glcore gets linked with -ldl, -lpthread for s3tc and glapi
xserver needs
DLOPEN_LIBS - to dlopen the glcore dso
LD_EXPORT_SYMBOLS_FLAG - to export symbols for glcore to use
the ld flag is added to kdrive only when GLX is enabled, the net overhead for
Xephyr is ~155KB, could be reduced with --dynamic-list.
When starting up kdrive/fbdev, if the current framebuffer mode is sensible use
that unless told otherwise.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
A few pieces of code were abusing this define for other purposes, which are
converted to #ifndef DEBUG instead. There should be no ABI consequences
to this change.
The rationale is that having the define in xorg-server.h also disables
assert() drivers, which is unexpected, and also difficult to avoid since
xorg-server.h is included in their config.h, and you can't put a #undef in
config.h. As for removing it from the server instead of moving it to an
internal header, we probably shouldn't have unnecessary assert()s in
critical server paths anyway, and if we do we could #define NDEBUG in the
specific cases needed.
When an expose event happens on an host GL window paired with an
internal drawable, route that expose event to the clients listening
to the expose event on the internal drawable.
Rather than letting the DDX allocate the events, allocate them once in the DIX
and just pass it around when needed.
DDX should call GetEventList() to obtain this list and then pass it into
Get{Pointer|Keyboard}Events.
These hints allow an acceleration architecture to optimize allocation of certain
types of pixmaps, such as pixmaps that will serve as backing pixmaps for
redirected windows.
* hw/kdrive/ephyr/ephyr.c:
(ephyrInitScreen): try and detect when the host has no
DRI support. In that case, switch to the -nodri behaviour.
When in the -nodri case, make sure not to skip glx visual
initialisation.
* hw/kdrive/ephyr/ephyrinit.c:
(ddxProcessArgument): disabling visual init here
is bad because it gets disabled even when we want
to use software GL, leading to Xephyr :1 -nodri
crashing in mesa.
We can now launch GL or XV apps in any of the
Xephyr screens we want.
* hw/kdrive/ephyr/hostx.c,h:
(hostx_get_window):
(hostx_create_window): make these functions be screen
number aware.
* hw/kdrive/ephyr/XF86dri.c : fix some compiler warnings.
* hw/kdrive/ephyr/ephyrdri.c:
(ephyrDRIQueryDirectRenderingCapable),
(ephyrDRIOpenConnection),
(ephyrDRIAuthConnection),
(ephyrDRICloseConnection),
(ephyrDRIGetClientDriverName),
(ephyrDRICreateContext),
(ephyrDRIDestroyContext),
(ephyrDRICreateDrawable),
(ephyrDRIGetDrawableInfo),
(ephyrDRIGetDeviceInfo): in all those functions, don't forward
the screen number we receive - from the client - to the host X.
We (Xephyr) are always targetting the same X display screen, which is
the one Xephyr got launched against. So we enforce that in the code.
* hw/kdrive/ephyr/ephyrdriext.c:
(EphyrMirrorHostVisuals): make this duplicate the visuals of the host X
default screen into a given Xephyr screen. This way we have a chance
to update the visuals of all Xephyr screen to make them mirror those
of the host X.
(many other places): specify screen number where required by the api
change in hostx.h.
* hw/kdrive/ephyr/ephyrglxext.c: specify screen number where required
by the api change in hostx.h
* hw/kdrive/ephyr/ephyrhostglx.c: don't forward the screen number we
receive - from the client - to the host X.
We (Xephyr) are always targetting the same
X display screen, which is
the one Xephyr got launched against. So we enforce that in the code.
* hw/kdrive/ephyr/ephyrhostvideo.c,h: take in account the screen number received
from the client app. This is useful to know on which Xephyr screen we
need to display video stuff.
* hw/kdrive/ephyr/ephyrvideo.c: update this to reflect the API change
in hw/kdrive/ephyr/ephyrhostvideo.h.
(ephyrSetPortAttribute): when parameters are not valid
- they exceed their validity range - send them to the host anyway
and do not return an error to clients.
Some host expose buggy validity range, so rejecting client for that
is too harsh.
* hw/kdrive/ephyr/hostx.c,h:
(hostx_has_xshape),
(hostx_has_glx),
(hostx_has_dri): added these new entry points
* hw/kdrive/ephyr/ephyrdriext.c:
(ephyrDRIExtensionInit):
check presence of DRI and XShape extensions before
trying to use them.
* hw/kdrive/ephyr/ephyrglxext.c:
(ephyrHijackGLXExtension):
check presence of glx extension before we use it.
* hw/kdrive/src/Makefile.am: use fb/fbcmap_mi.c
and not fb/fbcmap.c. This allows kdrive to take advantage of
extensions redefining the entry points of micmap.c stuff.
For instance it allows Xephyr to have a working GL, which is not
possible otherwise, because GL redefines mInitVisualsProc
to initialise its visuals.
* hw/kdrive/ephyr/ephyrdri.c:
(ephyrDRIGetDrawableInfo): force the back clipping rects
to equal the front clipping rects.
* hw/kdrive/ephyr/ephyrdriext.c:
(ProcXF86DRIGetDrawableInfo): properly overclip the clipping rects we
got from the client. This bug fixes a clipping rect that was too
small in height, basically. Also fix a possible mem corruption.
