our
screen, since there's no way the GL could make that switch statement
as cheap as the caller caching it would be.

v2: Don't forget to set the logic op in Xephyr's drawing.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
2015-03-24 12:43:34 -07:00
Jon TURNEY
8102927282 glamor: Fix build when configured --enable-glamor --disable-xshmfence
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:43:34 -07:00
Olivier Fourdan
4218a1e066 glamor: check max native ALU instructions
When using glamor (either in Xephyr or Xwayland) on hardware with too
low instructions limit, glamor fallbacks to sw due to large shaders.

This makes glamor unbearably slow on such hardware.

Check reported value for GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
and fail in glamor_init() if the limit is lower than 128.

Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=88316
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:43:34 -07:00
Keith Packard
e0788a0314 glamor: Eliminate GLAMOR_TEXTURE_LARGE pixmap type
Initialize full pixmap private for all pixmaps, including block
dimensions and counts so that no checks are needed when walking the
fbos.

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:43:34 -07:00
Keith Packard
cc731ce0ca glamor: Create inline tests for small/large pixmaps
This will let us eliminate the pixmap types shortly

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:35:02 -07:00
Keith Packard
020fcc5828 glamor: Eliminate separate 'large' pixmap private structure
Just embed the large elements in the regular pixmap private and
collapse the union to a single struct.

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:34:50 -07:00
Keith Packard
9ef5cbf8ab glamor: Remove unused glamor_pixmap_private_atlas_t
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:32:46 -07:00
Keith Packard
af687396f1 glamor: Remove screen private and pixmap ptrs from pixmap private and fbo
There's no reason to waste memory storing redundant copies of the same
pointer all over the system; just pass in pointers as necessary to
each function.

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:32:46 -07:00
Keith Packard
1eb954c383 glamor: Remove remaining support for FBOs not matching pixmap size
The core rendering code already requires that FBOs be allocated at
exactly the pixmap size so that tiling and stippling work
correctly. Remove the allocation support for that, along with the
render code.

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:32:05 -07:00
Keith Packard
adb847faeb glamor: Eliminate GLAMOR_TEXTURE_PACK pixmap type
This is not used anywhere

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:01:39 -07:00
Keith Packard
2f80c7791b glamor: Eliminate GLAMOR_SEPARATE_TEXTURE pixmap type
This was only used to signal when we couldn't ask the DDX to draw to a
pixmap; now that we have no DDX-based fallbacks, we don't need to have
this type.

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:01:39 -07:00
Keith Packard
c6ab135667 glamor: Remove ddx fallback check functions
With no DDX-based fallback support, we can remove these functions as
they are no longer called.

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:01:39 -07:00
Keith Packard
90d326fcc6 glamor: Remove _nf rendering functions
These were used by the non-standard glamor implementation in the intel
driver.

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:01:39 -07:00
Keith Packard
697f8581e0 glamor: Eliminate GLAMOR_USE_SCREEN and GLAMOR_USE_PICTURE_SCREEN
Remove these defines as we start to remove support for non-standard
glamor layering as used by the intel driver.

v2: Rebase on the blockhandler change and the Xephyr init failure
    change (by anholt), fix stray NO_DRI3 addition to xwayland.

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:01:39 -07:00
Keith Packard
28ff815c4b glamor: Eliminate GLAMOR_CREATE_PIXMAP_MAP and GLAMOR_MEMORY_MAP
GLAMOR_MEMORY_MAP was only used with GLAMOR_CREATE_PIXMAP_MAP, and
GLAMOR_CREATE_PIXMAP_MAP doesn't appear to be used anywhere, so just
remove both of them.

v2: Fix a stray whitespace bug that was introduced (change by anholt).