* hw/kdrive/ephyr/hostx.c:
(hostx_set_window_geometry): remove a useless XSync
* hw/kdrive/ephyr/ephyr.c:
(ephyrInitialize): cleanup ephyrDRI extension init.
remove functions that belongs in ephyrdriext.c .
* hw/kdrive/ephyr/ephyrdri.c:
(ephyrDRICreateDrawable): create the drawable on the host X peer
window, not on the host xephyr main window.
(ephyrDRIGetDrawableInfo): get drawable info of the host X peer
window.
* hw/kdrive/ephyr/ephyrdriext.c: make ephyr DRI extention wrap
a bunch of screen ops so that it can update the host X peer
window whenever DRI bound drawable are moved in Xephyr.
Also code the building blocks of the management of the
host X window peer.
* hw/kdrive/ephyr/hostx.c,h:
(hostx_create_window): added this new entry point
(hostx_destroy_window): ditto
()hostx_set_window_geometry): ditto
* hw/kdrive/ephyr/ephyrdri.c:
(ephyrDRIGetDrawableInfo): quickly hook
this into getting the drawable info from the host
X server. For the time being, this only gets the drawable info
of the Xephyr main window in the host. It should really get
the info of a the peer drawable in the host X. So there should be a
peer drawable to begin with.
* hw/kdrive/ephyr/ephyrdriext.c:
(ProcXF86DRIGetDrawableInfo): some cleanups. Properly get the
the drawable info otherwise there is a host X hang.
* hw/kdrive/ephyr/ephyrhostglx.c: do not
(ephyrHostGLXQueryVersion): do not use C bindings of the glx protocol
calls. Some of those actually access DRI context directly, resulting
in the context having three clients. Instead all XF86DRI proto
fowarding request should be coded by hand and only forward the
protocol requests
* hw/kdrive/ephyr/ephyrglxext.c:
fixed various logging functions
(ephyrGLXGetStringReal): make sure all the string is sent to clients
including the ending zero.
* hw/kdrive/ephyr/ephyrhostglx.c:
(ephyrHostGLXGetStringFromServer): better error handling.
(ephyrHostGLXSendClientInfo): ditto.
(ephyrHostGLXMakeCurrent): ditto
* hw/kdrive/ephyr/ephyr.c:
(EphyrDuplicateVisual): when duplicating the
visual, copy the color component masks and the class
from the hostX
(EphyrMirrorHostVisuals): don't mix blue and green mask.
* hw/kdrive/ephyr/ephyrdri.c: add more logs.
(ephyrDRICreateDrawable): actually implement this.
for the moment it creates a DRI drawable for the hostX window,
no matter what drawable this call was issued for.
(ephyrDRIGetDrawableInfo): actually implemented this.
for the moment the drawable info queried for its attrs is the
Xephyr main main window.
* hw/kdrive/ephyr/ephyrdriext.c:
(ProcXF86DRIGetDrawableInfo): properly hook this dispatch
function to the ephyrDRIGetDrawableInfo() function.
* hw/kdrive/ephyr/ephyrglxext.c: add a bunch of GLX implementation hooks
here. Hijack some of the xserver GLX hooks with them. Still need to
properly support byteswapped clients though.
* hw/kdrive/ephyr/ephyrhostglx.c,h: actually implemented the protocol
level forwarding functions used by the GLX entr points in
ephyrglxext.c. Here as well, there are a bunch of them, but we are
far from having implemented all the GLX calls.
* hw/kdrive/ephyr/hostx.c,h:
(hostx_get_window_attributes): added this new entry point
(hostx_allocate_resource_id_peer): added this to keep track of
resource IDs peers: one member of the peer is in Xephyr, the other
is in host X.
(hostx_get_resource_id_peer): ditto.
* hw/kdrive/ephyr/ephyr.c: make Xephyr mirror
the visuals of the host X upon startup. This
is important for GLX client apps.
* hw/kdrive/ephyr/hostx.c,h: add a hostx_get_visuals_info()
to get the visuals of the host X.
* hw/kdrive/ephyr/ephyrglxext.c:
(ephyrGLXGetFBConfigsSGIX): proxy the GLXGetFBConfigsSGIX call.
It is a vendor extension to get the visual configs as a list of
name/value pairs.
(ephyrHijackGLXExtension): hijack the VendorPriv_dispatch_info
dispatch table to register our implementation of GLXGetFBConfigsSGIX
(ephyrGLXGetFBConfigsSGIXReal): added this where the real
implementation of GLXGetFBConfigsSGIX is. It support bytes swapping.
(ephyrGLXGetFBConfigsSGIX,ephyrGLXGetFBConfigsSGIXSwap): these are
the dispatch entry points. They just call
ephyrGLXGetFBConfigsSGIXReal.
* hw/kdrive/ephyr/ephyrhostglx.c,h: reorganize the proxies to get
visual params from the host so that they clearly support the different
methods of doing so.
* hw/kdrive/ephyr/Makefile.am: add the proxy extension to
ephyr. The proxy extension is an experimental extension that
forwards protocol packets targeted at a given extension to the
host X.
* hw/kdrive/ephyr/ephyr.c: init proxy ext.
* hw/kdrive/ephyr/ephyrhostproxy.c,h: added this new file as part of the
proxy extension.
* hw/kdrive/ephyr/ephyrproxyext.c,h: ditto
* hw/kdrive/ephyr/hostx.c: add the hostx_get_get_extension_info() entry
point.
* hw/kdrive/ephyr/XF86dri.c: re format this correctly.
Make function decls honour the Ansi-C standard.
* hw/kdrive/ephyr/ephyr.c: protect glx/dri related
extension initialisation with the XEPHYR_DRI
macro. Initialize the GLX ext hijacking
at startup.
* hw/kdrive/ephyr/ephyrdri.c: add more logging to ease debugging
* hw/kdrive/ephyr/ephyrdriext.c: ditto. reformat.
* hw/kdrive/ephyr/ephyrglxext.c,h: add this extension to
proxy GLX requests to the host X. started to proxy those nedded to
make glxinfo work with fglrx. Not yet finished.
* hw/kdrive/ephyr/ephyrhostglx.c,h: put here the actual
Xlib code used to hit the host X server because Xlib stuff cannot be
mixed with xserver internal code, otherwise compilation erros due to
type clashes happen. So no Xlib type should be exported by the
entrypoints defined here.
* hw/kdrive/ephyr/ephyrhostvideo.c/h:
(ephyrHostXVStopVideo): add this entry point.
* hw/kdrive/ephyr/ephyrvideo.c:
Basically add ReputImage and StopVideo implementations.
Now, when other windows obscur the video window, the reclipping
seems to be well handled using StopVideo and ReputImage.
To do this, I was obliged to save the frame in PutImage, so
that I could resend it un ReputImage.
* hw/kdrive/ephyr/ephyrvideo.c:
(ephyrXVPrivQueryHostAdaptors): properly set
port private luke. This fixes a crash when
the host Xv supports multiple ports.
Make sure number of ports cannot be zero.
* configure.ac,include/dix-config.h.in: define the XEPHYR_DRI macro.
define it when --enable-xephyr and --enable-dri are both turned on.
* hw/kdrive/ephyr/XF86dri.c: copy this from mesa source to enable
Xephyr to talk DRI protocol the host X. In mesa, this is used by libGL.so to
talk DRI protocol with the server.
* hw/kdrive/ephyr/ephyr.c: finally initialise the DRI extension
in the ephyrInitScreen() function.
* hw/kdrive/ephyr/ephyrdri.c,ephyrdriext.c: safeguard the compilation
using the XEPHYR_DRI macro.
* hw/kdrive/ephyr/ephyrdriext.c: added this to implement a DRI extension
into Xephyr. Normally the DRI extension is only present in the
xfree86 server, but I have ported it to Xephyr. The extension calls
functions that declared/defined in ephyrdri.h ephyrdri.c that
forwards the DRI calls to the host X. It does not work yet, as this
entry is just to put the big bricks in place.
* hw/kdrive/ephyr/ephyrdri.c,h: declaration & definition of the
DRI client API that would hit the hostX server.
* hw/kdrive/ephyr/GL/internal/dri_interface.h: added this, otherwise
inclusion of /usr/include/X11/dri/xf86dri.h won't compile
* hw/kdrive/ephyr/ephyrhostvideo.c,h:
(ephyrHostXVPutImage): make this support clipping region.
The clipping region is propagated to host using XSetClipRectangles.
This changes the API of ephyrHostXVPutImage.
* hw/kdrive/ephyr/ephyrvideo.c:
(ephyrPutImage): propagate the clipping region to the new
ephyrHostXVPutImage() entry point.
* hw/kdrive/ephyr/ephyrvideo.c:
(ephyrInitVideo) make the EphyrXVPriv object be a
singleton instance, otherwise a new object is created at each
generation.
* hw/kdrive/ephyr/ephyrhostvideo.c,h:
(ephyrHostXVAdaptorHasPutVideo): detect if
host X has the PutVideo call.
(ephyrHostXVAdaptorHasPutStill): detect if
host X has the PutStill call
(ephyrHostXVAdaptorHasPutImage): detect if
host X has the PutImage call
* hw/kdrive/ephyr/ephyrvideo.c:
(ephyrXVPrivQueryHostAdaptors): make sure to create
atoms for attribute names otherwise subsequent
calls to get/set attribute from clients won't work.
(ephyrXVPrivSetAdaptorsHooks): don't hardwire advertising
of the PutImage call. Instead, advertise the calls advertised
by the host.
* hw/kdrive/ephyr/ephyrhostvideo.c,h:
(ephyrHostXVLogXErrorEvent): add this to
log X error events. Heavily copied from libx11
(ephyrHostXVErrorHandler): new x error handler that
logs the error but does not exits.
(ephyrHostXVInit): add this to be called at the beginning
of xvideo lifetime. It sets an xerror handler that does not
exit.
* hw/kdrive/ephyr/ephyrvideo.c:
(ephyrXVPrivIsAttrValueValid): this validates an attribute
value.
(ephyrSetPortAttribute): before setting an attribute,
validate the new value so that we don't send a buggy
request to host X.
* hw/kdrive/ephyr/*.c: fix case in ephyrvideo code.