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:01:39 -07:00
Maarten Lankhorst
0e1372e1bd glamor: GL_TEXTURE_MAX_LEVEL is not available on GLES2
Remove the calls to GL_TEXTURE_MAX_LEVEL. Setting the filtering is
a sufficient hint to the driver about texture mipmap allocation.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@ubuntu.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-03-24 12:01:38 -07:00
Maarten Lankhorst
c1f35c3d86 glamor: Use GL_FRAMEBUFFER instead of GL_READ_FRAMEBUFFER
The latter might not be available on GLES2.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@ubuntu.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:01:38 -07:00
Maarten Lankhorst
b66501b4fd glamor: do not check for gl errors in glamor_build_program
According to Eric Anholt the check for glGetError is not needed here.
Because a opengl error might be set before this function is called
keeping the check could result in glamor_build_program returning
failure when building the shader succeeded.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@ubuntu.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:01:38 -07:00
Maarten Lankhorst
7c6f483670 glamor: only use (un)pack_subimage when available
Check for GL_EXT_unpack_subimage and GL_NV_pack_subimage to
check if GL_(UN)PACK_ROW_LENGTH is available. Set the offsets
manually to prevent calls to GL_(UN)PACK_SKIP_*.

v2: Check support for GL_NV_pack_subimage as suggested by Matt Turner.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@ubuntu.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-03-24 12:01:38 -07:00
Dave Airlie
b3e496c6d2 glamor: use screen blockhandler rather than dix one (v3)
This adds glamor into the block handler call chain
in the correct place.

This should fix interactions between glamor and drivers
requiring damage from glamor.

v2: okay don't consolidate, just leave things wierd for now
remove blcokhandler in screen close.

v3: block handler wrapping the right way.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
2015-01-23 09:06:36 -08:00
Keith Packard
d723928870 glamor: Fix nlines in glamor_xv_put_image when src_y is odd
The number of lines of video to update in the texture needs to be
computed from the height of the updated source, not the full height of
the source.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-12-28 15:12:33 -08:00
Michel Dänzer
70a6f65f9e glamor: Make sure Xvideo source image data is properly aligned
_glamor_upload_bits_to_pixmap_texture currently ignores the stride
parameter, but __glamor_upload_pixmap_to_texture uses 4-byte alignment
via glPixelStorei(GL_UNPACK_ALIGNMENT, 4).

Also fix up the stride argument passed in though, in case it starts
being used properly in the future.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=87455
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
2014-12-25 13:30:16 -08:00
Michel Dänzer
11b85ab2fc glamor: Make glamor_purge_fbo static
Only called from glamor_fbo.c now.

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
2014-12-25 13:03:10 -08:00
Michel Dänzer
8323d2e901 glamor: Call glamor_pixmap_destroy_fbo from glamor_set_pixmap_private
Calling glamor_purge_fbo directly was incorrect for large pixmaps.

Fixes use-after free with large pixmaps:

==2029== Invalid write of size 8                                                                                                                                      ~
==2029==    at 0x85F93AD: __xorg_list_del (list.h:184)
==2029==    by 0x85F93AD: xorg_list_del (list.h:204)
==2029==    by 0x85F93AD: glamor_fbo_expire (glamor_fbo.c:280)
==2029==    by 0x85F95CA: glamor_pixmap_fbo_cache_put (glamor_fbo.c:159)
==2029==    by 0x85D7AB5: glamor_destroy_textured_pixmap (glamor.c:228)
==2029==    by 0xC1BDDC4: radeon_glamor_destroy_pixmap (radeon_glamor.c:272)
==2029==    by 0x519D00: damageDestroyPixmap (damage.c:1473)
==2029==    by 0x4DD307: XvDestroyPixmap (xvmain.c:370)
==2029==    by 0x4DB975: ShmDestroyPixmap (shm.c:258)
==2029==    by 0x5098F6: FreePicture (picture.c:1425)
==2029==    by 0x85E678E: glamor_composite_clipped_region (glamor_render.c:1558)
==2029==    by 0x85F763A: glamor_composite_largepixmap_region (glamor_largepixmap.c:1347)
==2029==    by 0x85E7964: _glamor_composite (glamor_render.c:1679)
==2029==    by 0x85E7A38: glamor_composite (glamor_render.c:1758)
==2029==  Address 0x1141d3c0 is 0 bytes inside a block of size 64 free'd
==2029==    at 0x4C29E90: free (vg_replace_malloc.c:473)
==2029==    by 0x85D7167: glamor_set_pixmap_private (glamor.c:570)
==2029==    by 0xC1BDDC4: radeon_glamor_destroy_pixmap (radeon_glamor.c:272)
==2029==    by 0x519D00: damageDestroyPixmap (damage.c:1473)
==2029==    by 0x4DD307: XvDestroyPixmap (xvmain.c:370)
==2029==    by 0x4DB975: ShmDestroyPixmap (shm.c:258)
==2029==    by 0x45B246: doFreeResource (resource.c:875)
==2029==    by 0x45BD5E: FreeResource (resource.c:905)
==2029==    by 0x43444B: ProcFreePixmap (dispatch.c:1422)
==2029==    by 0x43856E: Dispatch (dispatch.c:432)
==2029==    by 0x43C96F: dix_main (main.c:298)
==2029==    by 0x6CFAB44: (below main) (libc-start.c:287)