* hw/kdrive/ephyr/ephyr.c: fix a typo
* hw/kdrive/ephyr/ephyrhostvideo.c,h:
(EphyrHostXVPutImage): first implementation. does not
support clipping regions yet.
* hw/kdrive/ephyr/ephyrvideo.c:
(DoSimpleClip): clip using a clipping box. Does not
support regions yet.
(EphyrPutImage): first implementation.
Uses a simple clipping rectangle, no region yet.
* hw/kdrive/ephyr/hostx.c:
(hostx_get_window): added this to get the main
window of the host x.
* hw/kdrive/ephyr/ephyrhostvideo.c,h:
(EphyrHostXVQueryImageAttributes): add this call. It calls
XvQueryBestSize xserver entry point. It uses the protocol
level machinery because Xvlib does not expose that entry point
as a C function.
(EphyrHostXVQueryBestSize): added this wrapper around XvQueryBestSize().
(EphyrHostGetAtom, EphyrHostGetAtomName): added this to get
an atom or atom name from the host server
* hw/kdrive/ephyr/ephyrvideo.c:
(EphyrSetPortAttribute): convert the atom into an host server
server atom before attacking the host server with it, because in
in its current form, the input atom is only valid in xephyr.
This fix makes this call work.
(EphyrGetPortAttribute): ditto.
(EphyrQueryBestSize): implement this.
(EphyrQueryImageAttributes): implement this.
* hw/kdrive/ephyr/ephyrhostvideo.c:
(EphyrHostXVAdaptorGetVideoFormats): properly get visual class instead of
returning the visual id.
(EphyrHostXVQueryEncodings): properly copy the fields because simple casting does
truncate some fields.
(EphyrHostAttributesDelete): XFree the whole array instead of trying to free invidial members.
* hw/kdrive/ephyr/ephyrvideo.c:
(ephyrInitVideo): fix a typo
(EphyrXVPrivQueryHostAdaptors): set XvWindowMask mask to adaptors type.
use host adaptor name. Don't forget to set nImages field.
(EphyrXVPrivRegisterAdaptors): report an error when KdXVScreenInit() fails.
* This patch adds multiscreen support to Xephyr. For instance,
the command line : "Xephyr :4 -ac -screen 320x240 -screen 640x480"
will launch with two "screens" - namely two main windows.
The first main window represents a screen that has the number :4.0, with
a geometry of 320x240 pixels, and the second one represents a screen
that has the number :4.1 with a geometry of 640x480.
The command line: "DISPLAY=:4.1 xclock" will launch the xclock program
on the second screen, for intance.
* this patch was edited by Dodji Seketeli <dodji@openedhand.com> for:
- better style compliance with the rest of the Xephyr code
- make sure Xephyr could be launched with no -screen option. By
default that creates a default screen of 640x480 pixel like before
- display full titles on the windows - with insctructions to grab
keyboard and mouse - like before.
Removes "LookupKeyboardDevice" and "LookupPointerDevice" in favor of
inputInfo.keyboard and inputInfo.pointer, respectively; all use cases
are non-XI compliant anyway.
This was an attempt to avoid scratch gc creation and validation for paintwin
because that was expensive. This is not the case in current servers, and the
danger of failure to implement it correctly (as seen in all previous
implementations) is high enough to justify removing it. No performance
difference detected with x11perf -create -move -resize -circulate on Xvfb.
Leave the screen hooks for PaintWindow* in for now to avoid ABI change.
* configure.ac: re-sort Kdrive libs so that symbols get properly resolved.
Basically, all some libs are present in both $KDRIVE_LIBS and $XSERVER_LIBS,
and some libs orders are not correct. So I made sure Kdrive servers don't have
to link against $KDRIVE_LIBS *and* $XSERVER_LIBS. They just have to link
against $KDRIVE_LIBS now.
* hw/kdrive/*/Makefile.am: update those makefile to reflect the change in configure.ac
Licensing issues of these files include:
- They claim to be licensed under the GPL, yet we haven't allowed that in the
xserver repository in the past.
- They refer the user to the top of the tree for GPL license text, yet it isn't
there.
- They claim to be derived from the (MIT-licensed) ati kdrive code, yet don't
follow the licensing terms of those files.
over to new system.
Need to update documentation and address some remaining vestiges of
old system such as CursorRec structure, fb "offman" structure, and
FontRec privates.
Composite's automatic redirection is a more general mechanism than the
ad-hoc BS machinery, so it's much prettier to implement the one in terms
of the other. Composite now wraps ChangeWindowAttributes and activates
automatic redirection for windows with backing store requested. The old
backing store infrastructure is completely gutted: ABI-visible structures
retain the function pointers, but they never get called, and all the
open-coded conditionals throughout the DIX layer to implement BS are gone.
Note that this is still not a strictly complete implementation of backing
store, since Composite will throw the bits away on unmap and therefore
WhenMapped and Always hints are equivalent.
I exported the evdev driver to Xephyr server. I'm running it using something
like:
$ ./hw/kdrive/ephyr/Xephyr :1 -mouse evdev,,device=/dev/input/event4 -keybd \
evdev,,device=/dev/input/event1,xkbmodel=abnt2,xkblayout=br
It also closes /#5668.
and the Xephyr virtual mouse keeps alive. With this patch the semantic changes
turning '-pointer' && 'Xephyr virtual mouse' always false.
Now we can open a device pointer and pass its options in Xephyr's command line
without having other pointer unused.
The former <X11/extensions/XKBsrv.h> has been pulled into the server now as
include/xkbsrv.h, and the world updated to look for it in the new place,
since it made no sense to define server API in an extension header. Any
further work along this line will need to do similar things with XKBgeom.h
and friends.
Only try to build Linux support on Linux. We should probably disable all
OS-dependent DDXes if we don't have a workable OS (and only build
Xephyr/Xfake), but that's future work.
Move the bell into an OS function, and use that if it's declared; else,
fall back to using the driver's function.
Remove the Linux keyboard bell function; just move it into the OS layer.
Use named initialisers when converting the old structures, and eliminate
unused functions.
Add KdOsAddInputDrivers, which adds all relevant input drivers.
Could possibly be refactored to KdAddInputDrivers, which called through
OsFuncs to a new function, if it existed.
Move the keymap copying to event processing time (in
ProcessInputEvents), instead of being at event enqueuing time.
Break SetCore{Pointer,Keyboard} out into separate functions.
Change mieqEnqueue to take a device pointer, that asks for the
_original_ device associated with this event.
Don't allocate events on every GKE/GKVE/GPE call, just have the DDX manage
it instead. Introduce GetMaximumEventsNum(), which is the maximum number
of events these functions will ever produce.
Add the 'ephyr' mouse and keyboard drivers to the driver list so we can
re-add devices.
Set the names properly in Ephyr{Keyboard,Mouse}Init, not in InitInput.
Do a linear n -> n initialisation on the map up until KD_MAX_BUTTON in
KdNewPointer, moving it out of both KdParsePointer, and KdPointerProc.
Also remove dead pointer acceleration code.
Initialise our axes properly in the DIX, and make sure we don't
unnecessarily clip maxval when it's not set.
Fix keymap copying in Xephyr (to some degree: it's still broken),
and set nAxes and nButtons properly.
Convert KDrive to GPE/GKE interface.
Add first-class drivers and enumerate every device separately through
Xi, instead of lamely attempting to aggregate them.
Add XKB support to the Linux keyboard driver.
Add 'thumb button' support to the tslib driver.
Rejig InitInput, so each DDX has to add a list of drivers it supports.
Support NewInputDeviceRequest, et al.
Add #include <sys/file.h> on Solaris for FNONBLOCK/FASYNC definitions
hw/kdriver/linux/Makefile.am Move agp.c & agp.h to KDRIVE_HW_SOURCES since
they're not needed for Xephyr-only builds
Add -lrt to XEPHYR_LIBS if needed to get nanosleep().
down into an OutReverse and an Add. Turn off the fallback to software
glyphs when component alpha, now that we expect all (new) drivers to be
able to support it. Also, make Xephyr fall back in the CA Over case to
exercise this code. This speeds up my rgb24text and ls -lR in
gnome-terminal by a factor of 5.
lack of a better name. This one behaves somewhat between Greedy and
Always. It moves in if we can accelerate, unless the destination is
clean and shouldn't be kept in framebuffer according to the score, in
which case we migrate out (and force-migrate anything where migration
is free). This should help fix lack of acceleration for drivers without
UTS since removing exaAsyncPixmapGCOps, and has removed one performance
trap with Radeon I'd noticed. It is the new default.
devPrivate.ptr when pointing at offscreen memory, outside of
exaPrepare/FinishAccess(). This was used with fakexa to find (by NULL
dereference) many instances of un-Prepared CPU access to the
framebuffer:
- GC tiles used in several ops when fillStyle == FillTiled were never
Prepared.
- Migration could lead to un-Prepared access to mask data in render's
Trapezoids and Triangles
- PutImage's UploadToScreen failure fallback failed to Prepare.
acceleration, and set the migration scheme to Always on init (since
this is all for testing, and Always should make migration happen more
frequently than Greedy).
same width/height for front-buffer drawing. The fakexa code then uses
this extra space for offscreen pixmaps. Note that this tones down the
absurdity of fakexa's offscreen pixmap alignment requirements (odd
alignment is too weird, so stick with "24", which is still strange but
exists out there). It also fixes a couple of bugs in the fakexa
implementation revealed by using offscreen pixmaps.
when extending the driver interface. The card and accel structures are
merged into the ExaDriverRec, which is to be allocated using
exaDriverAlloc(). The driver structure also grows exa_major and
exa_minor, which drivers fill in and have checked by EXA
(double-checking that the driver really did check that the EXA version
was correct). Removes exaInitCard(), which is replaced by the driver
filling in the rec by hand, and the exaGetVersion() and related
EXA_*VERSION which are replaced by always using the XFree86 loadable
module versioning.
implementation that calls fb to get its work done. The purpose is to
have a trusted EXA driver for use with testing changes to the core of
EXA. However, fakexa has not received much testing yet, lacks offscreen
pixmaps support, and doesn't reliably provide garbage when EXA doesn't
get its syncing right. All of these should be fixed soon.
Attempt to build xeglmodule.c, not xglxmodule.c.