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
2014-12-25 13:02:49 -08:00
Michel Dänzer
0f5fdaf600 glamor: Make sure glamor_egl_close_screen wraps glamor_close_screen
The other way around fails to destroy the screen pixmap EGL image:

==1782== 80 (32 direct, 48 indirect) bytes in 1 blocks are definitely lost in loss record 981 of 2,171
==1782==    at 0x4C28C20: malloc (vg_replace_malloc.c:296)
==1782==    by 0xF9D4BD2: dri2_create_image_from_dri (egl_dri2.c:1264)
==1782==    by 0xF9D4BD2: dri2_create_image_dma_buf (egl_dri2.c:1764)
==1782==    by 0xF9D4BD2: dri2_create_image_khr (egl_dri2.c:1798)
==1782==    by 0xF9C7937: eglCreateImageKHR (eglapi.c:1494)
==1782==    by 0x85D5655: _glamor_egl_create_image (glamor_egl.c:134)
==1782==    by 0x85D5655: glamor_egl_create_textured_pixmap (glamor_egl.c:302)
==1782==    by 0x85D579B: glamor_egl_create_textured_screen (glamor_egl.c:225)
==1782==    by 0xC1BE05D: radeon_glamor_create_screen_resources (radeon_glamor.c:67)
==1782==    by 0xC1B6153: RADEONCreateScreenResources_KMS (radeon_kms.c:258)
==1782==    by 0x4B2105: xf86CrtcCreateScreenResources (xf86Crtc.c:709)
==1782==    by 0x43C823: dix_main (main.c:223)
==1782==    by 0x6CFAB44: (below main) (libc-start.c:287)

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
2014-12-11 19:36:47 -08:00
Michel Dänzer
c8d4c0a25d glamor: Make glamor_destroy_textured_pixmap idempotent
For robustness against drivers which may call both
glamor_(egl_)destroy_textured_pixmap and glamor_destroy_pixmap.

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
2014-12-11 19:36:31 -08:00
Michel Dänzer
0355e280a3 glamor: Make glamor_set_pixmap_private not crash if the pixmap has no fbo
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
2014-12-11 19:36:19 -08:00
Michel Dänzer
45b333525e glamor: Fix use-after-free in glamor_destroy_textured_pixmap
==25551== Invalid read of size 8
==25551==    at 0x85D5F2C: glamor_egl_destroy_pixmap_image (glamor_egl.c:527)
==25551==    by 0x85D7750: glamor_destroy_pixmap (glamor.c:235)
==25551==    by 0xC1BDD9B: radeon_glamor_destroy_pixmap (radeon_glamor.c:278)
==25551==    by 0x5098F6: FreePicture (picture.c:1425)
==25551==    by 0x85DD7A9: glamor_unrealize_glyph_caches (glamor_glyphs.c:257)
==25551==    by 0x85D7B50: glamor_close_screen (glamor.c:586)
==25551==    by 0x4B1A82: xf86CrtcCloseScreen (xf86Crtc.c:734)
==25551==    by 0x4CFFC7: CursorCloseScreen (cursor.c:187)
==25551==    by 0x513A44: AnimCurCloseScreen (animcur.c:106)
==25551==    by 0x51529B: present_close_screen (present_screen.c:64)
==25551==    by 0x43CA83: dix_main (main.c:351)
==25551==    by 0x6CFAB44: (below main) (libc-start.c:287)
==25551==  Address 0x83dafa0 is 96 bytes inside a block of size 152 free'd
==25551==    at 0x4C29E90: free (vg_replace_malloc.c:473)
==25551==    by 0x85D76B4: glamor_destroy_textured_pixmap (glamor.c:225)
==25551==    by 0x85D7750: glamor_destroy_pixmap (glamor.c:235)
==25551==    by 0xC1BDD9B: radeon_glamor_destroy_pixmap (radeon_glamor.c:278)
==25551==    by 0x5098F6: FreePicture (picture.c:1425)
==25551==    by 0x85DD7A9: glamor_unrealize_glyph_caches (glamor_glyphs.c:257)
==25551==    by 0x85D7B50: glamor_close_screen (glamor.c:586)
==25551==    by 0x4B1A82: xf86CrtcCloseScreen (xf86Crtc.c:734)
==25551==    by 0x4CFFC7: CursorCloseScreen (cursor.c:187)
==25551==    by 0x513A44: AnimCurCloseScreen (animcur.c:106)
==25551==    by 0x51529B: present_close_screen (present_screen.c:64)
==25551==    by 0x43CA83: dix_main (main.c:351)