Add xf86Sbus.h to EXTRA_DIST, as _HEADERS doesn't appear to get the same
treatment as _SOURCES in terms of automatically DISTing.
Changed the semantics of the Convolution filter a bit. It now doesn't try
to normalize the filter values but leaves this to the client. This
gives more reasonable behaviour in the limit where the filter
parameters sum up to 0.
implementation. Includes cache flushing to prevent bad first reads of
the framebuffer, fixing blending of many formats, falling back on many
unsupported operations, and falling back early to prevent migration.
Passes all of rendercheck except some of the blend (!) tests.
in the kaa structure: markSync and waitMarker. The first, if set,
returns a hardware-dependent marker number which can then be waited for
with waitMarker. If markSync is absent (which is the case on all
drivers currently), waitMarker must wait for idle on any given marker
number. The intention is to allow for more parallelism when we get
downloading from framebuffer, or more fine-grained idling.
- Replace the KdMarkSync/KdCheckSync functions with kaaMarkSync and
kaaWaitSync. These will need to be refined when KAA starts being smart
about using them. Merge kpict.c into kasync.c since kasyn.c has all the
rest of these fallback funcs.
- Restructure all drivers to initialize a KaaInfo structure by hand rather
than statically in dubious order.
- Whack the i810 driver into shape in hopes that it'll work after this
change (it certainly wouldn't have before this). Doesn't support my
i845 though.
- Make a new KXV helper to avoid duplicated code to fill the region with
the necessary color key. Use it in i810 and mach64 (tested).
When COMPOSITE is enabled, call CopyWindow even when the pixels "don't
move" on screen.
Don't reject modes that are not supported by the unused monitor.
but includes debugging to ensure that the reg being submitted is the
one that follows in the packet. Convert most uses of OUT_RING to it,
and convert a couple of OUT_REG sets to DMA_PACKET0/OUT_RING_REG. Also,
add checking to see if more registers are submitted to a DMA_PACKET0
than should be, to avoid hangs during stupid mistakes (checking for
less isn't done).
reading a register/attempting DMA. Now it'll wait for a certain number
of seconds rather than a certain number of times through the loop
before deciding that it's timed out and resetting the hardware. Also,
add more timeout handling, and reset the draw state after resetting the
engine.
are always emitted. Fix the real problem, which was not enough regs
being initialized in ati_draw.c. Fix a typo that was resulting in alpha
coming out as 0 * src or 0 * broken instead of src * 1 or src * mask.
Assign the blending results to R0, as appears to be necessary. Unbreak
the dst-alpha-blend-with-no-dst-alpha code. Yow. And set the right DMA
count for the r200 traps code.
non-mask rendering. Reenable it. Also, R200TexFormats was used instead
of R100 in one place. Harmless so far, because the formats were in the
same order.
troubles.
- Move the RemoveBlockAndWakeupHandlers to match
RegisterBlockAndWakeupHandlers.
- Enable R100 trapezoid "acceleration" when DRI is working, so that it can
be exposed and worked on.
instead of ErrorFs for things that are really bad, and put limits on
some loops. Now, sometimes instead of hanging the entire system, we
(mostly-) cleanly drop to console when the card has hung.
not doing an add of 1 per triangle like I hoped, and instead seems to
be saturating all the pixels or something. The R100 acceleration
renders pretty well, with some gaps. Note that both are slower than
software due to lack of DMA to submit vertices.
- Mostly fix R128 and Radeon transform support, including supporting
bilinear filtering on R128. Subpixel offsets are still probably an
issue (reported by rendercheck), but I want to make 100% sure about my
understanding of the protocol before changing everybody, including fb.
- Add support for dst formats without alpha to R128 Composite.
- Remove the R128 Blend code, which has long outlived its usefulness. (I
kept it around for one reason: It could be useful for the w/h > 1024
case with no mask and a non-src op. That seems pretty infrequent and
not worth the trouble).
might be able to do Precise in hardware, so leave it up to the driver.
- Add a helper function for computing a set of offsets for smooth trapezoid
rasterizing using many sharp trapezoids.
RasterizeTrapezoid screen function. These hooks will be called for
imprecise, non-sharp trapezoids with A8 destinations.
Note that the current main consumer of trapezoids, cairo, is requesting
precise, sharp trapezoids by not changing the default Picture
attributes, but gets non-sharp effects in software because fb bases its
choice of sharp/non-sharp on the mask format being A8 vs A1, and cairo
asks for A8. Follow fb's (poor?) example by ignoring the sharp setting
and basing the choice off of the mask being A8.
heuristic, delay the decision until the first
kaaPixmapUse{Screen|Memory}, and put it in framebuffer if UseScreen was
called. Provides a significant improvement in cairo speeds (100%
speedup in cairogears here) and is likely to improve text performance
as well.
rate selection necessary for Mac fbdev
Don't know about fb changes to pixmaps, so can't track dirt.
Add Mac specific 1280x854 mode. Warn when requested mode isn't found.
Add ability to soft-boot video cards.
Add region expand request. FIXME: need test cases
- On R128, don't refer to an old Composite's mask transform when the
current Composite doesn't have a mask.
- Staticize some global variables in r128_composite.c.
header include. I don't know how this happened, but I'm going to blame
a "few" fscks having happened between testing the code and committing
(due to other driver changes that made me not blame dirty for the
failures I saw) for disappearance of kasync.c changes. Fixes a lot of
corruption.
offscreen pixmap area, and set it when any rendering occurs. When
moving a pixmap out of offscreen, don't read data back if it wasn't
dirtied (compared to the system memory copy).
out when allocation can't find a free area of the requested size. When
offscreen pixmaps get used, the offscreen area's score is increased by
a constant value. Every certain number of increases, all offscreen area
scores get decreased by a fraction. When choosing a set of areas to
remove for a new allocation, the set of areas with the smallest total
score is chosen for removal. While this is not the smartest system, it
prevents things like always removing the first offscreen area in memory
(likely the most recent) to be kicked out when doing replacing.
solid-fill-based composite acceleration.
- Use a real pixmap when doing an UploadToScratch (For pDrawable->type ==
DRAWABLE_WINDOW, you need to get the backing pixmap).
- Pass back the x/y offsets from kaaGetOffscreenPixmap unconditionally,
because they'll be used in the scratch case.
- Turn on the Render acceleration for Rage 128 and Radeon 100-series at
last!
Fix a few allocation bugs with alternate visual ids Allow for non-8/8/8
alternate visuals
Turn off any existing shadow before enabling it again (avoids
re-registering existing damage)
Add some validation code to catch re-registered damages
addition to the ARGB32 one. This allows 'glitz' to run on top of any X
server using mesa.
Switch to using 32bpp for depth 24 pixmaps (even when the frame buffer is
not depth 24).
KdCheckSync -- the boolean used in the latter won't be set yet.
Oops. == instead of =.
Must sync hardware before rasterizing trapezoids in case the mask is in
off-screen memory and has just been erased. Yes, it is silly to place
masks in off-screen memory. That's a separate issue.
Off-screen reallocation could have used a stale pointer.
Separate framebuffer mapping computation from actual frame buffer mapping.
Now map the frame buffer from vesaEnable so that VT switch shares the
same mapping code. This makes sure any shadow framebuffer is allocated
again.
- Add monochrome hardware cursor support.
- Try to auto-detect AGP support for DRI on Radeons. And fail. Detect it
properly on R128.
- Set up card for pseudo-DMA if possible. Convert 2D rendering code to
prepare DMA packets only. Use generic code to decode DMA packets to
MMIO if PDMA is unavailable. Add WIP code to support "real" DMA without
DRM support.
- Dispatch pending DMA commands when the server sleeps. Otherwise some
things, such as typing in an xterm, wouldn't show up for a time.
- Fix Radeon Composite acceleration in many ways, and add Rage 128
Composite acceleration. Disable them both due to still-not-understood
issues they have. They fail with In, Out, AtopReverse, and Xor, and
text rendering is strange.
- Add textured XV support for R100 and Rage 128. No brightness/sat
controls, but it does support multiple ports, and cooperates with
Composite.
- Add WIP code for hostdata uploads.
- Many cleanups and fixes.
ati driver, cascading between VESA and FBDEV. We only have init
functions done so far; need to add all of the others. Fixed some
compiler warnings. Whitespace and formatting cleanups (using 4 spaces,
no tabs)
Get rid of all references to SCO.
Change SDK include dir to $(includedir)/xizzle. Add SDK libs where
necessary.
Reformat to be nicer and easier to shuffle around; also, fix lib ordering
so we get so much closer to the elusive final link. Shuffle
common/xf86Init.c into libxizzle.a.
Fix a couple of early snafus - s/BUILDXI/XINPUT/, et al; make the SDK stuff
conditional as needed; fix the SBus includes.
Name library os-support/libxizzleos.a, not os-support/foo/libxizzlefoo.a.
Clean up ARCH_SOURCES so it's always initialised to something.
Move linked libraries to _LIBADD, which somehow escaped my attention. Make
inclusion of drm/libxizzlelinuxdrm.a dependent on DRI.
s/VERSION/VBE_VERSION/;
Axe this redundant dir.
All Xizzle-specific: axe hw/xizzle/Xi, shuffle link order, fix list of
required modules to be vaguely sane, add some pertinent libs/incs.
anyone uses this in production, a big scary monster will eat them. hrm,
perhaps i should make it have a --i-know-what-i'm-doing param that it
doens't start without, heh
- Reserve areas for back/depth/span when USING_DRI && GLXEXT. This would be
better in a TransitionTo3d, but we'd need to work with the offscreen
memory manager for that.
- Misc. fixes to ati_dri.c for DRI+GLX. Needs more work still.
pixmap into temporary offscreen storage. Subsequent UploadToScratch may
clobber the data of previous ones. This allows hardware acceleration of
composite operations on glyphs.
- Add a new UploadToScreen kaa hook for doing the actual moving of data to
framebuffer. This would allow us to do things like hostdata blits or
memcpy to agp and then blit.
- Add an UploadToScreen on ATI which is just memcpy, but which will be
replaced with a hostdata blit soon.