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
2014-12-11 19:35:59 -08:00
Dave Airlie
cfef64b0ca glamor: Add an accessor for the GBM device.
(Originally written by Dave Airlie; split into a separate patch by
Kenneth Graunke.)

Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
2014-12-11 11:26:19 -08:00
Michel Dänzer
91651e7c15 glamor: Reinstate glamor_(egl_)destroy_textured_pixmap
They are part of the ABI.

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
2014-12-10 19:29:08 -08:00
Keith Packard
8aa23f27c7 glamor: Free existing EGL image when assigning new one
When reallocating the framebuffer on screen resize, the old EGL image
was getting leaked. Check for an existing EGL image and free it in
this case.

Signed-off-by: Keith Packard <keithp@keithp.com>
Revewied-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2014-12-09 08:48:46 -08:00
Keith Packard
c22433d55e glamor: Remove redundant reference to screen pixmap EGL image
There's no reason to store this in the egl screen private as the
screen pixmap will always hold a reference to it anyways.

Signed-off-by: Keith Packard <keithp@keithp.com>
Revewied-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2014-12-09 08:48:28 -08:00
Keith Packard
5064ffab63 glamor: Always destroy EGL image associated with destroyed pixmap
There were three paths that called eglDestroyImageKHR:

 * The front buffer
 * The intel driver's flip buffer
 * pixmaps under DRI3

This patch unifies the second two by having glamor_destroy_pixmap
always destroy any associaged EGL image. This allows us to stop
storing the back_pixmap pointer in glamor as that was only used to
make sure that buffer was freed at server reset time.

v2: check for valid pixmap_priv before using it in
glamor_egl_destroy_pixmap_image

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2014-12-09 08:46:45 -08:00
Keith Packard
ec0ac8970b Merge remote-tracking branch 'whot/for-keith' 2014-11-24 15:39:51 -08:00
Keith Packard
65cc0982af glamor: Don't insert fbos from external objects into fbo cache
Mark fbos created from external buffers so that when the associated
pixmap is destroyed, they aren't put into the fbo cache for later
re-use and are instead freed immediately.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2014-11-20 14:33:00 -08:00
Peter Hutterer
732fd7e571 Drop trailing whitespaces
sed -i "s/[ ]\+$//g" **/*.(c|h)

happy reviewing...
git diff -w is an empty diff.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-11-12 10:25:00 +10:00
Keith Packard
d181e52ceb glamor: Free converted bits in _glamor_upload_bits_to_pixmap_texture fast path
When uploading bits to a texture which need reformatting to match a
supported GL format, a temporary buffer is allocated to hold the
reformatted bits. This gets freed in the general path, but is not
freed in the fast path because that includes an early return before
the call to free.

This patch removes the early return and places the general case under
an 'else' block, so that both paths reach the call to free.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2014-10-26 17:00:17 -07:00
Andreas Hartmetz
55b27ed70c glamor: Don't free memory we are going to use.
glamor_color_convert_to_bits() returns its second argument on
success, NULL on error, and need_free_bits already makes sure that
"bits" aliasing converted_bits is freed in the success case.
Looks like the memory leak that was supposed to be fixed in
6e50bfa706 only occurred in the error
case.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
2014-10-26 17:00:17 -07:00
Adam Jackson
5d3bd8a3dc mi: Drop plane argument from miHandleExposures
This existed to be passed to the bs recovery routine; since we back all
planes, we don't care.

Reviewed-by: Julien Cristau <jcristau@debian.org>
Signed-off-by: Adam Jackson <ajax@redhat.com>
2014-10-09 11:14:53 +02:00