- Add UploadToScratch on ATI and reserve 64k of scratch space. This
provided a 3x speedup of rgb24text on my Radeon.
emitting as a tri fan rather than a tri list. A rect list would save an
additional vertex (out of 4) per rectangle, but there's no measurable
speed difference and the tri fan may be useful when transforms come
into play.
accel. I don't 100% trust that the math works for Saturate, but I can't
tell from existing information.
- Fix texture pitch fallback checks.
- Fallback when src or mask have transforms.
- Disable Radeon Composite accel until the offset thing is fixed.
- Set offscreenPitch to 64 on Radeon thanks to new information and a kaa
fix. Fixes acceleration at width!=1024.
functions. Along with making things more readable, it fixes a problem
where the coordinates would get messed up if acceleration failed due to
things like pixmaps being in the wrong locations.
pixmaps are offscreen and don't have alpha maps. It is the last case
checked before going to software fallback
- Use the new Composite hook in the ati driver to implement acceleration of
most Composites that get done in an xcompmgr environment on r100 series
cards. It is only available when using the DRM. There are still some
corruption issues, but the DRI is still non-default and I need to get
this into version control.
- Add libdrm and libdri. Portions of the DRI extension are stubbed out.
- Use the DRM in the ATI driver when available. This provides a minor
performance improvement in x11perf, and opens the possibility of using
the 3d hardware for acceleration in the future.
- Implement solid fill acceleration for Composite in KAA.
- Implement Blend hook for Composite and use it on r128.
- Fix a bug of mine that resulted in overuse of offscreen memory.
- Fix many miscellaneous bugs in ATI driver and add PCI IDs.
the ATI driver. It suffers from hw/sw synchronization problems, it
looks like, but may be good enough to work on Render acceleration
experiments. Committing it as-is so I don't lose it again.
Check window reorigin in PositionWindow and bump pixmap serial numbers to
revalidate GCs.
Fix picture clip region origin in automatic update
Initialize client private 'critical' value
Clean up pixmap bounds checking code to only affect contents allocated by
fb.
Oops. Call SourceValidate for Composite operations.
Add Xchips server (vesa based)
available, with fbdev being used by default.
- Use depth 16 by default when vesa backend is used.
- Add MMIO defines for PowerPC (should be in a common location).
Many thanks for Michel Daenzer for much of this code.
- Remove usleeps from idle and waitavail code, recommended by keithp.
- Add a workaround for apparent broken acceleration with Rage 128 and
offset alignment with 8-bit acceleration (24-hack and plain 8-bit).
- Minor cleanup of setup code.
- Disable acceleration with 24bpp due to apparent broken acceleration.
Accel at 24bpp was the cause of the crashes when people tried to use
any depth over 16. XFree86 doesn't support 24 either.
- Disable at < 8bpp, too.
- Add the other Rage 128 PCI IDs.
- Remove unnecessary setting of scissor registers (only default scissor
gets used).
help with ati, and future DRM drivers.
- Add new "ati" kdrive driver. It has ancestry in the r128 driver from
andersca, but took a detour through being the WIP SiS 300 driver on the
way. It supports Radeons (tested on QD VIVO and 7500) and Rage 128.
Current limitations include that it requires depth 16 and that the
other Rage 128 PCI IDs aren't included yet.
change, just cleaning up a bit)
Reset the screen->memory_base value when frame buffer is remapped. This
makes sure new off-screen allocations point at the newly mapped region
rather than the old (now unmapped) region.
Sufficient, but not always necessary.
Add borderClip to damage on creation so that clients needn't guess.
Fix API to FbDots functions to make PolyPoint work with screen_x/screen_y
offsets
Add debugging code to make sure no pictures are left pointing at freed
pixmaps. "Can't" happen, but it did once.
Change KdOffscreenArea structure to eliminate separate private structure,
eliminate the ScreenPtr, change from doubly linked to singly linked
list.
Don't damage BackgroundNone windows on PW_BACKGROUND. Re-clip damage to
borderClip in DamageSubtract.
have redirected subwindows in manual mode. Those clients are marked
Critical and given a significant scheduling boost whenever they receive
a damage notify event. This dramatically improves update frequency.
If the kernel reported a large number of keys, readKernelMapping would walk
off the end of the kdKeysym array.
Fix usage of _IOWR; the 'size' argument is actually a datatype.
drawable pixmap rather than directly into the frame buffer. Rewrite
logic in kdoffscreen to make space for new allocations, now deals
correctly with locked areas.
the server seems to act as before. With RedirectSubwindows (root,
automatic), the server looks just like a regular X server. Now to go
rewrite the (currently lame) compositing manager to get some real
action on the screen.
Some of the fixes here are to make valgrind quiet with various ioctls used
by kdrive/linux.
Also fixed a bug where fbdev initialization was out of order in fbdev.c and
smi.c
unwrapping pixmap operations. This makes sure the accelerated code gets
invoked for pixmaps
Add pixmap migration support to kaa. Can't quite automatically migrate
pixmaps off-screen, but soon we will. Can kick objects out of video
memory. Move per-screen linked list pointers to pixmap private. Wrap
Composite in preparation for migrating pixmaps. Have kasync ignore
drawable type so that pixmaps trigger sync Add KdOffscreenFini to
cleanup on server reset. Switch off screen area to have only a 'save'
function; moving objects to off screen memory is done by saving then
freeing the area.